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lua: fix crash when unloading a script without pointer to interpreter
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@@ -410,7 +410,8 @@ weechat_lua_unload (struct t_plugin_script *script)
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script_remove (weechat_lua_plugin, &lua_scripts, &last_lua_script, script);
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lua_close (interpreter);
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if (interpreter)
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lua_close (interpreter);
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}
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/*
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