mirror of
https://github.com/weechat/weechat.git
synced 2026-07-03 16:23:14 +02:00
cf6aca1619
This pointer is the first argument received by callbacks, and the existing argument "data" is now automatically freed by WeeChat when the object containing the callback is removed. With this new pointer, the linked list of callbacks in scripts has been removed. This will improve speed of scripts (using a lot of hooks), reduce memory used by scripts and reduce time to unload scripts. Following functions are affected in the C API: * exec_on_files * config_new * config_new_section * config_new_option * hook_command * hook_command_run * hook_timer * hook_fd * hook_process * hook_process_hashtable * hook_connect * hook_print * hook_signal * hook_hsignal * hook_config * hook_completion * hook_modifier * hook_info * hook_info_hashtable * hook_infolist * hook_hdata * hook_focus * unhook_all_plugin * buffer_new * bar_item_new * upgrade_new * upgrade_read
1150 lines
32 KiB
C
1150 lines
32 KiB
C
/*
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* gui-layout.c - layout functions (used by all GUI)
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*
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* Copyright (C) 2003-2016 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <stddef.h>
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#include <string.h>
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#include "../core/weechat.h"
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#include "../core/wee-config.h"
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#include "../core/wee-hdata.h"
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#include "../core/wee-infolist.h"
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#include "../core/wee-log.h"
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#include "../core/wee-string.h"
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#include "../plugins/plugin.h"
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#include "gui-layout.h"
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#include "gui-buffer.h"
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#include "gui-window.h"
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struct t_gui_layout *gui_layouts = NULL;
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struct t_gui_layout *last_gui_layout = NULL;
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struct t_gui_layout *gui_layout_current = NULL;
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/*
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* Searches a layout by name.
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*
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* Returns pointer to layout found, NULL if not found.
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*/
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struct t_gui_layout *
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gui_layout_search (const char *name)
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{
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struct t_gui_layout *ptr_layout;
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for (ptr_layout = gui_layouts; ptr_layout;
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ptr_layout = ptr_layout->next_layout)
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{
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if (strcmp (ptr_layout->name, name) == 0)
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return ptr_layout;
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}
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/* layout not found */
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return NULL;
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}
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/*
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* Allocates a new layout.
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*
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* Note: the layout is not added to the list (a call to gui_layout_add() will do
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* that).
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*
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* Returns pointer to new layout, NULL if error.
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*/
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struct t_gui_layout *
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gui_layout_alloc (const char *name)
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{
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struct t_gui_layout *new_layout;
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if (!name || !name[0])
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return NULL;
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/* create new layout */
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new_layout = malloc (sizeof (*new_layout));
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if (!new_layout)
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return NULL;
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new_layout->name = strdup (name);
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new_layout->layout_buffers = NULL;
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new_layout->last_layout_buffer = NULL;
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new_layout->layout_windows = NULL;
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new_layout->internal_id = 0;
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new_layout->internal_id_current_window = 0;
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new_layout->prev_layout = NULL;
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new_layout->next_layout = NULL;
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return new_layout;
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}
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/*
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* Adds a layout in "gui_layouts".
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*
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* Returns:
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* 1: layout added
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* 0: layout not added (another layout exists with same name)
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*/
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int
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gui_layout_add (struct t_gui_layout *layout)
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{
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struct t_gui_layout *ptr_layout;
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if (!layout)
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return 0;
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ptr_layout = gui_layout_search (layout->name);
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if (ptr_layout)
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return 0;
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layout->prev_layout = last_gui_layout;
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layout->next_layout = NULL;
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if (gui_layouts)
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last_gui_layout->next_layout = layout;
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else
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gui_layouts = layout;
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last_gui_layout = layout;
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return 1;
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}
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/*
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* Renames a layout.
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*/
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void
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gui_layout_rename (struct t_gui_layout *layout, const char *new_name)
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{
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if (!layout || !new_name || !new_name[0])
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return;
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if (layout->name)
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free (layout->name);
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layout->name = strdup (new_name);
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}
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/*
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* Removes a buffer layout from a layout.
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*/
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void
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gui_layout_buffer_remove (struct t_gui_layout *layout,
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struct t_gui_layout_buffer *layout_buffer)
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{
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if (!layout)
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return;
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/* remove layout from list */
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if (layout_buffer->prev_layout)
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(layout_buffer->prev_layout)->next_layout = layout_buffer->next_layout;
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if (layout_buffer->next_layout)
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(layout_buffer->next_layout)->prev_layout = layout_buffer->prev_layout;
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if (layout->layout_buffers == layout_buffer)
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layout->layout_buffers = layout_buffer->next_layout;
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if (layout->last_layout_buffer == layout_buffer)
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layout->last_layout_buffer = layout_buffer->prev_layout;
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/* free data */
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if (layout_buffer->plugin_name)
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free (layout_buffer->plugin_name);
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if (layout_buffer->buffer_name)
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free (layout_buffer->buffer_name);
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free (layout_buffer);
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}
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/*
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* Removes all buffer layouts from a layout.
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*/
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void
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gui_layout_buffer_remove_all (struct t_gui_layout *layout)
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{
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if (!layout)
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return;
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while (layout->layout_buffers)
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{
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gui_layout_buffer_remove (layout, layout->layout_buffers);
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}
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}
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/*
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* Resets layout_number in all buffers.
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*/
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void
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gui_layout_buffer_reset ()
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{
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struct t_gui_buffer *ptr_buffer;
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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ptr_buffer->layout_number = 0;
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}
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}
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/*
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* Adds a buffer layout in a layout.
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*
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* Returns pointer to buffer layout, NULL if error.
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*/
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struct t_gui_layout_buffer *
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gui_layout_buffer_add (struct t_gui_layout *layout,
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const char *plugin_name, const char *buffer_name,
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int number)
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{
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struct t_gui_layout_buffer *new_layout_buffer;
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if (!layout || !plugin_name || !buffer_name)
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return NULL;
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new_layout_buffer = malloc (sizeof (*new_layout_buffer));
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if (new_layout_buffer)
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{
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/* init layout buffer */
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new_layout_buffer->plugin_name = strdup (plugin_name);
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new_layout_buffer->buffer_name = strdup (buffer_name);
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new_layout_buffer->number = number;
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/* add layout buffer to list */
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new_layout_buffer->prev_layout = layout->last_layout_buffer;
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if (layout->layout_buffers)
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(layout->last_layout_buffer)->next_layout = new_layout_buffer;
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else
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layout->layout_buffers = new_layout_buffer;
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layout->last_layout_buffer = new_layout_buffer;
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new_layout_buffer->next_layout = NULL;
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}
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return new_layout_buffer;
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}
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/*
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* Gets layout number for a plugin/buffer.
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*/
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void
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gui_layout_buffer_get_number (struct t_gui_layout *layout,
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const char *plugin_name, const char *buffer_name,
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int *layout_number,
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int *layout_number_merge_order)
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{
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struct t_gui_layout_buffer *ptr_layout_buffer;
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int old_number, merge_order;
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*layout_number = 0;
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*layout_number_merge_order = 0;
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if (!layout)
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return;
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old_number = -1;
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merge_order = 0;
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for (ptr_layout_buffer = layout->layout_buffers; ptr_layout_buffer;
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ptr_layout_buffer = ptr_layout_buffer->next_layout)
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{
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if (ptr_layout_buffer->number != old_number)
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{
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old_number = ptr_layout_buffer->number;
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merge_order = 0;
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}
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else
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merge_order++;
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if ((string_strcasecmp (ptr_layout_buffer->plugin_name, plugin_name) == 0)
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&& (string_strcasecmp (ptr_layout_buffer->buffer_name, buffer_name) == 0))
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{
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*layout_number = ptr_layout_buffer->number;
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*layout_number_merge_order = merge_order;
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return;
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}
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}
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}
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/*
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* Gets layout numbers for all buffers.
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*/
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void
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gui_layout_buffer_get_number_all (struct t_gui_layout *layout)
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{
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struct t_gui_buffer *ptr_buffer;
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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gui_layout_buffer_get_number (layout,
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gui_buffer_get_plugin_name (ptr_buffer),
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ptr_buffer->name,
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&(ptr_buffer->layout_number),
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&(ptr_buffer->layout_number_merge_order));
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}
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}
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/*
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* Stores current layout for buffers in a layout.
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*/
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void
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gui_layout_buffer_store (struct t_gui_layout *layout)
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{
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struct t_gui_buffer *ptr_buffer;
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if (!layout)
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return;
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gui_layout_buffer_remove_all (layout);
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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gui_layout_buffer_add (layout,
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gui_buffer_get_plugin_name (ptr_buffer),
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ptr_buffer->name,
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ptr_buffer->number);
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}
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/* get layout number for all buffers */
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gui_layout_buffer_get_number_all (layout);
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}
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/*
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* Applies a layout for buffers.
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*/
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void
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gui_layout_buffer_apply (struct t_gui_layout *layout)
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{
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struct t_gui_buffer *ptr_buffer;
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if (!layout)
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return;
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/* get layout number for all buffers */
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gui_layout_buffer_get_number_all (layout);
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/* unmerge all buffers */
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gui_buffer_unmerge_all ();
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/* sort buffers by layout number (without merge) */
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gui_buffer_sort_by_layout_number ();
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/* set appropriate active buffers */
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for (ptr_buffer = gui_buffers; ptr_buffer;
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ptr_buffer = ptr_buffer->next_buffer)
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{
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if ((gui_buffer_count_merged_buffers (ptr_buffer->number) > 1)
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&& (ptr_buffer->layout_number == ptr_buffer->number)
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&& (ptr_buffer->layout_number_merge_order == 0))
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{
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gui_buffer_set_active_buffer (ptr_buffer);
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}
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}
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}
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/*
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* Removes a window layout.
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*/
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void
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gui_layout_window_remove (struct t_gui_layout_window *layout_window)
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{
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if (!layout_window)
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return;
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/* first free children */
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if (layout_window->child1)
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gui_layout_window_remove (layout_window->child1);
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if (layout_window->child2)
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gui_layout_window_remove (layout_window->child2);
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/* free data */
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if (layout_window->plugin_name)
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free (layout_window->plugin_name);
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if (layout_window->buffer_name)
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free (layout_window->buffer_name);
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free (layout_window);
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}
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/*
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* Removes all window layouts from a layout.
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*/
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void
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gui_layout_window_remove_all (struct t_gui_layout *layout)
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{
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if (!layout)
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return;
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if (layout->layout_windows)
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{
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gui_layout_window_remove (layout->layout_windows);
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layout->layout_windows = NULL;
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}
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}
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/*
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* Resets layout for windows.
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*/
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void
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gui_layout_window_reset ()
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{
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struct t_gui_window *ptr_win;
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for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
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{
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if (ptr_win->layout_plugin_name)
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{
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free (ptr_win->layout_plugin_name);
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ptr_win->layout_plugin_name = NULL;
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}
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if (ptr_win->layout_buffer_name)
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{
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free (ptr_win->layout_buffer_name);
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ptr_win->layout_buffer_name = NULL;
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}
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}
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}
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/*
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* Searches for a window layout by internal id.
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*
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* Returns pointer to window layout found, NULL if not found.
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*/
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struct t_gui_layout_window *
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gui_layout_window_search_by_id (struct t_gui_layout_window *layout_window,
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int id)
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{
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struct t_gui_layout_window *res;
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if (!layout_window)
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return NULL;
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if (layout_window->internal_id == id)
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return layout_window;
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if (layout_window->child1)
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{
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res = gui_layout_window_search_by_id (layout_window->child1, id);
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if (res)
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return res;
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}
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if (layout_window->child2)
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{
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res = gui_layout_window_search_by_id (layout_window->child2, id);
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if (res)
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return res;
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}
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return NULL;
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}
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/*
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* Adds a window layout.
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*
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* Returns pointer to new window layout, NULL if not found.
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*/
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struct t_gui_layout_window *
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gui_layout_window_add (struct t_gui_layout_window **layout_window,
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int internal_id,
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struct t_gui_layout_window *parent,
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int split_pct, int split_horiz,
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const char *plugin_name, const char *buffer_name)
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{
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struct t_gui_layout_window *new_layout_window;
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if (!layout_window)
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return NULL;
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new_layout_window = malloc (sizeof (*new_layout_window));
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if (new_layout_window)
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{
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/* init layout window */
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new_layout_window->internal_id = internal_id;
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new_layout_window->parent_node = parent;
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new_layout_window->split_pct = split_pct;
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new_layout_window->split_horiz = split_horiz;
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new_layout_window->child1 = NULL;
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new_layout_window->child2 = NULL;
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new_layout_window->plugin_name = (plugin_name) ? strdup (plugin_name) : NULL;
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new_layout_window->buffer_name = (buffer_name) ? strdup (buffer_name) : NULL;
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if (parent)
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{
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/* assign this window to child1 or child2 of parent */
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if (!parent->child1)
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parent->child1 = new_layout_window;
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else if (!parent->child2)
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parent->child2 = new_layout_window;
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}
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else
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{
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/* no parent? => it's root! */
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*layout_window = new_layout_window;
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}
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}
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return new_layout_window;
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}
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|
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/*
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* Stores tree of windows.
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*/
|
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|
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void
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gui_layout_window_store_tree (struct t_gui_layout *layout,
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struct t_gui_layout_window **layout_windows,
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struct t_gui_layout_window *parent_layout,
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struct t_gui_window_tree *tree)
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{
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struct t_gui_layout_window *layout_window;
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if (tree->window)
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{
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if (tree->window == gui_current_window)
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layout->internal_id_current_window = layout->internal_id;
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layout_window = gui_layout_window_add (layout_windows,
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layout->internal_id,
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parent_layout,
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0, 0,
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gui_buffer_get_plugin_name (tree->window->buffer),
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tree->window->buffer->name);
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}
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else
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{
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layout_window = gui_layout_window_add (layout_windows,
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layout->internal_id,
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parent_layout,
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tree->split_pct,
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tree->split_horizontal,
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NULL,
|
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NULL);
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}
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|
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layout->internal_id++;
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|
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if (tree->child1)
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{
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gui_layout_window_store_tree (layout, layout_windows,
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layout_window, tree->child1);
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}
|
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|
|
if (tree->child2)
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{
|
|
gui_layout_window_store_tree (layout, layout_windows,
|
|
layout_window, tree->child2);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Stores current layout for windows in a layout.
|
|
*
|
|
* Returns internal id of current window.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_store (struct t_gui_layout *layout)
|
|
{
|
|
if (!layout)
|
|
return;
|
|
|
|
gui_layout_window_remove (layout->layout_windows);
|
|
|
|
layout->internal_id = 1;
|
|
layout->internal_id_current_window = -1;
|
|
|
|
gui_layout_window_store_tree (layout, &layout->layout_windows, NULL,
|
|
gui_windows_tree);
|
|
}
|
|
|
|
/*
|
|
* Checks whether a window has its layout buffer displayed or not.
|
|
*
|
|
* Returns:
|
|
* 1: the window has layout info and the proper buffer displayed
|
|
* 0: the window has layout info but NOT the proper buffer displayed
|
|
* -1: the window has no layout info
|
|
*/
|
|
|
|
int
|
|
gui_layout_window_check_buffer (struct t_gui_window *window)
|
|
{
|
|
/* no layout? return -1 */
|
|
if (!window->layout_plugin_name || !window->layout_buffer_name)
|
|
return -1;
|
|
|
|
/* layout and buffer displayed matches? return 1 */
|
|
if ((strcmp (window->layout_plugin_name,
|
|
gui_buffer_get_plugin_name (window->buffer)) == 0)
|
|
&& (strcmp (window->layout_buffer_name, (window->buffer)->name) == 0))
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
/* buffer displayed does not match the layout, return 0 */
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Assigns a buffer to windows.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_assign_buffer (struct t_gui_buffer *buffer)
|
|
{
|
|
struct t_gui_window *ptr_win;
|
|
const char *plugin_name;
|
|
|
|
plugin_name = gui_buffer_get_plugin_name (buffer);
|
|
|
|
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
|
|
{
|
|
if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name)
|
|
{
|
|
if ((strcmp (ptr_win->layout_plugin_name, plugin_name) == 0)
|
|
&& (strcmp (ptr_win->layout_buffer_name, buffer->name) == 0))
|
|
{
|
|
gui_window_switch_to_buffer (ptr_win, buffer, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* For each window, checks if another buffer should be assigned, and if yes,
|
|
* assigns it.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_assign_all_buffers ()
|
|
{
|
|
struct t_gui_window *ptr_win;
|
|
struct t_gui_buffer *ptr_buffer;
|
|
|
|
for (ptr_win = gui_windows; ptr_win; ptr_win = ptr_win->next_window)
|
|
{
|
|
if (ptr_win->layout_plugin_name && ptr_win->layout_buffer_name)
|
|
{
|
|
for (ptr_buffer = gui_buffers; ptr_buffer;
|
|
ptr_buffer = ptr_buffer->next_buffer)
|
|
{
|
|
if ((strcmp (ptr_win->layout_plugin_name, gui_buffer_get_plugin_name (ptr_buffer)) == 0)
|
|
&& (strcmp (ptr_win->layout_buffer_name, ptr_buffer->name) == 0))
|
|
{
|
|
gui_window_switch_to_buffer (ptr_win, ptr_buffer, 0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Applies tree windows (re-splits screen according to windows tree and assigns
|
|
* buffer to windows).
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_apply_tree (struct t_gui_layout_window *layout_window,
|
|
int internal_id_current_window,
|
|
struct t_gui_window **current_window)
|
|
{
|
|
struct t_gui_window *old_window;
|
|
|
|
if (layout_window->split_pct != 0)
|
|
{
|
|
/* node */
|
|
old_window = gui_current_window;
|
|
|
|
if (layout_window->split_horiz)
|
|
{
|
|
gui_window_split_horizontal (gui_current_window,
|
|
layout_window->split_pct);
|
|
}
|
|
else
|
|
{
|
|
gui_window_split_vertical (gui_current_window,
|
|
layout_window->split_pct);
|
|
}
|
|
|
|
if (layout_window->child2)
|
|
{
|
|
gui_layout_window_apply_tree (layout_window->child2,
|
|
internal_id_current_window,
|
|
current_window);
|
|
}
|
|
|
|
if (old_window != gui_current_window)
|
|
gui_window_switch (old_window);
|
|
|
|
if (layout_window->child1)
|
|
{
|
|
gui_layout_window_apply_tree (layout_window->child1,
|
|
internal_id_current_window,
|
|
current_window);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* leaf */
|
|
if (layout_window->internal_id == internal_id_current_window)
|
|
*current_window = gui_current_window;
|
|
|
|
gui_window_set_layout_plugin_name (gui_current_window,
|
|
layout_window->plugin_name);
|
|
gui_window_set_layout_buffer_name (gui_current_window,
|
|
layout_window->buffer_name);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Applies current layout for windows.
|
|
*/
|
|
|
|
void
|
|
gui_layout_window_apply (struct t_gui_layout *layout,
|
|
int internal_id_current_window)
|
|
{
|
|
struct t_gui_window *old_window, *ptr_current_window;
|
|
|
|
if (!layout || !layout->layout_windows)
|
|
return;
|
|
|
|
gui_window_merge_all (gui_current_window);
|
|
|
|
old_window = gui_current_window;
|
|
ptr_current_window = NULL;
|
|
|
|
gui_layout_window_apply_tree (layout->layout_windows,
|
|
internal_id_current_window,
|
|
&ptr_current_window);
|
|
|
|
gui_layout_window_assign_all_buffers ();
|
|
|
|
gui_window_switch ((ptr_current_window) ? ptr_current_window : old_window);
|
|
}
|
|
|
|
/*
|
|
* Stores layout according to option "store_layout_on_exit".
|
|
*/
|
|
|
|
void
|
|
gui_layout_store_on_exit ()
|
|
{
|
|
struct t_gui_layout *ptr_layout;
|
|
|
|
if (CONFIG_BOOLEAN(config_look_save_layout_on_exit) == CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_NONE)
|
|
return;
|
|
|
|
ptr_layout = gui_layout_current;
|
|
if (!ptr_layout)
|
|
{
|
|
/* create a "default" layout if needed */
|
|
ptr_layout = gui_layout_search (GUI_LAYOUT_DEFAULT_NAME);
|
|
if (!ptr_layout)
|
|
{
|
|
ptr_layout = gui_layout_alloc (GUI_LAYOUT_DEFAULT_NAME);
|
|
if (!ptr_layout)
|
|
return;
|
|
gui_layout_add (ptr_layout);
|
|
}
|
|
}
|
|
|
|
/* store current layout */
|
|
switch (CONFIG_BOOLEAN(config_look_save_layout_on_exit))
|
|
{
|
|
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_BUFFERS:
|
|
gui_layout_buffer_store (ptr_layout);
|
|
break;
|
|
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_WINDOWS:
|
|
gui_layout_window_store (ptr_layout);
|
|
break;
|
|
case CONFIG_LOOK_SAVE_LAYOUT_ON_EXIT_ALL:
|
|
gui_layout_buffer_store (ptr_layout);
|
|
gui_layout_window_store (ptr_layout);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* use layout, so it will be used after restart of WeeChat */
|
|
gui_layout_current = ptr_layout;
|
|
}
|
|
|
|
/*
|
|
* Frees a layout.
|
|
*/
|
|
|
|
void
|
|
gui_layout_free (struct t_gui_layout *layout)
|
|
{
|
|
if (!layout)
|
|
return;
|
|
|
|
/* remove current layout if this is the layout we are removing */
|
|
if (gui_layout_current == layout)
|
|
gui_layout_current = NULL;
|
|
|
|
/* remove buffers and windows */
|
|
gui_layout_buffer_remove_all (layout);
|
|
gui_layout_window_remove (layout->layout_windows);
|
|
|
|
/* free data */
|
|
if (layout->name)
|
|
free (layout->name);
|
|
|
|
free (layout);
|
|
}
|
|
|
|
/*
|
|
* Removes a layout from hashtable "gui_layouts".
|
|
*/
|
|
|
|
void
|
|
gui_layout_remove (struct t_gui_layout *layout)
|
|
{
|
|
struct t_gui_layout *new_gui_layouts;
|
|
|
|
if (!layout)
|
|
return;
|
|
|
|
/* remove current layout if this is the layout we are removing */
|
|
if (gui_layout_current == layout)
|
|
gui_layout_current = NULL;
|
|
|
|
/* remove alias from list */
|
|
if (last_gui_layout == layout)
|
|
last_gui_layout = layout->prev_layout;
|
|
if (layout->prev_layout)
|
|
{
|
|
(layout->prev_layout)->next_layout = layout->next_layout;
|
|
new_gui_layouts = gui_layouts;
|
|
}
|
|
else
|
|
new_gui_layouts = layout->next_layout;
|
|
if (layout->next_layout)
|
|
(layout->next_layout)->prev_layout = layout->prev_layout;
|
|
|
|
/* free data */
|
|
gui_layout_free (layout);
|
|
|
|
gui_layouts = new_gui_layouts;
|
|
}
|
|
|
|
/*
|
|
* Removes all layouts from "gui_layouts".
|
|
*/
|
|
|
|
void
|
|
gui_layout_remove_all ()
|
|
{
|
|
while (gui_layouts)
|
|
{
|
|
gui_layout_remove (gui_layouts);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Returns hdata for buffer layout.
|
|
*/
|
|
|
|
struct t_hdata *
|
|
gui_layout_hdata_layout_buffer_cb (const void *pointer, void *data,
|
|
const char *hdata_name)
|
|
{
|
|
struct t_hdata *hdata;
|
|
|
|
/* make C compiler happy */
|
|
(void) pointer;
|
|
(void) data;
|
|
|
|
hdata = hdata_new (NULL, hdata_name, "prev_layout", "next_layout",
|
|
0, 0, NULL, NULL);
|
|
if (hdata)
|
|
{
|
|
HDATA_VAR(struct t_gui_layout_buffer, plugin_name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_buffer, buffer_name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_buffer, number, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_buffer, prev_layout, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_buffer, next_layout, POINTER, 0, NULL, hdata_name);
|
|
}
|
|
return hdata;
|
|
}
|
|
|
|
/*
|
|
* Returns hdata for window layout.
|
|
*/
|
|
|
|
struct t_hdata *
|
|
gui_layout_hdata_layout_window_cb (const void *pointer, void *data,
|
|
const char *hdata_name)
|
|
{
|
|
struct t_hdata *hdata;
|
|
|
|
/* make C compiler happy */
|
|
(void) pointer;
|
|
(void) data;
|
|
|
|
hdata = hdata_new (NULL, hdata_name, NULL, NULL, 0, 0, NULL, NULL);
|
|
if (hdata)
|
|
{
|
|
HDATA_VAR(struct t_gui_layout_window, internal_id, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, parent_node, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_window, split_pct, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, split_horiz, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, child1, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_window, child2, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout_window, plugin_name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout_window, buffer_name, STRING, 0, NULL, NULL);
|
|
}
|
|
return hdata;
|
|
}
|
|
|
|
/*
|
|
* Returns hdata for layout.
|
|
*/
|
|
|
|
struct t_hdata *
|
|
gui_layout_hdata_layout_cb (const void *pointer, void *data,
|
|
const char *hdata_name)
|
|
{
|
|
struct t_hdata *hdata;
|
|
|
|
/* make C compiler happy */
|
|
(void) pointer;
|
|
(void) data;
|
|
|
|
hdata = hdata_new (NULL, hdata_name, "prev_layout", "next_layout",
|
|
0, 0, NULL, NULL);
|
|
if (hdata)
|
|
{
|
|
HDATA_VAR(struct t_gui_layout, name, STRING, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout, layout_buffers, POINTER, 0, NULL, "layout_buffer");
|
|
HDATA_VAR(struct t_gui_layout, last_layout_buffer, POINTER, 0, NULL, "layout_buffer");
|
|
HDATA_VAR(struct t_gui_layout, layout_windows, POINTER, 0, NULL, "layout_window");
|
|
HDATA_VAR(struct t_gui_layout, internal_id, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout, internal_id_current_window, INTEGER, 0, NULL, NULL);
|
|
HDATA_VAR(struct t_gui_layout, prev_layout, POINTER, 0, NULL, hdata_name);
|
|
HDATA_VAR(struct t_gui_layout, next_layout, POINTER, 0, NULL, hdata_name);
|
|
HDATA_LIST(gui_layouts, WEECHAT_HDATA_LIST_CHECK_POINTERS);
|
|
HDATA_LIST(last_gui_layout, 0);
|
|
HDATA_LIST(gui_layout_current, 0);
|
|
}
|
|
return hdata;
|
|
}
|
|
|
|
/*
|
|
* Adds a buffer layout in an infolist.
|
|
*
|
|
* Returns:
|
|
* 1: OK
|
|
* 0: error
|
|
*/
|
|
|
|
int
|
|
gui_layout_buffer_add_to_infolist (struct t_infolist *infolist,
|
|
struct t_gui_layout_buffer *layout_buffer)
|
|
{
|
|
struct t_infolist_item *ptr_item;
|
|
|
|
if (!infolist || !layout_buffer)
|
|
return 0;
|
|
|
|
ptr_item = infolist_new_item (infolist);
|
|
if (!ptr_item)
|
|
return 0;
|
|
|
|
if (!infolist_new_var_string (ptr_item, "plugin_name", layout_buffer->plugin_name))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "buffer_name", layout_buffer->buffer_name))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "number", layout_buffer->number))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Adds a window layout in an infolist.
|
|
*
|
|
* Returns:
|
|
* 1: OK
|
|
* 0: error
|
|
*/
|
|
|
|
int
|
|
gui_layout_window_add_to_infolist (struct t_infolist *infolist,
|
|
struct t_gui_layout_window *layout_window)
|
|
{
|
|
struct t_infolist_item *ptr_item;
|
|
|
|
if (!infolist || !layout_window)
|
|
return 0;
|
|
|
|
ptr_item = infolist_new_item (infolist);
|
|
if (!ptr_item)
|
|
return 0;
|
|
|
|
if (!infolist_new_var_integer (ptr_item, "internal_id", layout_window->internal_id))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "parent_id",
|
|
(layout_window->parent_node) ?
|
|
(layout_window->parent_node)->internal_id : 0))
|
|
return 0;
|
|
if (!infolist_new_var_pointer (ptr_item, "parent_node", layout_window->parent_node))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "split_pct", layout_window->split_pct))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "split_horiz", layout_window->split_horiz))
|
|
return 0;
|
|
if (!infolist_new_var_pointer (ptr_item, "child1", layout_window->child1))
|
|
return 0;
|
|
if (!infolist_new_var_pointer (ptr_item, "child2", layout_window->child2))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "plugin_name", layout_window->plugin_name))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "buffer_name", layout_window->buffer_name))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Adds a layout in an infolist.
|
|
*
|
|
* Returns:
|
|
* 1: OK
|
|
* 0: error
|
|
*/
|
|
|
|
int
|
|
gui_layout_add_to_infolist (struct t_infolist *infolist,
|
|
struct t_gui_layout *layout)
|
|
{
|
|
struct t_infolist_item *ptr_item;
|
|
|
|
if (!infolist || !layout)
|
|
return 0;
|
|
|
|
ptr_item = infolist_new_item (infolist);
|
|
if (!ptr_item)
|
|
return 0;
|
|
|
|
if (!infolist_new_var_integer (ptr_item, "current_layout",
|
|
(gui_layout_current == layout) ? 1 : 0))
|
|
return 0;
|
|
if (!infolist_new_var_string (ptr_item, "name", layout->name))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "internal_id", layout->internal_id))
|
|
return 0;
|
|
if (!infolist_new_var_integer (ptr_item, "internal_id_current_window", layout->internal_id_current_window))
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* Prints windows layout infos in WeeChat log file (usually for crash dump).
|
|
*/
|
|
|
|
void
|
|
gui_layout_print_log_window (struct t_gui_layout_window *layout_window,
|
|
int level)
|
|
{
|
|
log_printf ("");
|
|
log_printf (" [layout window (addr:0x%lx) (%s) (level %d)]",
|
|
layout_window,
|
|
(layout_window->plugin_name) ? "leaf" : "node",
|
|
level);
|
|
|
|
log_printf (" internal_id. . . . . : %d", layout_window->internal_id);
|
|
log_printf (" parent_node. . . . . : 0x%lx", layout_window->parent_node);
|
|
log_printf (" split_pct. . . . . . : %d", layout_window->split_pct);
|
|
log_printf (" split_horiz. . . . . : %d", layout_window->split_horiz);
|
|
log_printf (" child1 . . . . . . . : 0x%lx", layout_window->child1);
|
|
log_printf (" child2 . . . . . . . : 0x%lx", layout_window->child2);
|
|
log_printf (" plugin_name. . . . . : '%s'", layout_window->plugin_name);
|
|
log_printf (" buffer_name. . . . . : '%s'", layout_window->buffer_name);
|
|
|
|
if (layout_window->child1)
|
|
gui_layout_print_log_window (layout_window->child1, level + 1);
|
|
|
|
if (layout_window->child2)
|
|
gui_layout_print_log_window (layout_window->child2, level + 1);
|
|
}
|
|
|
|
/*
|
|
* Prints layouts in WeeChat log file (usually for crash dump).
|
|
*/
|
|
|
|
void
|
|
gui_layout_print_log ()
|
|
{
|
|
struct t_gui_layout *ptr_layout;
|
|
struct t_gui_layout_buffer *ptr_layout_buffer;
|
|
|
|
log_printf ("");
|
|
log_printf ("gui_layouts . . . . . . . . . : 0x%lx", gui_layouts);
|
|
log_printf ("last_gui_layout . . . . . . . : 0x%lx", last_gui_layout);
|
|
log_printf ("gui_layout_current. . . . . . : 0x%lx", gui_layout_current);
|
|
|
|
for (ptr_layout = gui_layouts; ptr_layout;
|
|
ptr_layout = ptr_layout->next_layout)
|
|
{
|
|
log_printf ("");
|
|
log_printf ("[layout \"%s\" (addr:0x%lx)]", ptr_layout->name, ptr_layout);
|
|
log_printf (" layout_buffers . . . . : 0x%lx", ptr_layout->layout_buffers);
|
|
log_printf (" last_layout_buffer . . : 0x%lx", ptr_layout->last_layout_buffer);
|
|
log_printf (" layout_windows . . . . : 0x%lx", ptr_layout->layout_windows);
|
|
log_printf (" internal_id. . . . . . : %d", ptr_layout->internal_id);
|
|
log_printf (" internal_id_current_win: %d", ptr_layout->internal_id_current_window);
|
|
for (ptr_layout_buffer = ptr_layout->layout_buffers; ptr_layout_buffer;
|
|
ptr_layout_buffer = ptr_layout_buffer->next_layout)
|
|
{
|
|
log_printf ("");
|
|
log_printf (" [layout buffer (addr:0x%lx)]", ptr_layout_buffer);
|
|
log_printf (" plugin_name. . . . . : '%s'", ptr_layout_buffer->plugin_name);
|
|
log_printf (" buffer_name. . . . . : '%s'", ptr_layout_buffer->buffer_name);
|
|
log_printf (" number . . . . . . . : %d", ptr_layout_buffer->number);
|
|
log_printf (" prev_layout. . . . . : 0x%lx", ptr_layout_buffer->prev_layout);
|
|
log_printf (" next_layout. . . . . : 0x%lx", ptr_layout_buffer->next_layout);
|
|
}
|
|
if (ptr_layout->layout_windows)
|
|
gui_layout_print_log_window (ptr_layout->layout_windows, 0);
|
|
}
|
|
}
|