mirror of
https://github.com/weechat/weechat.git
synced 2026-06-22 19:06:37 +02:00
175 lines
3.6 KiB
C++
175 lines
3.6 KiB
C++
/*
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* weechat-js-v8.cpp - v8 javascript functions
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*
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* Copyright (C) 2013 Koka El Kiwi <kokakiwi@kokakiwi.net>
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* Copyright (C) 2015-2021 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <https://www.gnu.org/licenses/>.
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*/
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#undef _
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#include <cstdio>
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extern "C"
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{
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#include "../weechat-plugin.h"
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#include "../plugin-script.h"
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}
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#include "weechat-js.h"
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#include "weechat-js-v8.h"
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#define PRINT_EXCEPTION \
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Local<Value> exception = trycatch.Exception(); \
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String::Utf8Value str_exception(exception); \
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weechat_printf (NULL, \
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weechat_gettext ("%s%s: exception: %s"), \
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weechat_prefix ("error"), JS_PLUGIN_NAME, \
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*str_exception);
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using namespace v8;
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/*
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* Constructor.
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*/
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WeechatJsV8::WeechatJsV8()
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{
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this->global = ObjectTemplate::New();
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}
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/*
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* Destructor.
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*/
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WeechatJsV8::~WeechatJsV8()
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{
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this->context.Dispose();
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}
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/*
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* Loads a javascript script.
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*/
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bool
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WeechatJsV8::load(Handle<String> source)
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{
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this->source = source;
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return true;
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}
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/*
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* Loads a javascript script.
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*/
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bool
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WeechatJsV8::load(const char *source)
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{
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Handle<String> src = String::New(source);
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return this->load(src);
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}
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/*
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* Executes a javascript script.
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*/
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bool
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WeechatJsV8::execScript()
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{
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v8::TryCatch trycatch;
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this->context = Context::New(NULL, this->global);
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Context::Scope context_scope(this->context);
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Handle<Script> script = Script::Compile(this->source);
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if (script.IsEmpty())
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{
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PRINT_EXCEPTION;
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return false;
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}
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else
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{
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Local<Value> value = script->Run();
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if (value.IsEmpty())
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{
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PRINT_EXCEPTION;
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return false;
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}
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}
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return true;
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}
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/*
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* Checks if a function with given name exists in script.
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*/
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bool
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WeechatJsV8::functionExists(const char *function)
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{
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Context::Scope context_scope(this->context);
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Handle<Object> global = this->context->Global();
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Handle<Value> value = global->Get(String::New(function));
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return value->IsFunction();
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}
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/*
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* Executes a function in a javascript script.
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*/
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Handle<Value>
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WeechatJsV8::execFunction(const char *function, int argc, Handle<Value> *argv)
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{
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v8::TryCatch trycatch;
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Context::Scope context_scope(this->context);
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Handle<Object> global = this->context->Global();
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Handle<Value> value = global->Get(String::New(function));
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Handle<Function> func = Handle<Function>::Cast(value);
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Handle<Value> res = func->Call(global, argc, argv);
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if (res.IsEmpty())
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{
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PRINT_EXCEPTION;
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}
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return res;
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}
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/*
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* Sets something in the global.
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*/
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void
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WeechatJsV8::addGlobal(Handle<String> key, Handle<Template> val)
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{
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this->global->Set(key, val);
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}
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/*
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* Sets something in the global.
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*/
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void
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WeechatJsV8::addGlobal(const char *key, Handle<Template> val)
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{
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this->addGlobal(String::New(key), val);
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}
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