mirror of
https://github.com/weechat/weechat.git
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260 lines
6.3 KiB
C
260 lines
6.3 KiB
C
/*
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* gui-nick.c - nick functions (used by all GUI)
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*
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* Copyright (C) 2003-2017 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include "../core/weechat.h"
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#include "../core/wee-config.h"
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#include "../core/wee-hashtable.h"
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#include "../core/wee-string.h"
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#include "../core/wee-utf8.h"
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#include "gui-nick.h"
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#include "gui-color.h"
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/*
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* Hashes a nickname to find color.
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*
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* Returns a number which is the index of color in the nicks colors of option
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* "weechat.color.chat_nick_colors".
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*/
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int
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gui_nick_hash_color (const char *nickname)
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{
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unsigned long color;
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const char *ptr_nick;
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if (!nickname || !nickname[0])
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return 0;
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if (!config_nick_colors)
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config_set_nick_colors ();
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if (config_num_nick_colors == 0)
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return 0;
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ptr_nick = nickname;
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color = 0;
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switch (CONFIG_INTEGER(config_look_nick_color_hash))
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{
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case CONFIG_LOOK_NICK_COLOR_HASH_DJB2:
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/* variant of djb2 hash */
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color = 5381;
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while (ptr_nick && ptr_nick[0])
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{
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color ^= (color << 5) + (color >> 2) + utf8_char_int (ptr_nick);
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ptr_nick = utf8_next_char (ptr_nick);
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}
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break;
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case CONFIG_LOOK_NICK_COLOR_HASH_SUM:
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/* sum of letters */
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color = 0;
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while (ptr_nick && ptr_nick[0])
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{
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color += utf8_char_int (ptr_nick);
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ptr_nick = utf8_next_char (ptr_nick);
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}
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break;
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}
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return (color % config_num_nick_colors);
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}
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/*
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* Gets forced color for a nick.
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*
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* Returns the name of color (for example: "green"), NULL if no color is forced
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* for nick.
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*/
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const char *
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gui_nick_get_forced_color (const char *nickname)
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{
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const char *forced_color;
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char *nick_lower;
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if (!nickname || !nickname[0])
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return NULL;
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forced_color = hashtable_get (config_hashtable_nick_color_force, nickname);
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if (forced_color)
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return forced_color;
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nick_lower = strdup (nickname);
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if (nick_lower)
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{
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string_tolower (nick_lower);
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forced_color = hashtable_get (config_hashtable_nick_color_force,
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nick_lower);
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free (nick_lower);
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}
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return forced_color;
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}
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/*
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* Duplicates a nick and stops at first char in list (using option
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* weechat.look.nick_color_stop_chars).
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*
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* Note: result must be freed after use.
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*/
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char *
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gui_nick_strdup_for_color (const char *nickname)
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{
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int char_size, other_char_seen;
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char *result, *pos, utf_char[16];
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if (!nickname)
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return NULL;
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result = malloc (strlen (nickname) + 1);
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pos = result;
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other_char_seen = 0;
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while (nickname[0])
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{
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char_size = utf8_char_size (nickname);
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memcpy (utf_char, nickname, char_size);
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utf_char[char_size] = '\0';
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if (strstr (CONFIG_STRING(config_look_nick_color_stop_chars),
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utf_char))
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{
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if (other_char_seen)
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{
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pos[0] = '\0';
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return result;
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}
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}
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else
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{
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other_char_seen = 1;
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}
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memcpy (pos, utf_char, char_size);
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pos += char_size;
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nickname += char_size;
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}
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pos[0] = '\0';
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return result;
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}
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/*
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* Finds a color code for a nick (according to nick letters).
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*
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* Returns a WeeChat color code (that can be used for display).
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*/
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const char *
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gui_nick_find_color (const char *nickname)
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{
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int color;
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char *nickname2;
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const char *forced_color, *str_color;
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if (!nickname || !nickname[0])
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return gui_color_get_custom ("default");
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if (!config_nick_colors)
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config_set_nick_colors ();
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if (config_num_nick_colors == 0)
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return gui_color_get_custom ("default");
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nickname2 = gui_nick_strdup_for_color (nickname);
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/* look if color is forced */
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forced_color = gui_nick_get_forced_color (
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(nickname2) ? nickname2 : nickname);
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if (forced_color)
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{
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forced_color = gui_color_get_custom (forced_color);
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if (forced_color && forced_color[0])
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{
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if (nickname2)
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free (nickname2);
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return forced_color;
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}
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}
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/* hash nickname to get color */
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color = gui_nick_hash_color ((nickname2) ? nickname2 : nickname);
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if (nickname2)
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free (nickname2);
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/* return color */
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str_color = gui_color_get_custom (config_nick_colors[color]);
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return (str_color[0]) ? str_color : gui_color_get_custom ("default");
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}
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/*
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* Finds a color name for a nick (according to nick letters).
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*
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* Returns the name of a color (for example: "green").
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*/
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const char *
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gui_nick_find_color_name (const char *nickname)
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{
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int color;
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char *nickname2;
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const char *forced_color;
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static char *default_color = "default";
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if (!nickname || !nickname[0])
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return default_color;
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if (!config_nick_colors)
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config_set_nick_colors ();
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if (config_num_nick_colors == 0)
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return default_color;
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nickname2 = gui_nick_strdup_for_color (nickname);
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/* look if color is forced */
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forced_color = gui_nick_get_forced_color (
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(nickname2) ? nickname2 : nickname);
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if (forced_color)
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{
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if (nickname2)
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free (nickname2);
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return forced_color;
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}
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/* hash nickname to get color */
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color = gui_nick_hash_color ((nickname2) ? nickname2 : nickname);
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if (nickname2)
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free (nickname2);
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/* return color name */
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return config_nick_colors[color];
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}
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