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weechat/src/gui/gui-nick.c
T
2017-01-01 11:32:04 +01:00

260 lines
6.3 KiB
C

/*
* gui-nick.c - nick functions (used by all GUI)
*
* Copyright (C) 2003-2017 Sébastien Helleu <flashcode@flashtux.org>
*
* This file is part of WeeChat, the extensible chat client.
*
* WeeChat is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* WeeChat is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <string.h>
#include "../core/weechat.h"
#include "../core/wee-config.h"
#include "../core/wee-hashtable.h"
#include "../core/wee-string.h"
#include "../core/wee-utf8.h"
#include "gui-nick.h"
#include "gui-color.h"
/*
* Hashes a nickname to find color.
*
* Returns a number which is the index of color in the nicks colors of option
* "weechat.color.chat_nick_colors".
*/
int
gui_nick_hash_color (const char *nickname)
{
unsigned long color;
const char *ptr_nick;
if (!nickname || !nickname[0])
return 0;
if (!config_nick_colors)
config_set_nick_colors ();
if (config_num_nick_colors == 0)
return 0;
ptr_nick = nickname;
color = 0;
switch (CONFIG_INTEGER(config_look_nick_color_hash))
{
case CONFIG_LOOK_NICK_COLOR_HASH_DJB2:
/* variant of djb2 hash */
color = 5381;
while (ptr_nick && ptr_nick[0])
{
color ^= (color << 5) + (color >> 2) + utf8_char_int (ptr_nick);
ptr_nick = utf8_next_char (ptr_nick);
}
break;
case CONFIG_LOOK_NICK_COLOR_HASH_SUM:
/* sum of letters */
color = 0;
while (ptr_nick && ptr_nick[0])
{
color += utf8_char_int (ptr_nick);
ptr_nick = utf8_next_char (ptr_nick);
}
break;
}
return (color % config_num_nick_colors);
}
/*
* Gets forced color for a nick.
*
* Returns the name of color (for example: "green"), NULL if no color is forced
* for nick.
*/
const char *
gui_nick_get_forced_color (const char *nickname)
{
const char *forced_color;
char *nick_lower;
if (!nickname || !nickname[0])
return NULL;
forced_color = hashtable_get (config_hashtable_nick_color_force, nickname);
if (forced_color)
return forced_color;
nick_lower = strdup (nickname);
if (nick_lower)
{
string_tolower (nick_lower);
forced_color = hashtable_get (config_hashtable_nick_color_force,
nick_lower);
free (nick_lower);
}
return forced_color;
}
/*
* Duplicates a nick and stops at first char in list (using option
* weechat.look.nick_color_stop_chars).
*
* Note: result must be freed after use.
*/
char *
gui_nick_strdup_for_color (const char *nickname)
{
int char_size, other_char_seen;
char *result, *pos, utf_char[16];
if (!nickname)
return NULL;
result = malloc (strlen (nickname) + 1);
pos = result;
other_char_seen = 0;
while (nickname[0])
{
char_size = utf8_char_size (nickname);
memcpy (utf_char, nickname, char_size);
utf_char[char_size] = '\0';
if (strstr (CONFIG_STRING(config_look_nick_color_stop_chars),
utf_char))
{
if (other_char_seen)
{
pos[0] = '\0';
return result;
}
}
else
{
other_char_seen = 1;
}
memcpy (pos, utf_char, char_size);
pos += char_size;
nickname += char_size;
}
pos[0] = '\0';
return result;
}
/*
* Finds a color code for a nick (according to nick letters).
*
* Returns a WeeChat color code (that can be used for display).
*/
const char *
gui_nick_find_color (const char *nickname)
{
int color;
char *nickname2;
const char *forced_color, *str_color;
if (!nickname || !nickname[0])
return gui_color_get_custom ("default");
if (!config_nick_colors)
config_set_nick_colors ();
if (config_num_nick_colors == 0)
return gui_color_get_custom ("default");
nickname2 = gui_nick_strdup_for_color (nickname);
/* look if color is forced */
forced_color = gui_nick_get_forced_color (
(nickname2) ? nickname2 : nickname);
if (forced_color)
{
forced_color = gui_color_get_custom (forced_color);
if (forced_color && forced_color[0])
{
if (nickname2)
free (nickname2);
return forced_color;
}
}
/* hash nickname to get color */
color = gui_nick_hash_color ((nickname2) ? nickname2 : nickname);
if (nickname2)
free (nickname2);
/* return color */
str_color = gui_color_get_custom (config_nick_colors[color]);
return (str_color[0]) ? str_color : gui_color_get_custom ("default");
}
/*
* Finds a color name for a nick (according to nick letters).
*
* Returns the name of a color (for example: "green").
*/
const char *
gui_nick_find_color_name (const char *nickname)
{
int color;
char *nickname2;
const char *forced_color;
static char *default_color = "default";
if (!nickname || !nickname[0])
return default_color;
if (!config_nick_colors)
config_set_nick_colors ();
if (config_num_nick_colors == 0)
return default_color;
nickname2 = gui_nick_strdup_for_color (nickname);
/* look if color is forced */
forced_color = gui_nick_get_forced_color (
(nickname2) ? nickname2 : nickname);
if (forced_color)
{
if (nickname2)
free (nickname2);
return forced_color;
}
/* hash nickname to get color */
color = gui_nick_hash_color ((nickname2) ? nickname2 : nickname);
if (nickname2)
free (nickname2);
/* return color name */
return config_nick_colors[color];
}