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weechat/doc/de/dev/plugins.de.xml
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<?xml version="1.0" encoding="UTF-8"?>
<!--
WeeChat documentation (german version)
Copyright (c) 2003-2008 by FlashCode <flashcode@flashtux.org>
This manual is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This manual is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<chapter id="chapPlugins">
<title>Plugins</title>
<para>
<!-- TRANSLATION NEEDED -->
This chapter describes WeeChat plugin API and default plugins provided with
WeeChat.
</para>
<section id="secPluginsInWeeChat">
<title>Plugins in WeeChat</title>
<para>
Ein Plugin ist ein C-Programm, dass WeeChat-Funktionen aufrufen kann,
die in einem Interface definiert sind.
</para>
<para>
Dieses C-Programm braucht nicht den Quellcode von WeeChat (aber die
API-Beschreibung) und kann dynamisch mit dem folgenden Kommando in
WeeChat geladen werden
<command>/plugin</command>.
</para>
<para>
Das Plugin muss in Form einer dynamischen Bibliothek vorliegen,
damit es das Betriebssystem dynamisch laden kann.
Unter GNU/Linux besitzt die Datei die Endung ".so", unter
Windows ".dll".
</para>
</section>
<section id="secWriteAPlugin">
<title>Ein Plugin schreiben</title>
<para>
Das Plugin muss die Datei "weechat-plugin.h" einbinden (verfügbar
im WeeChat-Quellcode).
Diese Datei definiert die Strukturen und Typen um mit WeeChat
zu kommunizieren.
</para>
<para>
<!-- TRANSLATION NEEDED -->
The plugin must use some mandatory macros (to define some variables)
and some functions (without them the plugin can't load):
<informaltable colsep="0" frame="none">
<tgroup cols="2">
<thead>
<row>
<entry>Macro</entry>
<entry>Description</entry>
</row>
</thead>
<tbody>
<row>
<entry><literal>WEECHAT_PLUGIN_NAME</literal></entry>
<entry>plugin name</entry>
</row>
<row>
<entry><literal>WEECHAT_PLUGIN_DESCRIPTION</literal></entry>
<entry>short description of plugin</entry>
</row>
<row>
<entry><literal>WEECHAT_PLUGIN_VERSION</literal></entry>
<entry>plugin version</entry>
</row>
<row>
<entry><literal>WEECHAT_PLUGIN_WEECHAT_VERSION</literal></entry>
<entry>
target WeeChat version where plugin will run (warning: plugin
will not run on any other WeeChat version!)
</entry>
</row>
<row>
<entry><literal>WEECHAT_PLUGIN_LICENSE</literal></entry>
<entry>plugin license</entry>
</row>
</tbody>
</tgroup>
</informaltable>
<informaltable colsep="0" frame="none">
<tgroup cols="2">
<thead>
<row>
<entry>Funktion</entry>
<entry>Beschreibung</entry>
</row>
</thead>
<tbody>
<row>
<entry><literal>int weechat_plugin_init (struct t_weechat_plugin *plugin, int argc, char *argv[])</literal></entry>
<entry>
<!-- TRANSLATION NEEDED -->
function called when plugin is loaded, must return
WEECHAT_RC_OK if successful, WEECHAT_RC_ERROR if error
(if error, plugin will NOT be loaded), argc/argv are arguments
for plugin (given on command line by user)
</entry>
</row>
<row>
<entry><literal>int weechat_plugin_end (struct t_weechat_plugin *plugin)</literal></entry>
<entry>Funktion wird beim Abschalten aufgerufen</entry>
</row>
</tbody>
</tgroup>
</informaltable>
</para>
<section id="secCompilePlugin">
<title>Übersetzen eines Plugins</title>
<para>
Das Übersetzen braucht keine WeeChat-Quellen, aber die Datei
"<literal>weechat-plugin.h</literal>".
</para>
<para>
Um ein Plugin zu übersetzen, das aus einer Datei "toto.c" besteht
(unter GNU/Linux):
<screen>
<prompt>$ </prompt><userinput>gcc -fPIC -Wall -c toto.c</userinput>
<prompt>$ </prompt><userinput>gcc -shared -fPIC -o libtoto.so toto.o</userinput>
</screen>
</para>
</section>
<section id="secLoadPlugin">
<title>Laden des Plugins in WeeChat</title>
<para>
Kopiere die Datei "libtoto.so" in das Plugin-Verzeichnis der
systemweiten Dateien WeeChats (zum Beispiel:
"<literal>/usr/local/lib/weechat/plugins</literal>") oder in das
Plugin-Verzeichnis des Users (zum Beispiel:
"<literal>/home/xxxxx/.weechat/plugins</literal>").
</para>
<para>
In WeeChat:
<screen><userinput>/plugin load toto</userinput></screen>
</para>
</section>
<section id="secPluginExample">
<title>Plugin Beispiel</title>
<para>
<!-- TRANSLATION NEEDED -->
Full example of plugin, which adds a /double command, which displays
two times arguments on current buffer, or execute two times a command
(ok that's not very useful, but that's just an example!):
<screen>
#include &lt;stdlib.h&gt;
#include "weechat-plugin.h"
WEECHAT_PLUGIN_NAME("double");
WEECHAT_PLUGIN_DESCRIPTION("Test plugin for WeeChat");
WEECHAT_PLUGIN_AUTHOR("FlashCode &lt;flashcode@flashtux.org&gt;");
WEECHAT_PLUGIN_VERSION("0.1");
WEECHAT_PLUGIN_WEECHAT_VERSION("0.2.7");
WEECHAT_PLUGIN_LICENSE("GPL3");
struct t_weechat_plugin *weechat_plugin = NULL;
/* "/double" command manager */
int
double_cmd (void *data, struct t_gui_buffer *buffer, int argc,
char **argv, char **argv_eol)
{
/* make C compiler happy */
(void) argv;
if (argc &gt; 1)
{
weechat_command (NULL, argv_eol[1]);
weechat_command (NULL, argv_eol[1]);
}
return WEECHAT_RC_OK;
}
int
weechat_plugin_init (struct t_weechat_plugin *plugin,
int argc, char *argv[])
{
weechat_plugin = plugin;
weechat_hook_command ("double",
"Display two times a message",
"msg",
"msg: message to display two times",
NULL,
&amp;double_cmd, NULL);
return WEECHAT_RC_OK;
}
int
weechat_plugin_end (struct t_weechat_plugin *plugin)
{
/* nothing done here */
(void) plugin;
return WEECHAT_RC_OK;
}
</screen>
</para>
</section>
</section>
</chapter>