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mirror of https://github.com/anope/anope.git synced 2026-07-04 22:33:12 +02:00

Merge branch 'anopeng' into pv-sql

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1406 5417fbe8-f217-4b02-8779-1006273d7864
This commit is contained in:
peavey peavey@inspircd.org
2008-10-03 17:17:23 +00:00
parent fd33cf94eb
commit 04a6fe4feb
6 changed files with 484 additions and 871 deletions
-94
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@@ -1,94 +0,0 @@
/* Bahamut functions
*
* (C) 2003-2008 Anope Team
* Contact us at info@anope.org
*
* Please read COPYING and README for furhter details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
/*************************************************************************/
#define UMODE_a 0x00000001 /* umode +a - Services Admin */
#define UMODE_h 0x00000002 /* umode +h - Helper */
#define UMODE_i 0x00000004 /* umode +i - Invisible */
#define UMODE_o 0x00000008 /* umode +o - Oper */
#define UMODE_r 0x00000010 /* umode +r - registered nick */
#define UMODE_w 0x00000020 /* umode +w - Get wallops */
#define UMODE_A 0x00000040 /* umode +A - Server Admin */
#define UMODE_x 0x00000080 /* umode +x - Squelch with notice */
#define UMODE_X 0x00000100 /* umode +X - Squelch without notice */
#define UMODE_F 0x00000200 /* umode +F - no cptr->since message rate throttle */
#define UMODE_j 0x00000400 /* umode +j - client rejection notices */
#define UMODE_K 0x00000800 /* umode +K - U: lined server kill messages */
#define UMODE_O 0x00001000 /* umode +O - Local Oper */
#define UMODE_s 0x00002000 /* umode +s - Server notices */
#define UMODE_c 0x00004000 /* umode +c - Client connections/exits */
#define UMODE_k 0x00008000 /* umode +k - Server kill messages */
#define UMODE_f 0x00010000 /* umode +f - Server flood messages */
#define UMODE_y 0x00020000 /* umode +y - Stats/links */
#define UMODE_d 0x00040000 /* umode +d - Debug info */
#define UMODE_g 0x00080000 /* umode +g - Globops */
#define UMODE_b 0x00100000 /* umode +b - Chatops */
#define UMODE_n 0x00200000 /* umode +n - Routing Notices */
#define UMODE_m 0x00400000 /* umode +m - spambot notices */
#define UMODE_e 0x00800000 /* umode +e - oper notices for the above +D */
#define UMODE_D 0x01000000 /* umode +D - Hidden dccallow umode */
#define UMODE_I 0x02000000 /* umode +I - invisible oper (masked) */
#define UMODE_R 0x80000000 /* unmode +R - No non registered msgs */
#define CMODE_i 0x00000001
#define CMODE_m 0x00000002
#define CMODE_n 0x00000004
#define CMODE_p 0x00000008
#define CMODE_s 0x00000010
#define CMODE_t 0x00000020
#define CMODE_k 0x00000040 /* These two used only by ChanServ */
#define CMODE_l 0x00000080
#define CMODE_R 0x00000100 /* Only identified users can join */
#define CMODE_r 0x00000200 /* Set for all registered channels */
#define CMODE_c 0x00000400 /* Colors can't be used */
#define CMODE_M 0x00000800 /* Non-regged nicks can't send messages */
#define CMODE_j 0x00001000 /* join throttle */
#define CMODE_O 0x00008000 /* Only opers can join */
#define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r
class BahamutIRCdProto : public IRCDProto {
void SendSVSKillInternal(const char *, const char *, const char *);
void SendModeInternal(BotInfo *, const char *, const char *);
void SendKickInternal(BotInfo *, const char *, const char *, const char *);
void SendNoticeChanopsInternal(BotInfo *, const char *, const char *);
public:
void SendSVSNOOP(const char *, int);
void SendAkillDel(const char *, const char *);
void SendTopic(BotInfo *, const char *, const char *, const char *, time_t);
void SendAkill(const char *, const char *, const char *, time_t, time_t, const char *);
void SendSVSMode(User *, int, const char **);
void SendGuestNick(const char *, const char *, const char *, const char *, const char *);
void SendClientIntroduction(const char *, const char *, const char *, const char *, const char *);
void SendBotOp(const char *, const char *);
void SendJoin(BotInfo *, const char *, time_t);
void SendSQLineDel(const char *);
void SendSQLine(const char *, const char *);
void SendConnect();
void SendSVSHold(const char *);
void SendSVSHoldDel(const char *);
void SendSGLineDel(const char *);
void SendSZLineDel(const char *);
void SendSZLine(const char *, const char *, const char *);
void SendSGLine(const char *, const char *);
void SendBanDel(const char *, const char *);
void SendSVSModeChan(const char *, const char *, const char *);
void SendSVID(const char *, time_t);
void SendUnregisteredNick(User *);
void SendSVID3(User *, const char *);
void SendEOB();
void SendServer(const char *, int, const char *);
void ProcessUsermodes(User *, int, const char **);
int IsFloodModeParamValid(const char *);
} ircd_proto;
-81
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@@ -1,81 +0,0 @@
/* Ratbox IRCD functions
*
* (C) 2003-2008 Anope Team
* Contact us at info@anope.org
*
* Please read COPYING and README for furhter details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
#define UMODE_a 0x00000001 /* umode a - admin */
#define UMODE_g 0x00000002 /* umode g - caller ID */
#define UMODE_i 0x00000004 /* umode i - invisible */
#define UMODE_o 0x00000008 /* umode o - operator */
#define UMODE_z 0x00000010 /* umode u - operwall */
#define UMODE_w 0x00000020 /* umode w - wallops */
#define UMODE_s 0x00000040 /* umode s - server notices */
#define UMODE_Q 0x00000080 /* umode Q - block forwarding */
#define UMODE_R 0x00000200 /* umode R - reject messages from unauthenticated users */
#define UMODE_S 0x00000400 /* umode S - network service */
#define UMODE_l 0x00020000 /* umode l - locops */
#define CMODE_i 0x00000001
#define CMODE_m 0x00000002
#define CMODE_n 0x00000004
#define CMODE_p 0x00000008
#define CMODE_s 0x00000010
#define CMODE_t 0x00000020
#define CMODE_k 0x00000040
#define CMODE_l 0x00000080
#define CMODE_f 0x00000100
#define CMODE_c 0x00000200
#define CMODE_r 0x00000400
#define CMODE_P 0x00000800
#define CMODE_g 0x00001000
#define CMODE_z 0x00002000
#define CMODE_j 0x00004000
#define CMODE_F 0x00008000
#define CMODE_L 0x00010000
#define CMODE_Q 0x00020000
#define DEFAULT_MLOCK CMODE_n | CMODE_t
class CharybdisProto : public IRCDTS6Proto {
void SendSVSKillInternal(const char *, const char *, const char *);
void SendModeInternal(BotInfo *, const char *, const char *);
void SendKickInternal(BotInfo *, const char *, const char *, const char *);
void SendNoticeChanopsInternal(BotInfo *, const char *, const char *);
void SendQuitInternal(BotInfo *, const char *);
void SendPartInternal(BotInfo *, const char *, const char *);
void SendGlobopsInternal(const char *, const char *);
void SendNumericInternal(const char *, int, const char *, const char *);
public:
void SendAkillDel(const char *, const char *);
void SendVhostDel(User *);
void SendAkill(const char *, const char *, const char *, time_t, time_t, const char *);
void SendSVSMode(User *, int, const char **);
void SendClientIntroduction(const char *, const char *, const char *, const char *, const char *);
void SendBotOp(const char *, const char *);
void SendPong(const char *, const char *);
void SendJoin(BotInfo *, const char *, time_t);
void SendSQLineDel(const char *);
void SendInvite(BotInfo *, const char *, const char *);
void SendSQLine(const char *, const char *);
void SendForceNickChange(const char *, const char *, time_t);
void SendVhost(const char *, const char *, const char *);
void SendConnect();
void SendSVSHold(const char *);
void SendSVSHoldDel(const char *);
void SendSGLineDel(const char *);
void SendSGLine(const char *, const char *);
void SendServer(const char *, int, const char *);
void ProcessUsermodes(User *, int, const char **);
int IsNickValid(const char *);
int IsFloodModeParamValid(const char *);
} ircd_proto;
-87
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@@ -1,87 +0,0 @@
/* inspircd beta 6 functions
*
* (C) 2003-2008 Anope Team
* Contact us at info@anope.org
*
* Please read COPYING and README for furhter details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
/*************************************************************************/
#define UMODE_a 0x00000001
#define UMODE_h 0x00000002
#define UMODE_i 0x00000004
#define UMODE_o 0x00000008
#define UMODE_r 0x00000010
#define UMODE_w 0x00000020
#define UMODE_A 0x00000040
#define UMODE_g 0x80000000
#define UMODE_x 0x40000000
#define CMODE_i 0x00000001
#define CMODE_m 0x00000002
#define CMODE_n 0x00000004
#define CMODE_p 0x00000008
#define CMODE_s 0x00000010
#define CMODE_t 0x00000020
#define CMODE_k 0x00000040 /* These two used only by ChanServ */
#define CMODE_l 0x00000080
#define CMODE_c 0x00000400
#define CMODE_A 0x00000800
#define CMODE_H 0x00001000
#define CMODE_K 0x00002000
#define CMODE_L 0x00004000
#define CMODE_O 0x00008000
#define CMODE_Q 0x00010000
#define CMODE_S 0x00020000
#define CMODE_V 0x00040000
#define CMODE_f 0x00080000
#define CMODE_G 0x00100000
#define CMODE_C 0x00200000
#define CMODE_u 0x00400000
#define CMODE_z 0x00800000
#define CMODE_N 0x01000000
#define CMODE_R 0x00000100 /* Only identified users can join */
#define CMODE_r 0x00000200 /* Set for all registered channels */
#define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r
class InspIRCdProto : public IRCDProto {
void SendSVSKillInternal(const char *, const char *, const char *);
void SendModeInternal(BotInfo *, const char *, const char *);
void SendKickInternal(BotInfo *, const char *, const char *, const char *);
void SendNoticeChanopsInternal(BotInfo *, const char *, const char *);
void SendNumericInternal(const char *, int, const char *, const char *);
public:
void SendAkillDel(const char *, const char *);
void SendTopic(BotInfo *, const char *, const char *, const char *, time_t);
void SendVhostDel(User *);
void SendAkill(const char *, const char *, const char *, time_t, time_t, const char *);
void SendSVSMode(User *, int, const char **);
void SendGuestNick(const char *, const char *, const char *, const char *, const char *);
void SendClientIntroduction(const char *, const char *, const char *, const char *, const char *);
void SendBotOp(const char *, const char *);
void SendJoin(BotInfo *, const char *, time_t);
void SendSQLineDel(const char *);
void SendSQLine(const char *, const char *);
void SendSquit(const char *, const char *);
void SendVhost(const char *, const char *, const char *);
void SendConnect();
void SendSVSHold(const char *);
void SendSVSHoldDel(const char *);
void SendSZLineDel(const char *);
void SendSZLine(const char *, const char *, const char *);
void SendUnregisteredNick(User *);
void SendSVID2(User *, const char *);
void SendSVSJoin(const char *, const char *, const char *, const char *);
void SendSVSPart(const char *, const char *, const char *);
void SendEOB();
void SendServer(const char *, int, const char *);
void ProcessUsermodes(User *, int, const char **);
int IsFloodModeParamValid(const char *);
} ircd_proto;
-75
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@@ -1,75 +0,0 @@
/* Ratbox IRCD functions
*
* (C) 2003-2008 Anope Team
* Contact us at info@anope.org
*
* Please read COPYING and README for furhter details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
#define UMODE_a 0x00000001
#define UMODE_C 0x00000002
#define UMODE_i 0x00000004
#define UMODE_o 0x00000008
#define UMODE_z 0x00000010
#define UMODE_w 0x00000020
#define UMODE_s 0x00000040
#define UMODE_c 0x00000080
#define UMODE_r 0x00000100
#define UMODE_k 0x00000200
#define UMODE_f 0x00000400
#define UMODE_y 0x00000800
#define UMODE_d 0x00001000
#define UMODE_n 0x00002000
#define UMODE_x 0x00004000
#define UMODE_u 0x00008000
#define UMODE_b 0x00010000
#define UMODE_l 0x00020000
#define UMODE_g 0x00040000
#define UMODE_Z 0x00080000
#define CMODE_i 0x00000001
#define CMODE_m 0x00000002
#define CMODE_n 0x00000004
#define CMODE_p 0x00000008
#define CMODE_s 0x00000010
#define CMODE_t 0x00000020
#define CMODE_k 0x00000040
#define CMODE_l 0x00000080
#define DEFAULT_MLOCK CMODE_n | CMODE_t
class RatboxProto : public IRCDTS6Proto {
void SendSVSKillInternal(const char *, const char *, const char *);
void SendModeInternal(BotInfo *, const char *, const char *);
void SendKickInternal(BotInfo *, const char *, const char *, const char *);
void SendNoticeChanopsInternal(BotInfo *, const char *, const char *);
void SendQuitInternal(BotInfo *, const char *);
void SendPartInternal(BotInfo *, const char *, const char *);
void SendGlobopsInternal(const char *, const char *);
void SendNumericInternal(const char *, int, const char *, const char *);
public:
void SendAkillDel(const char *, const char *);
void SendAkill(const char *, const char *, const char *, time_t, time_t, const char *);
void SendSVSMode(User *, int, const char **);
void SendClientIntroduction(const char *, const char *, const char *, const char *, const char *);
void SendBotOp(const char *, const char *);
void SendPong(const char *, const char *);
void SendJoin(BotInfo *, const char *, time_t);
void SendSQLineDel(const char *);
void SendInvite(BotInfo *, const char *, const char *);
void SendSQLine(const char *, const char *);
void SendForceNickChange(const char *, const char *, time_t) { } // Ratbox doesn't have an SVSNICK command
void SendConnect();
void SendSGLineDel(const char *);
void SendSGLine(const char *, const char *);
void SendServer(const char *, int, const char *);
void ProcessUsermodes(User *, int, const char **);
int IsNickValid(const char *);
} ircd_proto;
+484 -409
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@@ -15,7 +15,74 @@
#include "services.h"
#include "pseudo.h"
#include "unreal32.h"
/* User Modes */
#define UMODE_a 0x00000001 /* a Services Admin */
#define UMODE_h 0x00000002 /* h Available for help (HelpOp) */
#define UMODE_i 0x00000004 /* i Invisible (not shown in /who) */
#define UMODE_o 0x00000008 /* o Global IRC Operator */
#define UMODE_r 0x00000010 /* r Identifies the nick as being registered */
#define UMODE_w 0x00000020 /* w Can listen to wallop messages */
#define UMODE_A 0x00000040 /* A Server Admin */
#define UMODE_N 0x00000080 /* N Network Administrator */
#define UMODE_O 0x00000100 /* O Local IRC Operator */
#define UMODE_C 0x00000200 /* C Co-Admin */
#define UMODE_d 0x00000400 /* d Makes it so you can not receive channel PRIVMSGs */
#define UMODE_p 0x00000800 /* Hides the channels you are in in a /whois reply */
#define UMODE_q 0x00001000 /* q Only U:Lines can kick you (Services Admins Only) */
#define UMODE_s 0x00002000 /* s Can listen to server notices */
#define UMODE_t 0x00004000 /* t Says you are using a /vhost */
#define UMODE_v 0x00008000 /* v Receives infected DCC Send Rejection notices */
#define UMODE_z 0x00010000 /* z Indicates that you are an SSL client */
#define UMODE_B 0x00020000 /* B Marks you as being a Bot */
#define UMODE_G 0x00040000 /* G Filters out all the bad words per configuration */
#define UMODE_H 0x00080000 /* H Hide IRCop Status (IRCop Only) */
#define UMODE_S 0x00100000 /* S services client */
#define UMODE_V 0x00200000 /* V Marks you as a WebTV user */
#define UMODE_W 0x00400000 /* W Lets you see when people do a /whois on you */
#define UMODE_T 0x00800000 /* T Prevents you from receiving CTCPs */
#define UMODE_g 0x20000000 /* g Can send & read globops and locops */
#define UMODE_x 0x40000000 /* x Gives user a hidden hostname */
#define UMODE_R 0x80000000 /* Allows you to only receive PRIVMSGs/NOTICEs from registered (+r) users */
/*************************************************************************/
/* Channel Modes */
#define CMODE_i 0x00000001
#define CMODE_m 0x00000002
#define CMODE_n 0x00000004
#define CMODE_p 0x00000008
#define CMODE_s 0x00000010
#define CMODE_t 0x00000020
#define CMODE_k 0x00000040 /* These two used only by ChanServ */
#define CMODE_l 0x00000080
#define CMODE_R 0x00000100 /* Only identified users can join */
#define CMODE_r 0x00000200 /* Set for all registered channels */
#define CMODE_c 0x00000400
#define CMODE_A 0x00000800
/* #define CMODE_H 0x00001000 Was now +I may not join, but Unreal Removed it and it will not set in 3.2 */
#define CMODE_K 0x00002000
#define CMODE_L 0x00004000
#define CMODE_O 0x00008000
#define CMODE_Q 0x00010000
#define CMODE_S 0x00020000
#define CMODE_V 0x00040000
#define CMODE_f 0x00080000
#define CMODE_G 0x00100000
#define CMODE_C 0x00200000
#define CMODE_u 0x00400000
#define CMODE_z 0x00800000
#define CMODE_N 0x01000000
#define CMODE_T 0x02000000
#define CMODE_M 0x04000000
/* Default Modes with MLOCK */
#define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r
IRCDVar myIrcd[] = {
{"UnrealIRCd 3.2.x", /* ircd name */
@@ -415,165 +482,23 @@ CUMode myCumodes[128] = {
};
void UnrealIRCdProto::ProcessUsermodes(User *user, int ac, const char **av)
{
int add = 1; /* 1 if adding modes, 0 if deleting */
const char *modes = av[0];
--ac;
if (!user || !modes) return; /* Prevent NULLs from doing bad things */
if (debug) alog("debug: Changing mode for %s to %s", user->nick, modes);
while (*modes) {
/* This looks better, much better than "add ? (do_add) : (do_remove)".
* At least this is readable without paying much attention :) -GD */
if (add) user->mode |= umodes[static_cast<int>(*modes)];
else user->mode &= ~umodes[static_cast<int>(*modes)];
switch (*modes++) {
case '+':
add = 1;
break;
case '-':
add = 0;
break;
case 'd':
if (ac <= 0) break;
--ac;
++av;
if (av) user->svid = strtoul(*av, NULL, 0);
break;
case 'o':
if (add) {
++opcnt;
if (WallOper) ircdproto->SendGlobops(s_OperServ, "\2%s\2 is now an IRC operator.", user->nick);
display_news(user, NEWS_OPER);
}
else --opcnt;
break;
case 'a':
if (UnRestrictSAdmin) break;
if (add && !is_services_admin(user)) {
common_svsmode(user, "-a", NULL);
user->mode &= ~UMODE_a;
}
break;
case 'r':
if (add && !nick_identified(user)) {
common_svsmode(user, "-r", NULL);
user->mode &= ~UMODE_r;
}
break;
case 'x':
update_host(user);
}
}
}
/* Event: PROTOCTL */
int anope_event_capab(const char *source, int ac, const char **av)
{
capab_parse(ac, av);
return MOD_CONT;
}
/* SVSNOOP */
void UnrealIRCdProto::SendSVSNOOP(const char *server, int set)
{
send_cmd(NULL, "%s %s %s", send_token("SVSNOOP", "f"), server, set ? "+" : "-");
}
void UnrealIRCdProto::SendAkillDel(const char *user, const char *host)
{
send_cmd(NULL, "%s - G %s %s %s", send_token("TKL", "BD"), user, host, s_OperServ);
}
void UnrealIRCdProto::SendTopic(BotInfo *whosets, const char *chan, const char *whosetit, const char *topic, time_t when)
{
send_cmd(whosets->nick, "%s %s %s %lu :%s", send_token("TOPIC", ")"), chan, whosetit, static_cast<unsigned long>(when), topic);
}
void UnrealIRCdProto::SendVhostDel(User *u)
{
if (UseSVS2MODE) send_cmd(s_HostServ, "%s %s -xt", send_token("SVS2MODE", "v"), u->nick);
else send_cmd(s_HostServ, "%s %s -xt", send_token("SVSMODE", "n"), u->nick);
notice_lang(s_HostServ, u, HOST_OFF_UNREAL, u->nick, myIrcd->vhostchar);
}
void UnrealIRCdProto::SendAkill(const char *user, const char *host, const char *who, time_t when, time_t expires, const char *reason)
{
// Calculate the time left before this would expire, capping it at 2 days
time_t timeleft = expires - time(NULL);
if (timeleft > 172800) timeleft = 172800;
send_cmd(NULL, "%s + G %s %s %s %ld %ld :%s", send_token("TKL", "BD"), user, host, who, static_cast<long>(time(NULL) + timeleft), static_cast<long>(when), reason);
}
/*
** svskill
** parv[0] = servername
** parv[1] = client
** parv[2] = kill message
*/
void UnrealIRCdProto::SendSVSKillInternal(const char *source, const char *user, const char *buf)
{
if (!source || !user || !buf) return;
send_cmd(source, "%s %s :%s", send_token("SVSKILL", "h"), user, buf);
}
/*
* m_svsmode() added by taz
/* svswatch
* parv[0] - sender
* parv[1] - username to change mode for
* parv[2] - modes to change
* parv[3] - Service Stamp (if mode == d)
* parv[1] - target nick
* parv[2] - parameters
*/
void UnrealIRCdProto::SendSVSMode(User *u, int ac, const char **av)
void unreal_cmd_svswatch(const char *sender, const char *nick, const char *parm)
{
if (ac >= 1) {
if (!u || !av[0]) return;
if (UseSVS2MODE) send_cmd(ServerName, "%s %s %s", send_token("SVS2MODE", "v"), u->nick, merge_args(ac, av));
else send_cmd(ServerName, "%s %s %s", send_token("SVSMODE", "n"), u->nick, merge_args(ac, av));
}
send_cmd(sender, "%s %s :%s", send_token("SVSWATCH", "Bw"), nick,
parm);
}
void UnrealIRCdProto::SendGuestNick(const char *nick, const char *user, const char *host, const char *real, const char *modes)
void unreal_cmd_netinfo(int ac, const char **av)
{
send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", send_token("NICK", "&"), nick, static_cast<long>(time(NULL)), user, host, ServerName, modes, host,
myIrcd->nickip ? " *" : " ", real);
send_cmd(NULL, "%s %ld %ld %d %s 0 0 0 :%s",
send_token("NETINFO", "AO"), (long int) maxusercnt,
(long int) time(NULL), atoi(av[2]), av[3], av[7]);
}
void UnrealIRCdProto::SendModeInternal(BotInfo *source, const char *dest, const char *buf)
{
if (!buf) return;
send_cmd(source->nick, "%s %s %s", send_token("MODE", "G"), dest, buf);
}
void UnrealIRCdProto::SendClientIntroduction(const char *nick, const char *user, const char *host, const char *real, const char *modes)
{
EnforceQlinedNick(nick, s_BotServ);
send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", send_token("NICK", "&"), nick, static_cast<long>(time(NULL)), user, host, ServerName, modes, host,
myIrcd->nickip ? " *" : " ", real);
SendSQLine(nick, "Reserved for services");
}
void UnrealIRCdProto::SendKickInternal(BotInfo *source, const char *chan, const char *user, const char *buf)
{
if (buf) send_cmd(source->nick, "%s %s %s :%s", send_token("KICK", "H"), chan, user, buf);
else send_cmd(source->nick, "%s %s %s", send_token("KICK", "H"), chan, user);
}
void UnrealIRCdProto::SendNoticeChanopsInternal(BotInfo *source, const char *dest, const char *buf)
{
if (!buf) return;
send_cmd(source->nick, "%s @%s :%s", send_token("NOTICE", "B"), dest, buf);
}
void UnrealIRCdProto::SendBotOp(const char *nick, const char *chan)
{
SendMode(findbot(nick), chan, "%s %s %s", myIrcd->botchanumode, nick, nick);
}
/* PROTOCTL */
/*
NICKv2 = Nick Version 2
@@ -616,31 +541,6 @@ void unreal_cmd_pass(const char *pass)
send_cmd(NULL, "PASS :%s", pass);
}
/* SERVER name hop descript */
/* Unreal 3.2 actually sends some info about itself in the descript area */
void UnrealIRCdProto::SendServer(const char *servname, int hop, const char *descript)
{
if (Numeric) send_cmd(NULL, "SERVER %s %d :U0-*-%s %s", servname, hop, Numeric, descript);
else send_cmd(NULL, "SERVER %s %d :%s", servname, hop, descript);
}
/* JOIN */
void UnrealIRCdProto::SendJoin(BotInfo *user, const char *channel, time_t chantime)
{
send_cmd(ServerName, "%s !%s %s :%s", send_token("SJOIN", "~"), base64enc(static_cast<long>(chantime)), channel, user->nick);
/* send_cmd(user, "%s %s", send_token("JOIN", "C"), channel); */
}
/* unsqline
** parv[0] = sender
** parv[1] = nickmask
*/
void UnrealIRCdProto::SendSQLineDel(const char *user)
{
if (!user) return;
send_cmd(NULL, "%s %s", send_token("UNSQLINE", "d"), user);
}
/* CHGHOST */
void unreal_cmd_chghost(const char *nick, const char *vhost)
{
@@ -661,77 +561,428 @@ void unreal_cmd_chgident(const char *nick, const char *vIdent)
vIdent);
}
/* SQLINE */
/*
** parv[0] = sender
** parv[1] = nickmask
** parv[2] = reason
**
** - Unreal will translate this to TKL for us
**
*/
void UnrealIRCdProto::SendSQLine(const char *mask, const char *reason)
{
if (!mask || !reason) return;
send_cmd(NULL, "%s %s :%s", send_token("SQLINE", "c"), mask, reason);
}
/*
** svso
** parv[0] = sender prefix
** parv[1] = nick
** parv[2] = options
*/
void UnrealIRCdProto::SendSVSO(const char *source, const char *nick, const char *flag)
{
if (!source || !nick || !flag) return;
send_cmd(source, "%s %s %s", send_token("SVSO", "BB"), nick, flag);
}
/* NICK <newnick> */
void UnrealIRCdProto::SendChangeBotNick(BotInfo *oldnick, const char *newnick)
class UnrealIRCdProto : public IRCDProto
{
if (!oldnick || !newnick) return;
send_cmd(oldnick->nick, "%s %s %ld", send_token("NICK", "&"), newnick, static_cast<long>(time(NULL)));
}
void ProcessUsermodes(User *user, int ac, const char **av)
{
int add = 1; /* 1 if adding modes, 0 if deleting */
const char *modes = av[0];
--ac;
if (!user || !modes) return; /* Prevent NULLs from doing bad things */
if (debug) alog("debug: Changing mode for %s to %s", user->nick, modes);
while (*modes) {
/* This looks better, much better than "add ? (do_add) : (do_remove)".
* At least this is readable without paying much attention :) -GD */
if (add) user->mode |= umodes[static_cast<int>(*modes)];
else user->mode &= ~umodes[static_cast<int>(*modes)];
switch (*modes++) {
case '+':
add = 1;
break;
case '-':
add = 0;
break;
case 'd':
if (ac <= 0) break;
--ac;
++av;
if (av) user->svid = strtoul(*av, NULL, 0);
break;
case 'o':
if (add) {
++opcnt;
if (WallOper) ircdproto->SendGlobops(s_OperServ, "\2%s\2 is now an IRC operator.", user->nick);
display_news(user, NEWS_OPER);
}
else --opcnt;
break;
case 'a':
if (UnRestrictSAdmin) break;
if (add && !is_services_admin(user)) {
common_svsmode(user, "-a", NULL);
user->mode &= ~UMODE_a;
}
break;
case 'r':
if (add && !nick_identified(user)) {
common_svsmode(user, "-r", NULL);
user->mode &= ~UMODE_r;
}
break;
case 'x':
update_host(user);
}
}
}
/* Functions that use serval cmd functions */
void UnrealIRCdProto::SendVhost(const char *nick, const char *vIdent, const char *vhost)
/* SVSNOOP */
void SendSVSNOOP(const char *server, int set)
{
send_cmd(NULL, "%s %s %s", send_token("SVSNOOP", "f"), server, set ? "+" : "-");
}
void SendAkillDel(const char *user, const char *host)
{
send_cmd(NULL, "%s - G %s %s %s", send_token("TKL", "BD"), user, host, s_OperServ);
}
void SendTopic(BotInfo *whosets, const char *chan, const char *whosetit, const char *topic, time_t when)
{
send_cmd(whosets->nick, "%s %s %s %lu :%s", send_token("TOPIC", ")"), chan, whosetit, static_cast<unsigned long>(when), topic);
}
void SendVhostDel(User *u)
{
if (UseSVS2MODE) send_cmd(s_HostServ, "%s %s -xt", send_token("SVS2MODE", "v"), u->nick);
else send_cmd(s_HostServ, "%s %s -xt", send_token("SVSMODE", "n"), u->nick);
notice_lang(s_HostServ, u, HOST_OFF_UNREAL, u->nick, myIrcd->vhostchar);
}
void SendAkill(const char *user, const char *host, const char *who, time_t when, time_t expires, const char *reason)
{
// Calculate the time left before this would expire, capping it at 2 days
time_t timeleft = expires - time(NULL);
if (timeleft > 172800) timeleft = 172800;
send_cmd(NULL, "%s + G %s %s %s %ld %ld :%s", send_token("TKL", "BD"), user, host, who, static_cast<long>(time(NULL) + timeleft), static_cast<long>(when), reason);
}
/*
** svskill
** parv[0] = servername
** parv[1] = client
** parv[2] = kill message
*/
void SendSVSKillInternal(const char *source, const char *user, const char *buf)
{
if (!source || !user || !buf) return;
send_cmd(source, "%s %s :%s", send_token("SVSKILL", "h"), user, buf);
}
/*
* m_svsmode() added by taz
* parv[0] - sender
* parv[1] - username to change mode for
* parv[2] - modes to change
* parv[3] - Service Stamp (if mode == d)
*/
void SendSVSMode(User *u, int ac, const char **av)
{
if (ac >= 1) {
if (!u || !av[0]) return;
if (UseSVS2MODE) send_cmd(ServerName, "%s %s %s", send_token("SVS2MODE", "v"), u->nick, merge_args(ac, av));
else send_cmd(ServerName, "%s %s %s", send_token("SVSMODE", "n"), u->nick, merge_args(ac, av));
}
}
void SendGuestNick(const char *nick, const char *user, const char *host, const char *real, const char *modes)
{
send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", send_token("NICK", "&"), nick, static_cast<long>(time(NULL)), user, host, ServerName, modes, host,
myIrcd->nickip ? " *" : " ", real);
}
void SendModeInternal(BotInfo *source, const char *dest, const char *buf)
{
if (!buf) return;
send_cmd(source->nick, "%s %s %s", send_token("MODE", "G"), dest, buf);
}
void SendClientIntroduction(const char *nick, const char *user, const char *host, const char *real, const char *modes)
{
EnforceQlinedNick(nick, s_BotServ);
send_cmd(NULL, "%s %s 1 %ld %s %s %s 0 %s %s%s :%s", send_token("NICK", "&"), nick, static_cast<long>(time(NULL)), user, host, ServerName, modes, host,
myIrcd->nickip ? " *" : " ", real);
SendSQLine(nick, "Reserved for services");
}
void SendKickInternal(BotInfo *source, const char *chan, const char *user, const char *buf)
{
if (buf) send_cmd(source->nick, "%s %s %s :%s", send_token("KICK", "H"), chan, user, buf);
else send_cmd(source->nick, "%s %s %s", send_token("KICK", "H"), chan, user);
}
void SendNoticeChanopsInternal(BotInfo *source, const char *dest, const char *buf)
{
if (!buf) return;
send_cmd(source->nick, "%s @%s :%s", send_token("NOTICE", "B"), dest, buf);
}
void SendBotOp(const char *nick, const char *chan)
{
SendMode(findbot(nick), chan, "%s %s %s", myIrcd->botchanumode, nick, nick);
}
/* SERVER name hop descript */
/* Unreal 3.2 actually sends some info about itself in the descript area */
void SendServer(const char *servname, int hop, const char *descript)
{
if (Numeric) send_cmd(NULL, "SERVER %s %d :U0-*-%s %s", servname, hop, Numeric, descript);
else send_cmd(NULL, "SERVER %s %d :%s", servname, hop, descript);
}
/* JOIN */
void SendJoin(BotInfo *user, const char *channel, time_t chantime)
{
send_cmd(ServerName, "%s !%s %s :%s", send_token("SJOIN", "~"), base64enc(static_cast<long>(chantime)), channel, user->nick);
/* send_cmd(user, "%s %s", send_token("JOIN", "C"), channel); */
}
/* unsqline
** parv[0] = sender
** parv[1] = nickmask
*/
void SendSQLineDel(const char *user)
{
if (!user) return;
send_cmd(NULL, "%s %s", send_token("UNSQLINE", "d"), user);
}
/* SQLINE */
/*
** parv[0] = sender
** parv[1] = nickmask
** parv[2] = reason
**
** - Unreal will translate this to TKL for us
**
*/
void SendSQLine(const char *mask, const char *reason)
{
if (!mask || !reason) return;
send_cmd(NULL, "%s %s :%s", send_token("SQLINE", "c"), mask, reason);
}
/*
** svso
** parv[0] = sender prefix
** parv[1] = nick
** parv[2] = options
*/
void SendSVSO(const char *source, const char *nick, const char *flag)
{
if (!source || !nick || !flag) return;
send_cmd(source, "%s %s %s", send_token("SVSO", "BB"), nick, flag);
}
/* NICK <newnick> */
void SendChangeBotNick(BotInfo *oldnick, const char *newnick)
{
if (!oldnick || !newnick) return;
send_cmd(oldnick->nick, "%s %s %ld", send_token("NICK", "&"), newnick, static_cast<long>(time(NULL)));
}
/* Functions that use serval cmd functions */
void SendVhost(const char *nick, const char *vIdent, const char *vhost)
{
if (!nick) return;
if (vIdent) unreal_cmd_chgident(nick, vIdent);
unreal_cmd_chghost(nick, vhost);
}
void SendConnect()
{
if (Numeric) me_server = new_server(NULL, ServerName, ServerDesc, SERVER_ISME, Numeric);
else me_server = new_server(NULL, ServerName, ServerDesc, SERVER_ISME, NULL);
unreal_cmd_capab();
if (servernum == 1) unreal_cmd_pass(RemotePassword);
else if (servernum == 2) unreal_cmd_pass(RemotePassword2);
else if (servernum == 3) unreal_cmd_pass(RemotePassword3);
SendServer(ServerName, 1, ServerDesc);
}
/* SVSHOLD - set */
void SendSVSHold(const char *nick)
{
send_cmd(NULL, "%s + Q H %s %s %ld %ld :%s", send_token("TKL", "BD"), nick, ServerName, static_cast<long>(time(NULL) + NSReleaseTimeout),
static_cast<long>(time(NULL)), "Being held for registered user");
}
/* SVSHOLD - release */
void SendSVSHoldDel(const char *nick)
{
send_cmd(NULL, "%s - Q * %s %s", send_token("TKL", "BD"), nick, ServerName);
}
/* UNSGLINE */
/*
* SVSNLINE - :realname mask
*/
void SendSGLineDel(const char *mask)
{
send_cmd(NULL, "%s - :%s", send_token("SVSNLINE", "BR"), mask);
}
/* UNSZLINE */
void SendSZLineDel(const char *mask)
{
send_cmd(NULL, "%s - Z * %s %s", send_token("TKL", "BD"), mask, s_OperServ);
}
/* SZLINE */
void SendSZLine(const char *mask, const char *reason, const char *whom)
{
send_cmd(NULL, "%s + Z * %s %s %ld %ld :%s", send_token("TKL", "BD"), mask, whom, static_cast<long>(time(NULL) + 172800), static_cast<long>(time(NULL)), reason);
}
/* SGLINE */
/*
* SVSNLINE + reason_where_is_space :realname mask with spaces
*/
void SendSGLine(const char *mask, const char *reason)
{
char edited_reason[BUFSIZE];
strlcpy(edited_reason, reason, BUFSIZE);
strnrepl(edited_reason, BUFSIZE, " ", "_");
send_cmd(NULL, "%s + %s :%s", send_token("SVSNLINE", "BR"), edited_reason, mask);
}
/* SVSMODE -b */
void SendBanDel(const char *name, const char *nick)
{
SendSVSModeChan(name, "-b", nick);
}
/* SVSMODE channel modes */
void SendSVSModeChan(const char *name, const char *mode, const char *nick)
{
if (nick) send_cmd(ServerName, "%s %s %s %s", send_token("SVSMODE", "n"), name, mode, nick);
else send_cmd(ServerName, "%s %s %s", send_token("SVSMODE", "n"), name, mode);
}
/* SVSMODE +d */
/* sent if svid is something weird */
void SendSVID(const char *nick, time_t ts)
{
if (UseSVS2MODE) send_cmd(ServerName, "%s %s +d 1", send_token("SVS2MODE", "v"), nick);
else send_cmd(ServerName, "%s %s +d 1", send_token("SVSMODE", "n"), nick);
}
/* SVSMODE +d */
/* nc_change was = 1, and there is no na->status */
void SendUnregisteredNick(User *u)
{
common_svsmode(u, "-r+d", "1");
}
/* SVSMODE +r */
void SendSVID2(User *u, const char *ts)
{
if (u->svid != u->timestamp) common_svsmode(u, "+rd", ts);
else common_svsmode(u, "+r", NULL);
}
/* svsjoin
parv[0] - sender
parv[1] - nick to make join
parv[2] - channel to join
parv[3] - (optional) channel key(s)
*/
/* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
when coming from a none TOKEN'd server
*/
void SendSVSJoin(const char *source, const char *nick, const char *chan, const char *param)
{
if (param) send_cmd(source, "%s %s %s :%s", send_token("SVSJOIN", "BX"), nick, chan, param);
else send_cmd(source, "%s %s :%s", send_token("SVSJOIN", "BX"), nick, chan);
}
/* svspart
parv[0] - sender
parv[1] - nick to make part
parv[2] - channel(s) to part
*/
void SendSVSPart(const char *source, const char *nick, const char *chan)
{
send_cmd(source, "%s %s :%s", send_token("SVSPART", "BT"), nick, chan);
}
void SendSWhois(const char *source, const char *who, const char *mask)
{
send_cmd(source, "%s %s :%s", send_token("SWHOIS", "BA"), who, mask);
}
void SendEOB()
{
send_cmd(ServerName, "%s", send_token("EOS", "ES"));
}
/* check if +f mode is valid for the ircd */
/* borrowed part of the new check from channels.c in Unreal */
int IsFloodModeParamValid(const char *value)
{
char *dp, *end;
/* NEW +F */
char xbuf[256], *p, *p2, *x = xbuf + 1;
int v;
if (!value) return 0;
if (*value != ':' && strtoul((*value == '*' ? value + 1 : value), &dp, 10) > 0 && *dp == ':' && *(++dp) && strtoul(dp, &end, 10) > 0 && !*end) return 1;
else {
/* '['<number><1 letter>[optional: '#'+1 letter],[next..]']'':'<number> */
strncpy(xbuf, value, sizeof(xbuf));
p2 = strchr(xbuf + 1, ']');
if (!p2) return 0;
*p2 = '\0';
if (*(p2 + 1) != ':') return 0;
for (x = strtok(xbuf + 1, ","); x; x = strtok(NULL, ",")) {
/* <number><1 letter>[optional: '#'+1 letter] */
p = x;
while (isdigit(*p)) ++p;
if (!*p || !(*p == 'c' || *p == 'j' || *p == 'k' || *p == 'm' || *p == 'n' || *p == 't')) continue; /* continue instead of break for forward compatability. */
*p = '\0';
v = atoi(x);
if (v < 1 || v > 999) return 0;
++p;
}
return 1;
}
}
/*
1 = valid nick
0 = nick is in valid
*/
int IsNickValid(const char *nick)
{
if (!stricmp("ircd", nick) || !stricmp("irc", nick))
return 0;
return 1;
}
int IsChannelValid(const char *chan)
{
if (strchr(chan, ':')) return 0;
return 1;
}
} ircd_proto;
/* Event: PROTOCTL */
int anope_event_capab(const char *source, int ac, const char **av)
{
if (!nick) return;
if (vIdent) unreal_cmd_chgident(nick, vIdent);
unreal_cmd_chghost(nick, vhost);
}
void UnrealIRCdProto::SendConnect()
{
if (Numeric) me_server = new_server(NULL, ServerName, ServerDesc, SERVER_ISME, Numeric);
else me_server = new_server(NULL, ServerName, ServerDesc, SERVER_ISME, NULL);
unreal_cmd_capab();
if (servernum == 1) unreal_cmd_pass(RemotePassword);
else if (servernum == 2) unreal_cmd_pass(RemotePassword2);
else if (servernum == 3) unreal_cmd_pass(RemotePassword3);
SendServer(ServerName, 1, ServerDesc);
capab_parse(ac, av);
return MOD_CONT;
}
/* Events */
int anope_event_ping(const char *source, int ac, const char **av)
{
if (ac < 1)
return MOD_CONT;
ircd_proto.SendPong(ac > 1 ? av[1] : ServerName, av[0]);
ircdproto->SendPong(ac > 1 ? av[1] : ServerName, av[0]);
return MOD_CONT;
}
void unreal_cmd_netinfo(int ac, const char **av)
{
send_cmd(NULL, "%s %ld %ld %d %s 0 0 0 :%s",
send_token("NETINFO", "AO"), (long int) maxusercnt,
(long int) time(NULL), atoi(av[2]), av[3], av[7]);
}
/* netinfo
* argv[0] = max global count
* argv[1] = time of end sync
@@ -1116,89 +1367,6 @@ int anope_event_whois(const char *source, int ac, const char **av)
return MOD_CONT;
}
/* SVSHOLD - set */
void UnrealIRCdProto::SendSVSHold(const char *nick)
{
send_cmd(NULL, "%s + Q H %s %s %ld %ld :%s", send_token("TKL", "BD"), nick, ServerName, static_cast<long>(time(NULL) + NSReleaseTimeout),
static_cast<long>(time(NULL)), "Being held for registered user");
}
/* SVSHOLD - release */
void UnrealIRCdProto::SendSVSHoldDel(const char *nick)
{
send_cmd(NULL, "%s - Q * %s %s", send_token("TKL", "BD"), nick, ServerName);
}
/* UNSGLINE */
/*
* SVSNLINE - :realname mask
*/
void UnrealIRCdProto::SendSGLineDel(const char *mask)
{
send_cmd(NULL, "%s - :%s", send_token("SVSNLINE", "BR"), mask);
}
/* UNSZLINE */
void UnrealIRCdProto::SendSZLineDel(const char *mask)
{
send_cmd(NULL, "%s - Z * %s %s", send_token("TKL", "BD"), mask, s_OperServ);
}
/* SZLINE */
void UnrealIRCdProto::SendSZLine(const char *mask, const char *reason, const char *whom)
{
send_cmd(NULL, "%s + Z * %s %s %ld %ld :%s", send_token("TKL", "BD"), mask, whom, static_cast<long>(time(NULL) + 172800), static_cast<long>(time(NULL)), reason);
}
/* SGLINE */
/*
* SVSNLINE + reason_where_is_space :realname mask with spaces
*/
void UnrealIRCdProto::SendSGLine(const char *mask, const char *reason)
{
char edited_reason[BUFSIZE];
strlcpy(edited_reason, reason, BUFSIZE);
strnrepl(edited_reason, BUFSIZE, " ", "_");
send_cmd(NULL, "%s + %s :%s", send_token("SVSNLINE", "BR"), edited_reason, mask);
}
/* SVSMODE -b */
void UnrealIRCdProto::SendBanDel(const char *name, const char *nick)
{
SendSVSModeChan(name, "-b", nick);
}
/* SVSMODE channel modes */
void UnrealIRCdProto::SendSVSModeChan(const char *name, const char *mode, const char *nick)
{
if (nick) send_cmd(ServerName, "%s %s %s %s", send_token("SVSMODE", "n"), name, mode, nick);
else send_cmd(ServerName, "%s %s %s", send_token("SVSMODE", "n"), name, mode);
}
/* SVSMODE +d */
/* sent if svid is something weird */
void UnrealIRCdProto::SendSVID(const char *nick, time_t ts)
{
if (UseSVS2MODE) send_cmd(ServerName, "%s %s +d 1", send_token("SVS2MODE", "v"), nick);
else send_cmd(ServerName, "%s %s +d 1", send_token("SVSMODE", "n"), nick);
}
/* SVSMODE +d */
/* nc_change was = 1, and there is no na->status */
void UnrealIRCdProto::SendUnregisteredNick(User *u)
{
common_svsmode(u, "-r+d", "1");
}
/* SVSMODE +r */
void UnrealIRCdProto::SendSVID2(User *u, const char *ts)
{
if (u->svid != u->timestamp) common_svsmode(u, "+rd", ts);
else common_svsmode(u, "+r", NULL);
}
int anope_event_error(const char *source, int ac, const char **av)
{
@@ -1213,31 +1381,6 @@ int anope_event_error(const char *source, int ac, const char **av)
return MOD_CONT;
}
/* svsjoin
parv[0] - sender
parv[1] - nick to make join
parv[2] - channel to join
parv[3] - (optional) channel key(s)
*/
/* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
when coming from a none TOKEN'd server
*/
void UnrealIRCdProto::SendSVSJoin(const char *source, const char *nick, const char *chan, const char *param)
{
if (param) send_cmd(source, "%s %s %s :%s", send_token("SVSJOIN", "BX"), nick, chan, param);
else send_cmd(source, "%s %s :%s", send_token("SVSJOIN", "BX"), nick, chan);
}
/* svspart
parv[0] - sender
parv[1] - nick to make part
parv[2] - channel(s) to part
*/
void UnrealIRCdProto::SendSVSPart(const char *source, const char *nick, const char *chan)
{
send_cmd(source, "%s %s :%s", send_token("SVSPART", "BT"), nick, chan);
}
int anope_event_sdesc(const char *source, int ac, const char **av)
{
Server *s;
@@ -1256,74 +1399,6 @@ int anope_event_sjoin(const char *source, int ac, const char **av)
return MOD_CONT;
}
void UnrealIRCdProto::SendSWhois(const char *source, const char *who, const char *mask)
{
send_cmd(source, "%s %s :%s", send_token("SWHOIS", "BA"), who, mask);
}
void UnrealIRCdProto::SendEOB()
{
send_cmd(ServerName, "%s", send_token("EOS", "ES"));
}
/* svswatch
* parv[0] - sender
* parv[1] - target nick
* parv[2] - parameters
*/
void unreal_cmd_svswatch(const char *sender, const char *nick, const char *parm)
{
send_cmd(sender, "%s %s :%s", send_token("SVSWATCH", "Bw"), nick,
parm);
}
/* check if +f mode is valid for the ircd */
/* borrowed part of the new check from channels.c in Unreal */
int UnrealIRCdProto::IsFloodModeParamValid(const char *value)
{
char *dp, *end;
/* NEW +F */
char xbuf[256], *p, *p2, *x = xbuf + 1;
int v;
if (!value) return 0;
if (*value != ':' && strtoul((*value == '*' ? value + 1 : value), &dp, 10) > 0 && *dp == ':' && *(++dp) && strtoul(dp, &end, 10) > 0 && !*end) return 1;
else {
/* '['<number><1 letter>[optional: '#'+1 letter],[next..]']'':'<number> */
strncpy(xbuf, value, sizeof(xbuf));
p2 = strchr(xbuf + 1, ']');
if (!p2) return 0;
*p2 = '\0';
if (*(p2 + 1) != ':') return 0;
for (x = strtok(xbuf + 1, ","); x; x = strtok(NULL, ",")) {
/* <number><1 letter>[optional: '#'+1 letter] */
p = x;
while (isdigit(*p)) ++p;
if (!*p || !(*p == 'c' || *p == 'j' || *p == 'k' || *p == 'm' || *p == 'n' || *p == 't')) continue; /* continue instead of break for forward compatability. */
*p = '\0';
v = atoi(x);
if (v < 1 || v > 999) return 0;
++p;
}
return 1;
}
}
/*
1 = valid nick
0 = nick is in valid
*/
int UnrealIRCdProto::IsNickValid(const char *nick)
{
if (!stricmp("ircd", nick) || !stricmp("irc", nick)) return 0;
return 1;
}
int UnrealIRCdProto::IsChannelValid(const char *chan)
{
if (strchr(chan, ':')) return 0;
return 1;
}
/* *INDENT-OFF* */
void moduleAddIRCDMsgs(void) {
Message *m;
-125
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@@ -1,125 +0,0 @@
/* Unreal IRCD 3.2.x functions
*
* (C) 2003-2008 Anope Team
* Contact us at info@unreal.org
*
* Please read COPYING and README for furhter details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
/*************************************************************************/
/* User Modes */
#define UMODE_a 0x00000001 /* a Services Admin */
#define UMODE_h 0x00000002 /* h Available for help (HelpOp) */
#define UMODE_i 0x00000004 /* i Invisible (not shown in /who) */
#define UMODE_o 0x00000008 /* o Global IRC Operator */
#define UMODE_r 0x00000010 /* r Identifies the nick as being registered */
#define UMODE_w 0x00000020 /* w Can listen to wallop messages */
#define UMODE_A 0x00000040 /* A Server Admin */
#define UMODE_N 0x00000080 /* N Network Administrator */
#define UMODE_O 0x00000100 /* O Local IRC Operator */
#define UMODE_C 0x00000200 /* C Co-Admin */
#define UMODE_d 0x00000400 /* d Makes it so you can not receive channel PRIVMSGs */
#define UMODE_p 0x00000800 /* Hides the channels you are in in a /whois reply */
#define UMODE_q 0x00001000 /* q Only U:Lines can kick you (Services Admins Only) */
#define UMODE_s 0x00002000 /* s Can listen to server notices */
#define UMODE_t 0x00004000 /* t Says you are using a /vhost */
#define UMODE_v 0x00008000 /* v Receives infected DCC Send Rejection notices */
#define UMODE_z 0x00010000 /* z Indicates that you are an SSL client */
#define UMODE_B 0x00020000 /* B Marks you as being a Bot */
#define UMODE_G 0x00040000 /* G Filters out all the bad words per configuration */
#define UMODE_H 0x00080000 /* H Hide IRCop Status (IRCop Only) */
#define UMODE_S 0x00100000 /* S services client */
#define UMODE_V 0x00200000 /* V Marks you as a WebTV user */
#define UMODE_W 0x00400000 /* W Lets you see when people do a /whois on you */
#define UMODE_T 0x00800000 /* T Prevents you from receiving CTCPs */
#define UMODE_g 0x20000000 /* g Can send & read globops and locops */
#define UMODE_x 0x40000000 /* x Gives user a hidden hostname */
#define UMODE_R 0x80000000 /* Allows you to only receive PRIVMSGs/NOTICEs from registered (+r) users */
/*************************************************************************/
/* Channel Modes */
#define CMODE_i 0x00000001
#define CMODE_m 0x00000002
#define CMODE_n 0x00000004
#define CMODE_p 0x00000008
#define CMODE_s 0x00000010
#define CMODE_t 0x00000020
#define CMODE_k 0x00000040 /* These two used only by ChanServ */
#define CMODE_l 0x00000080
#define CMODE_R 0x00000100 /* Only identified users can join */
#define CMODE_r 0x00000200 /* Set for all registered channels */
#define CMODE_c 0x00000400
#define CMODE_A 0x00000800
/* #define CMODE_H 0x00001000 Was now +I may not join, but Unreal Removed it and it will not set in 3.2 */
#define CMODE_K 0x00002000
#define CMODE_L 0x00004000
#define CMODE_O 0x00008000
#define CMODE_Q 0x00010000
#define CMODE_S 0x00020000
#define CMODE_V 0x00040000
#define CMODE_f 0x00080000
#define CMODE_G 0x00100000
#define CMODE_C 0x00200000
#define CMODE_u 0x00400000
#define CMODE_z 0x00800000
#define CMODE_N 0x01000000
#define CMODE_T 0x02000000
#define CMODE_M 0x04000000
/* Default Modes with MLOCK */
#define DEFAULT_MLOCK CMODE_n | CMODE_t | CMODE_r
class UnrealIRCdProto : public IRCDProto {
void SendSVSKillInternal(const char *, const char *, const char *);
void SendModeInternal(BotInfo *, const char *, const char *);
void SendKickInternal(BotInfo *, const char *, const char *, const char *);
void SendNoticeChanopsInternal(BotInfo *, const char *, const char *);
public:
void SendSVSNOOP(const char *, int);
void SendAkillDel(const char *, const char *);
void SendTopic(BotInfo *, const char *, const char *, const char *, time_t);
void SendVhostDel(User *);
void SendAkill(const char *, const char *, const char *, time_t, time_t, const char *);
void SendSVSMode(User *, int, const char **);
void SendGuestNick(const char *, const char *, const char *, const char *, const char *);
void SendClientIntroduction(const char *, const char *, const char *, const char *, const char *);
void SendBotOp(const char *, const char *);
void SendJoin(BotInfo *, const char *, time_t);
void SendSQLineDel(const char *);
void SendSQLine(const char *, const char *);
void SendSVSO(const char *, const char *, const char *);
void SendChangeBotNick(BotInfo *, const char *);
void SendVhost(const char *, const char *, const char *);
void SendConnect();
void SendSVSHold(const char *);
void SendSVSHoldDel(const char *);
void SendSGLineDel(const char *);
void SendSZLineDel(const char *);
void SendSZLine(const char *, const char *, const char *);
void SendSGLine(const char *, const char *);
void SendBanDel(const char *, const char *);
void SendSVSModeChan(const char *, const char *, const char *);
void SendSVID(const char *, time_t);
void SendUnregisteredNick(User *);
void SendSVID2(User *, const char *);
void SendSVSJoin(const char *, const char *, const char *, const char *);
void SendSVSPart(const char *, const char *, const char *);
void SendSWhois(const char *, const char *, const char *);
void SendEOB();
void SendServer(const char *, int, const char *);
void ProcessUsermodes(User *, int, const char **);
int IsNickValid(const char *);
int IsChannelValid(const char *);
int IsFloodModeParamValid(const char *);
} ircd_proto;