mirror of
https://github.com/anope/anope.git
synced 2026-07-03 14:03:12 +02:00
Switch Thread to use the C++11 equivalent, remove win32/pthread.
This commit is contained in:
@@ -14,6 +14,8 @@
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#include "sockets.h"
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#include "extensible.h"
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#include <thread>
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class CoreExport Thread
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: public Pipe
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, public Extensible
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@@ -24,7 +26,7 @@ private:
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public:
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/* Handle for this thread */
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pthread_t handle;
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std::thread *handle = nullptr;
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/** Threads destructor
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*/
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@@ -6,7 +6,6 @@ if(WIN32)
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list(APPEND SRC_SRCS win32/windows.cpp)
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list(APPEND SRC_SRCS win32/dl/dl.cpp)
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list(APPEND SRC_SRCS win32/pipe/pipe.cpp)
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list(APPEND SRC_SRCS win32/pthread/pthread.cpp)
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list(APPEND SRC_SRCS win32/sigaction/sigaction.cpp)
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endif()
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+16
-27
@@ -13,41 +13,21 @@
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#include "threadengine.h"
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#include "anope.h"
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#ifndef _WIN32
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#include <pthread.h>
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#endif
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static inline pthread_attr_t *get_engine_attr()
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{
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/* Threadengine attributes used by this thread engine */
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static pthread_attr_t attr;
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static bool inited = false;
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if (inited == false)
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{
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if (pthread_attr_init(&attr))
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throw CoreException("Error calling pthread_attr_init");
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if (pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_JOINABLE))
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throw CoreException("Unable to mark threads as joinable");
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inited = true;
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}
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return &attr;
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}
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static void *entry_point(void *parameter)
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{
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Thread *thread = static_cast<Thread *>(parameter);
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thread->Run();
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thread->SetExitState();
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pthread_exit(0);
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delete thread->handle;
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thread->handle = nullptr;
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return NULL;
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}
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void Thread::Join()
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{
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this->SetExitState();
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pthread_join(handle, NULL);
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if (this->handle)
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this->handle->join();
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}
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void Thread::SetExitState()
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@@ -59,15 +39,24 @@ void Thread::SetExitState()
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void Thread::Exit()
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{
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this->SetExitState();
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pthread_exit(0);
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if (this->handle)
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{
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delete this->handle;
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this->handle = nullptr;
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}
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}
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void Thread::Start()
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{
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if (pthread_create(&this->handle, get_engine_attr(), entry_point, this))
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try
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{
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if (!this->handle)
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this->handle = new std::thread(entry_point, this);
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}
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catch (const std::system_error& err)
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{
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this->flags[SF_DEAD] = true;
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throw CoreException("Unable to create thread: " + Anope::LastError());
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throw CoreException("Unable to create thread: " + std::string(err.what()));
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}
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}
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@@ -53,7 +53,6 @@
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#include "socket.h"
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#include "dl/dl.h"
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#include "pipe/pipe.h"
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#include "pthread/pthread.h"
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#include "sigaction/sigaction.h"
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typedef int ssize_t;
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@@ -1,119 +0,0 @@
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/* POSIX emulation layer for Windows.
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*
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* (C) 2008-2024 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*/
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#include "pthread.h"
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struct ThreadInfo final
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{
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void *(*entry)(void *);
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void *param;
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};
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static DWORD WINAPI entry_point(void *parameter)
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{
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ThreadInfo *ti = static_cast<ThreadInfo *>(parameter);
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ti->entry(ti->param);
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delete ti;
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return 0;
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}
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int pthread_attr_init(pthread_attr_t *)
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{
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/* No need for this */
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return 0;
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}
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int pthread_attr_setdetachstate(pthread_attr_t *, int)
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{
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/* No need for this */
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return 0;
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}
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int pthread_create(pthread_t *thread, const pthread_attr_t *, void *(*entry)(void *), void *param)
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{
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auto *ti = new ThreadInfo;
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ti->entry = entry;
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ti->param = param;
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*thread = CreateThread(NULL, 0, entry_point, ti, 0, NULL);
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if (!*thread)
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{
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delete ti;
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return -1;
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}
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return 0;
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}
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int pthread_join(pthread_t thread, void **)
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{
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if (WaitForSingleObject(thread, INFINITE) == WAIT_FAILED)
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return -1;
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CloseHandle(thread);
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return 0;
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}
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void pthread_exit(int i)
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{
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ExitThread(i);
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}
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int pthread_mutex_init(pthread_mutex_t *mutex, const pthread_mutexattr_t *)
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{
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InitializeCriticalSection(mutex);
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return 0;
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}
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int pthread_mutex_destroy(pthread_mutex_t *mutex)
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{
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DeleteCriticalSection(mutex);
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return 0;
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}
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int pthread_mutex_lock(pthread_mutex_t *mutex)
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{
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EnterCriticalSection(mutex);
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return 0;
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}
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int pthread_mutex_trylock(pthread_mutex_t *mutex)
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{
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return !TryEnterCriticalSection(mutex);
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}
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int pthread_mutex_unlock(pthread_mutex_t *mutex)
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{
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LeaveCriticalSection(mutex);
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return 0;
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}
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int pthread_cond_init(pthread_cond_t *cond, const pthread_condattr_t *)
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{
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*cond = CreateEvent(NULL, false, false, NULL);
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if (*cond == NULL)
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return -1;
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return 0;
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}
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int pthread_cond_destroy(pthread_cond_t *cond)
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{
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return !CloseHandle(*cond);
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}
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int pthread_cond_signal(pthread_cond_t *cond)
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{
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return !PulseEvent(*cond);
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}
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int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex)
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{
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LeaveCriticalSection(mutex);
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WaitForSingleObject(*cond, INFINITE);
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EnterCriticalSection(mutex);
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return 0;
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}
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@@ -1,35 +0,0 @@
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/* POSIX emulation layer for Windows.
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*
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* (C) 2008-2024 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*/
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#include <Windows.h>
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typedef HANDLE pthread_t;
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typedef CRITICAL_SECTION pthread_mutex_t;
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typedef HANDLE pthread_cond_t;
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typedef int pthread_attr_t;
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typedef void pthread_mutexattr_t;
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typedef void pthread_condattr_t;
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#define PTHREAD_CREATE_JOINABLE 0
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extern int pthread_attr_init(pthread_attr_t *);
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extern int pthread_attr_setdetachstate(pthread_attr_t *, int);
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extern int pthread_create(pthread_t *, const pthread_attr_t *, void *(*)(void *), void *);
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extern int pthread_join(pthread_t, void **);
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extern void pthread_exit(int);
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extern int pthread_mutex_init(pthread_mutex_t *, const pthread_mutexattr_t *);
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extern int pthread_mutex_destroy(pthread_mutex_t *);
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extern int pthread_mutex_lock(pthread_mutex_t *);
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extern int pthread_mutex_trylock(pthread_mutex_t *);
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extern int pthread_mutex_unlock(pthread_mutex_t *);
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extern int pthread_cond_init(pthread_cond_t *, const pthread_condattr_t *);
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extern int pthread_cond_destroy(pthread_cond_t *);
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extern int pthread_cond_signal(pthread_cond_t *);
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extern int pthread_cond_wait(pthread_cond_t *, pthread_mutex_t *);
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