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Fixed some cmake warnings
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+13
-6
@@ -7,7 +7,7 @@ Anope Mutli Language Support
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1) Building Anope with gettext support
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To build Anope with gettext support gettext and its devlopmental libraries must be installed on the system.
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To build Anope with gettext support, gettext and its development libraries must be installed on the system.
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Anope does not require locales to be installed or enabled on the system, but does require the locales-all
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package on Debian and Debian based systems.
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@@ -32,8 +32,15 @@ Anope Mutli Language Support
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3) Using langages with modules
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Module authors can easially add the ability to have their modules translated by adding _() around the strings they
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need translated (messages to the user, etc). See a few of the modules in /modules/extras (cs_appendtopic, hs_request)
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for examples of this. If you want to translate a module someone has made, first generate a .pot file if there is none.
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Run `xgettext -s -d modulename -o modulename.pot --from-code=utf-8 modulename.cpp`. Then, run msginit on the .pot file
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with `msginit -l language -o modulename.language.po -i modulename.pot`. Translate the new .po file, then place it in
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the lang folder and rerun ./Config; make && make install.
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want translated (messages to the user, etc).
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If you want to translate a module someone has made, first generate a .pot file if there isn't one already using
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xgettext -s -d modulename -o modulename.pot --from-code=utf-8 modulename.cpp`
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The .pot file is a template of all of the language strings extracted from the source file.
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Next, run msginit on the .pot file with
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`msginit -l language -o modulename.language.po -i modulename.pot`.
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Translate the new .po file and rerun ./Config; make && make install.
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All .po and .pot files should be placed in modules/language/third. Additionally an update script is provided there
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that will create .pot files and merge any changes to it with existing .po files.
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@@ -77,7 +77,10 @@ foreach(MODULE_FOLDER ${MODULES_FOLDERS})
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set(WIN32_NO_LIBS)
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endif(WIN32)
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set_target_properties(${SO} PROPERTIES LINKER_LANGUAGE CXX PREFIX "" SUFFIX "" LINK_FLAGS "${TEMP_LDFLAGS} ${WIN32_NO_LIBS}")
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add_dependencies(${SO} ${PROGRAM_NAME} module_language)
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add_dependencies(${SO} ${PROGRAM_NAME})
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if(GETTEXT_FOUND)
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add_dependencies(${SO} module_language)
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endif(GETTEXT_FOUND)
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# For Windows only, have the module link to the export library of Anope as well as wsock32 and Ws2_32 libraries (most of the modules probably don't need this, but this is to be on the safe side), also set it's version
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if(WIN32)
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target_link_libraries(${SO} ${PROGRAM_NAME} wsock32 Ws2_32 ${WIN32_MEMORY} ${TEMP_DEPENDENCIES})
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@@ -174,7 +177,10 @@ foreach(MODULE_FOLDER ${MODULES_FOLDERS})
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# Generate the module and set it's linker flags, also set it to depend on the main Anope executable to be built beforehand
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add_library(${SO} MODULE ${MODULES_SUBDIR_SRCS})
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set_target_properties(${SO} PROPERTIES LINKER_LANGUAGE CXX PREFIX "" SUFFIX "" LINK_FLAGS "${SUBDIR_LDFLAGS}")
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add_dependencies(${SO} ${PROGRAM_NAME} module_language)
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add_dependencies(${SO} ${PROGRAM_NAME})
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if(GETTEXT_FOUND)
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add_dependencies(${SO} module_language)
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endif(GETTEXT_FOUND)
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# For Windows only, have the module link to the export library of Anope as well as wsock32 and Ws2_32 libraries (most of the modules probably don't need this, but this is to be on the safe side), also set it's version
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if(WIN32)
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target_link_libraries(${SO} ${PROGRAM_NAME} wsock32 Ws2_32 ${WIN32_MEMORY} ${SUBDIR_EXTRA_DEPENDS})
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+6
-2
@@ -96,8 +96,12 @@ else(WIN32)
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target_link_libraries(${PROGRAM_NAME} ${GETTEXT_LIBRARIES})
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endif(GETTEXT_LIBRARIES)
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endif(WIN32)
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# Building the Anope executable requires the language files to be compiled first as well as the version.h header to be generated
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add_dependencies(${PROGRAM_NAME} language headers)
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# Building the Anope executable requires the version.h header to be generated
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add_dependencies(${PROGRAM_NAME} headers)
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# Also require the language files if we have gettext
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if(GETTEXT_FOUND)
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add_dependencies(${PROGRAM_NAME} language)
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endif(GETTEXT_FOUND)
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# Get the filename of the Anope executable as it is in on this system
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get_target_property(SERVICES_BINARY ${PROGRAM_NAME} LOCATION)
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