mirror of
https://github.com/anope/anope.git
synced 2026-06-12 19:14:47 +02:00
+36
-1
@@ -55,13 +55,48 @@ namespace Language
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*/
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extern CoreExport const char *Translate(const NickCore *nc, const char *string);
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/** Translatesa string to the given language.
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/** Translates a string to the given language.
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* @param lang The language to translate to
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* @param string The string to translate
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* @return The translated string if found, else the original string.
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*/
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extern CoreExport const char *Translate(const char *lang, const char *string);
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/** Translates a plural string to the default language.
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* @param count The number of items the string is counting.
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* @param singular The string to translate if there is one of \p count
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* @param plural The string to translate if there is multiple of \p count
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* @return The translated string if found, else the original string.
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*/
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extern CoreExport const char *Translate(int count, const char *singular, const char *plural);
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/** Translates a plural string to the language of the given user.
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* @param u The user to translate the string for
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* @param count The number of items the string is counting.
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* @param singular The string to translate if there is one of \p count
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* @param plural The string to translate if there is multiple of \p count
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* @return The translated string if found, else the original string.
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*/
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extern CoreExport const char *Translate(User *u, int count, const char *singular, const char *plural);
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/** Translates a plural string to the language of the given account.
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* @param nc The account to translate the string for
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* @param count The number of items the string is counting.
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* @param singular The string to translate if there is one of \p count
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* @param plural The string to translate if there is multiple of \p count
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* @return The translated string if count, else the original string
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*/
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extern CoreExport const char *Translate(const NickCore *nc, int count, const char *singular, const char *plural);
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/** Translates a plural string to the given language.
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* @param lang The language to translate to
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* @param count The number of items the string is counting.
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* @param singular The string to translate if there is one of \p count
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* @param plural The string to translate if there is multiple of \p count
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* @return The translated string if found, else the original string.
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*/
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extern CoreExport const char *Translate(const char *lang, int count, const char *singular, const char *plural);
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} // namespace Language
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/* Commonly used language strings */
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@@ -40,6 +40,7 @@
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#define BUFSIZE 1024
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#define _(x) x
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#define N_(x, y) x, y
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#ifndef _WIN32
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# define DllExport __attribute__ ((visibility ("default")))
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@@ -30,6 +30,7 @@ find ../ \
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--from-code=utf-8 \
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--keyword \
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--keyword=_ \
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--keyword=N_:1,2 \
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{} +
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for f in *.po
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+81
-25
@@ -73,12 +73,67 @@ const char *Language::Translate(const NickCore *nc, const char *string)
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return Translate(nc ? nc->language.c_str() : "", string);
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}
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const char *Language::Translate(int count, const char *singular, const char *plural)
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{
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return Translate("", count, singular, plural);
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}
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const char *Language::Translate(User *u, int count, const char *singular, const char *plural)
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{
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if (u && u->IsIdentified())
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return Translate(u->Account(), count, singular, plural);
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else
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return Translate("", count, singular, plural);
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}
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const char *Language::Translate(const NickCore *nc, int count, const char *singular, const char *plural)
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{
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return Translate(nc ? nc->language.c_str() : "", count, singular, plural);
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}
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#if HAVE_LOCALIZATION
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#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
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extern "C" int _nl_msg_cat_cntr;
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#endif
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namespace
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{
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void PreTranslate(const char* lang)
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{
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#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
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++_nl_msg_cat_cntr;
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#endif
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#ifdef _WIN32
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SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
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#else
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/* First, set LANG and LANGUAGE env variables.
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* Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
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* BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
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* the locale to "C", which short circuits gettext and causes it to fail on systems that
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* use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
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* C or POSIX) then.
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*/
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setenv("LANG", lang, 1);
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setenv("LANGUAGE", lang, 1);
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if (setlocale(LC_ALL, lang) == NULL)
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setlocale(LC_ALL, "en_US");
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#endif
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}
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void PostTranslate()
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{
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#ifdef _WIN32
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SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
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#else
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unsetenv("LANGUAGE");
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unsetenv("LANG");
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setlocale(LC_ALL, "");
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#endif
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}
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}
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const char *Language::Translate(const char *lang, const char *string)
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{
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if (!string || !*string)
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@@ -87,36 +142,31 @@ const char *Language::Translate(const char *lang, const char *string)
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if (!lang || !*lang)
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lang = Config->DefLanguage.c_str();
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#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
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++_nl_msg_cat_cntr;
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#endif
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PreTranslate(lang);
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#ifdef _WIN32
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SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
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#else
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/* First, set LANG and LANGUAGE env variables.
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* Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
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* BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
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* the locale to "C", which short circuits gettext and causes it to fail on systems that
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* use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
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* C or POSIX) then.
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*/
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setenv("LANG", lang, 1);
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setenv("LANGUAGE", lang, 1);
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if (setlocale(LC_ALL, lang) == NULL)
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setlocale(LC_ALL, "en_US");
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#endif
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const char *translated_string = dgettext("anope", string);
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for (unsigned i = 0; translated_string == string && i < Domains.size(); ++i)
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translated_string = dgettext(Domains[i].c_str(), string);
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#ifdef _WIN32
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SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
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#else
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unsetenv("LANGUAGE");
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unsetenv("LANG");
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setlocale(LC_ALL, "");
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#endif
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PostTranslate();
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return translated_string;
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}
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const char *Language::Translate(const char *lang, int count, const char *singular, const char *plural)
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{
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if (!singular || !*singular || !plural || !*plural)
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return "";
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if (!lang || !*lang)
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lang = Config->DefLanguage.c_str();
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PreTranslate(lang);
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const char *translated_string = dngettext("anope", singular, plural, count);
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for (unsigned i = 0; (translated_string == singular || translated_string == plural) && i < Domains.size(); ++i)
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translated_string = dngettext(Domains[i].c_str(), singular, plural, count);
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PostTranslate();
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return translated_string;
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}
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#else
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@@ -124,4 +174,10 @@ const char *Language::Translate(const char *lang, const char *string)
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{
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return string != NULL ? string : "";
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}
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const char *Language::Translate(const char *lang, int count, const char *singular, const char *plural)
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{
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return Language::Translate("", count == 1 ? singular : plural);
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}
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#endif
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