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mirror of https://github.com/anope/anope.git synced 2026-06-12 19:14:47 +02:00

Add support for plural form translation.

Closes #340.
This commit is contained in:
Sadie Powell
2024-11-13 02:28:36 +00:00
parent 127ea3e68a
commit 2e6c90d502
4 changed files with 119 additions and 26 deletions
+36 -1
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@@ -55,13 +55,48 @@ namespace Language
*/
extern CoreExport const char *Translate(const NickCore *nc, const char *string);
/** Translatesa string to the given language.
/** Translates a string to the given language.
* @param lang The language to translate to
* @param string The string to translate
* @return The translated string if found, else the original string.
*/
extern CoreExport const char *Translate(const char *lang, const char *string);
/** Translates a plural string to the default language.
* @param count The number of items the string is counting.
* @param singular The string to translate if there is one of \p count
* @param plural The string to translate if there is multiple of \p count
* @return The translated string if found, else the original string.
*/
extern CoreExport const char *Translate(int count, const char *singular, const char *plural);
/** Translates a plural string to the language of the given user.
* @param u The user to translate the string for
* @param count The number of items the string is counting.
* @param singular The string to translate if there is one of \p count
* @param plural The string to translate if there is multiple of \p count
* @return The translated string if found, else the original string.
*/
extern CoreExport const char *Translate(User *u, int count, const char *singular, const char *plural);
/** Translates a plural string to the language of the given account.
* @param nc The account to translate the string for
* @param count The number of items the string is counting.
* @param singular The string to translate if there is one of \p count
* @param plural The string to translate if there is multiple of \p count
* @return The translated string if count, else the original string
*/
extern CoreExport const char *Translate(const NickCore *nc, int count, const char *singular, const char *plural);
/** Translates a plural string to the given language.
* @param lang The language to translate to
* @param count The number of items the string is counting.
* @param singular The string to translate if there is one of \p count
* @param plural The string to translate if there is multiple of \p count
* @return The translated string if found, else the original string.
*/
extern CoreExport const char *Translate(const char *lang, int count, const char *singular, const char *plural);
} // namespace Language
/* Commonly used language strings */
+1
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@@ -40,6 +40,7 @@
#define BUFSIZE 1024
#define _(x) x
#define N_(x, y) x, y
#ifndef _WIN32
# define DllExport __attribute__ ((visibility ("default")))
+1
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@@ -30,6 +30,7 @@ find ../ \
--from-code=utf-8 \
--keyword \
--keyword=_ \
--keyword=N_:1,2 \
{} +
for f in *.po
+81 -25
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@@ -73,12 +73,67 @@ const char *Language::Translate(const NickCore *nc, const char *string)
return Translate(nc ? nc->language.c_str() : "", string);
}
const char *Language::Translate(int count, const char *singular, const char *plural)
{
return Translate("", count, singular, plural);
}
const char *Language::Translate(User *u, int count, const char *singular, const char *plural)
{
if (u && u->IsIdentified())
return Translate(u->Account(), count, singular, plural);
else
return Translate("", count, singular, plural);
}
const char *Language::Translate(const NickCore *nc, int count, const char *singular, const char *plural)
{
return Translate(nc ? nc->language.c_str() : "", count, singular, plural);
}
#if HAVE_LOCALIZATION
#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
extern "C" int _nl_msg_cat_cntr;
#endif
namespace
{
void PreTranslate(const char* lang)
{
#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
++_nl_msg_cat_cntr;
#endif
#ifdef _WIN32
SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
#else
/* First, set LANG and LANGUAGE env variables.
* Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
* BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
* the locale to "C", which short circuits gettext and causes it to fail on systems that
* use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
* C or POSIX) then.
*/
setenv("LANG", lang, 1);
setenv("LANGUAGE", lang, 1);
if (setlocale(LC_ALL, lang) == NULL)
setlocale(LC_ALL, "en_US");
#endif
}
void PostTranslate()
{
#ifdef _WIN32
SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
#else
unsetenv("LANGUAGE");
unsetenv("LANG");
setlocale(LC_ALL, "");
#endif
}
}
const char *Language::Translate(const char *lang, const char *string)
{
if (!string || !*string)
@@ -87,36 +142,31 @@ const char *Language::Translate(const char *lang, const char *string)
if (!lang || !*lang)
lang = Config->DefLanguage.c_str();
#if defined(__GLIBC__) && defined(__USE_GNU_GETTEXT)
++_nl_msg_cat_cntr;
#endif
PreTranslate(lang);
#ifdef _WIN32
SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(lang), SUBLANG_DEFAULT), SORT_DEFAULT));
#else
/* First, set LANG and LANGUAGE env variables.
* Some systems (Debian) don't care about this, so we must setlocale LC_ALL as well.
* BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
* the locale to "C", which short circuits gettext and causes it to fail on systems that
* use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
* C or POSIX) then.
*/
setenv("LANG", lang, 1);
setenv("LANGUAGE", lang, 1);
if (setlocale(LC_ALL, lang) == NULL)
setlocale(LC_ALL, "en_US");
#endif
const char *translated_string = dgettext("anope", string);
for (unsigned i = 0; translated_string == string && i < Domains.size(); ++i)
translated_string = dgettext(Domains[i].c_str(), string);
#ifdef _WIN32
SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
#else
unsetenv("LANGUAGE");
unsetenv("LANG");
setlocale(LC_ALL, "");
#endif
PostTranslate();
return translated_string;
}
const char *Language::Translate(const char *lang, int count, const char *singular, const char *plural)
{
if (!singular || !*singular || !plural || !*plural)
return "";
if (!lang || !*lang)
lang = Config->DefLanguage.c_str();
PreTranslate(lang);
const char *translated_string = dngettext("anope", singular, plural, count);
for (unsigned i = 0; (translated_string == singular || translated_string == plural) && i < Domains.size(); ++i)
translated_string = dngettext(Domains[i].c_str(), singular, plural, count);
PostTranslate();
return translated_string;
}
#else
@@ -124,4 +174,10 @@ const char *Language::Translate(const char *lang, const char *string)
{
return string != NULL ? string : "";
}
const char *Language::Translate(const char *lang, int count, const char *singular, const char *plural)
{
return Language::Translate("", count == 1 ? singular : plural);
}
#endif