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Fixed bug with r2952 (%s was used rather than %d)
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/stable@2962 5417fbe8-f217-4b02-8779-1006273d7864
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@@ -591,7 +591,7 @@ int do_set_bantype(User * u, ChannelInfo * ci, char *param)
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notice_lang(s_ChanServ, u, CHAN_SET_BANTYPE_INVALID, param);
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} else {
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ci->bantype = bantype;
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alog("%s: %s!%s@%s set ban type for %s to: %s",
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alog("%s: %s!%s@%s set ban type for %s to: %d",
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s_ChanServ, u->nick, u->username, u->host, ci->name, ci->bantype);
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notice_lang(s_ChanServ, u, CHAN_SET_BANTYPE_CHANGED, ci->name,
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ci->bantype);
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+2
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@@ -9,9 +9,10 @@ VERSION_MAJOR="1"
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VERSION_MINOR="8"
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VERSION_PATCH="4"
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VERSION_EXTRA="-svn"
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VERSION_BUILD="2950"
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VERSION_BUILD="2961"
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# $Log$ # Changes since the 1.8.4 Release
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#Revision 2961 - Fixed bug with r2952 (%s was used rather than %d)
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#Revision 2952 - Added a tonne of alog()s to log all stateful commands
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#Revision 2950 - Added support for building with Microsoft Visual Studio 2010 and removed support for Microsoft Visual Studio 98
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#Revision 2947 - Fixed a memory leak and use of uninitialized values in unreal_jointhrottle_mode_check. Note we don't even use this function currently.
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