1
0
mirror of https://github.com/anope/anope.git synced 2026-06-28 10:46:38 +02:00

Split db_mysql_live into two modules so other modules can make use of the asynchronous command interface

This commit is contained in:
Adam
2011-02-17 14:31:21 -05:00
parent 18bd33f9a4
commit 536ea2189a
8 changed files with 277 additions and 172 deletions
+18 -5
View File
@@ -278,6 +278,8 @@ options
* - db_mysql
* - db_mysql_live
*
* You may have more than one loaded at once!
*
* The db_mysql_live module is an extension to db_mysql, and should only be used if
* db_mysql is being used. This module pulls data in real time from SQL as it is
* requested by the core as a result of someone executing commands.
@@ -285,12 +287,11 @@ options
* This effectively allows you to edit your database and have it be immediately
* reflected back in Anope.
*
* It is highly recommended you only use this module if your databases are located
* locally as this module will generate many queries per command.
* db_mysql_live only uses threads for commands and non-blocking queries, so it is safe to
* use on large networks without worrying about response times.
* For information on how to make db_mysql_live use asynchronous queries see
* m_async_commands.
*
* NOTE: You can and probably should use db_plain together with db_mysql/db_mysql_live
* At this time db_mysql_live only supports pulling data in real time from the four
* main tables: anope_bs_core, anope_cs_info, anope_ns_alias, and anope_ns_core.
*
*/
database = "db_plain"
@@ -2030,6 +2031,18 @@ alias
}
/*
* m_async_commands
*
* Creates a thread for each command executed by a user. You should
* only load this if you are using a module designed to work with this.
*
* If this is loaded with db_mysql_live then Anope will support
* processing multiple commands at once which will help very busy networks
* with lag issues caused from the overhead of SQL queries caused by db_mysq_live.
*/
#module { name = "m_async_commands" }
/* Provides the !kb fantasy command */
alias
{
+5 -1
View File
@@ -45,7 +45,7 @@ class CoreExport Thread : public Extensible
{
private:
/* Set to true to tell the thread to finish and we are waiting for it */
bool Exit;
bool exit;
public:
/* Handle for this thread */
@@ -67,6 +67,10 @@ class CoreExport Thread : public Extensible
*/
void SetExitState();
/** Exit the thread. Note that the thread still must be joined to free resources!
*/
void Exit();
/** Returns the exit state of the thread
* @return true if we want to exit
*/
+30
View File
@@ -0,0 +1,30 @@
class CommandMutex : public Thread
{
public:
// Mutex used by this command to allow the core to drop and pick up processing of it at will
Mutex mutex;
// Set to true when this thread is processing data that is not thread safe (eg, the command)
bool processing;
Command *command;
CommandSource source;
std::vector<Anope::string> params;
CommandMutex() : Thread(), processing(true) { }
~CommandMutex() { }
virtual void Run() = 0;
virtual void Lock() = 0;
virtual void Unlock() = 0;
};
class AsynchCommandsService : public Service
{
public:
AsynchCommandsService(Module *o, const Anope::string &n) : Service(o, n) { }
virtual CommandMutex *CurrentCommand() = 0;
};
+70 -163
View File
@@ -1,67 +1,11 @@
#include "module.h"
#include "async_commands.h"
#include "sql.h"
class CommandMutex;
static std::list<CommandMutex *> commands;
/* Current command being processed by the core */
static CommandMutex *current_command = NULL;
/* Mutex held by the core when it is processing. Used by threads to halt the core */
static Mutex main_mutex;
class CommandMutex : public Thread
{
public:
// Mutex used by this command to allow the core to drop and pick up processing of it at will
Mutex mutex;
// Set to true when this thread is processing data that is not thread safe (eg, the command)
bool processing;
Command *command;
CommandSource source;
std::vector<Anope::string> params;
CommandMutex() : Thread(), processing(true)
{
commands.push_back(this);
current_command = this;
}
~CommandMutex()
{
std::list<CommandMutex *>::iterator it = std::find(commands.begin(), commands.end(), this);
if (it != commands.end())
commands.erase(it);
if (this == current_command)
current_command = NULL;
}
void Run()
{
User *u = this->source.u;
BotInfo *bi = this->source.owner;
if (!command->permission.empty() && !u->Account()->HasCommand(command->permission))
{
u->SendMessage(bi, LanguageString::ACCESS_DENIED);
Log(LOG_COMMAND, "denied", bi) << "Access denied for user " << u->GetMask() << " with command " << command;
}
else
{
CommandReturn ret = command->Execute(source, params);
if (ret == MOD_CONT)
{
FOREACH_MOD(I_OnPostCommand, OnPostCommand(source, command, params));
}
}
main_mutex.Unlock();
}
};
class MySQLLiveModule : public Module, public Pipe
class MySQLLiveModule : public Module
{
service_reference<SQLProvider> SQL;
service_reference<AsynchCommandsService> ACS;
SQLResult RunQuery(const Anope::string &query)
{
@@ -76,86 +20,41 @@ class MySQLLiveModule : public Module, public Pipe
return SQL ? SQL->Escape(query) : query;
}
CommandMutex *CurrentCommand()
{
if (this->ACS)
return this->ACS->CurrentCommand();
return NULL;
}
public:
MySQLLiveModule(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator), SQL("mysql/main")
MySQLLiveModule(const Anope::string &modname, const Anope::string &creator) :
Module(modname, creator), SQL("mysql/main"), ACS("asynch_commands")
{
Implementation i[] = { I_OnPreCommand, I_OnFindBot, I_OnFindChan, I_OnFindNick, I_OnFindCore };
ModuleManager::Attach(i, this, 5);
Implementation i[] = { I_OnFindBot, I_OnFindChan, I_OnFindNick, I_OnFindCore };
ModuleManager::Attach(i, this, 4);
}
EventReturn OnPreCommand(CommandSource &source, Command *command, const std::vector<Anope::string> &params)
{
if (this->SQL)
{
CommandMutex *cm = new CommandMutex();
try
{
cm->mutex.Lock();
cm->command = command;
cm->source = source;
cm->params = params;
commands.push_back(cm);
// Give processing to the command thread
Log(LOG_DEBUG_2) << "db_mysql_live: Waiting for command thread " << cm->command->name << " from " << source.u->nick;
threadEngine.Start(cm);
main_mutex.Lock();
return EVENT_STOP;
}
catch (const CoreException &ex)
{
delete cm;
Log() << "db_mysql_live: Unable to thread for command: " << ex.GetReason();
}
}
return EVENT_CONTINUE;
}
void OnNotify()
{
for (std::list<CommandMutex *>::iterator it = commands.begin(), it_end = commands.end(); it != it_end; ++it)
{
CommandMutex *cm = *it;
// Thread engine will pick this up later
if (cm->GetExitState() || !cm->processing)
continue;
Log(LOG_DEBUG_2) << "db_mysql_live: Waiting for command thread " << cm->command->name << " from " << cm->source.u->nick;
current_command = cm;
// Unlock to give processing back to the command thread
cm->mutex.Unlock();
// Relock to regain processing once the command thread hangs for any reason
main_mutex.Lock();
current_command = NULL;
}
}
void OnFindBot(const Anope::string &nick)
{
if (!current_command)
static bool lookup = true;
if (lookup == false)
{
lookup = true;
return;
CommandMutex *cm = current_command;
// Give it back to the core
cm->processing = false;
main_mutex.Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_bs_core` WHERE `nick` = '" + this->Escape(nick) + "'");
// And take it back...
cm->processing = true;
this->Notify();
cm->mutex.Lock();
}
try
{
current_command = NULL;
CommandMutex *current_command = this->CurrentCommand();
if (current_command)
current_command->Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_bs_core` WHERE `nick` = '" + this->Escape(nick) + "'");
if (current_command)
current_command->Lock();
lookup = false;
BotInfo *bi = findbot(res.Get(0, "nick"));
if (!bi)
bi = new BotInfo(res.Get(0, "nick"), res.Get(0, "user"), res.Get(0, "host"), res.Get(0, "rname"));
@@ -177,21 +76,24 @@ class MySQLLiveModule : public Module, public Pipe
void OnFindChan(const Anope::string &chname)
{
if (!current_command)
static bool lookup = true;
if (lookup == false)
{
lookup = true;
return;
CommandMutex *cm = current_command;
cm->processing = false;
main_mutex.Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_cs_info` WHERE `name` = '" + this->Escape(chname) + "'");
cm->processing = true;
this->Notify();
cm->mutex.Lock();
}
try
{
current_command = NULL;
CommandMutex *current_command = this->CurrentCommand();
if (current_command)
current_command->Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_cs_info` WHERE `name` = '" + this->Escape(chname) + "'");
if (current_command)
current_command->Lock();
lookup = false;
ChannelInfo *ci = cs_findchan(res.Get(0, "name"));
if (!ci)
ci = new ChannelInfo(res.Get(0, "name"));
@@ -263,25 +165,27 @@ class MySQLLiveModule : public Module, public Pipe
void OnFindNick(const Anope::string &nick)
{
if (!current_command)
static bool lookup = true;
if (lookup == false)
{
lookup = true;
return;
CommandMutex *cm = current_command;
cm->processing = false;
main_mutex.Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_ns_alias` WHERE `nick` = '" + this->Escape(nick) + "'");
cm->processing = true;
this->Notify();
cm->mutex.Lock();
}
try
{
// Make OnFindCore trigger and look up the core too
CommandMutex *current_command = this->CurrentCommand();
if (current_command)
current_command->Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_ns_alias` WHERE `nick` = '" + this->Escape(nick) + "'");
if (current_command)
current_command->Lock();
NickCore *nc = findcore(res.Get(0, "display"));
if (!nc)
return;
current_command = NULL;
lookup = false;
NickAlias *na = findnick(res.Get(0, "nick"));
if (!na)
na = new NickAlias(res.Get(0, "nick"), nc);
@@ -310,21 +214,24 @@ class MySQLLiveModule : public Module, public Pipe
void OnFindCore(const Anope::string &nick)
{
if (!current_command)
static bool lookup = true;
if (lookup == false)
{
lookup = true;
return;
CommandMutex *cm = current_command;
cm->processing = false;
main_mutex.Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_ns_core` WHERE `name` = '" + this->Escape(nick) + "'");
cm->processing = true;
this->Notify();
cm->mutex.Lock();
}
try
{
current_command = NULL;
CommandMutex *current_command = this->CurrentCommand();
if (current_command)
current_command->Unlock();
SQLResult res = this->RunQuery("SELECT * FROM `anope_ns_core` WHERE `name` = '" + this->Escape(nick) + "'");
if (current_command)
current_command->Lock();
lookup = false;
NickCore *nc = findcore(res.Get(0, "display"));
if (!nc)
nc = new NickCore(res.Get(0, "display"));
+137
View File
@@ -0,0 +1,137 @@
#include "module.h"
#include "async_commands.h"
static Pipe *me;
static CommandMutex *current_command = NULL;
static std::list<CommandMutex *> commands;
/* Mutex held by the core when it is processing. Used by threads to halt the core */
static Mutex main_mutex;
class AsynchCommandMutex : public CommandMutex
{
public:
AsynchCommandMutex() : CommandMutex()
{
commands.push_back(this);
current_command = this;
}
~AsynchCommandMutex()
{
std::list<CommandMutex *>::iterator it = std::find(commands.begin(), commands.end(), this);
if (it != commands.end())
commands.erase(it);
if (this == current_command)
current_command = NULL;
}
void Run()
{
User *u = this->source.u;
BotInfo *bi = this->source.owner;
if (!command->permission.empty() && !u->Account()->HasCommand(command->permission))
{
u->SendMessage(bi, LanguageString::ACCESS_DENIED);
Log(LOG_COMMAND, "denied", bi) << "Access denied for user " << u->GetMask() << " with command " << command;
}
else
{
CommandReturn ret = command->Execute(source, params);
if (ret == MOD_CONT)
{
FOREACH_MOD(I_OnPostCommand, OnPostCommand(source, command, params));
}
}
main_mutex.Unlock();
}
void Lock()
{
this->processing = true;
me->Notify();
this->mutex.Lock();
}
void Unlock()
{
this->processing = false;
main_mutex.Unlock();
}
};
class ModuleAsynchCommands : public Module, public Pipe, public AsynchCommandsService
{
public:
ModuleAsynchCommands(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator), Pipe(), AsynchCommandsService(this, "asynch_commands")
{
me = this;
this->SetPermanent(true);
main_mutex.Lock();
Implementation i[] = { I_OnPreCommand };
ModuleManager::Attach(i, this, 1);
ModuleManager::RegisterService(this);
}
EventReturn OnPreCommand(CommandSource &source, Command *command, const std::vector<Anope::string> &params)
{
AsynchCommandMutex *cm = new AsynchCommandMutex();
try
{
cm->mutex.Lock();
cm->command = command;
cm->source = source;
cm->params = params;
// Give processing to the command thread
Log(LOG_DEBUG_2) << "Waiting for command thread " << cm->command->name << " from " << source.u->nick;
threadEngine.Start(cm);
main_mutex.Lock();
return EVENT_STOP;
}
catch (const CoreException &ex)
{
delete cm;
Log() << "Unable to thread for command: " << ex.GetReason();
}
return EVENT_CONTINUE;
}
void OnNotify()
{
for (std::list<CommandMutex *>::iterator it = commands.begin(), it_end = commands.end(); it != it_end; ++it)
{
CommandMutex *cm = *it;
// Thread engine will pick this up later
if (cm->GetExitState() || !cm->processing)
continue;
Log(LOG_DEBUG_2) << "Waiting for command thread " << cm->command->name << " from " << cm->source.u->nick;
current_command = cm;
// Unlock to give processing back to the command thread
cm->mutex.Unlock();
// Relock to regain processing once the command thread hangs for any reason
main_mutex.Lock();
current_command = NULL;
}
}
CommandMutex *CurrentCommand()
{
return current_command;
}
};
MODULE_INIT(ModuleAsynchCommands)
+3 -3
View File
@@ -20,7 +20,7 @@ void ThreadEngine::Process()
/** Threads constructor
*/
Thread::Thread() : Exit(false)
Thread::Thread() : exit(false)
{
threadEngine.threads.push_back(this);
}
@@ -41,7 +41,7 @@ Thread::~Thread()
*/
void Thread::SetExitState()
{
Exit = true;
exit = true;
}
/** Returns the exit state of the thread
@@ -49,7 +49,7 @@ void Thread::SetExitState()
*/
bool Thread::GetExitState() const
{
return Exit;
return exit;
}
/** Called to run the thread, should be overloaded
@@ -39,6 +39,13 @@ void Thread::Join()
pthread_join(Handle, NULL);
}
/** Exit the thread. Note that the thread still must be joined to free resources!
*/
void Thread::Exit()
{
pthread_exit(0);
}
/** Start a new thread
* @param thread A pointer to a newley allocated thread
*/
+7
View File
@@ -31,6 +31,13 @@ void Thread::Join()
WaitForSingleObject(Handle, INFINITE);
}
/** Exit the thread. Note that the thread still must be joined to free resources!
*/
void Thread::Exit()
{
ExitThread(0);
}
/** Start a new thread
* @param thread A pointer to a newley allocated thread
*/