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Improve the BotServ fantasy commands
- Allow multiple character fantasy prefixes. - Allow using the command alias as the command prefix. - Match the service name case insensitively.
This commit is contained in:
@@ -352,22 +352,25 @@ module
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name = "fantasy"
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/*
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* Defines the prefixes for fantasy commands in channels. One of these characters will have to be prepended
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* to all fantasy commands. If you choose "!", for example, fantasy commands will be "!kick",
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* "!op", etc. This directive is optional, if left out, the default fantasy character is "!".
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* Defines the prefixes for fantasy commands in channels. One of these will
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* have to be prepended to all fantasy commands. For example, If you choose
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* "! ?" as your prefix fantasy commands will be "!kick", "?op", etc.
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*
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* This directive is optional, it defaults to "!" if not set.
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*/
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#fantasycharacter = "!."
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#prefix = "! ?"
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}
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command { service = "BotServ"; name = "SET FANTASY"; command = "botserv/set/fantasy"; }
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/*
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* Fantasy commands
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*
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* Fantasy commands can be executed in channels that have a BotServ bot by prefixing the
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* command with one of the fantasy characters configured in botserv's fantasycharacter
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* directive.
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* Fantasy commands can be executed in channels that have a BotServ bot assigned
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* by prefixing the command with one of the fantasy characters configured in the
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* {botserv}:prefix directive.
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*
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* Sane defaults are provided below that do not need to be edited unless you wish to change the default behavior.
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* Sane defaults are provided below that do not need to be edited unless you
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* wish to change the default behavior.
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*/
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fantasy { name = "ACCESS"; command = "chanserv/access"; }
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fantasy { name = "AKICK"; command = "chanserv/akick"; }
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@@ -16,8 +16,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Anope\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2025-12-13 15:06+0000\n"
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"PO-Revision-Date: 2025-12-13 15:06+0000\n"
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"POT-Creation-Date: 2025-12-14 01:24+0000\n"
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"PO-Revision-Date: 2025-12-14 01:24+0000\n"
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"Last-Translator: Sadie Powell <sadie@witchery.services>\n"
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"Language-Team: English\n"
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"Language: en_US\n"
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@@ -1436,7 +1436,7 @@ msgid "Additionally, Services Operators with the nickserv/resend permission ca
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msgstr ""
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#, c-format
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msgid "Additionally, if fantasy is enabled fantasy commands can be executed by prefixing the command name with one of the following characters: %s"
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msgid "Additionally, if fantasy is enabled fantasy commands can be executed by prefixing the command name with one of the following fantasy prefixes: %s"
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msgstr ""
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#, c-format
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@@ -2830,7 +2830,7 @@ msgstr ""
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#, c-format
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msgid ""
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"Enables or disables fantasy mode on a channel. When it is enabled, users will be able to use fantasy commands on a channel when prefixed with one of the following fantasy characters: %s\n"
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"Enables or disables fantasy mode on a channel. When it is enabled, users will be able to use fantasy commands on a channel when prefixed with one of the following fantasy prefixes: %s\n"
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"\n"
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"Note that users wanting to use fantasy commands MUST have enough access for both the FANTASY privilege and the command they are executing."
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msgstr ""
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@@ -3015,7 +3015,7 @@ msgid "Fantasy"
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msgstr ""
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#, c-format
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msgid "Fantasy commands may be prefixed with one of the following characters: %s"
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msgid "Fantasy commands may be prefixed with one of the following fantasy prefixes: %s"
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msgstr ""
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#, c-format
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@@ -147,11 +147,11 @@ public:
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),
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source.service->nick.c_str());
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const Anope::string &fantasycharacters = Config->GetModule("fantasy").Get<const Anope::string>("fantasycharacter", "!");
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const Anope::string &fantasycharacters = Config->GetModule("fantasy").Get<const Anope::string>("prefix", "!");
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if (!fantasycharacters.empty())
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{
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source.Reply(" ");
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source.Reply(_("Fantasy commands may be prefixed with one of the following characters: %s"),
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source.Reply(_("Fantasy commands may be prefixed with one of the following fantasy prefixes: %s"),
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fantasycharacters.c_str());
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}
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source.Reply(" ");
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@@ -187,13 +187,13 @@ public:
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source.Reply(_("Bot will join a channel whenever there is at least \002%d\002 user(s) on it."),
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Config->GetModule(this).Get<unsigned>("minusers"));
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const Anope::string &fantasycharacters = Config->GetModule("fantasy").Get<const Anope::string>("fantasycharacter", "!");
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const Anope::string &fantasycharacters = Config->GetModule("fantasy").Get<const Anope::string>("prefix", "!");
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if (!fantasycharacters.empty())
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{
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source.Reply(_(
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"Additionally, if fantasy is enabled fantasy commands "
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"can be executed by prefixing the command name with "
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"one of the following characters: %s"
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"one of the following fantasy prefixes: %s"
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),
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fantasycharacters.c_str());
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}
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+26
-15
@@ -75,13 +75,13 @@ public:
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"Enables or disables \002fantasy\002 mode on a channel. "
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"When it is enabled, users will be able to use "
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"fantasy commands on a channel when prefixed "
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"with one of the following fantasy characters: \002%s\002"
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"with one of the following fantasy prefixes: \002%s\002"
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"\n\n"
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"Note that users wanting to use fantasy commands "
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"MUST have enough access for both the FANTASY "
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"privilege and the command they are executing."
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),
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Config->GetModule(this->owner).Get<const Anope::string>("fantasycharacter", "!").c_str());
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Config->GetModule(this->owner).Get<const Anope::string>("prefix", "!").c_str());
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return true;
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}
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};
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@@ -89,16 +89,26 @@ public:
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class Fantasy final
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: public Module
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{
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private:
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SerializableExtensibleItem<bool> fantasy;
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CommandBSSetFantasy commandbssetfantasy;
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std::vector<Anope::string> prefixes;
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public:
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Fantasy(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR),
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fantasy(this, "BS_FANTASY"), commandbssetfantasy(this)
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Fantasy(const Anope::string &modname, const Anope::string &creator)
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: Module(modname, creator, VENDOR)
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, fantasy(this, "BS_FANTASY")
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, commandbssetfantasy(this)
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{
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}
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void OnReload(Configuration::Conf &conf) override
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{
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const auto &modconf = conf.GetModule(this);
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const auto &prefix = modconf.Get<const Anope::string>("prefix", "!");
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spacesepstream(prefix).GetTokens(prefixes);
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}
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void OnPrivmsg(User *u, Channel *c, Anope::string &msg, const Anope::map<Anope::string> &tags) override
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{
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if (!u || !c || !c->ci || !c->ci->bi || msg.empty() || msg[0] == '\1')
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@@ -114,23 +124,24 @@ public:
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return;
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Anope::string normalized_param0 = Anope::RemoveFormatting(params[0]);
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Anope::string fantasy_chars = Config->GetModule(this).Get<Anope::string>("fantasycharacter", "!");
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if (!normalized_param0.find(c->ci->bi->nick))
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if (normalized_param0.find_ci(c->ci->bi->nick) == 0)
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{
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params.erase(params.begin());
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}
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else if (!normalized_param0.find_first_of(fantasy_chars))
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else
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{
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size_t sz = params[0].find_first_of(fantasy_chars);
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auto fn = [&normalized_param0](const auto &prefix) { return normalized_param0.find(prefix) == 0; };
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auto it = std::find_if(prefixes.begin(), prefixes.end(), fn);
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if (it == prefixes.end())
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return;
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auto sz = params[0].find(*it);
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if (sz == Anope::string::npos)
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return; /* normalized_param0 is a subset of params[0] so this can't happen */
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params[0].erase(0, sz + 1);
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}
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else
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{
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return;
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params[0].erase(0, sz + it->length());
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if (params[0].equals_ci(c->ci->bi->alias))
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params.erase(params.begin());
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}
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if (params.empty())
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