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mirror of https://github.com/anope/anope.git synced 2026-06-12 15:44:46 +02:00

Rewrite the Windows install docs to reflect how it works now.

This commit is contained in:
Sadie Powell
2026-02-24 13:06:23 +00:00
parent 3244eef71d
commit 7aeac28ca7
4 changed files with 59 additions and 163 deletions
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@@ -3,7 +3,7 @@ if(WIN32)
# Only install given files from this directory
# NOTE: I would've had this just find all files in the directory, but that would include files not needed (like this file)
execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/README ${CMAKE_CURRENT_BINARY_DIR}/README.txt)
set(DOCS CHANGES.md DEFCON FAQ INSTALL LANGUAGE MODULES ${CMAKE_CURRENT_BINARY_DIR}/README.txt WIN32.txt)
set(DOCS CHANGES.md DEFCON FAQ INSTALL LANGUAGE MODULES ${CMAKE_CURRENT_BINARY_DIR}/README.txt WIN32.md)
install(FILES ${DOCS}
DESTINATION ${DOC_DIR}
)
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@@ -16,7 +16,7 @@ Anope Multi Language Support
If you have already built Anope you will need to delete the build directory and rebuild from scratch.
Building Anope on Windows with gettext support is explained in docs/WIN32.txt
Building Anope on Windows with gettext support is explained in docs/WIN32.md
2) Adding a new language
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# Building Anope on Windows
## Dependencies
You will need the following software installed to build Anope:
* [CMake 3.20 or newer](https://cmake.org/download/#latest)
* [Conan 2 or newer](https://conan.io/downloads) (optional if you don't want to build extra modules)
* [NSIS 3 or newer](https://nsis.sourceforge.io/Download)
* [Visual Studio 2022 or newer](https://visualstudio.microsoft.com/downloads/) (*NOT* Visual Studio Code)
## Building
First you need to download the latest version of the Anope source code from [the releases page](https://github.com/anope/anope/releases) and unpack it using Windows Explorer.
---
Once you have the source code unpacked you need open the Command Prompt and move to the directory in which Anope has been unpacked. You can do this by pressing Control+R and then entering `cmd.exe` and pressing enter. Once the terminal opens you can move to the directory using the following command (assuming you unpacked to `C:\Users\Example\Downloads\anope-2.1`):
```cmd
cd C:\Users\Example\Downloads\anope-2.1
```
---
If you want to build with multiple-language support or want to use the enc_argon2, mysql, regex_pcre2, regex_posix, regex_tre, sqlite, or ssl_openssl extra modules you will now need to install the third-party dependencies using Conan. Before you can do this you need to create a Conan profile for C++17 using the following command:
```cmd
conan profile detect
notepad ~\.conan2\profiles\default
```
When Notepad opens you should find the line beginning with `compiler.cppstd=` and replace the entire line with `compiler.cppstd=17` and save the file.
Now you're ready to install the third-party dependencies using the following command:
```cmd
conan install .\src\win32 --build missing --deployer runtime_deploy --deployer-folder .\build\extradll --output-folder .
call .\conanbuild.bat
```
This will probably take a long time if its the first time you have run it.
---
Now you're ready to build Anope.
```cmd
cd .\build
cmake -A x64 -D "CMAKE_BUILD_TYPE=Release" -D "CMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake" ..
msbuild PACKAGE.vcxproj /P:Configuration=Release /P:Platform=x64 /VERBOSITY:MINIMAL
```
Once the build finishes the installer will be available in the build directory. You can install this by opening the directory in Windows Explorer and then running it as you would with most Windows installers.
Once installed Anope will be available at `C:\Program Files\Anope`.
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Anope for Windows
-----------------
1) Building the Source
2) Installation
3) Compiling Modules
4) Other compile options
5) Credits
1) Building the Source
NOTE: If you have downloaded one of the pre-compiled installers, you do
NOT need to complete this step, and you can proceed to step 2.
If you want to build Anope from source on a Win32 system, you will need
to follow this instructions:
1) Download the required files:
* Current Anope source:
https://github.com/anope/anope/releases
* CMake:
https://cmake.org/download/
(NOTE: When installing, tell CMake to add itself to the PATH.)
If you have Visual C++ 10 or 11 (2010/2012) skip ahead to step 2, else you
need to download and install the following free component from Microsoft.
* Microsoft Visual C++ 2010 Express Edition:
http://www.microsoft.com/visualstudio/eng/downloads#d-2010-express
2) Unpack the Anope tarball with your favorite uncompression program
(WinZip or WinRAR, etc).
3) Bring up the Visual C++ Command Prompt; This will launch a
DOS Command Prompt like window, which will set the environment
properties needed to make Anope.
Create a new directory, which will be used to hold the build files. You can make it
be a directory under the source directory unpacked in step 2, or somewhere else entirely.
Change directories to this new folder, by typing:
cd <path to build directory>
e.g.
cd c:\anope-build
4) You now need to configure Anope to your requirements. At the prompt type:
<path to source directory>\Config.exe
NOTE: If you run an Anti-Virus program such as McAfee or Norton, you may
be unable to run this command due to the protection in place. Some Anti-
Virus programs may detect the Anope Configuration Tool as a worm, however
this is not the case. If you are prompted to allow or deny execution of
the script, you should choose allow. If the script fails to run, and no
notice is displayed, please check your Anti-Virus settings before seeking
assistance.
An interactive configuration program should guide you through the install
options. You will be given a choice to use NMake or not. NMake will compile
inside the command prompt window you are in. If you want to build within
the Visual C++ IDE, say no to that option, and it'll create a Solution for
you to open up.
If you cannot find whats causing the error, please visit our forums or
our IRC Support channel for assistance.
Some Anope modules require third party libraries, such as mysql and
the SSL modules. If these libraries are installed in nonstandard
locations, cmake will probably not find them and should be told where
they are by passing their location to Config.
The libraries used to build the 'extra' modules are available at
https://github.com/Adam-/windows-scripts.
5) You are now ready to compile. If you said you wanted to use NMake in step 4,
at the prompt type:
nmake
Once you are back at the command prompt again, if there have been no
errors, you are ready to go.
If instead you decided to use the Visual C++ IDE, open up the Anope.sln
file. After the IDE has fully loaded, hit F7 to build everything.
Should you encounter errors with the installation process, check the
messages displayed for advice on resolving them. If you are unable to
resolve the issues yourself, seek assistance on our forums or in our
IRC Support channel.
6) Finally you will need to install Anope. If you said you wanted to use NMake
in step 4, at the prompt type:
nmake install
Otherwise, if you decided to use the Visual C++ IDE, find the project called
INSTALL within the Solution Explorer. Right-click on INSTALL and choose Build.
When you have done this, all the files will be installed to where they belong.
The only thing you need to do is rename "data/anope.example.conf" to be "data/anope.conf",
and then follow the steps to set up Anope.
You have now completed the building phase of Anope for Windows. You can
now move on to the next section, which is related to setting up Anope.
2) Installation
Since Anope for Windows does not use a visual interface, you must do the
configuration with a text editor before proceeding with running Anope
itself.
NOTE: You may need to open the configuration file with Wordpad, or a text
editor which supports UNIX line endings. Opening the configuration file in
Notepad will cause strange characters to appear, and you may not be able to
edit the file correctly.
Open anope.conf, and read through it carefully and adjust the settings
you think you need to adjust.
If you are unsure of the settings, you can go to the dos command prompt
and run "anope.exe --nofork --debug" and watch the information as it
attempts to connect.
You can launch services in two ways. If you are sure that the entered
configuration information is correct, simply double clicking the Anope
executable will cause it to start; no window will pop up. If you'd rather
have a more textual output, you can start at the dos prompt and type in
"anope.exe". If services are successfully started up the dos prompt will
seem to hang; at this point you can safely close the dos window.
3) Compiling Modules
If you want to build other modules than the ones shipped by default, you
will need to rerun Config.exe
4) Other compile options
A) If you have trouble recompiling Anope, you should delete all files and folders
within the build folder you created in step 3 of section 1. Afterwards, follow
the directions from step 4 of section 1 down.
5) Credits
Anope is based on Epona and IRCServices. See CREDITS for more credits and
a complete list of all developers.
Anope's Windows-specific code is provided by:
* Dominick Meglio <codemastr@unrealircd.com>
* Trystan Scott Lee <trystan@nomadirc.net>
* Chris Hogben <heinz@anope.org>
Anope's Windows Installer was made using:
* NSIS 2.20 <http://nsis.sourceforge.net>