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synced 2026-06-27 12:56:37 +02:00
minor help output changes, including some confusion in fantasy chars
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@@ -65,8 +65,8 @@ class CommandBSBotList : public Command
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{
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_("Lists all available bots on this network. Bots prefixed"
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"by a * are reserved for IRC operators."));
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source.Reply(_("Lists all available bots on this network.\n"
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"Bots prefixed by a * are reserved for IRC operators."));
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return true;
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}
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};
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@@ -58,8 +58,8 @@ class CommandCSSetKeepTopic : public Command
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{
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_("Enables or disables the \002topic retention\002 option for a \n"
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"channel. When \002topic retention\002 is set, the topic for the\n"
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source.Reply(_("Enables or disables the \002topic retention\002 option for a\n"
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"channel. When \002%s\002 is set, the topic for the\n"
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"channel will be remembered by %s even after the\n"
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"last user leaves the channel, and will be restored the\n"
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"next time the channel is created."), this->name.c_str(), source.owner->nick.c_str());
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@@ -134,7 +134,7 @@ class CommandCSSetPersist : public Command
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"When persistent is set, the service bot will remain\n"
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"in the channel when it has emptied of users.\n"
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" \n"
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"If your IRCd does not a permanent (persistent) channel\n"
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"If your IRCd does not have a permanent (persistent) channel\n"
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"mode you must have a service bot in your channel to\n"
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"set persist on, and it can not be unassigned while persist\n"
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"is on.\n"
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@@ -145,7 +145,7 @@ class CommandCSSetPersist : public Command
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"it has been set off).\n"
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" \n"
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"If your IRCd has a permanent (persistent) channel mode\n"
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"and is is set or unset (for any reason, including MLOCK),\n"
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"and it is set or unset (for any reason, including MODE LOCK),\n"
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"persist is automatically set and unset for the channel aswell.\n"
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"Additionally, services will set or unset this mode when you\n"
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"set persist on or off."));
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@@ -60,7 +60,7 @@ class CommandCSSetTopicLock : public Command
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source.Reply(" ");
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source.Reply(_("Enables or disables the \002topic lock\002 option for a channel.\n"
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"When \002topic lock\002 is set, the channel topic will be unchangable\n"
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" except via the \002TOPIC\002 command."));
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"except via the \002TOPIC\002 command."));
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return true;
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}
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};
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@@ -194,9 +194,9 @@ class BotServCore : public Module
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"Bot will join a channel whenever there is at least\n"
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"\002%d\002 user(s) on it."), Config->BSMinUsers);
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if (!Config->BSFantasyCharacter.empty())
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source.Reply(_("Additionally, all %s commands\n"
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"can be used if fantasy is enabled by prefixing the command\n"
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"name with one of the following characters: %s."), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
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source.Reply(_("Additionally, all %s commands can be used if fantasy\n"
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"is enabled by prefixing the command name with one of\n"
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"the following characters: %s"), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
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}
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EventReturn OnChannelModeSet(Channel *c, User *setter, ChannelModeName Name, const Anope::string ¶m) anope_override
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