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mirror of https://github.com/anope/anope.git synced 2026-06-28 01:16:37 +02:00

Tidy TODO, add 'burn automake' to my list.

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1537 5417fbe8-f217-4b02-8779-1006273d7864
This commit is contained in:
Robin Burchell w00t@inspircd.org
2008-11-04 11:13:21 +00:00
parent 1e2f3ecdc7
commit b9ccfd4437
+26 -44
View File
@@ -1,14 +1,14 @@
Legend:
x = done
? = unsure
+ = in progress
VIPER'S CHRISTMAS LIST
----------------------
- way for one module to depend on another... not like 2 MOD_HEADs and it being unpredictable which is loaded first..
the MOD_HEAD MOD_TAIL allows for too few combinations
NOTES:
I already want this anyway, I'd like to move a lot of, e.g, botserv.c into a bs_main, and make bs_* depend on bs_main.
We could do this quite easily using interface code like insp.
- building on previous example, a way for one module to interact with another.. moduleGetData() only works for current module..
NOTES:
[ ] way for one module to depend on another... not like 2 MOD_HEADs and it being unpredictable which is loaded first..
the MOD_HEAD MOD_TAIL allows for too few combinations (interface code of insp, hooks code of insp?)
[ ] A way for one module to interact with another.. moduleGetData() only works for current module..
moduleGetData() needs to die in a fire.
We should replace this with proper inheritance of a class MetadataObject, which allows Shrink(), Extend(), GetExt().
@@ -17,51 +17,33 @@ VIPER'S CHRISTMAS LIST
This also allows modules to tie whatever data they want onto any object.
- generic database routines modules can use to create their own database
NOTES:
Partly addressed by burning moduleGetData() above, but I also want an "easy" way for modules to write their *own* databases.
This will be tricky, and requires more thought.
[ ] generic database routines modules can use to create their own database
[ ] generic way to check which modes a user has set (u->HasUmode(UMODE_OPER))
? [ ] a way for a module to queue itself (or even another module) for unloading
[x] additional field where users' masked host can be stored so both masked IP and vhost are available instead of just one.
- generic way to check which modes a user has set has_umode("h") for example that would be passed to protocol module
NOTES:
I like the idea, I don't like the interface. I want the umodes to be constants based on features rather than characters, as that
is just asking for confusion and hell.
e.g.
User *u = findnick("w00t");
u->HasUmode(UMODE_OPER); // etc.
- a way for a module to queue itself (or even another module) for unloading
NOTES:
Needs clarification, or possibly burning. I'm not sure why dependancies are needed in this way, but it seems scary?
- additional field where users' masked host can be stored so both masked IP and vhost are available instead of just one.
NOTES:
Already done (CBX).
-------------------------
w00t's CHRISTMAS LIST
---------------------
- no struct Uid bollocks. that's insane, and now, unnecessary that we store UID in BotInfo.
- Move AnopeInit and AnopeFini(?) into a derived module class, change MODULE_INIT to return a pointer.
- Move a (lot) of stuff to class members as a defined interface rather than copypasta everywhere (ns_set, ns_saset!)
- prevent deletion of core services via /bs bot
- Redo database insanity.
- burn do_sjoin with fire
[x] no struct Uid bollocks. that's insane, and now, unnecessary that we store UID in BotInfo.
[ ] Move AnopeInit and AnopeFini(?) into a derived module class, change MODULE_INIT to return a pointer.
[ ] Move a (lot) of stuff to class members as a defined interface rather than copypasta everywhere (ns_set, ns_saset!)
[x] prevent deletion of core services via /bs bot
[ ] Redo database insanity.
[ ] burn do_sjoin with fire
? [ ] burn automake with fire
-------
anopeng-uid branch TODO
-----------------------
- add overridden form of SendGlobops accepting BotInfo
- SendAkill should just take a pointer to the Akill class instead of millions of fields
(same for some other stuff)
- chan_set_modes should take BotInfo, possibly with override for User *?
- SendClientIntroduction should take a UID param, rather than generating one(?)
[ ] add overridden form of SendGlobops accepting BotInfo
[ ] SendAkill should just take a pointer to the Akill class instead of millions of fields (same for some other stuff)
[ ] chan_set_modes should take BotInfo, possibly with override for User *?
[ ] SendClientIntroduction should take a UID param, rather than generating one(?)
anopeng-config branch TODO
--------------------------
- remove old config, replace with insp-inspired (albeit bind format) config
[+] remove old config, replace with insp-inspired (albeit bind format) config (CBX)