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Make it easier to use fantasy without botserv, and document it
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@@ -3,7 +3,17 @@
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*/
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/*
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* First, create the service.
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* First, create the service. If you do not want to have a 'BotServ', but do want the ability to have
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* ChanServ assigned to channels for the use of fantasy commands, you may delete the below 'service' block.
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*
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* Note that deleting a 'service' block for a pseudoclient that is already online will not remove the
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* client, the client becomes no different from a normal service bot, so you will have to use botserv/bot
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* to manually delete the client.
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*
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* You may then waant to map some of the below commands to other services, like placing botserv/bot on
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* OperServ so you can delete the below client, and mapping assign and unassign to ChanServ so users are
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* able to control whether or not ChanServ is in the channel. You may also want to map botserv/set/nobot
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* to OperServ so you can restrict who can assign the other core service clients.
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*/
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service
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{
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@@ -62,6 +72,8 @@ module
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/*
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* The name of the client that should be BotServ.
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*
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* This directive is optional.
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*/
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client = "BotServ"
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+1
-1
@@ -97,7 +97,7 @@ class Fantasy : public Module
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if (!u || !c || !c->ci || !c->ci->bi || msg.empty() || msg[0] == '\1')
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return;
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if (!fantasy.HasExt(c->ci))
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if (Config->GetClient("BotServ") && !fantasy.HasExt(c->ci))
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return;
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std::vector<Anope::string> params;
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@@ -25,15 +25,7 @@ class BotServCore : public Module
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void OnReload(Configuration::Conf *conf) anope_override
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{
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const Anope::string &bsnick = conf->GetModule(this)->Get<const Anope::string>("client");
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if (bsnick.empty())
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throw ConfigException(Module::name + ": <client> must be defined");
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BotInfo *bi = BotInfo::Find(bsnick, true);
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if (!bi)
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throw ConfigException(Module::name + ": no bot named " + bsnick);
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BotServ = bi;
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BotServ = BotInfo::Find(bsnick, true);
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}
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void OnSetCorrectModes(User *user, Channel *chan, AccessGroup &access, bool &give_modes, bool &take_modes) anope_override
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