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Remove unnecessary ProcessModes call in unreal4.

This was made obsolete by the previous commit.
This commit is contained in:
Sadie Powell
2022-04-11 15:34:37 +01:00
parent 8dd1fb8ac2
commit c2ba553483
-1
View File
@@ -83,7 +83,6 @@ class UnrealIRCdProto : public IRCDProto
{
BotInfo *HostServ = Config->GetClient("HostServ");
u->RemoveMode(HostServ, "VHOST");
ModeManager::ProcessModes();
}
void SendAkill(User *u, XLine *x) anope_override