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Remove UplinkSocket::Message now nothing uses it.
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@@ -57,22 +57,5 @@ public:
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bool ProcessRead() override;
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void OnConnect() override;
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void OnError(const Anope::string &) override;
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/* A message sent over the uplink socket */
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class CoreExport [[deprecated]] Message final
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{
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MessageSource source;
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std::stringstream buffer;
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public:
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Message();
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Message(const MessageSource &);
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~Message();
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template<typename T> Message &operator<<(const T &val)
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{
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this->buffer << val;
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return *this;
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}
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};
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};
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extern CoreExport UplinkSocket *UplinkSock;
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@@ -170,22 +170,3 @@ void UplinkSocket::OnError(const Anope::string &err)
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Log(LOG_TERMINAL) << what << " uplink #" << (Anope::CurrentUplink + 1) << " (" << Config->Uplinks[Anope::CurrentUplink].host << ":" << Config->Uplinks[Anope::CurrentUplink].port << ")" << (!err.empty() ? (": " + err) : "");
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error |= !err.empty();
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}
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UplinkSocket::Message::Message() : source(Me)
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{
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}
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UplinkSocket::Message::Message(const MessageSource &src) : source(src)
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{
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}
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UplinkSocket::Message::~Message()
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{
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// This is all temporary as UplinkSocket::Message is going to to die as soon
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// as everything is migrated to Uplink::Send.
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Anope::map<Anope::string> tags;
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Anope::string unused, command;
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std::vector<Anope::string> params;
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if (IRCD->Parse(this->buffer.str(), tags, unused, command, params))
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Uplink::SendInternal(tags, source, command, params);
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}
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