1
0
mirror of https://github.com/anope/anope.git synced 2026-07-08 01:23:14 +02:00

Don't check userlimit when servers first connect, servers wont have any users at that point anyway

This commit is contained in:
Adam
2012-12-25 01:23:10 -05:00
parent 077ae27369
commit eab583310d
+1 -1
View File
@@ -678,7 +678,7 @@ class ModuleDNS : public Module
if (!Me->IsSynced() || this->readd_connected_servers)
{
DNSServer *dns = DNSServer::Find(s->GetName());
if (dns && dns->Pooled() && !dns->Active() && !dns->GetIPs().empty() && dns->GetLimit() < s->users)
if (dns && dns->Pooled() && !dns->Active() && !dns->GetIPs().empty())
{
dns->SetActive(true);
Log(this) << "Pooling server " << s->GetName();