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108 lines
2.5 KiB
C++
108 lines
2.5 KiB
C++
// Anope IRC Services <https://www.anope.org/>
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//
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// Copyright (C) 2003-2026 Anope Contributors
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//
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// Anope is free software. You can use, modify, and/or distribute it under the
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// terms of version 2 of the GNU General Public License. See docs/LICENSE.txt
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// for the complete terms of this license and docs/AUTHORS.txt for a list of
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// contributors.
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//
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// Based on the original code of Epona by Lara
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// Based on the original code of Services by Andy Church
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//
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// SPDX-License-Identifier: GPL-2.0-only
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#include "module.h"
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#include "modules/global/service.h"
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class CommandGLGlobal final
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: public Command
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{
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private:
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BotInfo *GetSender(CommandSource &source)
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{
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Reference<BotInfo> sender;
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if (Global::service)
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sender = Global::service->GetDefaultSender();
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if (!sender)
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sender = source.service;
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return sender;
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}
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public:
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CommandGLGlobal(Module *creator)
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: Command(creator, "global/global", 0, 1)
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{
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this->SetDesc(_("Send a message to all users"));
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this->SetSyntax(_("[\037message\037]"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) override
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{
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if (!Global::service)
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{
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source.Reply(TRY_AGAIN_LATER, source.command.nobreak().c_str());
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return;
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}
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auto queuesize = Global::service->CountQueue(source.nc);
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if (!queuesize && params.empty())
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{
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source.Reply(GLOBAL_NO_MESSAGE);
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return;
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}
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if (queuesize && !params.empty())
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{
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source.Reply(GLOBAL_QUEUE_CONFLICT);
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return;
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}
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if (params.empty())
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{
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// We are sending the message queue.
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Global::service->SendQueue(source, GetSender(source));
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}
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else
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{
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// We are sending a single message.
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Global::service->SendSingle(params[0], &source, GetSender(source));
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queuesize = 1;
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}
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Log(LOG_ADMIN, source, this) << "to send " << queuesize << " messages to all users";
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}
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bool OnHelp(CommandSource &source, const Anope::string &subcommand) override
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{
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_(
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"Allows sending messages to all users on the network. The message will be sent "
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"from \002%s\002."
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"\n\n"
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"You can either send a message by specifying it as a parameter or provide no "
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"parameters to send a previously queued message."
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),
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GetSender(source)->nick.c_str());
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return true;
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}
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};
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class GLGlobal final
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: public Module
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{
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private:
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CommandGLGlobal commandglglobal;
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public:
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GLGlobal(const Anope::string &modname, const Anope::string &creator)
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: Module(modname, creator, VENDOR)
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, commandglglobal(this)
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{
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}
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};
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MODULE_INIT(GLGlobal)
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