1
0
mirror of https://github.com/anope/anope.git synced 2026-06-25 15:46:37 +02:00
Files
anope/modules/core/ns_update.cpp
T
Adam f858164dee Rewrote how commands are handled within Anope.
This allows naming commands and having spaces within command names.
2011-07-14 02:31:12 -04:00

71 lines
1.6 KiB
C++

/* NickServ core functions
*
* (C) 2003-2011 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
/*************************************************************************/
#include "module.h"
class CommandNSUpdate : public Command
{
public:
CommandNSUpdate(Module *creator) : Command(creator, "nickserv/update", 0, 0)
{
this->SetDesc(_("Updates your current status, i.e. it checks for new memos"));
this->SetSyntax("");
}
void Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
User *u = source.u;
NickAlias *na = findnick(u->nick);
if (!na)
{
source.Reply(NICK_NOT_REGISTERED);
return;
}
na->last_realname = u->realname;
na->last_seen = Anope::CurTime;
FOREACH_MOD(I_OnNickUpdate, OnNickUpdate(u));
source.Reply(_("Status updated (memos, vhost, chmodes, flags)."), Config->NickServ.c_str());
return;
}
bool OnHelp(CommandSource &source, const Anope::string &)
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Updates your current status, i.e. it checks for new memos,\n"
"sets needed channel modes and updates your vhost and\n"
"your userflags (lastseentime, etc)."));
return true;
}
};
class NSUpdate : public Module
{
CommandNSUpdate commandnsupdate;
public:
NSUpdate(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
commandnsupdate(this)
{
this->SetAuthor("Anope");
ModuleManager::RegisterService(&commandnsupdate);
}
};
MODULE_INIT(NSUpdate)