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365 lines
8.4 KiB
C++
365 lines
8.4 KiB
C++
/* Routines to maintain a list of connected servers
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*
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* (C) 2003-2011 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#include "services.h"
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#include "modules.h"
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/* Anope */
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Server *Me = NULL;
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CapabInfo Capab_Info[] = {
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{"NOQUIT", CAPAB_NOQUIT},
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{"TSMODE", CAPAB_TSMODE},
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{"UNCONNECT", CAPAB_UNCONNECT},
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{"QS", CAPAB_QS},
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{"", CAPAB_END}
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};
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const Anope::string CapabFlags[] = {
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"NOQUIT", "TSMODE", "UNCONNECT", "QS", ""
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};
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Flags<CapabType, CAPAB_END> Capab(CapabFlags);
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/** Constructor
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* @param uplink The uplink this server is from, is only NULL when creating Me
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* @param name The server name
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* @param hops Hops from services server
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* @param description Server rdescription
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* @param sid Server sid/numeric
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* @param flag An optional server flag
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*/
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Server::Server(Server *uplink, const Anope::string &name, unsigned hops, const Anope::string &description, const Anope::string &sid, ServerFlag flag) : Flags<ServerFlag>(ServerFlagStrings), Name(name), Hops(hops), Description(description), SID(sid), UplinkServer(uplink)
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{
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this->SetFlag(SERVER_SYNCING);
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this->SetFlag(flag);
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Log(this, "connect") << "uplinked to " << (this->UplinkServer ? this->UplinkServer->GetName() : "no uplink") << " connected to the network";
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/* Add this server to our uplinks leaf list */
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if (this->UplinkServer)
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{
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this->UplinkServer->AddLink(this);
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/* Check to be sure this isn't a juped server */
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if (Me == this->UplinkServer && !this->HasFlag(SERVER_JUPED))
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{
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/* Bring in our pseudo-clients */
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introduce_user("");
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}
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}
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}
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/** Destructor
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*/
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Server::~Server()
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{
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Log(this, "quit") << "quit from " << (this->UplinkServer ? this->UplinkServer->GetName() : "no uplink") << " for " << this->QReason;
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if (Capab.HasFlag(CAPAB_NOQUIT) || Capab.HasFlag(CAPAB_QS))
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{
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for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end();)
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{
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User *u = it->second;
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++it;
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if (u->server == this)
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{
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NickAlias *na = findnick(u->nick);
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if (na && !na->nc->HasFlag(NI_SUSPENDED) && (u->IsRecognized() || u->IsIdentified()))
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{
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na->last_seen = Anope::CurTime;
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na->last_quit = this->QReason;
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}
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delete u;
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}
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}
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Log(LOG_DEBUG) << "Finished removing all users for " << this->GetName();
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}
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if (this->UplinkServer)
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this->UplinkServer->DelLink(this);
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for (unsigned i = this->Links.size(); i > 0; --i)
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this->Links[i - 1]->Delete(this->QReason);
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}
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/** Delete this server with a reason
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* @param reason The reason
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*/
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void Server::Delete(const Anope::string &reason)
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{
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this->QReason = reason;
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delete this;
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}
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/** Get the name for this server
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* @return The name
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*/
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const Anope::string &Server::GetName() const
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{
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return this->Name;
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}
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/** Get the number of hops this server is from services
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* @return Number of hops
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*/
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unsigned Server::GetHops() const
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{
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return this->Hops;
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}
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/** Set the server description
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* @param desc The new description
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*/
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void Server::SetDescription(const Anope::string &desc)
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{
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this->Description = desc;
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}
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/** Get the server description
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* @return The server description
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*/
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const Anope::string &Server::GetDescription() const
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{
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return this->Description;
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}
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/** Get the server numeric/SID
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* @return The numeric/SID
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*/
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const Anope::string &Server::GetSID() const
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{
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return this->SID;
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}
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/** Get the list of links this server has, or NULL if it has none
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* @return A list of servers
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*/
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const std::vector<Server *> &Server::GetLinks() const
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{
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return this->Links;
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}
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/** Get the uplink server for this server, if this is our uplink will be Me
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* @return The servers uplink
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*/
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Server *Server::GetUplink()
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{
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return this->UplinkServer;
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}
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/** Adds a link to this server
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* @param s The linking server
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*/
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void Server::AddLink(Server *s)
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{
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this->Links.push_back(s);
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Log(this, "connect") << "introduced " << s->GetName();
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}
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/** Delinks a server from this server
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* @param s The server
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*/
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void Server::DelLink(Server *s)
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{
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if (this->Links.empty())
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throw CoreException("Server::DelLink called on " + this->GetName() + " for " + s->GetName() + " but we have no links?");
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for (unsigned i = 0, j = this->Links.size(); i < j; ++i)
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{
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if (this->Links[i] == s)
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{
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this->Links.erase(this->Links.begin() + i);
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break;
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}
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}
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Log(this, "quit") << "quit " << s->GetName();
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}
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/** Finish syncing this server and optionally all links to it
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* @param SyncLinks True to sync the links for this server too (if any)
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*/
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void Server::Sync(bool SyncLinks)
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{
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if (this->IsSynced())
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return;
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this->UnsetFlag(SERVER_SYNCING);
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Log(this, "sync") << "is done syncing";
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FOREACH_MOD(I_OnServerSync, OnServerSync(this));
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if (SyncLinks && !this->Links.empty())
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{
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for (unsigned i = 0, j = this->Links.size(); i < j; ++i)
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this->Links[i]->Sync(true);
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}
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if (this->GetUplink() && this->GetUplink() == Me)
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{
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FOREACH_MOD(I_OnPreUplinkSync, OnPreUplinkSync(this));
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ircdproto->SendEOB();
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Me->Sync(false);
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FOREACH_MOD(I_OnUplinkSync, OnUplinkSync(this));
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for (channel_map::const_iterator it = ChannelList.begin(), it_end = ChannelList.end(); it != it_end; ++it)
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if (it->second->ci)
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it->second->ci->RestoreTopic();
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}
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}
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/** Check if this server is synced
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* @return true or false
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*/
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bool Server::IsSynced() const
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{
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return !this->HasFlag(SERVER_SYNCING);
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}
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/** Check if this server is ULined
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* @return true or false
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*/
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bool Server::IsULined() const
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{
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if (this == Me)
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return true;
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for (std::list<Anope::string>::const_iterator it = Config->Ulines.begin(), it_end = Config->Ulines.end(); it != it_end; ++it)
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if (it->equals_ci(this->GetName()))
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return true;
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return false;
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}
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/** Find a server
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* @param name The name or SID/numeric
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* @param s The server list to search for this server on, defaults to our Uplink
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* @return The server
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*/
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Server *Server::Find(const Anope::string &name, Server *s)
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{
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Log(LOG_DEBUG_2) << "Server::Find called for " << name;
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if (!s)
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s = Me;
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if (s->GetName().equals_cs(name) || s->GetSID().equals_cs(name))
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return s;
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if (!s->GetLinks().empty())
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{
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for (unsigned i = 0, j = s->GetLinks().size(); i < j; ++i)
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{
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Server *serv = s->GetLinks()[i];
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if (serv->GetName().equals_cs(name) || serv->GetSID().equals_cs(name))
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return serv;
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Log(LOG_DEBUG_2) << "Server::Find checking " << serv->GetName() << " server tree for " << name;
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Server *server = Server::Find(name, serv);
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if (server)
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return server;
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}
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}
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return NULL;
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}
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/*************************************************************************/
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/**
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* Handle adding the server to the Server struct
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* @param source Name of the uplink if any
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* @param servername Name of the server being linked
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* @param hops Number of hops to reach this server
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* @param descript Description of the server
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* @param numeric Server Numberic/SUID
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* @return void
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*/
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void do_server(const Anope::string &source, const Anope::string &servername, unsigned int hops, const Anope::string &descript, const Anope::string &numeric)
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{
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if (source.empty())
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Log(LOG_DEBUG) << "Server " << servername << " introduced";
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else
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Log(LOG_DEBUG) << "Server introduced (" << servername << ")" << " from " << source;
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Server *s = NULL;
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if (!source.empty())
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{
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s = Server::Find(source);
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if (!s)
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throw CoreException("Recieved a server from a nonexistant uplink?");
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}
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else
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s = Me;
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/* Create a server structure. */
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Server *newserver = new Server(s, servername, hops, descript, numeric);
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/* Let modules know about the connection */
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FOREACH_MOD(I_OnNewServer, OnNewServer(newserver));
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}
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static inline char nextID(char &c)
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{
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if (c == 'Z')
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c = '0';
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else if (c != '9')
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++c;
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else
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c = 'A';
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return c;
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}
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/** Recieve the next UID in our list
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* @return The UID
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*/
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const Anope::string ts6_uid_retrieve()
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{
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if (!ircd || !ircd->ts6)
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return "";
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static Anope::string current_uid = "AAAAAA";
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while (finduser(Config->Numeric + current_uid) != NULL)
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{
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int current_len = current_uid.length() - 1;
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while (current_len >= 0 && nextID(current_uid[current_len--]) == 'A');
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}
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return Config->Numeric + current_uid;
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}
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/** Return the next SID in our list
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* @return The SID
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*/
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const Anope::string ts6_sid_retrieve()
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{
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if (!ircd || !ircd->ts6)
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return "";
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static Anope::string current_sid = Config->Numeric;
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while (Server::Find(current_sid) != NULL)
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{
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int current_len = current_sid.length() - 1;
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while (current_len >= 0 && nextID(current_sid[current_len--]) == 'A');
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}
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return current_sid;
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}
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