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anope/src/modulemanager.cpp
T
2026-01-01 18:07:12 +00:00

488 lines
12 KiB
C++

// Anope IRC Services <https://www.anope.org/>
//
// Copyright (C) 2003-2026 Anope Contributors
//
// Anope is free software. You can use, modify, and/or distribute it under the
// terms of version 2 of the GNU General Public License. See docs/LICENSE.txt
// for the complete terms of this license and docs/AUTHORS.txt for a list of
// contributors.
//
// Based on the original code of Epona by Lara
// Based on the original code of Services by Andy Church
//
// SPDX-License-Identifier: GPL-2.0-only
#include "services.h"
#include "modules.h"
#include "users.h"
#include "regchannel.h"
#include "config.h"
#include <sys/types.h>
#include <sys/stat.h>
#ifndef _WIN32
#include <sys/types.h>
#include <dlfcn.h>
#endif
#include <filesystem>
namespace fs = std::filesystem;
std::list<Module *> ModuleManager::Modules;
std::vector<Module *> ModuleManager::EventHandlers[I_SIZE];
#ifdef _WIN32
void ModuleManager::CleanupRuntimeDirectory()
{
Anope::string dirbuf = Anope::ExpandData("runtime");
Log(LOG_DEBUG) << "Cleaning out Module run time directory (" << dirbuf << ") - this may take a moment, please wait";
try
{
for (const auto &entry : fs::directory_iterator(dirbuf.str()))
{
if (entry.is_regular_file())
fs::remove(entry);
}
}
catch (const fs::filesystem_error &err)
{
Log(LOG_DEBUG) << "Cannot open directory (" << dirbuf << "): " << err.what();
}
}
#endif
/* This code was found online at https://web.archive.org/web/20180318184211/https://www.linuxjournal.com/article/3687#comment-26593
*
* This function will take a pointer from either dlsym or GetProcAddress and cast it in
* a way that won't cause C++ warnings/errors to come up.
*/
template <class TYPE> static TYPE function_cast(void *symbol)
{
union
{
void *symbol;
TYPE function;
} cast;
cast.symbol = symbol;
return cast.function;
}
ModuleReturn ModuleManager::LoadModule(const Anope::string &modname, User *u)
{
if (modname.empty())
return MOD_ERR_PARAMS;
if (FindModule(modname))
return MOD_ERR_EXISTS;
Log(LOG_DEBUG) << "Trying to load module: " << modname;
const auto modpath = Anope::ExpandModule(modname + DLL_EXT);
std::error_code ec;
if (!fs::exists(modpath.str()) || ec)
{
Log(LOG_TERMINAL) << "Error while loading " << modname << ": file does not exist";
return MOD_ERR_NOEXIST;
}
#ifdef _WIN32
/* Generate the filename for the temporary copy of the module */
auto pbuf = Anope::ExpandData("runtime/" + modname + DLL_EXT ".XXXXXX");
if (!fs::copy_file(modpath.str(), pbuf.str(), fs::copy_options::overwrite_existing, ec) || ec)
{
Log(LOG_TERMINAL) << "Error while loading " << modname << ": " << ec.message();
return MOD_ERR_FILE_IO;
}
#else
const auto pbuf = modpath;
#endif
dlerror();
void *handle = dlopen(pbuf.c_str(), RTLD_NOW);
const char *err = dlerror();
if (!handle)
{
if (err && *err)
Log() << err;
return MOD_ERR_NOLOAD;
}
try
{
ModuleVersion v = GetVersion(handle);
if (v.GetMajor() < Anope::VersionMajor() || (v.GetMajor() == Anope::VersionMajor() && v.GetMinor() < Anope::VersionMinor()))
{
Log() << "Module " << modname << " is compiled against an older version of Anope " << v.GetMajor() << "." << v.GetMinor() << ", this is " << Anope::VersionShort();
dlclose(handle);
return MOD_ERR_VERSION;
}
else if (v.GetMajor() > Anope::VersionMajor() || (v.GetMajor() == Anope::VersionMajor() && v.GetMinor() > Anope::VersionMinor()))
{
Log() << "Module " << modname << " is compiled against a newer version of Anope " << v.GetMajor() << "." << v.GetMinor() << ", this is " << Anope::VersionShort();
dlclose(handle);
return MOD_ERR_VERSION;
}
else if (v.GetPatch() < Anope::VersionPatch())
{
Log() << "Module " << modname << " is compiled against an older version of Anope, " << v.GetMajor() << "." << v.GetMinor() << "." << v.GetPatch() << ", this is " << Anope::VersionShort();
dlclose(handle);
return MOD_ERR_VERSION;
}
else if (v.GetPatch() > Anope::VersionPatch())
{
Log() << "Module " << modname << " is compiled against a newer version of Anope, " << v.GetMajor() << "." << v.GetMinor() << "." << v.GetPatch() << ", this is " << Anope::VersionShort();
dlclose(handle);
return MOD_ERR_VERSION;
}
else
{
Log(LOG_DEBUG_2) << "Module " << modname << " is compiled against current version of Anope " << Anope::VersionShort();
}
}
catch (const ModuleException &ex)
{
/* this error has already been logged */
dlclose(handle);
return MOD_ERR_NOLOAD;
}
dlerror();
Module *(*func)(const Anope::string &, const Anope::string &) = function_cast<Module *(*)(const Anope::string &, const Anope::string &)>(dlsym(handle, "AnopeInit"));
err = dlerror();
if (!func)
{
Log() << "No init function found, not an Anope module";
if (err && *err)
Log(LOG_DEBUG) << err;
dlclose(handle);
return MOD_ERR_NOLOAD;
}
/* Create module. */
Anope::string nick;
if (u)
nick = u->nick;
Module *m;
ModuleReturn moderr = MOD_ERR_OK;
try
{
m = func(modname, nick);
}
catch (const ModuleException &ex)
{
Log() << "Error while loading " << modname << ": " << ex.GetReason();
moderr = MOD_ERR_EXCEPTION;
}
if (moderr != MOD_ERR_OK)
{
if (dlclose(handle))
Log() << dlerror();
return moderr;
}
m->filename = pbuf;
m->handle = handle;
if (m->type & DEPRECATED)
Log(LOG_TERMINAL) << "Warning: " << modname << " is deprecated and will be removed in a future release";
/* Initialize config */
try
{
m->OnReload(*Config);
}
catch (const ModuleException &ex)
{
Log() << "Module " << modname << " couldn't load:" << ex.GetReason();
moderr = MOD_ERR_EXCEPTION;
}
catch (const ConfigException &ex)
{
Log() << "Module " << modname << " couldn't load due to configuration problems: " << ex.GetReason();
moderr = MOD_ERR_EXCEPTION;
}
catch (const NotImplementedException &ex)
{
}
if (moderr != MOD_ERR_OK)
{
DeleteModule(m);
return moderr;
}
Log(LOG_DEBUG) << "Module " << modname << " loaded.";
/* Attach module to all events */
for (auto &mods : EventHandlers)
mods.push_back(m);
Serialize::CreateTypes();
m->Prioritize();
FOREACH_MOD(OnModuleLoad, (u, m));
return MOD_ERR_OK;
}
ModuleVersion ModuleManager::GetVersion(void *handle)
{
dlerror();
ModuleVersionC (*func)() = function_cast<ModuleVersionC (*)()>(dlsym(handle, "AnopeVersion"));;
if (!func)
{
Log() << "No version function found, not an Anope module";
const char *err = dlerror();
if (err && *err)
Log(LOG_DEBUG) << err;
throw ModuleException("No version");
}
return func();
}
ModuleReturn ModuleManager::UnloadModule(Module *m, User *u)
{
if (!m)
return MOD_ERR_PARAMS;
FOREACH_MOD(OnModuleUnload, (u, m));
return DeleteModule(m);
}
Module *ModuleManager::FindModule(const Anope::string &name)
{
for (auto *m : Modules)
{
if (m->name.equals_ci(name))
return m;
}
return NULL;
}
Module *ModuleManager::FindFirstOf(ModType type, bool ignoredeprecated)
{
for (auto *m : Modules)
{
if (ignoredeprecated && (m->type & DEPRECATED))
continue;
if (m->type & type)
return m;
}
return NULL;
}
void ModuleManager::RequireVersion(unsigned major, unsigned minor, unsigned patch)
{
if (Anope::VersionMajor() > major)
return;
else if (Anope::VersionMajor() == major)
{
if (Anope::VersionMinor() > minor)
return;
else if (Anope::VersionMinor() == minor)
{
if (Anope::VersionPatch() > patch)
return;
else if (Anope::VersionPatch() == patch)
return;
}
}
throw ModuleException("This module requires version " + Anope::ToString(major) + "." + Anope::ToString(minor) + "." + Anope::ToString(patch) + " - this is " + Anope::VersionShort());
}
ModuleReturn ModuleManager::DeleteModule(Module *m)
{
if (!m || !m->handle)
return MOD_ERR_PARAMS;
void *handle = m->handle;
Anope::string filename = m->filename;
Log(LOG_DEBUG) << "Unloading module " << m->name;
dlerror();
void (*destroy_func)(Module *m) = function_cast<void (*)(Module *)>(dlsym(m->handle, "AnopeFini"));
const char *err = dlerror();
if (!destroy_func || (err && *err))
{
Log() << "No destroy function found for " << m->name << ", chancing delete...";
delete m; /* we just have to chance they haven't overwrote the delete operator then... */
}
else
destroy_func(m); /* Let the module delete it self, just in case */
if (dlclose(handle))
Log() << dlerror();
#ifdef _WIN32
if (!filename.empty())
unlink(filename.c_str());
#endif
return MOD_ERR_OK;
}
void ModuleManager::DetachAll(Module *mod)
{
for (auto &mods : EventHandlers)
{
std::vector<Module *>::iterator it2 = std::find(mods.begin(), mods.end(), mod);
if (it2 != mods.end())
mods.erase(it2);
}
}
bool ModuleManager::SetPriority(Module *mod, Priority s)
{
for (unsigned i = 0; i < I_SIZE; ++i)
SetPriority(mod, static_cast<Implementation>(i), s);
return true;
}
bool ModuleManager::SetPriority(Module *mod, Implementation i, Priority s, Module **modules, size_t sz)
{
/** To change the priority of a module, we first find its position in the vector,
* then we find the position of the other modules in the vector that this module
* wants to be before/after. We pick off either the first or last of these depending
* on which they want, and we make sure our module is *at least* before or after
* the first or last of this subset, depending again on the type of priority.
*/
/* Locate our module. This is O(n) but it only occurs on module load so we're
* not too bothered about it
*/
size_t source = 0;
bool found = false;
for (size_t x = 0, end = EventHandlers[i].size(); x != end; ++x)
if (EventHandlers[i][x] == mod)
{
source = x;
found = true;
break;
}
/* Eh? this module doesn't exist, probably trying to set priority on an event
* they're not attached to.
*/
if (!found)
return false;
size_t swap_pos = 0;
bool swap = true;
switch (s)
{
/* Dummy value */
case PRIORITY_DONTCARE:
{
swap = false;
break;
}
/* Module wants to be first, sod everything else */
case PRIORITY_FIRST:
{
swap_pos = 0;
break;
}
/* Module is submissive and wants to be last... awww. */
case PRIORITY_LAST:
{
if (EventHandlers[i].empty())
swap_pos = 0;
else
swap_pos = EventHandlers[i].size() - 1;
break;
}
/* Place this module after a set of other modules */
case PRIORITY_AFTER:
{
/* Find the latest possible position */
swap_pos = 0;
swap = false;
for (size_t x = 0, end = EventHandlers[i].size(); x != end; ++x)
{
for (size_t n = 0; n < sz; ++n)
{
if (modules[n] && EventHandlers[i][x] == modules[n] && x >= swap_pos && source <= swap_pos)
{
swap_pos = x;
swap = true;
}
}
}
break;
}
/* Place this module before a set of other modules */
case PRIORITY_BEFORE:
{
swap_pos = EventHandlers[i].size() - 1;
swap = false;
for (size_t x = 0, end = EventHandlers[i].size(); x != end; ++x)
{
for (size_t n = 0; n < sz; ++n)
{
if (modules[n] && EventHandlers[i][x] == modules[n] && x <= swap_pos && source >= swap_pos)
{
swap = true;
swap_pos = x;
}
}
}
break;
}
}
/* Do we need to swap? */
if (swap && swap_pos != source)
{
/* Suggestion from Phoenix, "shuffle" the modules to better retain call order */
int increment = 1;
if (source > swap_pos)
increment = -1;
for (unsigned j = source; j != swap_pos; j += increment)
{
if (j + increment > EventHandlers[i].size() - 1 || (!j && increment == -1))
continue;
std::swap(EventHandlers[i][j], EventHandlers[i][j + increment]);
}
}
return true;
}
void ModuleManager::UnloadAll()
{
std::vector<Anope::string> modules;
for (size_t i = 1, j = 0; i != MT_END; j |= i, i <<= 1)
{
for (auto *m : Modules)
{
if ((m->type & j) == m->type)
modules.push_back(m->name);
}
}
for (auto &module : modules)
{
Module *m = FindModule(module);
if (m != NULL)
UnloadModule(m, NULL);
}
}