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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-01 08:36:38 +02:00

Write some early release notes

[skip ci]
This commit is contained in:
Bram Matthys
2025-09-17 13:05:00 +02:00
parent 5e54ab5ed7
commit 1685d5243f
+13 -3
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@@ -5,13 +5,23 @@ This is the git version (development version) for future UnrealIRCd 6.2.1.
This is work in progress and may not always be a stable version.
### Enhancements:
* TODO
* Add `server-port` to the [security-group block](https://www.unrealircd.org/docs/Security-group_block)
and [mask items](https://www.unrealircd.org/docs/Mask_item). And
the `server_port()` function in [Crule](https://www.unrealircd.org/docs/Crule).
* [JSON-RPC](https://www.unrealircd.org/docs/JSON-RPC):
add `away_reason` and `away_since` to the
[user object](https://www.unrealircd.org/docs/JSON-RPC:Client_Object#client.user_object).
### Changes:
* TODO
* Previous (expired) UnrealIRCd PGP key was removed from `doc/KEYS`
* [JSON-RPC](https://www.unrealircd.org/docs/JSON-RPC):
For the `server_ban.*` calls use the "issuer" if the `set_by`
field is not set.
### Fixes:
* TODO
* Make [Remote includes](https://www.unrealircd.org/docs/Remote_includes)
work on IPv6-only machines.
* Memory leak in DEBUGMODE (only used by developers)
### Developers and protocol:
* TODO