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Don't use 'client' in CENTRAL_BLOCKLIST_ERROR, prolly copy-paste error.
Not really important as it is not part of the normal log message (only JSON).
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@@ -897,7 +897,7 @@ void cbl_error_response(CBLTransfer *transfer, const char *error)
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}
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if (num > 0)
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{
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unreal_log(ULOG_INFO, "central-blocklist", "CENTRAL_BLOCKLIST_ERROR", client,
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unreal_log(ULOG_INFO, "central-blocklist", "CENTRAL_BLOCKLIST_ERROR", NULL,
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"CBL: Allowed $num_clients client(s) in due to CBL error: $error",
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log_data_integer("num_clients", num),
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log_data_string("error", error));
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