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Let's log everything except ULOG_DEBUG on the console when booting.
Better than missing an important message.
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@@ -880,7 +880,7 @@ void do_unreal_log_disk(LogLevel loglevel, char *subsystem, char *event_id, char
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//RunHook3(HOOKTYPE_LOG, flags, timebuf, text_buf); // FIXME: call with more parameters and possibly not even 'text_buf' at all
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if (!loop.ircd_forked && (loglevel >= ULOG_ERROR))
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if (!loop.ircd_forked && (loglevel > ULOG_DEBUG))
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{
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#ifdef _WIN32
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win_log("* %s", text_buf);
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