mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-07-06 16:33:13 +02:00
Bump version to 5.2.0-git. This is still work in progress.
Note that we are on the 'unreal52' branch now and have left 'unreal50'
This commit is contained in:
@@ -347,7 +347,7 @@ echo "We will now ask you a number of questions. You can just press ENTER to acc
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echo ""
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# This needs to be updated each release so auto-upgrading works for settings, modules, etc!!:
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UNREALRELEASES="unrealircd-5.0.9 unrealircd-5.0.9-rc1 unrealircd-5.0.8 unrealircd-5.0.8-rc1 unrealircd-5.0.7 unrealircd-5.0.7-rc1 unrealircd-5.0.6 unrealircd-5.0.5.1 unrealircd-5.0.5 unrealircd-5.0.4 unrealircd-5.0.3.1 unrealircd-5.0.3 unrealircd-5.0.2 unrealircd-5.0.1 unrealircd-5.0.0"
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UNREALRELEASES="unrealircd-5.0.9.1 unrealircd-5.0.9 unrealircd-5.0.9-rc1 unrealircd-5.0.8 unrealircd-5.0.8-rc1 unrealircd-5.0.7 unrealircd-5.0.7-rc1 unrealircd-5.0.6 unrealircd-5.0.5.1 unrealircd-5.0.5 unrealircd-5.0.4 unrealircd-5.0.3.1 unrealircd-5.0.3 unrealircd-5.0.2 unrealircd-5.0.1 unrealircd-5.0.0"
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if [ -f "config.settings" ]; then
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. ./config.settings
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else
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@@ -1,6 +1,6 @@
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#! /bin/sh
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# Guess values for system-dependent variables and create Makefiles.
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# Generated by GNU Autoconf 2.69 for unrealircd 5.0.10-git.
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# Generated by GNU Autoconf 2.69 for unrealircd 5.2.0-git.
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#
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# Report bugs to <https://bugs.unrealircd.org/>.
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#
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@@ -580,8 +580,8 @@ MAKEFLAGS=
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# Identity of this package.
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PACKAGE_NAME='unrealircd'
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PACKAGE_TARNAME='unrealircd'
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PACKAGE_VERSION='5.0.10-git'
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PACKAGE_STRING='unrealircd 5.0.10-git'
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PACKAGE_VERSION='5.2.0-git'
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PACKAGE_STRING='unrealircd 5.2.0-git'
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PACKAGE_BUGREPORT='https://bugs.unrealircd.org/'
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PACKAGE_URL='https://unrealircd.org/'
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@@ -1330,7 +1330,7 @@ if test "$ac_init_help" = "long"; then
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# Omit some internal or obsolete options to make the list less imposing.
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# This message is too long to be a string in the A/UX 3.1 sh.
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cat <<_ACEOF
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\`configure' configures unrealircd 5.0.10-git to adapt to many kinds of systems.
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\`configure' configures unrealircd 5.2.0-git to adapt to many kinds of systems.
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Usage: $0 [OPTION]... [VAR=VALUE]...
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@@ -1396,7 +1396,7 @@ fi
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if test -n "$ac_init_help"; then
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case $ac_init_help in
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short | recursive ) echo "Configuration of unrealircd 5.0.10-git:";;
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short | recursive ) echo "Configuration of unrealircd 5.2.0-git:";;
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esac
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cat <<\_ACEOF
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@@ -1554,7 +1554,7 @@ fi
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test -n "$ac_init_help" && exit $ac_status
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if $ac_init_version; then
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cat <<\_ACEOF
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unrealircd configure 5.0.10-git
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unrealircd configure 5.2.0-git
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generated by GNU Autoconf 2.69
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Copyright (C) 2012 Free Software Foundation, Inc.
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@@ -1923,7 +1923,7 @@ cat >config.log <<_ACEOF
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This file contains any messages produced by compilers while
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running configure, to aid debugging if configure makes a mistake.
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It was created by unrealircd $as_me 5.0.10-git, which was
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It was created by unrealircd $as_me 5.2.0-git, which was
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generated by GNU Autoconf 2.69. Invocation command line was
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$ $0 $@
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@@ -2323,7 +2323,7 @@ _ACEOF
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# Major version number (e.g.: Y in X.Y.Z)
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UNREAL_VERSION_MAJOR="0"
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UNREAL_VERSION_MAJOR="2"
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cat >>confdefs.h <<_ACEOF
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#define UNREAL_VERSION_MAJOR $UNREAL_VERSION_MAJOR
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@@ -2331,7 +2331,7 @@ _ACEOF
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# Minor version number (e.g.: Z in X.Y.Z)
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UNREAL_VERSION_MINOR="10"
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UNREAL_VERSION_MINOR="0"
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cat >>confdefs.h <<_ACEOF
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#define UNREAL_VERSION_MINOR $UNREAL_VERSION_MINOR
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@@ -8866,7 +8866,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
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# report actual input values of CONFIG_FILES etc. instead of their
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# values after options handling.
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ac_log="
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This file was extended by unrealircd $as_me 5.0.10-git, which was
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This file was extended by unrealircd $as_me 5.2.0-git, which was
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generated by GNU Autoconf 2.69. Invocation command line was
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CONFIG_FILES = $CONFIG_FILES
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@@ -8929,7 +8929,7 @@ _ACEOF
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cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
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ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
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ac_cs_version="\\
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unrealircd config.status 5.0.10-git
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unrealircd config.status 5.2.0-git
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configured by $0, generated by GNU Autoconf 2.69,
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with options \\"\$ac_cs_config\\"
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+3
-3
@@ -7,7 +7,7 @@ dnl src/windows/unrealinst.iss
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dnl doc/Config.header
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dnl src/version.c.SH
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AC_INIT([unrealircd], [5.0.10-git], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
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AC_INIT([unrealircd], [5.2.0-git], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
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AC_CONFIG_SRCDIR([src/ircd.c])
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AC_CONFIG_HEADER([include/setup.h])
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AC_CONFIG_AUX_DIR([autoconf])
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@@ -30,11 +30,11 @@ UNREAL_VERSION_GENERATION=["5"]
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AC_DEFINE_UNQUOTED([UNREAL_VERSION_GENERATION], [$UNREAL_VERSION_GENERATION], [Generation version number (e.g.: X for X.Y.Z)])
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# Major version number (e.g.: Y in X.Y.Z)
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UNREAL_VERSION_MAJOR=["0"]
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UNREAL_VERSION_MAJOR=["2"]
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AC_DEFINE_UNQUOTED([UNREAL_VERSION_MAJOR], [$UNREAL_VERSION_MAJOR], [Major version number (e.g.: Y for X.Y.Z)])
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# Minor version number (e.g.: Z in X.Y.Z)
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UNREAL_VERSION_MINOR=["10"]
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UNREAL_VERSION_MINOR=["0"]
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AC_DEFINE_UNQUOTED([UNREAL_VERSION_MINOR], [$UNREAL_VERSION_MINOR], [Minor version number (e.g.: Z for X.Y.Z)])
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# The version suffix such as a beta marker or release candidate
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+1
-1
@@ -7,7 +7,7 @@
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\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
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Configuration Program
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for UnrealIRCd 5.0.10-git
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for UnrealIRCd 5.2.0-git
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This program will help you to compile your IRC server, and ask you
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questions regarding the compile-time settings of it during the process.
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@@ -1,16 +1,8 @@
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UnrealIRCd 5.X.Y-git Release Notes
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UnrealIRCd 5.2.0-git Release Notes
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===============================
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This is the current development version (git) of UnrealIRCd.
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This UnrealIRCd release focusses on channel history. A way to store channel
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history encrypted on disk has been added (to preserve between server restarts)
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and the IRCv3 CHATHISTORY command has been implemented to allow fetching
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thousands of lines of channel history.
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It also contains a breaking change, meaning (almost) everyone will need
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to change a few things in their configuration file.
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Breaking change:
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* The set::anti-flood block has been redone so you can have different limits
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for ''unknown-users'' and ''known-users''.
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@@ -38,7 +38,7 @@ PROJECT_NAME = "UnrealIRCd"
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# could be handy for archiving the generated documentation or if some version
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# control system is used.
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PROJECT_NUMBER = 5.0.10
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PROJECT_NUMBER = 5.2.0
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# Using the PROJECT_BRIEF tag one can provide an optional one line description
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# for a project that appears at the top of each page and should give viewer a
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+1
-1
@@ -96,7 +96,7 @@
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* an insane amount of log output which can be very useful for debugging.
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* You should *NEVER* enable this setting on production servers.
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*/
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/* #undef DEBUGMODE */
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#define DEBUGMODE
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/* Similarly, DEBUG_IOENGINE can be used to debug the I/O engine. */
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/* #undef DEBUG_IOENGINE */
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@@ -60,10 +60,10 @@
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#define UNREAL_VERSION_GENERATION 5
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/* Major version number (e.g.: 2 for Unreal3.2*) */
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#define UNREAL_VERSION_MAJOR 0
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#define UNREAL_VERSION_MAJOR 2
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/* Minor version number (e.g.: 1 for Unreal3.2.1) */
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#define UNREAL_VERSION_MINOR 10
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#define UNREAL_VERSION_MINOR 0
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/* Version suffix such as a beta marker or release candidate marker. (e.g.:
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-rcX for unrealircd-3.2.9-rcX) */
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+2
-2
@@ -40,11 +40,11 @@
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* and I/O speeds of the underlying hardware.
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*/
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/* In UnrealIRCd 5.0.10 we don't write the v1 header yet for unencrypted
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/* In UnrealIRCd 5.2.0 we don't write the v1 header yet for unencrypted
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* database files, this so users using unencrypted can easily downgrade
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* to 5.0.9 and lower should there be any need to do so.
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* We DO support READING encypted, unencrypted v1, and unencrypted raw (v0)
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* in 5.0.10, though.
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* in 5.2.0, though.
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* Presumably in 2022 or so we will stop writing v0 by default and change
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* this #undef to a #define to write v1.
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*/
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+1
-1
@@ -4,7 +4,7 @@ echo "Extracting src/version.c..."
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#id=`grep '$Id: Changes,v' ../Changes`
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#id=`echo $id |sed 's/.* Changes\,v \(.*\) .* Exp .*/\1/'`
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id="5.0.9.1"
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id="5.2.0"
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echo "$id"
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if test -r version.c
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@@ -3,7 +3,7 @@
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<assemblyIdentity
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processorArchitecture="amd64"
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name="UnrealIRCd.UnrealIRCd.5"
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version="5.0.10.0"
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version="5.2.0.0"
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type="win32"
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/>
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<description>Internet Relay Chat Daemon</description>
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@@ -6,7 +6,7 @@
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[Setup]
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AppName=UnrealIRCd 5
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AppVerName=UnrealIRCd 5.0.10-git
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AppVerName=UnrealIRCd 5.2.0-git
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AppPublisher=UnrealIRCd Team
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AppPublisherURL=https://www.unrealircd.org
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AppSupportURL=https://www.unrealircd.org
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