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Write release notes.
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@@ -4,12 +4,63 @@ UnrealIRCd 6.2.5-git
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This is the git version (development version) for future UnrealIRCd 6.2.5.
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This is work in progress and may not always be a stable version.
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This version changes the way we deal with IPv6 clone detection. If you
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run an IRC network with IPv6 connectivity, be sure to read the first 3
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points of the **Enhancements** section below carefully.
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### Enhancements:
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* [allow::maxperip](https://www.unrealircd.org/docs/Allow_block#maxperip)
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and [connect-flood](https://www.unrealircd.org/docs/Anti-flood_settings#connect-flood)
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now treat an IPv6 /64 as a single host
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([set::default-ipv6-clone-mask](https://www.unrealircd.org/docs/Set_block#set::default-ipv6-clone-mask)).
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Since end users are typically allocated a whole /64, per-/128 counting
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offered no real clone protection. We previously claimed to be doing this
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already in the documentation, but in practice the setting was ignored.
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A related unused option allow::ipv6-clone-mask has been removed and will
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now raise an error.
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* [ConnThrottle](https://www.unrealircd.org/docs/Connthrottle) now has a
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set::connthrottle::ipv6-unknown-users-limit (enabled by default).
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This limits the number of *unknown IPv6 users* per /56, /48 and /32.
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This reduces the effect of an attacker launching many IPv6 clones at
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a server. Users in the "known-users" security-group are exempt (by
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default: identified to services, or
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[reputation](https://www.unrealircd.org/docs/Reputation_score) of 25 or more).
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Also exempt are users matching set::connthrottle::except or an
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except ban with type maxperip.
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* New set::known-cloud-services (enabled by default) automatically
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exempts large IRC platforms with stable published IP ranges from
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[allow::maxperip](https://www.unrealircd.org/docs/Allow_block#maxperip)
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and [connect-flood](https://www.unrealircd.org/docs/Anti-flood_settings#connect-flood).
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Currently only IRCCloud qualifies. This is more reliable than the DNS-based
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`except ban { mask *.irccloud.com; ... }` block that `example.conf`
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has shipped since 2023, which can fail during outages or restarts
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when DNS isn't fully resolving. The new maxperip and connthrottle limits
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make this even more important. To disable, use:
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`set { known-cloud-services no; }`.
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* New [snomask](https://www.unrealircd.org/docs/Snomasks) `+x` for rejections
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from [allow::maxperip](https://www.unrealircd.org/docs/Allow_block#maxperip)
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and [ConnThrottle](https://www.unrealircd.org/docs/Connthrottle).
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Included in the default oper snomask (unless overridden in
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[set::snomask-on-oper](https://www.unrealircd.org/docs/Set_block#set::snomask-on-oper)
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or [oper::snomask](https://www.unrealircd.org/docs/Oper_block#snomask)).
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* New [set::log-throttle](https://www.unrealircd.org/docs/Set_block#set::log-throttle):
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suppresses high-rate events. This is on by default for the new `+x` rejections.
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* [ConnThrottle](https://www.unrealircd.org/docs/Connthrottle) now
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also exempts users with an except ban of type `connect-flood` from
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the new-users rate limit.
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### Changes:
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* The maxperip and connthrottle rejection messages were changed to give
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more information about the IPv6 range limitation and now include the
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text `[maxperip]` or `[connthrottle]` so you can see which limit is hit.
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* Update shipped libs: Sodium (1.0.22)
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* The event names `CONNTHROTLE_*` were renamed to `CONNTHROTTLE_*` as the
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former was a typo.
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### Fixes:
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* [set::connthrottle::disabled-when::reputation-gathering](https://www.unrealircd.org/docs/Connthrottle)
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has been set to 1 week in example.conf since 2019, but if you did
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not have that item it defaulted to 0 (no delay). Now 1 week.
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### Developers and protocol:
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