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Ah no.
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@@ -26,7 +26,7 @@ patch -p1 -R <rollback409.unrealinst.patch
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rem Now the actual build
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rem NOTE: if you update the nmake command, be sure to update the other one as well
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nmake -f makefile.win32 USE_SSL=1 OPENSSL_INC_DIR="c:\projects\unrealircd-deps\libressl\include" OPENSSL_LIB_DIR="c:\projects\unrealircd-deps\libressl\x86" USE_REMOTEINC=1 LIBCURL_INC_DIR="c:\projects\unrealircd-deps\curl-ssl\include" LIBCURL_LIB_DIR="c:\projects\unrealircd-deps\curl-ssl\builds\libcurl-vc-x86-release-dll-ssl-dll-ipv6-sspi-obj-lib" CARES_LIB_DIR="c:\projects\unrealircd-deps\c-ares\msvc110\cares\dll-release" CARES_INC_DIR="c:\projects\unrealircd-deps\c-ares" CARESLIB="cares.lib" TRE_LIB_DIR="c:\projects\unrealircd-deps\tre\win32\release" TRE_INC_DIR="c:\projects\unrealircd-deps\tre" TRELIB="tre.lib" PCRE2_INC_DIR="c:\projects\unrealircd-deps\pcre2\build" PCRE2_LIB_DIR="c:\projects\unrealircd-deps\pcre2\build\release" PCRE2LIB="pcre2-8.lib" || exit 0
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nmake -f makefile.win32 USE_SSL=1 OPENSSL_INC_DIR="c:\projects\unrealircd-deps\libressl\include" OPENSSL_LIB_DIR="c:\projects\unrealircd-deps\libressl\x86" USE_REMOTEINC=1 LIBCURL_INC_DIR="c:\projects\unrealircd-deps\curl-ssl\include" LIBCURL_LIB_DIR="c:\projects\unrealircd-deps\curl-ssl\builds\libcurl-vc-x86-release-dll-ssl-dll-ipv6-sspi-obj-lib" CARES_LIB_DIR="c:\projects\unrealircd-deps\c-ares\msvc110\cares\dll-release" CARES_INC_DIR="c:\projects\unrealircd-deps\c-ares" CARESLIB="cares.lib" TRE_LIB_DIR="c:\projects\unrealircd-deps\tre\win32\release" TRE_INC_DIR="c:\projects\unrealircd-deps\tre" TRELIB="tre.lib" PCRE2_INC_DIR="c:\projects\unrealircd-deps\pcre2\build" PCRE2_LIB_DIR="c:\projects\unrealircd-deps\pcre2\build\release" PCRE2LIB="pcre2-8.lib"
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rem The above command will fail, due to missing symbol file
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rem However the symbol file can only be generated after the above command
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