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- Win32: build w/manifest. Looks like Unreal@Win32 now actually works again
:).
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@@ -1680,3 +1680,4 @@
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TODO: testing! testing! i'd like to be sure this c-ares is stable!
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- Win32 compile fixes.
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- Upgraded c-ares on windows to 1.6.0 as well.
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- Win32: build w/manifest. Looks like Unreal@Win32 now actually works again :).
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@@ -4,6 +4,7 @@
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CC=cl
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LINK=link
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RC=rc
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MT=mt
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############################ USER CONFIGURATION ############################
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@@ -255,6 +256,7 @@ CONF:
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./WIRCD.EXE: $(OBJ_FILES) SRC/win32/WIN32.RES
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$(LINK) $(LFLAGS) $(OBJ_FILES) SRC/win32/WIN32.RES SRC/WIN32/TRE.LIB SRC/WIN32/ARESLIB.LIB /MAP
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-@erase src\win32\win32.res
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$(MT) -manifest WIRCD.EXE.manifest -outputresource:WIRCD.EXE;1
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!IFNDEF DEBUGEXTRA
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@echo Standard version built
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!ELSE
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