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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-12 19:34:47 +02:00

.CVS: ----------------------------------------------------------------------

This commit is contained in:
stskeeps
2000-08-01 10:10:26 +00:00
parent 5133d62d3c
commit 760dc8dab8
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Unreal3.1-Silverheart Release Notes
===================================
* It is most wise to have a Unreal3.1-only network whenever possible. Do not
link this to 2.1.7 or alike (might have unexpected problems). Unreal3.0
linking might at times cause channel desynchs because of 3.0 broken SJOIN
code.
* It is ADVISABLE that you allocate numerics to each server on your network.
You simply in the M: line, just after the port, add :numeric, like:
M:irc.fyremoon.net:*:Description:6667:20
Where 20 is the numeric. Numerics are 1-255, 0 means no numeric (bad)
* We have introduced encrypted irc connections, and we will soon have a
client out for it (this is not SSL). Stay tuned in #UnrealIRCd for more
information
* NOTE, in #UnrealIRCD we don't help with Services etc.
* Documentation will show up on the website sooner or later,
http://unreal.tspre.org
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@@ -104,6 +104,13 @@ clear
more .CHANGES.NEW
echo $n "[Enter to begin]"
read cc
clear
fi
if [ -r .RELEASE.NOTES ] ; then
more .RELEASE.NOTES
echo $n "[Enter to begin]"
read cc
clear
fi
if [ "$1" = "-n" ] ; then