mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-07-08 03:23:12 +02:00
Change version to 3.4-beta3 (some fixes will follow though, before release)
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@@ -7,7 +7,7 @@
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\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
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Configuration Program
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for Unreal3.4-beta2
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for Unreal3.4-beta3
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This program will help you to compile your IRC server, and ask you
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questions regarding the compile-time settings of it during the process.
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@@ -8,7 +8,7 @@ dnl src/win32/unrealinst.iss
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dnl .CHANGES.NEW
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dnl src/version.c.SH
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AC_INIT([unrealircd], [3.4-beta2], [http://bugs.unrealircd.org/], [], [http://unrealircd.org/])
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AC_INIT([unrealircd], [3.4-beta3], [http://bugs.unrealircd.org/], [], [http://unrealircd.org/])
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AC_CONFIG_SRCDIR([src/ircd.c])
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AC_CONFIG_HEADER([include/setup.h])
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AC_CONFIG_AUX_DIR([autoconf])
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+6
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@@ -1,7 +1,7 @@
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UnrealIRCd 3.4-beta2 Release Notes
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UnrealIRCd 3.4-beta3 Release Notes
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===================================
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This is the second 'beta' version of UnrealIRCd 3.4. We plan to have a
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This is the third 'beta' version of UnrealIRCd 3.4. We plan to have a
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'stable' UnrealIRCd 3.4 release by Q4 2015.
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IMPORTANT REMARKS:
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@@ -13,11 +13,11 @@ IMPORTANT REMARKS:
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* Linking with 3.2.x servers is supported but highly untested.
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Therefore:
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* You should never run 3.4-beta2 as a production server
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* You should not link 3.4-beta2 with a production 3.2.x network (yet)
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* You should never run 3.4-beta3 as a production server
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* You should not link 3.4-beta3 with a production 3.2.x network (yet)
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Please do:
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* Install 3.4-beta2 to play around, show to your friends, have fun with
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* Install 3.4-beta3 to play around, show to your friends, have fun with
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the latest features and improvements, test things.
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* Report any problems, bugs, issues and other feedback on
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https://bugs.unrealircd.org/ so we can improve 3.4.x!
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@@ -39,7 +39,7 @@ UnrealIRCd 3.4 uses a new directory structure.
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target directory to install UnrealIRCd to. ./Config will ask this
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and it's ~/unrealircd by default (eg: /home/nerd/unrealircd).
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You also need to run 'make install' after 'make' now.
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After compiling, you should leave your Unreal3.4-beta2 directory
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After compiling, you should leave your Unreal3.4-beta3 directory
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and change to ~/unrealircd as everything takes place there.
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For example to start UnrealIRCd you run './unrealircd start'
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(again, from the /home/xxxx/unrealircd directory).
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@@ -81,6 +81,6 @@
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/* Version suffix such as a beta marker or release candidate marker. (e.g.:
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-rc2 for unrealircd-3.2.9-rc2) */
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#define UNREAL_VERSION_SUFFIX "-beta2"
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#define UNREAL_VERSION_SUFFIX "-beta3"
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#endif
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@@ -4,7 +4,7 @@ echo "Extracting src/version.c..."
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#id=`grep '$Id: Changes,v' ../Changes`
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#id=`echo $id |sed 's/.* Changes\,v \(.*\) .* Exp .*/\1/'`
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id="3.4-beta2"
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id="3.4-beta3"
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echo "$id"
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if test -r version.c
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@@ -6,7 +6,7 @@
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[Setup]
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AppName=UnrealIRCd 3.4
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AppVerName=UnrealIRCd3.4-beta2
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AppVerName=UnrealIRCd3.4-beta3
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AppPublisher=UnrealIRCd Team
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AppPublisherURL=http://www.unrealircd.com
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AppSupportURL=http://www.unrealircd.com
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