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Update release notes a bit
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@@ -17,18 +17,29 @@ in progress and may not always be a stable version.
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1 by default, see
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[set::max-inherit-extended-bans](https://www.unrealircd.org/docs/Set_block#set::max-inherit-extended-bans)
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* This can also be used in `+I`, which entries are counted separately and
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have their own limit. (TODO: `+e` still needs to be done)
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have their own limit.
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### Changes:
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* When retrieving cold or hot patches we now do proper GPG/PGP checks.
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Just like we do on `./unrealircd upgrade`
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* Update shipped libraries: c-ares to 1.33.1
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* Move around 750 lines of code from core to modules (regarding
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throttling, maxperip, exit_client).
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### Fixes:
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* In some circumstances users could hang during the handshake when
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their DNS lookup result was cached and using c-ares 1.31.0 or later
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(which was released on June 18 2024 and shipped with UnrealIRCd 6.1.7
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to be used as a fallback for systems which don't have the c-ares
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library installed).
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* The [require authentication { }](https://www.unrealircd.org/docs/Require_authentication_block)
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was broken in 6.1.7.*.
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* [JSON-RPC](https://www.unrealircd.org/docs/JSON-RPC) call `spamfilter.get`
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could not retrieve information about config-based spamfilters.
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* The `decode_authenticate_plain()` was reading OOB. This function is not
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used by UnrealIRCd itself but could affect third party modules.
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* Crash on invalid server-to-server command regarding `REHASH`
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(This only affected trusted linked servers)
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### Developers and protocol:
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* The `MD` S2S command now supports `BIGLINES`, allowing synching of 16K
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