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https://github.com/unrealircd/unrealircd.git
synced 2026-07-08 22:23:13 +02:00
+- More memory cleanups, changed aClient->refcnt to a signed char,
+ aClient->hopcount to unsigned char +- Changed aChannel->mode.msgs & .per to unsigned short, and changed + .kmode to unsigned char +- Changed aChannel->users to unsigned short (max 65536 users per channel) + and FloodOpt->nmsg to an unsigned short
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@@ -581,4 +581,9 @@
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- Fixed the G:line bugs, i hope - moved tkl_sweep into a loopstruct
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- Removed the ERR_NOTONCHANNEL message =P
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- Made some memory cleanups on the command list (saved 268 bytes)
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- More memory cleanups
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- More memory cleanups, changed aClient->refcnt to a signed char,
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aClient->hopcount to unsigned char
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- Changed aChannel->mode.msgs & .per to unsigned short, and changed
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.kmode to unsigned char
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- Changed aChannel->users to unsigned short (max 65536 users per channel)
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and FloodOpt->nmsg to an unsigned short
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+7
-7
@@ -690,7 +690,7 @@ struct User {
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char *away; /* pointer to away message */
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TS last;
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u_int32_t servicestamp; /* Services' time stamp variable */
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int refcnt; /* Number of times this block is referenced */
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signed char refcnt; /* Number of times this block is referenced */
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unsigned short joined; /* number of channels joined */
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char username[USERLEN + 1];
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char realhost[HOSTLEN + 1];
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@@ -810,7 +810,7 @@ struct Client {
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long umodes; /* client usermodes */
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aClient *from; /* == self, if Local Client, *NEVER* NULL! */
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int fd; /* >= 0, for local clients */
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int hopcount; /* number of servers to this 0 = local */
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unsigned char hopcount; /* number of servers to this 0 = local */
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short status; /* Client type */
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char name[HOSTLEN + 1]; /* Unique name of the client, nick or host */
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char username[USERLEN + 1]; /* username here now for auth stuff */
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@@ -932,9 +932,9 @@ struct SMode {
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char key[KEYLEN + 1];
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char link[LINKLEN + 1];
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/* x:y */
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int msgs; /* x */
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int per; /* y */
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unsigned short kmode; /* mode 0 = kick 1 = ban */
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unsigned short msgs; /* x */
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unsigned short per; /* y */
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unsigned char kmode; /* mode 0 = kick 1 = ban */
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};
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/* Message table structure */
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@@ -1011,7 +1011,7 @@ struct Channel {
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char *topic;
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char *topic_nick;
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TS topic_time;
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int users;
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unsigned short users;
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Link *members;
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Link *invites;
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Ban *banlist;
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@@ -1103,7 +1103,7 @@ struct Channel {
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find_channel_link((blah->user)->channel, chan)) ? 1 : 0)
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struct FloodOpt {
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int nmsg;
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unsigned short nmsg;
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TS lastmsg;
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};
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