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https://github.com/unrealircd/unrealircd.git
synced 2026-07-08 01:23:12 +02:00
wow.. that's a lot of lines to do something simple @ m_vhost :D
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@@ -154,16 +154,9 @@ int m_vhost(aClient *cptr, aClient *sptr, int parc, char *parv[])
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/* join sent later when the host has been changed */
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break;
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}
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if (sptr->user->virthost)
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safestrdup(sptr->user->virthost, vhost->virthost);
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if (vhost->virtuser)
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{
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MyFree(sptr->user->virthost);
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sptr->user->virthost = NULL;
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}
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len = strlen(vhost->virthost);
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length = len > HOSTLEN ? HOSTLEN : len;
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sptr->user->virthost = MyMalloc(length + 1);
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strlcpy(sptr->user->virthost, vhost->virthost, length + 1);
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if (vhost->virtuser) {
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strcpy(olduser, sptr->user->username);
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strlcpy(sptr->user->username, vhost->virtuser, USERLEN);
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sendto_server(cptr, 0, 0, ":%s SETIDENT %s", sptr->name,
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+6
-1
@@ -791,10 +791,15 @@ char text[2048];
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*/
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int valid_host(char *host)
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{
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char *p;
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char *p;
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if (strlen(host) > HOSTLEN)
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return 0; /* too long hosts are invalid too */
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for (p=host; *p; p++)
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if (!isalnum(*p) && (*p != '_') && (*p != '-') && (*p != '.') && (*p != ':'))
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return 0;
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return 1;
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}
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