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release preparations
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+3
-2
@@ -12,7 +12,7 @@ Unreal3.2-beta16 Release Notes
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* throttling has been improved and is now considered stable. You can configure it in
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the set::throttle block. It allows you to config max. X connections in Y seconds.
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* ban version { }: bans users based on CTCP VERSION (tested on connect).
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* usermode +p: hide channels in whois
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* usermode +p: hide channels in whois and who
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* set::modes-on-join: channel modes that are set when a new channel is created
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* set::restrict-channelmodes: deny users to set/unset specified channelmodes
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* badword::action <replace|block>, "block" prevents the message from being sent (default=replace).
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@@ -28,7 +28,7 @@ Unreal3.2-beta16 Release Notes
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==[ UPDATED ]==
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* documentation and text fixes
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* channelmode +f (flood) algoritm is now much better
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* channelmode +f (flood) algorithm is now much better
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==[ MAJOR BUGS FIXED ]==
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* Security fixes
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@@ -50,6 +50,7 @@ Unreal3.2-beta16 Release Notes
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* Far connects (+s +F) hides connects from U-lined servers again
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* usermode +S was accidently changed to a local usermode in beta15
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* minor badwords /rehash memleak
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* random ziplink crashes
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==[ REMOVED ]==
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* not removed, but CMDLINE_CONFIG(-f) is now disabled by default
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@@ -2089,3 +2089,4 @@ seen. gmtime warning still there
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- Fixed a bug with ban version {} where some clients didn't like the request we were sending.
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- Usermode +q can now be set by services admins, as stated in docs (#0000923).
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- Preparing beta16: release notes ready, version updated in docs/text (except version.h).
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- Changed version to beta16
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+1
-1
@@ -29,7 +29,7 @@
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#define UnrealProtocol 2303
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#define PATCH1 "3"
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#define PATCH2 ".2"
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#define PATCH3 "-beta15"
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#define PATCH3 "-beta16"
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#define PATCH4 ""
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#define PATCH5 ""
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#define PATCH6 ""
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