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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-30 08:06:38 +02:00

release preparations

This commit is contained in:
codemastr
2003-04-27 21:40:22 +00:00
parent ebc9d6242f
commit b4e8b60973
3 changed files with 5 additions and 3 deletions
+3 -2
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@@ -12,7 +12,7 @@ Unreal3.2-beta16 Release Notes
* throttling has been improved and is now considered stable. You can configure it in
the set::throttle block. It allows you to config max. X connections in Y seconds.
* ban version { }: bans users based on CTCP VERSION (tested on connect).
* usermode +p: hide channels in whois
* usermode +p: hide channels in whois and who
* set::modes-on-join: channel modes that are set when a new channel is created
* set::restrict-channelmodes: deny users to set/unset specified channelmodes
* badword::action <replace|block>, "block" prevents the message from being sent (default=replace).
@@ -28,7 +28,7 @@ Unreal3.2-beta16 Release Notes
==[ UPDATED ]==
* documentation and text fixes
* channelmode +f (flood) algoritm is now much better
* channelmode +f (flood) algorithm is now much better
==[ MAJOR BUGS FIXED ]==
* Security fixes
@@ -50,6 +50,7 @@ Unreal3.2-beta16 Release Notes
* Far connects (+s +F) hides connects from U-lined servers again
* usermode +S was accidently changed to a local usermode in beta15
* minor badwords /rehash memleak
* random ziplink crashes
==[ REMOVED ]==
* not removed, but CMDLINE_CONFIG(-f) is now disabled by default
+1
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@@ -2089,3 +2089,4 @@ seen. gmtime warning still there
- Fixed a bug with ban version {} where some clients didn't like the request we were sending.
- Usermode +q can now be set by services admins, as stated in docs (#0000923).
- Preparing beta16: release notes ready, version updated in docs/text (except version.h).
- Changed version to beta16
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@@ -29,7 +29,7 @@
#define UnrealProtocol 2303
#define PATCH1 "3"
#define PATCH2 ".2"
#define PATCH3 "-beta15"
#define PATCH3 "-beta16"
#define PATCH4 ""
#define PATCH5 ""
#define PATCH6 ""