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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-09 17:43:12 +02:00

no-strict-aliasing..

This commit is contained in:
Bram Matthys
2005-07-22 23:30:57 +00:00
parent 8a9bae11fa
commit bc0e3e9722
+7
View File
@@ -20,6 +20,13 @@ CFLAGS="-pipe $CFLAGS"
fi
fi
dnl UnrealIRCd might not be strict-aliasing safe at this time
dnl (the check below is taken from xemacs/Vin Shelton)
case "`gcc -v --help 2>&1`" in
*-fstrict-aliasing* ) CFLAGS="$CFLAGS -fno-strict-aliasing" ;;
esac
AC_PATH_PROG(RM,rm)
AC_PATH_PROG(CP,cp)
AC_PATH_PROG(TOUCH,touch)