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https://github.com/unrealircd/unrealircd.git
synced 2026-07-02 14:53:14 +02:00
Remove old and broken option SHOW_INVISIBLE_LUSERS
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@@ -88,9 +88,6 @@
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#define HOW_MANY_FREELINKS_ALLOWED 200 /* default: 200 */
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/* NOTE: On some systems, valloc() causes many problems. */
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#undef VALLOC /* Define this if you have valloc(3) */
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/*
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* read/write are restarted after signals defining this 1, gets
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* siginterrupt call compiled, which attempts to remove this
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@@ -122,15 +119,6 @@
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#define BPATH CONFDIR"/bot.motd" /* Bot MOTD */
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#define IRCDTUNE PERMDATADIR"/ircd.tune" /* tuning .. */
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/* SHOW_INVISIBLE_LUSERS
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*
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* As defined this will show the correct invisible count for anyone who does
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* LUSERS on your server. On a large net this doesnt mean much, but on a
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* small net it might be an advantage to undefine it.
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* (This will get defined for you if you're using userload (stats w). -mlv)
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*/
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#define SHOW_INVISIBLE_LUSERS
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/** FAKELAG_CONFIGURABLE makes it possible to make certain classes exempted
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* from 'fake lag' (that is, the artificial delay that is added by the ircd
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* to prevent flooding, which causes the messages/commands of the user to
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@@ -30,9 +30,6 @@ MODVAR char serveropts[] = {
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'F',
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/* Hub (always) */
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'h',
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#ifdef SHOW_INVISIBLE_LUSERS
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'i',
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#endif
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/* NOSPOOF (always) */
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'n',
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#ifdef VALLOC
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@@ -126,14 +126,8 @@ CMD_FUNC(m_trace)
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{
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if (acptr->from->fd < 0)
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continue;
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#ifdef SHOW_INVISIBLE_LUSERS
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if (IsPerson(acptr))
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link_u[acptr->from->fd]++;
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#else
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if (IsPerson(acptr) &&
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(!IsInvisible(acptr) || ValidatePermissionsForPath("client:see:trace:invisible-users",sptr,acptr,NULL,NULL)))
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link_u[acptr->from->fd]++;
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#endif
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else if (IsServer(acptr))
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link_s[acptr->from->fd]++;
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}
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