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Show who actually tried to use a banned nick.
Reported by Amiga600 in https://bugs.unrealircd.org/view.php?id=6300 Inspired by patch from Valware in https://github.com/unrealircd/unrealircd/pull/255
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+2
-2
@@ -140,7 +140,7 @@ CMD_FUNC(cmd_nick_remote)
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if (!IsULine(client) && (tklban = find_qline(client, nick, &ishold)) && !ishold)
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{
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unreal_log(ULOG_INFO, "nick", "QLINE_NICK_REMOTE", client,
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"Banned nick $nick [$ip] from server $server ($reason)",
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"Banned nick $nick used by $client.details, allowed through by server $server ($reason)",
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log_data_string("nick", parv[1]),
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log_data_string("ip", GetIP(client)),
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log_data_client("server", client->uplink),
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@@ -287,7 +287,7 @@ CMD_FUNC(cmd_nick_local)
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add_fake_lag(client, 4000); /* lag them up */
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sendnumeric(client, ERR_ERRONEUSNICKNAME, nick, tklban->ptr.nameban->reason);
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unreal_log(ULOG_INFO, "nick", "QLINE_NICK_LOCAL_ATTEMPT", client,
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"Attempt to use banned nick $nick [$ip] blocked ($reason)",
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"Attempt to use banned nick $nick by $client.details blocked ($reason)",
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log_data_string("nick", parv[1]),
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log_data_string("ip", GetIP(client)),
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log_data_client("server", client->uplink),
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