1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-09 01:43:12 +02:00

Make hunt_server() use SID/UID for sender and destination.

Hopefully this doesn't break anything...
This commit is contained in:
Bram Matthys
2019-10-14 08:33:41 +02:00
parent 1a1ce5716e
commit f9ec129bbd
+2 -2
View File
@@ -102,9 +102,9 @@ int hunt_server(Client *client, MessageTag *mtags, char *command, int server, in
* Ugly. Previous version didn't even restore the state, now we do.
*/
saved = parv[server];
parv[server] = acptr->name;
parv[server] = acptr->id;
sendto_one(acptr, mtags, command, client->name,
sendto_one(acptr, mtags, command, client->id,
parv[1], parv[2], parv[3], parv[4],
parv[5], parv[6], parv[7], parv[8]);