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Make hunt_server() use SID/UID for sender and destination.
Hopefully this doesn't break anything...
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+2
-2
@@ -102,9 +102,9 @@ int hunt_server(Client *client, MessageTag *mtags, char *command, int server, in
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* Ugly. Previous version didn't even restore the state, now we do.
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*/
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saved = parv[server];
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parv[server] = acptr->name;
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parv[server] = acptr->id;
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sendto_one(acptr, mtags, command, client->name,
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sendto_one(acptr, mtags, command, client->id,
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parv[1], parv[2], parv[3], parv[4],
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parv[5], parv[6], parv[7], parv[8]);
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