conf/rpc.modules.default.conf. This because:
1) It matches the default in example.conf for ircd.log
2) It is a more privacy-friendly setting
3) The log entries are spammy / fill the memory log buffer quickly
other remote included files still being downloaded.
This issue exists both with and without cURL, so in both url interfaces.
Was finally able to reproduce this on my own machine. This bug exists
since at least 6.0.0 and perhaps even before that. Just doesn't get
triggered that often due to needing an error and a certain timing
condition (well, and ASan catches it, but on some systems it may
go unnoticed).
(so listen::file). This way you can override the IP address that users come
online with when they use the socket (default was and still is `127.0.0.1`).
Add a new guide https://www.unrealircd.org/docs/Running_Tor_hidden_service_with_UnrealIRCd
which uses the new listen::spoof-ip and optionally requires a services account.
* We now only exempt `127.0.0.1` and `::1` by default (hardcoded in the source).
Previously we exempted whole `127.*` but that gets in the way if you want
to allow Tor with a
[require authentication](https://www.unrealircd.org/docs/Require_authentication_block)
block or soft-ban. Now you can just tell Tor to bind to `127.0.0.2`
so its not affected by the default exemption.
Reported on IRC and by PeGaSuS in
https://bugs.unrealircd.org/view.php?id=6258
Suggested by Chris_dc in https://bugs.unrealircd.org/view.php?id=6252
This uses unrealircd.org/real-quit-reason internally, but is only
exposed to servers, never to users. It results in using that quit
reason for IRCOps, while using the regular quit reason for normal users.
For example: +e ~flood:*:~account:TrustedBot
Suggested by PeGaSuS in https://bugs.unrealircd.org/view.php?id=6204
Will refine the checking and perhaps sorting of floodtype(s) later...
can be used from +f/+F as an action. You need to specify for which
flood type your mode is, eg `cmode.flood_type_action = 'j';` for joinflood.
Currently a mode can only choose one flood type action due to +f/+F
timer fights that could otherwise occur, but that shouldn't be too
much of an issue since we can live with that in core as well.
These were already not counted for set::anti-flood::xx::nick-flood
and it makes sense.
Benefit of this is that limits for floodtype 'n' can be set tighter,
as now it is really only about manual (voluntarily) nick changes.
This so multiple parallel requests can be handled properly.
JSON-RPC over websockets is unchanged, as every JSON-RPC
requests goes into its own websocket frame there (easy).
This will communicate the original issuer of a command.
For example an "SAMODE #test +s" results in a SAMODE coming from
:maintest.test.net MODE ....etc....
And with this feature, we will communicate the IRCOp who did it:
@unrealircd.org/issued-by=OPER:Syzop..etc....
This tag is only sent to servers and to IRCOps, not to ordinary users.
The plan is to support the following variants:
Services: unrealircd.org/issued-by=SERVICES:NickServ@services.test.net
IRCOp: unrealircd.org/issued-by=OPER:Syzop@maintest.test.net:Operblock_name
JSON-RPC: unrealircd.org/issued-by=RPC:adminpanel@irc1.test.net:Adminpanel_Actual_User
This first commit only adds SERVICES and OPER in the handlers of the
SVSNICK and SAMODE commands. The JSON-RPC variant and all of the other
commands have not been done yet.
See release notes:
+* The RPC modules are enabled by default now. This so remote RPC works
+ from other IRC servers for calls like `modules.list`. The default
+ configuration does not enable the webserver nor does it cause
+ listening on any socket for RPC, for that you need to follow the
+ [JSON-RPC](https://www.unrealircd.org/docs/JSON-RPC) instructions.
[skip ci]
if the join flood is caused by >75% of "unknown-users". This
to see if that will take care of the flood without harming
the "known-users" group. And naturally, do something similar
for message floods and nick floods.
If the flood persists, because they are caused by known-users,
then the +i/+m/etc actions are still taken.
This is work in progress, and some things are set to useful-
for-testing values, such as an unsettime of 1 minute.