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Commit Graph

6400 Commits

Author SHA1 Message Date
Bram Matthys 4e1e7d6674 Fix windows compile problem due to previous changes. 2018-04-21 20:31:41 +02:00
Bram Matthys f0092fef4e Properly report failure of fork(). Reported by mbw (#5087). 2018-04-21 20:27:53 +02:00
Bram Matthys 74009b88ba Cleanup of init_sys(): remove old stuff for ancient OS's.
On *NIX now always redirect stdin, stdout and stderr to /dev/null for
safety and to prevent any ssh hanging as reported by mbw (#5087).
This code needs some testing on non-Linux though it should be all
POSIX, unless I missed something... :)
2018-04-21 20:12:23 +02:00
Bram Matthys 894491fa32 Change numeric 008 format which reports snomask.
This is for easier parsing of the "MODE yournick" response.
From:
:maintest.test.net 008 testuser :Server notice mask (+kcfjvGqSso)
To:
:maintest.test.net 008 testuser +kcfjvGqSso :Server notice mask
Reported by emerson in #5079.
2018-03-25 13:45:59 +02:00
Bram Matthys 2f4baddf0e Upd relnotes 2018-03-25 13:42:32 +02:00
Bram Matthys 15bf82d3c1 Fix segfault on set { hide-ban-reason; }; reported by Skizzerz (#5052) 2018-03-25 13:41:57 +02:00
Bram Matthys 8f2b77bb2e It's +e ~m:censor and not ~m:filter. Reported by acidvegas (#5054). 2018-03-25 13:31:06 +02:00
Bram Matthys 9f18118f76 Fix './unrealircd reloadtls' not reloading certificates/keys if
listen::ssl-options, sni::ssl-options or link::outgoing::ssl-options
are used. In short: it only reloaded the ones from set::ssl until
now. Bug reported by Mr_Smoke (#5072)
2018-03-25 13:22:19 +02:00
Bram Matthys 54947ed9b5 Add some initial release notes for 4.0.18 (not much..). 2018-03-07 10:40:03 +01:00
Bram Matthys 41b7e1b735 'set::cloak-method ip' not working properly with DNS resolving.
Reported by The_Myth (#5064).
2018-03-07 10:22:24 +01:00
Bram Matthys 386d2aaf8b Disable timesynch by default.
Built-in time synchronization was added in 2006 when many computers did not
do time synchronization by default. Nowadays nearly all operating systems,
including many Linux distro's, Windows and OS X have time synchronization
enabled out-of-the box.
You can still re-enable the built-in timesynch feature via:
set { timesynch { enable yes; }; };
..but you should really use NTP instead.
2018-03-07 09:40:13 +01:00
Bram Matthys afad280a1d Make NTP packet (used by timesynch) more in-line with existing implementations. 2018-03-07 09:39:20 +01:00
Bram Matthys f4b864c7b8 Update list of time servers 2018-03-07 09:38:19 +01:00
Bram Matthys 2bbdf22d76 Set git version to 4.0.18-devel 2017-12-29 09:34:31 +01:00
Bram Matthys 12848b7dae dead_link() was not sending the error message to the user.
This affected the following errors:
* Max SendQ exceeded
* Excess Flood
* Flood from unknown connection
* SSL Handshake flood detected
* Rejected link without SSL/TLS
* Various errors from the websocket module
* Other errors generated by 3rd party modules
2017-12-29 09:15:11 +01:00
Bram Matthys 6c1918bb77 Relnotes reflect 4.0.16.1->4.0.17. 2017-12-22 10:54:21 +01:00
Bram Matthys 3a67809140 Archive 4.0.16.1 release notes. 2017-12-22 10:16:28 +01:00
Bram Matthys 107424de9e Running ./autogen.sh helps when updating versions :D 2017-12-22 10:13:41 +01:00
Bram Matthys 3aa13d2bc3 UnrealIRCd 4.0.17 2017-12-22 09:52:24 +01:00
Bram Matthys 5609b36850 Fix crash with OperOverride 2017-12-22 09:48:42 +01:00
Bram Matthys 7808330176 Use ::mask style in example (even though the previous method still works) 2017-12-17 10:07:54 +01:00
Bram Matthys 0a9306ca5b CIDR support in set::antirandom::except-hosts
Or, to be more precise: converted code to use match_user() framework.
2017-12-17 10:06:39 +01:00
Bram Matthys 888b4f549c Be a bit more liberal, used for antirandom backward-compatible. 2017-12-17 10:06:09 +01:00
Bram Matthys 33ec662205 Remove a junk notice regarding SJOIN 2017-12-17 09:26:19 +01:00
Bram Matthys dc7cb17eff Fix linking problem if only using link::outgoing (and not link::incoming)
which is perfectly legal but caused a confusing error message about
a 'server name mismatch'.
2017-12-13 09:02:32 +01:00
Bram Matthys 079963cdc6 Set prio for HOOKTYPE_CHANNEL_DESTROY to -1mln so other hooks are
called later.
2017-12-06 17:53:26 +01:00
Bram Matthys 847d7d9f7d UnrealIRCd 4.0.17-rc1 2017-12-01 10:06:43 +01:00
Bram Matthys e4ce20466e Bump proto version to 4017. 2017-12-01 10:03:45 +01:00
Bram Matthys a07411217f Apparently individual PROTOCTL tokens were limited at 128 chars.
This posed a limitation with utf8 PROTOCTL NICKCHARS=... and
potentially PROTOCTL SERVERS=... if having more than 32 servers.
The limitation has now been removed (buffer length = 512)
2017-12-01 10:00:15 +01:00
Bram Matthys c603cc52b3 Reject link if we have any utf8 charset enabled and other side doesn't. 2017-12-01 09:56:08 +01:00
Bram Matthys 82659cfecc '/SPAMFILTER del <id>' was not working across servers.
This was actually a read-after-free bug (IRCOp-only)
2017-11-30 21:59:30 +01:00
Bram Matthys fa2afa8d0b vs2012.bat/vs2017.bat: Apparently %* should work on Windows.. 2017-11-27 19:42:44 +01:00
Bram Matthys cc6d7757fa Fix hang when linking servers. Reported by k4be and acidvegas. 2017-11-27 19:36:30 +01:00
Bram Matthys be0b499d94 Add ability to use vs2012/vs2017 command with CUSTOMMODULE:
Visual Studio 2012:
call extras/build-tests/windows/compilecmd/vs2012.bat CUSTOMMODULE MODULEFILE=xyz
Visual Studio 2017:
call extras/build-tests/windows/compilecmd/vs2017.bat CUSTOMMODULE MODULEFILE=xyz
2017-11-27 17:57:57 +01:00
Bram Matthys 7851742bc5 Does this work? ;) 2017-11-27 17:19:20 +01:00
Bram Matthys 40293aaaa7 Move charsys definitions from .h to charsys.c & add some fwd decl 2017-11-27 12:32:14 +01:00
Bram Matthys b923b57b35 Yeah, we need more room. 2017-11-27 12:22:42 +01:00
Bram Matthys 24a1f5ba9f Be more explicit about visually looking characters in Cyrillic script 2017-11-27 12:08:48 +01:00
Bram Matthys 62277dbccf Add note regarding CASEMAPPING and "visually identical character" checks.
Also call the UTF8 charsys support experimental. Not so much because
of issues in UnrealIRCd that are unique to utf8 but because of the many
"but's" such as lack of services support. And people suddenly waking up
and realizing there never was improved CASEMAPPING and "visually identical
character checks" in original charsys either.
2017-11-27 12:03:53 +01:00
Bram Matthys 330498c467 Update makefile.win32 for charsys move. 2017-11-27 11:50:36 +01:00
Bram Matthys abaacb6643 Permit 0xa0, if it appears inside UTF8 (via set::allowed-nickchars).
This is the "non breaking space" outside UTF8 and thus was previously
blacklisted. Keeping it blacklisted even if it appears in UTF8 is not
really an option as it means some UTF8 characters can never be used,
like the letter "nun" in Hebrew, and likely others.
2017-11-27 11:41:07 +01:00
Bram Matthys b5b01c5263 Modularize charsys (set::allowed-nickchars). It's still a mandatory
module but at least the code can be updated on the fly (or replaced
with some other secondary alternative module in the future).
src/charsys.c -> src/modules/charsys.c
This also means everyone needs to load the modules/charsys module.
2017-11-27 11:24:25 +01:00
Bram Matthys 05e289fc59 Make Windows version compile again? 2017-11-27 10:38:47 +01:00
Bram Matthys fb12e1beeb set::allowed-nickchars: added "hebrew-utf8". Supplied by Lion-O. 2017-11-27 10:30:32 +01:00
Bram Matthys e3b91f8b94 Added UTF8 support in set::allowed-nickchars
See https://www.unrealircd.org/docs/Nick_Character_Sets
Example: set { allowed-nickchars { latin-utf8; }; };
Important remarks:
* All your servers must be on UnrealIRCd 4.0.17 (or later)
* Most(?) services do not support this, so users using UTF8 nicknames
  won't be able to register at NickServ.
* In set::allowed-nickchars you must either choose an utf8 language
  or a non-utf8 character set. You cannot combine the two.
* You also cannot combine multiple scripts/alphabets, such as:
  latin, greek, cyrillic and hebrew. You must choose one.
* If you are already using set::allowed-nickchars on your network
  (eg: 'latin1') then be careful when migrating (to eg: 'latin-utf8'):
  * Your clients may still assume non-UTF8
  * If users registered nicks with accents or other special characters
    at NickServ then they may not be able to access their account
    after the migration to UTF8.

[!] Work in progress [!]
2017-11-25 21:12:41 +01:00
Bram Matthys 2a040b40a5 Improve "non-SSL client on SSL port" detection. 2017-11-25 16:01:56 +01:00
Bram Matthys 668e1241b0 Show additional information in SSL errors. Such as:
"SSL_accept(): Internal OpenSSL error or protocol error: tls_process_client_hello: unsupported protocol"
rather than just
"SSL_accept(): Internal OpenSSL error or protocol error"
Perhaps it can be shortened in a later version if this is acceptable.

This can help with tracing server linking errors, and/or
if using the junk snomask (MODE nick +s +j).
2017-11-25 15:48:28 +01:00
Bram Matthys f7df81fd24 Add AppArmor profile in extras/security/apparmor/unrealircd
See: https://www.unrealircd.org/docs/Using_AppArmor_with_UnrealIRCd
2017-11-25 09:54:47 +01:00
Bram Matthys 0d99670391 Update changelog 2017-11-23 07:56:11 +01:00
Bram Matthys 12df5a96ff Fix crash if using anope with old unreal32 mod w/SSL on non-localhost.
Sounds rare and you should really use a more recent version of anope
with the unreal4 protocol module. But, of course, we shouldn't crash.
2017-11-21 11:40:07 +01:00