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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-28 22:46:37 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
Bram Matthys 7ad5f10d76 - Fixed a resolver bug where cache entries didn't timeout correctly.
- Made async resolve-and-connect work
- Added link::options::nodnscache which means Unreal will not cache the host forever for
  outgoing server connections, you could for example enable this if you are linking two servers
  with an often changing host (like dyndns.org).
2003-02-04 02:09:40 +00:00
codemastr 0f2ae3c278 Win32 fix with u_int16_t 2002-03-06 21:45:04 +00:00
griever 104e7200f5 FOO! 2002-03-05 00:49:03 +00:00
codemastr eaecb8c42a Win32 -Wall cleanup 2002-03-04 23:34:13 +00:00
codemastr c4d3ae9df1 Clean compile with -Wall 2002-03-04 21:31:01 +00:00
codemastr d7fdd5c5a3 Made the resolver work in win32 2001-04-18 19:35:41 +00:00
stskeeps 815dbb9183 +- Fixed do_dns_async problem with new res.c 2001-04-18 07:47:41 +00:00
stskeeps f5d797a8f1 +- Added irc2.10.3's resolver. Fixes debian-woody-libresolv problems..
+  Still some fixes to be done
2001-04-15 20:32:05 +00:00
stskeeps 2e461cba19 +- Indentation and more SJ3 fixes 2000-07-14 20:22:59 +00:00
cmunk 0d30ef8540 Import of Unreal3.1-beta3 2000-05-28 08:55:44 +00:00
cmunk f110f47e65 Import of Unreal3.0 (STABLE) 2000-02-28 22:45:44 +00:00