Bram Matthys
7ad5f10d76
- Fixed a resolver bug where cache entries didn't timeout correctly.
...
- Made async resolve-and-connect work
- Added link::options::nodnscache which means Unreal will not cache the host forever for
outgoing server connections, you could for example enable this if you are linking two servers
with an often changing host (like dyndns.org).
2003-02-04 02:09:40 +00:00
codemastr
0f2ae3c278
Win32 fix with u_int16_t
2002-03-06 21:45:04 +00:00
griever
104e7200f5
FOO!
2002-03-05 00:49:03 +00:00
codemastr
eaecb8c42a
Win32 -Wall cleanup
2002-03-04 23:34:13 +00:00
codemastr
c4d3ae9df1
Clean compile with -Wall
2002-03-04 21:31:01 +00:00
codemastr
d7fdd5c5a3
Made the resolver work in win32
2001-04-18 19:35:41 +00:00
stskeeps
815dbb9183
+- Fixed do_dns_async problem with new res.c
2001-04-18 07:47:41 +00:00
stskeeps
f5d797a8f1
+- Added irc2.10.3's resolver. Fixes debian-woody-libresolv problems..
...
+ Still some fixes to be done
2001-04-15 20:32:05 +00:00
stskeeps
2e461cba19
+- Indentation and more SJ3 fixes
2000-07-14 20:22:59 +00:00
cmunk
0d30ef8540
Import of Unreal3.1-beta3
2000-05-28 08:55:44 +00:00
cmunk
f110f47e65
Import of Unreal3.0 (STABLE)
2000-02-28 22:45:44 +00:00