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Import of Unreal3.0 (STABLE)

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cmunk
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|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| UnrealIRCd 3.0 |
| Configuration |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| http://unreal.tspre.org |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
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|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| UnrealIRCD Custom Create Network Configuration|
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| |
| This will not be too hard, just follow the |
| instructions, and answer the questions... |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
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List of helpers in the alpha/beta phase:
* Headbang, Alpha/beta tester
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/*
* UnrealIRCd Changes File - (C) Carsten Munk 1999
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
*** BUGS ***
* When a +q sets +L it sets it but displays an error msg
(??:
*** Stskeeps (cmunk@rox-56506.fyremoon.net) has joined channel #a
*** #a 951758184
*** Mode change "+q Stskeeps" on channel #a by Stskeeps
*** Mode change "-oaATcfebW" for user Stskeeps by Stskeeps
*** Channel mode +l <max> is requried for +L to be set
*** Mode change "+l 1" on channel #a by Stskeeps
*** Mode change "+L #moo" on channel #a by Stskeeps
)
*** Unreal3.0-Morrigan(fix) ***
* NOTE: If your system clock is wrong you will have problems with TOPICs
being set on all servers. That is because TOPICs which are _new_ are
taken instead of old
- Fixed +f not banning when * is specified
- Fixed +q (chan owners) not being able to set +L (partially fixed)
- Fixed /tsctl segfaulting the server
- Fixed the killing bug. The cause was that when m_mode was called in the
NICKv2 parsing routine, it sent out a :nick MODE :+x which was an unknown
nick, and the NICK was being sent just after, causing it to kill the user
(was a _huge_ bastard to find)
- If someone changes their nick to irc and WebTV is enabled, problems
occur FIX: deny change to that in m_nick (bug fixed)
- Added lost unrealircd.bmp.gz file
*** Unreal3.0-Morrigan ***
- Added the new GUI main coded by DrBin, first coding by {X}
- Added v64net.network
- Added 972-scripterz.network
- Made NO_FDLIST compilation work as well
- Fixed DCCDENY bug (p->mask, p->mask) (*slaps sts*)
- +F not flood off if netsplit happens
- Made TODO, made "Unable to write tunefile" show an error if *nix
- Added stormdancing.network
- send.c sendto_realops problem solved
- Fixed a segfaulting bug in /tsctl reported by x-wartech
- Fixed segfaulting bug with -oh bounce stuff in channel.c reported by Dana
- Fixed +q bug reported by several people, inc DrBin
- Added networks/fireirc.network
- Fixed +f * option not banning correctly
- Fixed fdlist on win32 problem
- Added /HTM for high traffic mode status (partially added)
- Added networks/digitalirc.network
- G:lines expire every 5th second now
- /stats T now show incoming and outgoing rate
- Some HTM stuff
- Some release stuff
- Fixed up some NICKv2 stuff, more faster stuff:)
- Moved old Changes stuff to Changes.old
- Made so /path ~path or ".."'s in T:lines arent possible
- Made it so certain files ie ircd.conf,oper.motd, unrealircd.conf, ircd.log
can't be used in a T:line
- Added dynconf option to specify SOCKS kill message & ban message & bantime
- Fixed SOCKS exception bug (!!)
- Fixed some indention in dynconf.c and a memory leak problem (what were you
smoking code?:P)
- iNAH bugfixes( call them fixes and ill smash you;))
- Recoded color striping to be ALOT more accurate and faster
- Using hybrid IsMember()
- Fixed +F bug (again)
- Added FDlists, does those work on win32?
- De-Potvinized addline, addmotd, and addomotd (should run faster)
- Made addline, addmotd, addomotd display to the user what was written
- Removed /snote and /snotes (no one used them)
- GPL stuff
- Some comestic tkl fixes..
- Fixed +F bug
- Made +F connect notices more bandwidth friendly,
only bad things:
- Not showing port in connect +F
- On servers rejoin you get +F flooded (will be fixed in an later
release)
- Made ALLOW_CHATOPS a unrealircd.conf option rather than a #define
- Fixed a bug where you had to be +AC to see adminchats
- chatops, adchat, nachat, techat, wallops no longer require a leading :
- More TKL stuff..
- m_chatops uses sendto_umode now, and also removed sendto_chatops
- Remote rehashes now support the - flags, ex -dcc, -vhost etc
- Fixed more G:Line stuff
- Fixed G:Line bug with not expiring correctly - thanks Dark-Prince for
being guinea pig, and to JojoII for finding it
- Fixed +ix remote bug reported by RevPsych
- /list can now make opers see +s channels
- Did some SJOIN2 work..
- Fixed /whois bug with WHOIS_Channels
- Fixed a minor, yet annoying bug in the dynconf version system, thanks to GoNiS
- Fixed bug: EpicII stripping too much of /oper fail notice
- Fixed bug: SJOIN TS Change notice should not show when (ts == oldts)
- Fixed WEBTV_NONOTICE bug with CTCPs - thanks rjameson
- Fixed +h can +o themselves bug, thanks to Mikey, HERZ and many other
people
- Added TSP client/server
- Fixed m_netinfo stuff..
- Fixed a bug with the new m_names and +h (chanmode)
- Removed .CHANGES.NEW2 - not in use anyways
- Now using new m_names from bahamut by Lucas Madar (DarkRot)
- Removed zombie code
- Fixed up the MODE_ADMINONLY code
- Fixed some bugs in can_send
- Added TS Change notice to SJOIN
- Fixed a +f bug, and fixed SJOIN resynch bug (serious)
- Fixed up the remote rehash code a bit
- Updated conf.doc
- Added some WebTV stuff, read config.h
- Removed the NO_DEFAULT_INVISIBLE define from config.h
- Added MODE_I to unrealircd.conf, auto setting of +i when a user connects
- Fixed a minor unrealircd.conf bug
- Fixed up all SJOIN fuzz, made RESYNCMODES be 12
- Fixed this bug:
* After sync on other server
*** Stskeeps is using modes +oiwghsaHATcCreWIdt
should be:
Stskeeps is using modes +owghskaATcfrebW
- Made unrealircd.conf option to hide U:lines from non-opers in /links
- Updated the unrealircd.conf and all the .network files to support the
version system, and for unrealircd.conf to support HIDE_ULINES
- Made a versioning system for unrealircd.conf and *.network (This will
allow us to makesure _old_ versions are not being used when new features
are added to the files)
- TKL/zap bugfix!!
- Channel mode +H errors in numeric 459 now, coded by Rev_Null- thanks
- Moved RPL_WHOISSPECIAL to 320
- Another TKL bug.
- TKL bug fixed
- Made TKL backwards compatible
- TKLs are now syncing
- Bug fixes..
- Fixed TKL<->GLINE protocol problems
- Renamed chmode +I to +V as it screwed up some clients thinking it was
IRCnet..
- Took out m_fjoin, not in use
- Fixed up +e so it works with mIRC channel dialog now
- Added channel mode +H, only setable by SkoAdmin, makes +I users unable to
join channel - code&thanks to RevPsych & Rev_Null
- Removed all MegaIRC references
- Fixed VHOST desynch bug..
- Removed aGline record
- Fixed some idention in msg.h
- Fixed warning in s_misc.c
- Removes /ns, /cs, /ms, /os, /hs commands (not in use)
- Fixed bug where /statserv needed a : for more than one param
- Fixed so that /trace only cloaks hostname if it is an oper
- Fixed token non case sensitive problem
- Fixed warning in mp2parv..
- Fixed DEBUGMODE compile bug..
- Fixed BOTMOTD bug..
- Fixed some bugs (1.16->1.17) and removed aClient->user->host and replaced
it by realhost. Saves memory
- Fixing up for beta release
- Updated networks/networks.ndx
- Reason in temp and static K:lines like |kc.gline will show user klined
file kc.gline (only legal names are |kc.*)
- Added e:lines to the docs
- Added solargalaxy.network
- Fixed a minor +S (chanmode) bug
- Fixed a bug where if a channel was +n it would display a
must be +v msg rather than no external msgs (thank Potvin for that one)
- Made dccdeny's notice +e users when a file is rejected
- Added NOTICE in m_sajoin/m_sapart (You were forced to join/part #)
- Added e:lines, SOCKS check exception lines
format: e:ip (not hostname):*:*
- Added doc/faq entry about debian on sparcs..
- added debian sparc support (read doc/faq)
- SJOIN sortof working. Straight testing needed
- made /botmotd use NOTICE AUTH (so all bots will see it)
- fixed NICKv2 umode field when no mode bug..
- added T (TechAdmin) to the SMO flags
- fixed a little _mistake_ in the /dusers error message
- fixed a bug where +c (chanmode) blocked all privmsgs :P
- m_sjoin compiled, need to make it unreal3.0 compatible
- added include/sjoin.h for SJOIN stuff
- Deleted :server prefix from SWHOIS burst.
- Added UMODE_SETHOST (+t), and set NICKv2 up to only send when a real
virthost. Spares bandwidth:) +t is _not_ user setable
- Removed UMODE_COFOUND, UMODE_WMASTER, not in use anymore.
- Fixed up MODE_LINK, MODE_FLOODLIMIT syncronization,
you can mode do /mode # -lf without parameters
- Gave Unreal correct orgin (df4.6.5)
- Gave /stats N,S a header
- Added network solarxtreme.network
- /stats N returns .network file information
- /stats S returns unrealircd.conf information
- Added a virtualhost field to NICKv2
- Updated conf.doc
- Removed all traces of CLIENT_COMPILE
- Some Linux-ALPHA support.. i need accces to a alpha box :P
Fixes done by Ramuh (irc.risanet.com) originally for UltimateIRCd,
thanks to ShadowMastr for forwarding me..
- Removed all traces of services.h..
- NICKv2 working.. :)
- Updated doc/faq slightly
- Updated doc/example.conf with new lines an Oflags
- Implemented NICKv2 (umode field in NICK)
- Similar topics are sent along now .. was a bug ? (thanks Headbang,
WonderWal, etc)
- Fixed up compile warnings
- Fixed channel.c warning in can_join
- Removed SHOW_PASSWORD define, not in use anymore
- Removed USE_CASETABLES define, not in use anymore
- Removed TIMED_KLINE define, not in use anymore
- Added OPER_NO_HIDING define
- Removed RelicNet +z, unreal isnt at use at relicnet anyways and
i still dont believe that potvin _thought_ he could make them use it?
hah!
- Added REMOVE_ADVERTISING define (off by default) , check include/config.h
and src/s_user.c (m_message) for more info (by ice)
- Fixed channel name similarity bug reported by IXpfah
- Comment on Nickflood/joinflood thing (stskeeps): Services can do that?
- Fixed up some version.c.SH stuff
- Added SJOIN protoctl for preparing for SJOIN
- Split up PROTOCTL_SUPPORTED in PROTOCTL_SERVER and PROTOCTL_CLIENT
- Added networks/uzaynet.network
- NOTICE auth, tells you that it found a bad SOCKS.
- Made umode +d work correctly
- Made it so users can't see the RPL_WHOISCHANNELS for a
+I user
- Fixed a bug in +I where a +I user couldn't see themself
in /names
- Fixed a minor bug in /chgident
- Added bot.motd support on +B and /botmotd
- /join 0 now shows "Left all channels" in reason why left
- Added +H umode, hides oper status
in /who /who 0 o /whois (so opers
can spy on a channel and no one knows
- win32: s_socks.c small problem fixed
- Fixed a bug in the new zline code
- Fixed a typo in the Win32 socks check (oops)
- (development) added TODO.maybe
- Added /vhost login password
read the s_extra.c on vhost.conf format
- vhost.conf, added /rehash -vhost
- Removed s_user.c/m_message warning
- SOCKS check functioning
- Removed src/list2.c - not in use
- Removed networks/agitated.network, no longer existing network
- Added networks/bunker7.network
- Deleted ircdbug
- Renamed LICENCE to LICENSE
- /version shows alpha while in development..
- (development) added include/stamp.h for static development stamping
- send.c optimations from ircu :)
- Added codemastr as offical developer
- Now using GPL v2
- NOTICE AUTH problem solved, i hope
- Took out UNIXPORT code
- Removed traces of R_LINE* in config.h
- SOCKS check in progress
- Fixed the Blowbug
- TSCTL svstime works now :P correctly that is
- nick is using modes +rx
instead of "nick is using modes [+rx]
- Removed some lame brackets
- /close sendto_ops() now
- Fixed small SVSNICK bug (.)
- Fixed +L resync bug..
- df4.6.7 SVSNICK - fixes desynchs
- Took out all the R_LINES code
- Took out all SERVICES_MODE code
- Took out all USE_SERVICES code
- Added .crjava patch by Fish read include/config.h for more info..
- Added IRCu .ack patch you can now use "ONE" in password line in I:Lines
to ensure only one connecting from that kind of I:line per IP.
- /Lusers <mask> is not working anymore.. took out possible flood thing..
- /List - IRCops should be able to see +s now (thanks Headbang and others)
- RPL_YOURHOST - Your host is server, running version x
Removed [hostname].
- RPL_MYINFO now selfupdates when adding new modes (channel and user)
- Fixed umodestring
- Umode +d avail to everyone now:P
- Fixed channel mode +r defunctional bug
(thanks to gdb and the coder-com people who learnt me to use gdb:P)
- SVSFLINE <+/-/*> [mask] [reason]
+ = add (mask + reason)
- = delete (mask)
* = wipe all services F:Lines
(13/12/1999 working.)
- Fixed server<->server token problem
- Moved /info data to m_info_send
- Made SIGSEGV do core too.. MAIL THEM TO ME ALONG WITH THE src/ircd FILE
if it tells ya to!
- Fixed "GLINE @moo.org 10 :moo\r" G:Line bug (they haunt me)
- New F:Line system (dccdeny.conf)
- Removed OLD F:lines
- Fixed up /stats f/F
- Made /rehash -dcc = rehashes dccdeny.conf
/rehash -dyn = rehashes dynamic configuration (RISK OF TERMINATE:P)
/rehash -rest = rehashes channel restrict config chrestrict.conf
- New channel restrict system
(chrestrict.conf)
# = comment
allow #moo = can join #moo
msg message = shows message when cannot join cos of allow
Executable
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Send donations to:
UnrealIRCd Project
P.O.Box 52
7400 Herning
Denmark
(if you want to that is.. I mean .. I do my coding for fun.. -
send a teddybear or something to my nephews or something for
my nieces.. so they can keep quiet while I'm trying to do anything)
Disks, HD's, free internet time or alike are welcome ;p ;)
-- Techie (which HAD got 20 MB free HD space out of 400 MB on his own puter)
(just got a 8.4gb and rh6.0 *_*)
(and used 200 MB on his shell to code this :>) ..
- oh and btw i'm male:P (*looks at BlueFlame^*)
[ $Id$ ]
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$Id$
Installation Procedures for the UnrealIRCD:
=======================================================================
Created by Stskeeps <stskeeps@tspre.org>
=======================================================================
This document describes how to install ircd, the unix daemon that acts as
an IRC server.
For more information on UnrealIRCD contact us at
unreal-dev@lists.sourceforge.net
The UnrealIRCD is available from http://unreal.tspre.org
along with the latest copy of this document.
=======================================================================
This version of the UnrealIRCD is known to compile on the following
platforms, and with the following compilers. If you wish to add to this
list, send the relevant information to us.
OS and Version Compiler and Version Comments
------------------- ------------------------ -------------------------------
NetBSD 1.2B gcc 2.7.2
FreeBSD 2.1.0 gcc 2.6.3 Do NOT use crypt at all...
SunOS 4.1.4 gcc 2.7-96q1 (Cygnus)
Solaris 2.4 gcc 2.7-96q1 (Cygnus) (SunOS 5.4)
Solaris 2.5 SunWorks Pro C (SunOS 5.5.1)
cc: SC4.0 18 Oct 1995 C 4.0
Digital Unix 3.2 gcc 2.7-96q3 (Cygnus)
Linux 2.0.24 gcc 2.7.2.1
HPUX 9.01 gcc 2.6.3
HPUX 10.01 gcc 2.7-96q3 (Cygnus)
Linux PPC (iMac)
AmigaOS 3.0 GCC egcs-2.91.66 (compile with -D_AMIGA)
Windows NT/95 MSVC++ 4.0
Linux Mandrake Read FAQ
=======================================================================
Unpacking the Distribution
If you are reading this, you have most likely already done this, but to
recap:
The UnrealIRCD server comes tarred and gziped. To uncompress it and expand
it, use the following commands at the Unix prompt:
gzip -d Unreal3.0.tar.gz
tar -xvf Unreal3.0.tar
This will create a new directory called Unreal3.0 and unpack the source
into it.
=======================================================================
Editing the Configuration Files
In previous versions of the source code many files had to be edited to
make things right for any given server.
In this version you DO NOT NEED TO EDIT THE Makefile OR ANY FILES
IN include! That is, unless you set some strange options. If you
find the need to edit include/config.h, for example,
mail us and tell us why ; Config can be made smarter, and that will make
it so you won't have to edit anything for the next version.
=======================================================================
Compiling Your Server
Windows users: You must compile the Config program first. To do this
run the following command: $CC src\Config.c
where $CC is the name of your compiler. for MSVC users that is 'cl'
To build the server, simply run
% ./Config
to start the configuraton program. This program looks at your system
and generate the include/setup.h, include/settings.h, and Options files.
You will be asked some questions. Usually the default answers are the best
ones and most correct. To accept the default, just hit RETURN.
Next, type 'make'. This will compile your server. Depending on your system,
this may be a good time for a caffeine break. (MSVC users run 'nmake')
Hopefully, the server will compile without incident. If it does not, and
you are not able to determine the error, please email
unreal-dev@lists.sourceforge.net and hopefully someone will be able to help you with the problem. If you
do need to fix something, mail there with a patch.
BE CERTAIN TO INCLUDE OPERATING SYSTEM INFORMATION (uname -a) AND COMPILER
VERSION (gcc -v, for instance) IN ALL BUG REPORTS.
=======================================================================
Installing the Files
'make install' does not work in this release -- it doesn't do anything
except a compile if that is needed.
The only files you need are the binary from src/ircd and and an ircd.conf
(see below for copying doc/example.conf as your initial ircd.conf). You
probably will want to create a MOTD file too, as well as place the man
pages from the doc directory to appropriate place in your system.
=======================================================================
Configuring Your Server
The previous step places a file named 'example.conf' into your irc
directory you specified to Config.
To create an IRC configuration file, edit: ircd.conf
Now edit this file to reflect your server. The file is mainly
self-explanatory. Note that if you plan to use your server on ROXnet,
make sure that you have the following line:
U:services.roxnet.org:*:*
If you need help configuring your file, please connect to ROXnet,
(irc.flirt.org or irc.roxnet.org) - go to channel #UnrealIRCd, and ask.
=======================================================================
Starting Your Server
Simply enter the complete path to the executable into the Unix command
line, then hit return. Your server is now operational, assuming that you
have completed all the steps described above.
NOTE: If you get something like the following when running ircd:
ircd fd table too big
Hard Limit: 256 IRC max: 1024
Fix MAXCONNECTIONS
You need to change config.h and recompile. Find the line that says
"#define MAXCONNECTIONS 1024", and change it to the number given after
"Hard Limit" (most likely 256), then make the server again, following the
above instructions.
Enjoy!
- The UnrealIRCd Team - unreal-dev@lists.sourceforge.net
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source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
+205
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#/************************************************************************
#* IRC - Internet Relay Chat, Makefile
#* Copyright (C) 1990, Jarkko Oikarinen
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
CC=gcc
INCLUDEDIR=../include
NETWORKSDIR=
FROMDOS=/home/cmunk/bin/4dos
# [CHANGEME]
# Default flags:
# Change XCFLAGS if you don't like what Config puts there. Same with
# IRCDLIBS.
#
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
# IRCDLIBS blank. If that fails, try recomendations below.
#
XCFLAGS=
IRCDLIBS=
#
# use the following on MIPS:
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
# For Irix 4.x (SGI), use the following:
#CFLAGS= -g -cckr -I$(INCLUDEDIR)
#
# on NEXT use:
#CFLAGS=-bsd -I$(INCLUDEDIR)
#on NeXT other than 2.0:
#IRCDLIBS=-lsys_s
#
# AIX 370 flags
#CFLAGS=-D_BSD -Hxa -I$(INCLUDEDIR)
#IRCDLIBS=-lbsd
#
# Dynix/ptx V2.0.x
#CFLAGS= -I$(INCLUDEDIR) -O -Xo
#IRCDLIBS= -lsocket -linet -lnsl -lseq
#
# Dynix/ptx V1.x.x
#IRCDLIBS= -lsocket -linet -lnsl -lseq
#
#use the following on SUN OS without nameserver libraries inside libc
#IRCDLIBS=-lresolv
#
# Solaris 2
#IRCDLIBS=-lsocket -lnsl -lresolv -L/usr/ucblib -R/usr/ucblib -lgen
#
# ESIX
#CFLAGS=-O -I$(INCLUDEDIR) -I/usr/ucbinclude
#IRCDLIBS=-L/usr/ucblib -L/usr/lib -lsocket -lucb -lns -lnsl
#
# LDFLAGS - flags to send the loader (ld). SunOS users may want to add
# -Bstatic here.
#
#LDFLAGS=-Bstatic
#
#Dell SVR4
#CC=gcc
#CFLAGS= -I$(INCLUDEDIR) -O2
#IRCDLIBS=-lsocket -lnsl -lucb
# [CHANGEME]
# IRCDMODE is the mode you want the binary to be.
# The 4 at the front is important (allows for setuidness)
#
# WARNING: if you are making ircd SUID or SGID, check config.h to make sure
# you are not defining CMDLINE_CONFIG
IRCDMODE = 711
# [CHANGEME]
# IRCDDIR must be the same as DPATH in include/config.h
#
IRCDDIR=/usr/local/lib/ircd
# [CHANGEME]
# Some SunOS versions want this. Try it without first.
#RES=res_init.o res_comp.o res_mkquery.o
# BSDI systems want this.
#RES=res_skipname.o
# The rest are perfectly content with this.
RES=
# [CHANGEME]
# If you get a compile-time error dealing with u_int32_t, comment out
# this line.
# NEED_U_INT32_T= -DNEED_U_INT32_T
NEED_U_INT32_T=
# [CHANGEME]
# If you get a link-time error dealing with strtoul, comment out
# this line.
# STRTOUL= strtoul.o
STRTOUL=
# [CHANGEME]
# If you get crashes around a specific number of clients, and that client
# load comes close or a little over the system-defined value of FD_SETSIZE,
# override it here and see what happens.
FD_SETSIZE=
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(NEED_U_INT32_T) $(FD_SETSIZE)
SHELL=/bin/sh
SUBDIRS=src
BINDIR=$(IRCDDIR)
MANDIR=/usr/local/man
INSTALL=/usr/bin/install
RM=rm
CP=cp
TOUCH=touch
all: build
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
'MANDIR=${MANDIR}' 'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
'RES=${RES}' 'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}'
server:
build:
-@if [ ! -f include/setup.h ] ; then \
echo "Hmm...doesn't look like you've run Config..."; \
echo "Doing so now."; \
sh Config; \
fi
@for i in $(SUBDIRS); do \
echo "Building $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
done
@echo ' __________________________________________________ '
@echo '| Compile is now complete. Now you have to go do |'
@echo '| The load-time configuration - try go read the |'
@echo '| file "dynconf" using your favourite viewer or |'
@echo '| editor. The file will contain instructions on how|'
@echo '| to do the dynamic configuration :) |'
@echo '| |'
@echo '| Thanks for using Unreal IRCd! If you are in need |'
@echo '| for any kind of help regarding the IRCd email us |'
@echo '| at unreal-dev@lists.sourceforge.net |'
@echo '|__________________________________________________|'
clean:
$(RM) -f *~ \#* core *.orig include/*.orig
@for i in $(SUBDIRS); do \
echo "Cleaning $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} clean; ) \
done
-@if [ -f include/setup.h ] ; then \
echo "To really restart installation, remove include/setup.h" ; \
fi
-@if [ -f include/settings.h ] ; then \
echo "and include/settings.h" ; \
fi
cleandir: clean
rm -rf include/networks.h include/setup.h include/settings.h Makefile Settings
makex: fromdos
chmod +x Config newnet bsdinstall ircd ircdcron/ircdchk killircd
chmod +x makeconf rehash ircdreg
fromdos: cleandir
$(FROMDOS) -dv *
$(FROMDOS) -dv src/*
$(FROMDOS) -dv include/*
$(FROMDOS) -dv doc/*
$(FROMDOS) -dv crypt/*
$(FROMDOS) -dv ircdcron/*
makedist: makex
echo "Making UnrealIRCd compatible IRCd Dist."
stamp: makedist
echo "/* Auto created release stamping */" > include/stamp.h
echo "#define RELEASEID2 \"`date +%s`\"" >> include/stamp.h
echo "#define RELEASESTUFF \"`hostname`\"" >> include/stamp.h
echo "" >> include/stamp.h
depend:
@for i in $(SUBDIRS); do \
echo "Making dependencies in $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} depend; ) \
done
install: all
@echo "Now install by hand; make install is broken."
+15
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@@ -0,0 +1,15 @@
Some notes to remember:
-----------------------
* Don't EVER try to link it to incompatible IRCds (this does not
include services). It is *INCOMPATIBLE*. Please HEED this warning!!!
* If you need any help you can email me at stskeeps@tspre.org
* Please read the Changes file about release notes
* Bugs? Read Unreal.nfo
* Unreal IRCd is not meant to be a simple IRCd, rather an advanced
IRCd, please read the documentation before asking questions
[ $Id$ ]
+21
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@@ -0,0 +1,21 @@
TODO: (Possible 3.1)
* Limit calls to these functions using parse()
0.00 3.91 0.00 6475 0.00 0.00 check_registered
0.00 3.91 0.00 6827 0.00 0.00 check_registered_user
* Optimize:
0.00 3.91 0.00 1292 0.00 0.01 is_banned
12.55 9.61 2.57 41320 0.06 0.10 check_lusers
4.64 11.54 0.95 41566 0.02 0.02 count_channels
3.08 13.96 0.63 850968 0.00 0.00 flush_connections
(fdlists?)
0.15 19.62 0.03 29 1.03 1.80 send_list
* Add svsvline for global vlines
* New /whowas system /who as well
* Short MOTDs
* B:Lines
* Channel mode +d
* Raising PING bug
* Make alternative I/O engine using poll()
* Remove some of the _little_ config.h defines and replace with
unrealircd.conf lines, ex ADMINCHAT, REMOTE_REHASH
* X-Windows GUI (how bad it can be but hey! :P)
+28
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TSpre.org
Many here maybe not heard of the Story
how IRC started (and how EFnet started)
EFnet's name means "Eris-Free Network".
Eris was a central hub at the fomer world-
wide IRC network, that anyone could just add
C:N pairs for and connect to.
I was inspired of the tought of a network
where anyone could link without application and all
that shit..
Combined with the IRCd i made (Unreal) and the tspre.org
domain i got donated by Nutcais (my IRC bro). Ive decided to
start the TSpre IRC network, where anyone with TSpre servers
(dreamforge, IRCu p9, and their alike)
(mostly preffered is Unreal thou).. Its an experimental
network where people can test out thier IRCds and
wIRds without having to fill out apps and so on.
There are no real rules. So just have fun :)
See http://www.tspre.org for more info on this=)
--Stskeeps (stskeeps@tspre.org)
+49
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===============================================
= UnrealIRCd v3.0 =
===============================================
Was brought to you by:
* Stskeeps <stskeeps@tspre.org>
* codemastr <codemastr@tspre.org>
Precenses on the Internet:
* http://unreal.tspre.org or http://unreal.sourceforge.net
* ftp://unreal.sourceforge.net/pub/unreal
* ftp://ftp.shadow-realm.org/pub/ircd/UnrealIRCd
CVS Repository:
* Alpha versions (or beta)
==========================
cvs -z9 -d :pserver:anonymous@cvs.unreal.sourceforge.net:/cvsroot/unreal login
(just press enter when it asks for password)
cvs -z9 -d :pserver:anonymous@cvs.unreal.sourgeforge.net:/cvsroot/unreal co alpha
* To get support
================
* IRC: /server irc.flirt.org 6667 - /join #unrealircd
* Mailing list: unreal-support@lists.sourceforge.net (for support)
* Got a bug to report?
======================
* If the server crashes and dumps core do this:
* Go into the Unreal directory and type this:
gdb src/ircd core.filename
where core.filename is the filename in the dumping core message
if it loads gdb, (not saying "command not found" etc), type "bt" in
the program (type "quit" to get out again)
The output coming out there please mail it to
unreal-dev@lists.sourceforge.net, along with OS type,
what "uname -a" says, any clues what it is, if you did anything etc
etc. Please keep the core dump files if we ask you to mail us them
if needed
* If you experince any wierdnesses (that doesnt crash the server)
please mail unreal-dev@lists.sourceforge.net with any clues on what
you did, what you experinced etc.
* Got a suggestion?
===================
* Mail it to unreal-dev@lists.sourceforge.net :) or catch one from
the Unreal team online on IRC:)
Executable
+84
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#! /bin/sh
#
# $Id$
# Old: @(#)install.sh 4.5 (Berkeley) 10/12/83
#
cmd=/bin/mv
strip=""
chmod="/bin/chmod 755"
chown="chown -f root"
chgrp="/bin/chgrp -f bin"
while true ; do
case $1 in
-s ) strip="strip"
shift
;;
-c ) cmd="/bin/cp"
shift
;;
-m ) chmod="/bin/chmod $2"
shift
shift
;;
-o ) chown="/etc/chown -f $2"
shift
shift
;;
-g ) chgrp="/bin/chgrp -f $2"
shift
shift
;;
-d ) cmd="/bin/mkdir"
shift
;;
* ) break
;;
esac
done
if [ ! ${2-""} ]
then echo "install: no destination specified"
exit 1
fi
if [ ${3-""} ]
then echo "install: too many files specified -> $*"
exit 1
fi
if [ $1 = $2 -o $2 = . ]
then echo "install: can't move $1 onto itself"
exit 1
fi
case $cmd in
/bin/mkdir )
file=$2/$1
;;
* )
if [ '!' -f $1 ]
then echo "install: can't open $1"
exit 1
fi
if [ -d $2 ]
then file=$2/$1
else file=$2
fi
/bin/rm -f $file
;;
esac
case $cmd in
/bin/mkdir )
if [ ! -d "$file" ]
then $cmd $file
fi
;;
* )
$cmd $1 $file
if [ $strip ]
then $strip $file
fi
;;
esac
$chown $file
$chgrp $file
$chmod $file
+38
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@@ -0,0 +1,38 @@
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/Makefile
#* Copyright (C) 1991 Darren Reed
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
#
# Change this to the path of your local ircd.conf file
#
IRCDCONF = ../ircd.conf
all: mkpasswd
crypt: install
mkpasswd: mkpasswd.c
cc -lcrypt -O mkpasswd.c -o mkpasswd
install:
crypter ${IRCDCONF}
@echo 'done.'
clean:
/bin/rm -f mkpasswd
+63
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@@ -0,0 +1,63 @@
/************************************************************************
* IRC - Internet Relay Chat, ircd/crypt/README
* Copyright (C) 1991 Nelson Minar
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
The change implemented here is that the operator password in irc.conf
is no longer stored in plaintext form, but is encrypted the same way
that user passwords are encrypted on normal UNIX systems. Ie, instead
of having
O:*:goodboy:Nelson
in your ircd.conf file, you have
O:*:sCnvYRmbFJ7oI:Nelson
You still type "/oper Nelson goodboy" to become operator. However, if
someone gets ahold of your irc.conf file, they can no longer figure
out what the password is from reading it. There are still other
security holes, namely server-server passwords, but this closes one
obvious problem.
So how do you generate these icky looking strings for passwords?
There's a simple program called mkpasswd to do that for you. Just run
mkpasswd, and at the prompt type in your plaintext password. It will
spit out the encrypted password, which you should then just copy into
the irc.conf file. This should be done only when adding new passwords
to your irc.conf file. To change over your irc.conf file to use
encrypted passwords, define CRYPT_OPER_PASSWORD in config.h. You will
need to recompile your server if you already compiled it with this
feature disabled. Once compiled, edit the Makefile in this directory
and chang "IRCDCONF" to your irc.conf file. Then "make install" in this
directory to replace all the operator passwords in your irc.conf file
with the encrypted format.
Choose your passwords carefully. Do not choose something in a
dictionary, make sure its at least 5 characters. Anything past 8
characters is ignored.
One thing to note about crypt() passwords - for every plaintext, there
are 4096 different passwords. Some valid encryptions of "goodboy"
include t1Ub2RhRQHd4g sCnvYRmbFJ7oI and Xr4Z.Kg5tcdy6. The first
two characters (the "salt") determine which of the 4096 passwords
you will get. mkpasswd chooses the salt randomly, or alternately
will let you specify one on the command line.
see also - crypt(3)
+55
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@@ -0,0 +1,55 @@
#!/usr/local/bin/perl
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/crypter
#* Copyright (C) 1991 Sean Batt
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*
#*/
#From Sean Batt sean@coombs.anu.edu.au
#
#Temporary output file
#
$tmpfile = "/tmp/ircd.conf.tmp";
#
#Original ircd.conf file
#
$ircdconf = @ARGV[0];
print "crypting ",$ircdconf,"\n";
@saltset = ('a' .. 'z', 'A' .. 'Z', '0' .. '9', '.', '/');
umask(0077);
open ($ircdout, ">/tmp/ircd.conf.tmp") || die "open $!";
while ($text = <>) {
#if its not an "O" line we can ignore it
$text =~ /^o/i || print ($ircdout $text) && next;
chop($text);
@oline = split(':', $text);
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$oline[2] = crypt(@oline[2], $salt);
print ($ircdout join(':',@oline)."\n");
}
close ($ircdout);
close ($ircdin);
print "/bin/cp ",$tmpfile," ",$ircdconf,"\n";
(fork()==0) ? exec("/bin/cp", $tmpfile, $ircdconf) : wait;
#unlink($tmpfile);
+43
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/* simple password generator by Nelson Minar (minar@reed.edu)
* copyright 1991, all rights reserved.
* You can use this code as long as my name stays with it.
*
* $Id$
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
extern char *getpass();
int main(argc, argv)
int argc;
char *argv[];
{
static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./";
char salt[3];
char * plaintext;
int i;
if (argc < 2) {
srandom(time(0)); /* may not be the BEST salt, but its close */
salt[0] = saltChars[random() % 64];
salt[1] = saltChars[random() % 64];
salt[2] = 0;
}
else {
salt[0] = argv[1][0];
salt[1] = argv[1][1];
salt[2] = '\0';
if ((strchr(saltChars, salt[0]) == NULL) || (strchr(saltChars, salt[1]) == NULL))
fprintf(stderr, "illegal salt %s\n", salt), exit(1);
}
plaintext = getpass("Enter Password: ");
printf("Encryption: %s\n", crypt(plaintext, salt));
return 0;
}
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# $Id$
on ^367 * if ([$4] != []) {echo *** $1 \($3 - $stime($4)) $2} {echo *** $1-}
on ^333 * echo *** Topic for $1 set by $2 on $stime($3)
on ^317 * if (index(012345679 $3) != -1) {echo *** $1 has been idle for $2 seconds. Signon at $stime($3)} {echo *** $1 has been idle for $2 seconds.}
On ^329 "*" echo *** $1 : created $stime($2)
on ^
alias silence quote silence
alias sile quote silence
on ^raw_irc "% SILENCE %" echo *** $*
@ hideit = 0
on ^server_notice "% % NOTICE -- CLIENT*" if (hideit != 1) {echo *** $2-}
alias show @ hideit = 0;echo *** You can now see clients connecting/exiting
alias hide @ hideit = 1;echo *** You will no longer see clients connecting/exiting
# ctime and sendq written by bry
# modified by Mmmm
alias ctime {
^on 211 -
if ( [$0] )
{ ^assign SS $0- }
{ ^assign SS $S }
^on ^211 * {
eval ^assign hrs2 ${ ([$7]/60)/60}
eval ^assign min2 ${[$7]/60}
eval ^assign dys ${[$HRS2]/24}
eval ^assign hrs ${[$HRS2]-([$DYS]*24)}
eval ^assign min ${[$MIN2] - ( ([$HRS]+([$DYS]*24) )*60)}
eval ^assign sec ${[$7]-([$MIN2]*60)}
@ a = index(\[ $1) - 1
@ b = left($a $1)
if (index(. $b) == -1)
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
}
^stats l $SS
}
alias sendq {
eval ^on ^211 "$SRV *" {
@ a = index(\[ $1) - 1
@ b = left($a $1)
if (index(. $b) == -1)
{eval echo *** $[11]2 sendq $1}
{eval echo *** $[11]2 sendq $1}
}
if ( [$0] )
{ ^assign SRV $0- }
{ ^assign SRV $S }
stats l $SRV
wait -cmd eval ^on ^211 -"$SRV *"
}
# If you use Daveman's toolbox or any auto rejoin line, remove the old
# on raw_irc for KICK, and use the foll. one instead: (Run)
#
#ON ^RAW_IRC "% KICK % % *" {
# IF ([$3]==[$N])
# {
# //QUOTE JOIN $2
# ECHO $MID(11 5 $STIME($TIME())) * You have been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
# }
# {
# ECHO $MID(11 5 $STIME($TIME())) * $3 has been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
# }
# }
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/************************************************************************
* IRC - Internet Relay Chat, doc/AUTHORS
* Copyright (C) 1990
*
* AUTHORS FILE:
* This file attempts to remember all contributors to the IRC
* developement. Names can be only added this file, no name
* should never be removed. This file must be included into all
* distributions of IRC and derived works.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
IRC was conceived of and written by Jarkko Oikarinen <jto@tolsun.oulu.fi>.
IRC was originally written in University of Oulu, Computing Center.
Jan 1991 - IRC 2.6 jto@tolsun.oulu.fi
- Multiple Channels and protocol changes
Contributions were made by a cast of dozens, including the following:
Markku Jarvinen <mta@tut.fi>: Emacs-like editing facility for the client
Kimmo Suominen <kim@kannel.lut.fi>: HP-UX port
Jeff Trim <jtrim@orion.cair.du.edu>: enhancements and advice
Vijay Subramaniam <vijay@lll-winken.llnl.gov>: advice and ruthless publicity
Karl Kleinpaste <karl@cis.ohio-state.edu>: user's manual
Greg Lindahl <gl8f@virginia.edu>: AUTOMATON code, the Wumpus GM automaton,
myriad bug fixes
Bill Wisner <wisner@hayes.fai.alaska.edu>: numerous bug fixes and code
enhancements
Tom Davis <conslt16@zeus.unl.edu> and Tim Russell <russell@zeus.unl.edu>:
VMS modifications
Markku Savela <msa@tel4.tel.vtt.fi>: advice, support, and being the
incentive to do some of our *own* coding. :)
Tom Hopkins <hoppie@buengf.bu.edu>: bug fixes, quarantine lines,
consolidation of various patches.
Christopher Davis <ckd@cs.bu.edu>: EFnet/Anet gateway coding,
many automata ;), documentation fixing.
Helen Rose <hrose@cs.bu.edu>: documentation updating, and fixing.
Tom Hinds <rocker@bucsf.bu.edu>: emacs client updating.
Tim Miller <cerebus@bu-pub.bu.edu>: various server and client-breaking
features.
Darren Reed <avalon@coombs.anu.edu.au>: various bug fixes and enhancements.
Introduced nickname and channelname hash tables into the server.
The version 2.2 release was coordinated by Mike Bolotski
<mikeb@salmon.ee.ubc.ca>.
The version 2.4 release was coordinated by Markku Savela and
Chelsea Ashley Dyerman
The version 2.5.2 release was coordinated by Christopher Davis, Helen Rose,
and Tom Hopkins.
The versions 2.6.2, 2.7 and 2.8 releases were coordinated by Darren Reed.
Contributions for the 2.8 release from the following people:
Matthew Green <phone@coombs.anu.edu.au>
Chuck Kane <ckane@ece.uiuc.edu>
Matt Lyle <matt@oc.com>
Vesa Ruokonen <ruokonen@lut.fi>
Markku Savela <Markku.Savela@vtt.fi> / April 1990
Fixed various bugs in 2.2PL1 release server (2.2msa.4) and changed
sockets to use non-blocking mode (2.2msa.9). [I have absolutely
nothing to do with clients :-]
Chelsea Ashley Dyerman <chelsea@earth.cchem.berkeley.edu> / April 1990
Rewrote the Makefiles, restructuring of source tree. Added libIrcd.a to
the Makefile macros, numerous reformatting of server text messages, and
added mkversion.sh to keep track of compilation statistics. Numerous
bug fixes and enhancements, and co-coordinator of the 2.4 release.
Jarle Lyngaas (nmijl@alf.uib.no) added Note functions to ircd.
Armin Gruner <gruner@informatik.tu-muenchen.de> / May, June 1990:
* Patched KILL-line feature for ircd.conf, works now.
Enhancement: Time intervals can be specified in passwd-field.
Result: KILL-Line is only active during these intervals
* Patched PRIVMSG handling, now OPER can specify masks for sending
private messages, advantage: msg to all at a specified server or host.
* Little tests on irc 2.5 alpha, fixed some little typos in client code.
Change: common/debug.c has been moved to ircd/s_debug.c, and a
irc/c_debug.c has been created, for the benefit that wrong server msg
are displayed if client does not recognize them. (strange, if a server
sends an 'unknown command', isn't it?)
Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
* Patched msa's K lines for servers (Q lines).
* Consolidated several patches, including Stealth's logging patch.
* Fixed several minor bugs.
* Has done lots of other stuff that I can't seem to remember, but he
always works on code, so he has to have done alot more than three
lines worth. :)
Carsten Munk <stskeeps@mp3fans.co.uk> / May and futher 1999:
* Made many features based on Elite.. :/
Thanks go to those persons not mentioned here who have added their advice,
opinions, and code to IRC.
Various modifications, bugreports, cleanups and testing by:
Hugo Calendar <hugo@ucscb.ucsc.edu>
Bo Adler <adler@csvax.cs.caltech.edu>
Michael Sandrof <ms5n+@andrew.cmu.edu>
Jon Solomon <jsol@cs.bu.edu>
Jan Peterson <jlp@hamblin.math.byu.edu>
Nathan Glasser <nathan@brokaw.lcs.mit.edu>
Helen Rose <hrose@eff.org>
Mike Pelletier <stealth@caen.engin.umich.edu>
Basalat Ali Raja <gwydion@tavi.rice.edu>
Eric P. Scott <eps@toaster.sfsu.edu>
Dan Goodwin <fornax@wpi.wpi.edu>
Noah Friedman <friedman@ai.mit.edu>
[ $Id$ ]
+128
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SmartRoute
Rule based connects
Draft 4 - Aug 19, 1994
by Tony Vencill
Rule based connects allow an admin to specify under what conditions
a connect should not be allowed. If no rules are specified for a
given C and/or N line it will be allowed under any condition.
A rule may consist of any legal combination of the following functions
and operators.
Functions
---------
connected(targetmask) - true if a server other than that processing
the rule is connected that matches the
target mask
directcon(targetmask) - true if a server other than that processing
the rule is directly connected that matches
the target mask
via(viamask, targetmask) - true if a server other than that processing
the rule matches the target mask and is
connected via a directly connected server
that matches the via mask
directop() - true if an oper is directly connected
Unary operators
---------------
! eg: !argument - true if the argument is false
Binary operartors
-----------------
&& eg: arg1&&arg2 - true if arg1 and arg2 are both true
|| eg: arg1||arg2 - true if arg1, arg2, or both are true
Parenthesis () are allowed for grouping arguments, but if no parenthesis
are included, && will take precedence over ||, ! will take precedence
over both && and ||, and the function will be evaluated from left to
right. White space in a rule is ignored. Invalid characters in a rule
will lead to the rule being ignored.
Examples
--------
A simple example of a connect rule might be:
connected(*eu.under*)
This might be used in a US undernet server for a Europe CN pair to
insure that a second Europe link is not allowed if one US-EU link
already exists. Note that on the undernet, US server names are
city.state.us.undernet.org and Europe server names are
city.country.eu.undernet.org.
A more interesting example might be:
connected(*eu.under*) &&
( !direct(*eu.under*) || via(manhat*, *eu.under*) )
Imagine the Boston undernet server uses this rule on its Europe CN
pairs. This says that if a Europe server is already connected, a
Boston-Europe connect will not be allowed. It also says that if a
Europe server does already exist and Boston is not directly connected
to one or more Europe servers or Manhattan is, the Boston-Europe
connect will not be allowed. This has the effect of allowing multiple
US-EU links but attempting to limit these links to one server (ie:
Boston will not initiate its first Europe link if another server is
already linking Europe). This rule will also prefer to let Manhattan
handle the US-EU link by disallowing Boston-Europe links if a Europe
server is already linked to Manhattan.
A example of the remaining function, directop(), is:
connected(*eu.under*) || directop()
If this line is used on Boston for the Paderborn CN pair, it will allow
connects to Paderborn only if another Europe server is not already
connected and there is not an oper on Boston. If this rule is
overrideable (ie: is applied only to autoconnects as described below),
then it will disallow Boston autoconnects to Paderborn while a Boston
oper is online, but allow oper-initiated connects to Paderborn under any
circumstance. This directop() function could be used to invoke less
prefered routes only when an oper is not present to handle routing, or
conversly to allow use of less preferable routes only when an oper is
present to monitor their performance.
ircd.conf entries
-----------------
A rule is listed in the ircd.conf file using a D or d line (which can
be thought of as a "disallow" line). D lines will apply to all oper
and server originated connects, while d lines will apply only to
autoconnects (ie: they are overrideable by opers). The formats are:
D:targetmask::rule
d:targetmask::rule
Remember that newlines are not allowed in conf lines. Two examples
(from above) are:
D:*eu.under*::connected(*eu.under*)
d:*eu.under*::connected(*eu.under*) || directop()
Connects originating from other servers will be checked against and
matching D lines, while matching d lines will be ignored as it will not
be clear whether or not the connection attempt is oper initiated.
Checking and viewing rules
--------------------------
The chkconf program that comes with the servers has been modified to
also check your connect rules. If running in debug mode, parsing errors
will show up at debug level 8. To view rules online, "/stats d" can be
used to see all rules and "/stats D" can be used to view those rules
which affect oper initiated connects and accepts.
Processing and storage
----------------------
The rules are parsed when the conf file is read and transformed into a
more efficiently computed form, then all applicable rules are
evaluated each time a connect command is given or an autoconnect is
due. If more than one applicable rule is given, only one need
evaluate to true for the connect to be allowed (ie: the rules are ored
together). Note that conditions that exist when the connect is
initiated might differ from conditions when the link is established.
[ $Id$ ]
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[ $Id$ ]
---------------------------
Version Elite2.0 ==========
===========================
- Since +x was rewritten, the ban bug is 100% fixed. :)
- Rewrote +x hidden host function completely.
- Fixed FUNNY bug with hiddenhost and /who (Reported by Prod|gy)
- Added/Removed irc networks
- Fixed bug in /watch (Reported/Fixed by Despise)
- Added nick-change flood protection.
- Added an awesome manual... ./manual to run
- Removed /who notice for opers.
- Added protection of /akill *@* :)
- Removed java stuff completely. (Java clients are like normal IRC clients...right?)
- Added new +a mode. This mode can only be set by +q channel owners. When you are +a in a
channel, you cannot be deopped or kicked. (Syntax: /mode #chan +a <nick>)
- Added new +q channel mode. ChanServ must set the channel founder +q so they are also
known as channel owners via the ircd. Channel owners are protected and may set
other users +a which they will also be protected (but not chan owners).
(Syntax: /mode #chan +q <nick>)
- Re-coded /MAP
- Changed GLINE notices from sendto_ops to send to all opers with +e flag on.
- Added (addnet) script, you can run this to add your net settings to the next release.
- Changed <server> to <ircnetwork> in whois "Blah is an oper on <server>"
- Added new +L channel mode. If a #chat has a limit (+l) of 10 users, and +L set to channel
#chat2, when a user trys to join #chat, they won't get "#chat is full", they will be
auto-joined to #chat2 - (Linked channels in other words).
(Syntax: /mode #chan +L <linked chan>)
- Changes user@shadow-33.com to user@user-33.one.com (noone will know one.com is the realhost)
- Changed +x for IP's from (x.x.x.***) to (x.x.x.network-#)
- In oline flags * will introduce +e on oper up. (before: required +e in oline flag)
- Removed +t usermode (UMODE_ALL) - wasn't used.
- Made 'create your own network setting' feature more stable.
- Added new channel mode (+x) to disable colored text in channel.
- Added +C (Co Administrator)
- Added +T (Technical Administrator)
- Changed /map to numerics...
- Made startup message when booting more stable.
Version Elite1.3 (02/23/99)
============================
- Cleaned up version.c.SH
- Added new net settings (netdomain & helpchan)
- Added new net config creator in ./Config
- Made ./Config more easier...
- Created new usermode +j (Java user)
- New hostname (java.shadownet.org) for java users.
- Removed RUN_SERVICES code from entire ircd.
Version Elite1.2.4 (02/14/99)
============================
- Fixed the nick crash bug! (damn m_kill small error)
- New network(s) added.
- Changed one thing in m_gline (nothing big)
Version Elite1.2.3 (02/10/99)
============================
- Removed SOCKS checking. (possibly cause of crashing)
- Added new networks
Version Elite1.2.2 (02/02/99)
============================
- Fixed the crashing bug. (Changing nicks with linked servers)
- Modified AceStar net settings.
- Q-line notices are back (except for ULined clients).
- Fixed /kill bug with services.
Version Elite1.2.1 (01/29/99)
============================
- Fixed multiple notices from +N / -N
- Added some text to s_err.c
- Possibly fixed the odd crashing... ?
Version Elite1.2 (01/24/99)
============================
- Netadmin can be used via +N in the oline slot now.
- When +N is executed, net-wide oper msg's are sent about it.
- Completely removed the freeze function (it's a toy unlike a command)
- Changed abit of the GLINE adding notice.
- Added logging to a file for glines (gline.log)
- Implemented SOCKS checking (thx Rhom).
- Changed channel lists only when 2 ppl in chan to 1.
- Changed sendto_ops function in many places in s_user.c/s_serv.c to
sendto_locfailops.
- Changed GNOTICE in s_user.c/s_serv.c to GLOBOPS
- Fixed hiddenhost bug with /kill (+w could see real host of oper)
- Fixed hiddenhost bug with /oper (+s could see real host of oper)
[Special thanks goes out to Rhom for reporting/help patch bugs]
Version Elite1.1.1 (12/12/98)
=============================
- Fixed /whois bug (had problems with mIRC clients *sigh*)
- Fixed /topic bug (didn't allow topic changes at all.)
Version Elite1.1 (12/6/98)
============================
- Fixed ./Config script (Net select)
- Fixed /remgline bug.
- If ULined clients, channels are not shown which they are in.
- Fixed +e / +t / +b (non-opers could get +et before)
- Fixed OperMode notice.
- Fixed Gline sending extra Global on expire.
- Fixed /whowas wrong hostname bug (by Thiago)
- Fixed chkconf ZLINE error (by matt)
- Added PhazeNet configuration
- Added option for auto +x in ./Config
- Freeze was disabled in this version (It will be back in 1.2)
Version Elite1.0 (09/20/98)
============================
- Changed Shadow3.9 to Elite1.0 (Starting a new IRCD)
- Changed some numeric's around in src/s_err.c
- Auto +x on Oper up.
- Fixed small error in ./ircd script.
- Made ./Config more Linux-redhat friendly.
- Added RelicNet to the ircd.
- include/config.h is much more compatible with all IRC nets.
- Added /gline (works 100%) [/gline <user@host> <seconds> <reason>].
- Fixed up /map.
- Added UMODE's +e & +t
* e: EYES [Can see ppl who /whois, and other notices.]
* t: ALL [See's all net notices ie: See's all Client connectings...]
- Fixed the hiddenhost bug with IP's...
- Fixed major bug with hiddenhost which caused coredump.
- Made a new script (makeconf) -- generates the ircd.conf file.
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The foll. patches are NEW in 19.mu1 (besides the old patches of stats-w,
ban, topic, client connect, signon time, trace times in previous .mu
versions):
* All the modifications contained in U3.2, namely - TSpre8, silence, bquiet
* The K line comments patch.
* The operfail notification patch
* The mixed case userid reject patch
For info on these check the file README.patches
- Mmmm
[ $Id$ ]
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For starters, not a lot is new. What is ?
* STATS o and STATS h added;
* most STATS options are no longer oper-only;
* privacy fixes to all of WHO, WHOIS, TRACE and STATS;
* more options in the ircd.conf file;
* non-debilitating DNS/ident use (DNS routines written specifically
for ircd which indludes small local cache);
* less bugs;
* easier to compile;
* heaps and heaps of new numerics;
* more problems for old clients that do stupid things;
* more numeric replies which replace old NOTICE's;
* compulsory ident checks and optional result usage;
* sendQ can now be class dependant;
* server handles client flooding better;
* for more information on changes, bug fixes during development, see
ircd/ChangeLog and common/ChangeLog
[ $Id$ ]
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The Internet Relay Chat Program - IRC
Author: Jeff Trim, April '89
Revised: Greg Lindahl, Oct '90 (gl8f@virginia.edu)
Re-Revised: Helen Rose, March '94 (hrose@kei.com)
Have you ever wanted to talk with other computer users in other parts of
the world? Well guess what? You can! The program is called IRC and it
is networked much over North America, Europe, and Asia, Oceania, and parts
of Africa. This program is a substitution for talk(1), ytalk(1) and many
other multiple talk programs you might have read about. When you are
talking in IRC, everything you type will instantly be transmitted around
the world to other users that might be watching their terminals at the
time - they can then type something and RESPOND to your messages - and
vise versa. I should warn you that the program can be very addictive once
you begin to make friends and contacts on IRC ;-) especially when you
learn how to cuss in 14 languages.
Topics of discussion on IRC are varied, just like the topics of Usenet
newsgroups are varied. Technical and political discussions are
popular, especially when world events are in progress. IRC is also a
way to expand your horizons, as people from many countries and
cultures are on, 24 hours a day. Most conversations are in English,
but there are always channels in German, Japanese, and Finnish, and
occasionally other languages.
How To Get IRC (technical)
IRC is a fully-distributed client-server system, much like
NNTP-Usenet, with several clients availble in C and elisp. You may ftp
documentation and clients from any of the following sites:
many kinds of clients (C, elisp, X11, VMS, REXX for VM, MSDOS, Macintosh):
cs.bu.edu:/irc/clients
ftp.acsu.buffalo.edu:/pub/irc
ftp.funet.fi:/pub/unix/irc
coombs.anu.edu.au:/pub/irc
If you have any questions about IRC installation, write to hrose@kei.com.
[ $Id$ ]
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/************************************************************************
* IRC - Internet Relay Chat, doc/etiquette
* Copyright (C) 1990, Lea Viljanen and Ari Husa
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
HOW TO BEHAVE ON IRC
Authors: Lea Viljanen (LadyBug) viljanen@kreeta.helsinki.fi
Ari Husa (luru) so-luru@tolsun.oulu.fi
1) Language
The most widely understood and spoken language on IRC is English.
However! As IRC is used in many different countries, English is by
no means the only language. If you want to speak some other language
than English (for example with your friends), go to a separate channel
and set the topic (with /topic) to indicate that. For example
/topic Finnish only!
would mean that this channel would be reserved for Finnish discussion.
On the other hand, you should check the topic (with /list command)
before you move to a channel to see if there are any restrictions about
language.
On a channel not restricted by /topic, please speak a language
everybody can understand. If you want to do otherwise, change channels
and set the topic accordingly.
2) Hello/Goodbye
It's not necessary to greet everybody on a channel personally.
Usually one "Hello" or equivalent is enough. And don't expect everybody
to greet you back. On a channel with 20 people that would mean one
screenful of hellos. It's sensible not to greet, in order not to be rude
to the rest of the channel. If you must say hello, do it with a private /msg.
The same applies to goodbyes.
3) Discussion
When you come to a new channel it's advised you to listen
for a while to get an impression of what's discussed. Please feel free
to join in, but do not try to force your topic into the discussion
if that doesn't come naturally.
4) {}|[]\
IRC has quite a lot of people from Scandinavian countries,
the above characters are letters in their alphabet. This
has been explained on IRC about a thousand and one times, so
read the following, do not ask it on IRC:
{ is an A with 2 dots over it
} is an A with a small circle above it
| is either an O with 2 dots over it or an O with a dash (/) through it
[, ], and \ are the preceding three letters in upper case.
There are a lot of people from Japan as well, who use Kanji characters
which may look quite exotic as well. As I don't know Kanji I don't
even try to explain any of the characters.
5) ATTENTION!
Remember, people on IRC form their opinions about you only by
your actions, writings and comments on IRC. So think before you type.
Do not "dump" to a channel or user (send large amounts of unwanted
information). This is likely to get you /kicked off the channel or
/killed off from irc. Dumping causes network 'burbs', connections going
down because servers cannot handle the large amount of traffic any more.
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/************************************************************************
* IRC - Internet Relay Chat, doc/INSTALL
* Copyright (C) 1990,1991,1992, Jeff Trim, Mike Bolotski,
* Jarkko Oikarinen and Darren Reed.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
Installing IRC - The Internet Relay Chat Program
Overview of this document:
1) The config.h file
2) Editing the Makefile
3) Compiling IRC
4) The ircd.conf file
1) Edit the "config.h" file and make changes to the various #DEFINE's:
a) Copy the config.h.dist file to config.h before editing.
b) Define what type of UNIX your machine uses.
Pick the machine type which best describes your machine and change
the #undef to #define (if needed). Some flavours of Unix require no
#define and in such cases all others should be #undef'd.
c) DEBUGMODE
Define DEBUGMODE if you want to see the ircd debugging information
as the daemon is running. Normally this function will be undefined
as ircd produces a considerable amount of output. DEBUGMODE must be
defined for either of -t or -x command line options to work.
d) DPATH, SPATH, CPATH, MPATH, LPATH, PPATH
DPATH is provided so that the other pathnames (SPATH, CPATH, etc)
may be provided in just filename form. When the server starts, it
chdir's to DPATH before chroot or any other file operation, making
it the "current directory" for the server. This is where core files
will go if it core dumps.
Define SPATH to be the directory path to ircd. This is usually
/usr/local/bin/ircd, unless you don't have installation permission
there.
Define CPATH to be the directory path to the "irc.conf" file.
This path is usually /usr/local/lib/irc.conf. The format of this file
will be discussed later.
The LPATH #define should be set to "/dev/null" unless you plan to
debug the program. Note that the logfile grows very quickly.
Define MPATH to be the path to the 'motd' (message of the day) file
for the server. Keep in mind this is displayed whenever anyone
signs on to your server.
The PPATH is optional, but if defined, should point to a file which
either doesn't exist (but is creatable) or a previously used PPATH
file. It is used for storing the server's PID so a ps(1) isn't
necessary.
e) CHROOTDIR
To use the CHROOTDIR feature, make sure it is #define'd and that
the server is being run as root. The server will chroot to the
directory name provded by DPATH.
f) ENABLE_SUMMON, ENABLE_USERS
For security conscious server admins, they may wish to leave
ENABLE_USERS undefined, disabling the USERS command which can be used
to glean information the same as finger can. ENABLE_SUMMON toggles
whether the server will attempt to summon local users to irc by
writing a message similar to that from talk(1) to a user's tty.
g) SHOW_INVISIBLE_LUSERS, NO_DEFAULT_INVISIBLE
On large IRC networks, the number of invisible users is likely to
be large and reporting that number cause no pain. To aid and effect
this, SHOW_INVISIBLE_LUSERS is provided to cause the LUSERS command
to report the number of invisible users to all people and not just
operators. The NO_DEFAULT_INVISIBLE define is used to toggle whether
clients are automatically made invisible when they register.
h) OPER_KILL, OPER_REHASH, OPER_RESTART, LOCAL_KILL_ONLY
The three operator only commands, KILL, REHASH and RESTART, may all
be disabled to ensure that an operator who does not have the correct
privilidges does not have the power to cause untoward things to occur.
To further curb the actions of guest operators, LOCAL_KILL_ONLY can
be defined to only allow locally connected clients to be KILLed.
i) The rest of the user changable #define's should be pretty much self
explanatory in the config.h file. It is *NOT* recommended that any
of the file undef the line with "STOP STOP" in it be changed.
3) Configure and compile the code.
Edit the root Makefile for the server, uncomment/comment the correct
CFLAGS/IRCDLIBS lines as appropriate for your system.
Change DESTDIR to be the same as the path for DPATH in config.h.
Type "make". This will compile the server, the client, and the services.
At the end of this step, the server directory will contain 'ircd',
and the client directory will contain 'irc'. To get the server installed,
type "make install" which will build a default m4 file for preprocessing,
copy example.conf and put the server all in DESTDIR. The irc client and
a copy of the server will also be placed in BINDIR and the modes set
accordingly.
4) The ircd.conf file.
After installing the ircd and irc programs, edit the irc.conf file
as per the instructions in this section and install it in the
location you specified in the config.h file. There is a sample
conf file called example.conf in the /doc directory.
Appendix A describes the differences between IP addresses and host
names. If you are unfamiliar with this, you should probably scan
through it before proceeding.
The irc.conf file contains various records that specify configuration
options. The record types are as follows:
1. Server connections (C,N)
2. Machine information (M)
3. Client connections (I)
4. Default local server (U)
5. Operator priviliges (O)
6. Administrative info (A)
7. Excluded accounts (K)
8. Excluded machines (Q)
9. Connection Classes (Y)
10. Leaf connections (L)
11. Service connections (S)
12. Port connections (P)
13. Hub connections (H)
1. SERVER CONNECTIONS: How to connect to other servers
How other servers can connect to you
WARNING:
The hostnames used as examples are really only examples and
not meant to be used (simply because they don't work) in real life.
Now you must decide WHICH hosts you want to connect to and WHAT ORDER you
want to connect to them in. For my example let us assume I am on the
machine "rieska.oulu.fi" and I want to connect to irc daemons on 3 other
machines:
"garfield.mit.edu" - Tertiary Connection
"irc.nada.kth.se" - Secondary Connection
"nic.funet.fi" - Primary Connection
And I prefer to connect to them in that order, meaning I first want to
try connecting to "nic.funet.fi", then to "irc.nada.kth.edu", and
finally to "garfield.mit.edu". So if "nic.funet.fi" is down or
unreachable, the program will try to connect to "irc.nada.kth.se".
If irc.nada.kth.se is down it will try to connect to garfield and so forth.
PLEASE limit the number of hosts you will attempt to connect to down to 3.
This is because of two main reasons:
a) to save your server from causing extra load and delays
to users
b) to save internet from extra network traffic
(remember the old rwho program with traffic problems when
the number of machines increased).
The format for the CONNECT entry in the "irc.conf" is:
C:<TARGET Host Addr>:<Password>:<TARGET Host NAME>:<TARGET Host PORT>
Field: 1 2 3 4 5
for example:
C:nic.funet.fi:passwd:nic.funet.fi:6667
- or -
C:128.214.6.100:passwd:nic.funet.fi:6667
- or -
C:root@nic.funet.fi:passwd:nic.funet.fi:6667
Explanation:
Each field is separated with a ":" charcter:
Field 1: Field 1 tells the IRC program which option is being configured.
"C" corresponds to a server Connect option.
Field 2: Specifies the host name or IP address of the machine to connect
to. If "user@" prefixes the actual hostname or IP address
the server will require that the remote username returned by
the ident server be the same as the one given before the "@".
Field 3: The password of the other host. A password must always be
present for the line to be recognized.
Field 4: The full hostname of the target machine. This is the name that
the TARGET server will identify itself with when you connect
to it. If you were connecting to nic.funet.fi you would receive
"nic.funet.fi" and that is what you should place in
this field.
Field 5: The INTERNET Port that you want to connect to on the TARGET
machine. Most of the time this will be set to "6667".
If this field is left blank, then no connections will
be attempted to the TARGET host, and your host will accept
connections FROM the TARGET host instead.
Some examples:
C:nic.funet.fi::nic.funet.fi:6667
This reads: Connect to host "nic.funet.fi", with no password
and expect this server to identify itself to you as
"nic.funet.fi". Your machine will connect to this host to
PORT 6667.
C:18.72.0.252:Jeff:garfield.mit.edu:6667
This reads: Connect to a host at address "18.72.0.252", using a
password of "Jeff". The TARGET server should identify
itself as "garfield.mit.edu". You will connect to Internet
Port 6667 on this host.
C:irc.nada.kth.se::irc.nada.kth.se
This reads: do not attempt to connect to "irc.nada.kth.se",
but if "irc.nada.kth.se" requests a connection,
allow it to connect.
Now back to our original problem, we wanted OUR server CONNECT to 3
hosts, "nic.funet.fi", "irc.nada.kth.se" and "garfield.mit.edu" in
that order. So as we enter these entries into the file they must be
done in REVERSE order of how we could want to connect to them.
Here's how it would look if we connected "nic.funet.fi" first:
C:garfield.mit.edu::garfield.mit.edu:6667
C:irc.nada.kth.se::irc.nada.kth.se:6667
C:nic.funet.fi::nic.funet.fi:6667
Ircd will attempt to connect to nic.funet.fi first, then to irc.nada
and finally to garfield.
Reciprocal entries:
Each "C" entry requires a corresponding 'N' entry that specifies
connection priviliges to other hosts. The 'N' entry contains
the password, if any, that you require other hosts to have before
they can connect to you. These entries are of the same format as
the "C" entries.
Let us assume that "garfield.mit.edu" connects to your server
and you want to place password authorization authorization on garfield.
The "N" entry would be:
N:garfield.mit.edu:golden:garfield.mit.edu
This line says: expect a connection from host "garfield.mit.edu",
and expect a login password of "golden"
and expect the host to identify itself as "garfield.mit.edu".
N:18.72.0.252::garfield.mit.edu
This line says: expect a Connection from host "18.72.0.252", and
don't expect login password. The connecting host should identify itself
as "garfield.mit.edu".
Wildcards domains:
To reduce the great amount of servers in IRCnet wildcard
DOMAINS were introduced in 2.6. To explain the usage of
wildcard domains we take an example of such:
*.de - a domain name matching all machines
in Germany.
Wildcard domains are useful in that ALL SERVERS in Germany
(or any other domain area) can be shown as one to the
rest of the world. Imagine 100 servers in Germany, it
would be incredible waste of netwotk bandwidth to broadcast
all of them to all servers around the world.
So wildcard domains are a great help, but how to use them ?
They can be defined in the N-line for a given connection,
in place of port number you write a magic number called
wildcard count.
Wildcard count tells you HOW MANY PARTS of your server's name
should be replaced by a wildcard. For example, your server's
name is "tolsun.oulu.fi" and you want to represent it as
"*.oulu.fi" to "nic.funet.fi". In this case the wildcard count
is 1, because only one word (tolsun) is replaced by a wildcard.
If the wildcard count would be 2, then the wildcard domain would
be "*.fi". Note that with wildcard name "*.fi" you could NOT
connect to "nic.funet.fi", because that would result in a server
name COLLISION (*.fi matches nic.funet.fi).
I advice you to not to use wildcard servers before you know
for sure how they are used, they are mostly beneficial for
backbones of countries and other large areas with common domain.
2. MACHINE INFORMATION
IRC needs to know a few things about your UNIX site, and the "M" command
specifies this information for IRC. The fomat of this command is:
M:<YOUR Host NAME>:xxx:<Geographic Location>:<Internet Port>
Field: 1 2 3 4 5
Explanation:
Field 1: "M" specifies a Machine description line
Field 2: The name of YOUR host adding any Internet DOMAINNAME that
might also be present.
Field 3: -- NOT USED --: Set to Value NULL (No spaces at ALL!).
Field 4: Geographic Location is used to say WHERE YOUR SEVRER is,
and gives people in other parts of the world a good
idea of where you are! If your server is in the USA, it is
usually best to say: <CITY> <STATE>, USA. Like for Denver
I say: "Denver Colorado, USA". Finnish sites (like
tolsun.oulu.fi generally say something like "Oulu, Finland".
Field 5: The Internet port your server will use. Should be set to
the same value as in the config.h file.
Example:
M:tolsun.oulu.fi::Oulu, Finland:6667
This line reads: My Host's name is "tolsun.oulu.fi" and
my site is located in "Oulu, Finland". My ircd will use
Internet Port 6667.
M:orion.cair.du.edu::Denver Colorado, USA:6667
This line reads: My Hosts name is "orion.cair.du.edu"
and my site is located in "Denver Colorado, USA".
I have defined Internet Port number "6667" to be used
as my IRCD Socket Port.
3. CLIENT CONNECTIONS - How to let clients connect to your IRCD.
A client is a program that connects to the ircd daemon (ircd). Currently
there are clients written in C and in GNU Emacs Lisp. The "irc"
program is the C client. Each person that talks via IRC is running
their own client.
The irc.conf files contains entries that specify which clients are allowed
to connect to your irc daemon. Obviously you want to allow your cwn
machine's clients to connect. You may want to allow clients from
other sites to connect. These remote clients will use your server
as a connection point. All messages sent by these clients will pass
through your machine.
The format of this entry in the conf file is:
I:<TARGET Host Addr>:<Password>:<TARGET Hosts NAME>:<Internet Port>
Field:1 2 3 4 5
For example, if you were installing IRC on tolsun.oulu.fi and you wanted
to allow examples sake let us assume you were making this file for
tolsun and you wanted to let your own clients to connect to your
server, you would add this entry to the file:
I:128.214.5.6::tolsun.oulu.fi
or
I:tolsun.oulu.fi::tolsun.oulu.fi
If you wanted to let remote clients connect, you could add the
following lines:
I:*.du.edu::*.du.edu
Allow any clients from machines whose names end in "du.edu" to connect
with no password.
I:128.214.6.100::nic.funet.fi
Allow clients from a machine with that IP number and the name
nic.funet.fi to connect.
I:*.tut.fi:secret:*.tut.fi
Allow clients from machines matching *.tut.fi to connect
with the password 'secret'.
I:*::*
Allow anyone from anywhere to connect your server.
This is the easiest way, but it also allows people to for example
dump files to your server, or connect 1000 (or how many open
sockets per process your OS allows) clients to your machine
and take your network ports. Of course the same things can be
done by simply telnetting to your machine's SMTP port (for example).
NEW!!!
As of the 2.7.2d version of the server, the server is able to accept
connections on multiple ports. I-lines are required for each P-line
to allow connections to be accepted. For unix sockets, this means
either adding I:/path/port::/path/port or some variation (wildcards
are recognised here). For internet ports, there must be an I-line
which allows the host access as normal, but the port field of the
I-line must match that of the port of the socket accepting the
connectiion. A port number of 0 is a wildcard (matches all ports).
4. DEFAULT HOSTS (for local clients)
This defines the default connection for the irc client. If you are
running an ircd server on the same machine, you will want to define
this command to connect to your own host. If your site is not running
a server then this command should contain the TARGET host's connection
information and password (if any). The format for this command is:
U:<TARGET Host addr>:<Password>:<TARGET Host NAME>:<Internet Port>
Field: 1 2 3 4 5
For example:
U:tolsun.oulu.fi::tolsun.oulu.fi:6667
U:128.214.5.6::tolsun.oulu.fi:6667
U:tolsun.oulu.fi::tolsun.oulu.fi
If the port number is omitted, irc will default to using 6667.
5. OPERATOR Privileges: How to become the IRC administrator on your site
To become an IRC Administrator, IRC must know who is authorized to become
an operator and what their "Nickname" and "Password" is. To add this
information, EDIT your "irc.conf" file and add the following command
line to it:
O:<TARGET Host NAME>:<password>:<nickname>:<port>:<class>
Field: 1 2 3 4 5 6
Explanation:
Field 1: Speficies Operator record. If you use capital letter ('O')
in it, it specifies a global operator. Small letter ('o')
specifies a local operator. Local operator has basically the
same rights except global operator with some restrictions.
Field 2: Tells IRC which host you have the privileges FROM. This
means that you should be logged into this host when you
ask for the priviliges. If you specify "tolsun.oulu.fi"
then IRC will expect your CLIENT to be connected at
"tolsun.oulu.fi" - when you ask for OPERATOR privileges
from "tolsun.oulu.fi". You cannot be logged in at any
other host and be able to use your OPERATOR privileges
at tolsun, only when you are connected at TOLSUN will this
work - this is a safeguard against unauthorized sites.
Field 3: If your AUTHORIZATION Password - this is the password that
let's IRC know you are who you say you are! Never tell anyone
your password and always keep the "irc.conf" file protected
from all of the other users.
Field 4: The Nickname you usually go by - but you can make this what
you want. It is better to make this a NICKNAME that no one
else knows, but anything will do. I usually use my own
loginname.
Field 5: Unused.
Field 6: The class field should refer to an existing class (preferably
having a lower number than that for the relevant I-line) and
determines the maximum number of simultaneous uses of the
O-line allowable through the max. links field in the Y-line.
Example:
O:orion.cair.du.edu:pyunxc:Jeff
There is an OPERATOR at "orion.cair.du.edu" that can get
Operator priviliges if he specifies a password of "pyunxc"
and uses a NICKNAME of "Jeff".
6. ADMINISTRATIVE INFORMATION
The "A" command is used for administrative information about a site.
The e-mail address of the person running the server should be included
here in case problems arise.
A:<Your Name/Location>:<Your Electronic Mailing Addr>:<other>
Field: 1 2 3 4
Explanation:
Field 1: "A" specifies an Admin record.
Field 2: Use this field to say tell your FULL NAME and where in the
world your machine is. Be sure to add your City,
State/Province and Country.
Field 3: Use this field to specify your Electronic Mailing Address
preferably your Internet Mailing Address. If you have
a UUCP or ARAPnet address - please add that as well. Be
sure to add any extra DOMAIN information that is needed,
for example "mail jtrim@orion" probably won't work as a
mail address to me if you happen to be in Alaska. But
"mail jtrim@orion.cair.du.edu" would work because you
know that "orion" is part of the DOMAIN "cair.du.edu".
So be sure to add your DOMAINNAMES to your mailing addresses.
Field 4: Is really an OTHER field - you can add what you want here,
Examples (the line is just one line in the confuration file, here it
is cut into two lines to make it clearer to read):
A:Jeff Trim - Denver Colorado, USA:INET jtrim@orion.cair.du.edu UUCP {hao,
isis}!udenva!jtrim:Terve! Heippa! Have you said hello in Finnish today?;)
Would look like this when printed out with the /admin command:
Jeff Trim - Denver Colorado, USA
INET jtrim@orion.cair.du.edu UUCP {hao,isis}!udenva!jtrim
Terve! Hei! Heippa! Have you said hello in Finnish today? ;)
Note that the A record cannot be split across multiple lines; it will
typically be longer than 80 characters and will therefore wrap around
the screen.
7. REMOVING A USER FROM IRC Remove an errant user from IRC on your site.
Obviously it is hoped that you wouldn't have to use this command.
Unfortunately sometimes a user can become unmanageable and this is your
only recourse - the KILL USER command. THIS COMMAND ONLY AFFECTS YOUR
SERVER - If this user can connect to another SERVER somewhere else in
the IRC-Network then you would have to talk to the administrator on that
site to disable his access from that IRCD Server as well.
The format of this command is:
K:<Host Name>:<time interval(s)>:<User>
Field: 1 2 3 4
Explanation:
Field 1: "K" tells the IRCD that you are making a KILL USER command
entry.
Field 2: In this field you specify the Hostname that the user is
connecting from. If you wanted to REMOVE connects
to IRC from "orion.cair.du.edu" then you would want to enter
"orion.cair.du.edu". If you want to REMOVE ALL HOSTS
access you can use '*' (Wild Card notation) and no matter
what host the USERNAME (specified in Field 4) connects from
s/he will be denied access. Removing all hosts isn't
very smart thing to do though, why would you run an ircd
if you allow nobody to connect to it anyways ?
Field 3: Either leave this field empty (no spaces), then then lines
is active continuously for the specified user/host machine.
You may also specify intervals during the line should be
active, see examples above.
Field 4: The USERNAME of the user you want removed from IRC. For
example 'root'.
Some Examples:
K:orion.cair.du.edu::jtrim
If user 'jtrim' connects to IRC from host "orion.cair.du.edu"
then IMMEDIATELY REMOVE HIM from my IRCD.
K:*.cair.du.edu::root
If user 'root' connects to IRC from any host that has the
suffix "cair.du.edu" - then IMMEDIATELY REMOVE THEM from
my IRCD.
K:*::vijay
This line reads "I don't care WHAT HOST user 'vijay' is on,
I will NEVER allow username 'vijay' to login to my IRCD.
K:*.oulu.fi:0800-1200,1400-1900:*
This disallows all users from hosts with enddomain 'oulu.fi'
access to your server between 8 and 12am, 2 and 7pm.
Users get kicked off if they're already signed on when the
line becomes active (they'll get a warning 5 minutes ago).
8. Disallowing SERVERS in your irc net.
In some cases people run into difficulties in net administration.
For one reason or another you do not want a certain server to be
in your net (for example because of the security holes it opens
for every server if it's not secured carefully). In that case
you should use Q-lines in your server. When you specify a server
name in Q-line, everytime some server link tries to introduce you
a server (remember, all server names are broadcast around the net),
that name is checked if it matches the Q-lines in your server.
If it matches, then your server disconnects the link. Note that
just placing Q-lines to your server probably results in your server
being left alone, unless other servers have agreed to have the
same Q-line in their ircd configuration files as well.
Example:
Q::of the security holes:foo.bar.baz
This command excludes a server named "foo.bar.baz", the reason
is given to be security holes (you should give a reason, it is
polite). The first field is unused, so leave it empty.
9. Connection Classes.
To enable more efficient use of MAXIMUM_LINKS, connection classes
were implemented. To give a connection a class, add another field
(a sixth) to the C/N lines for a particular server.
Each line for a server should have the same number as the sixth
field. If it is absent, the server deaults it to 0, using the
defaults from the config.h file. To define a connection class,
you need to include a Y: line in the irc.conf file. This enables
you to define the ping frequency, connection frequency and maximum
number of links that class should have. Currently, the Y: line MUST
appear in the irc.conf file BEFORE it is used in any other way.
The format for the line is:
Y:<CLASS>:<PING FREQUENCY>:<CONNECT FREQUENCY>:<MAX LINKS>:<SENDQ>
Field: 1 2 3 4 5 6
Field 2: This is the class number which gains the following attributes
and should match that which is on the end of the C/N line.
Field 3: This field defines how long the server will let the connection
remain "silent" before sending a PING message to make sure it is still
alive. Unless you are sure of what you are doing, use the default value
which is in your config.h file.
Field 4: By changing this number, you change how often your server
checks to see if it can connect to this server. If you want to check
very occasionally, use a large value, but if it is an important
connection, you might want a smaller value so that you connect to it
as soon as possible.
Field 5: This field defines the maximum number of links this class
will allow from automatic connections. Using /CONNECT overrides this
feature.
Field 6: This field defines the 'sendq' value for this class. If this
field is not present, the default (from config.h) is assigned.
NOTE: leaving any of the fields out means their value is 0 (ZERO)!!
example:
Y:23:120:300:5
define class 23 to allow 5 auto-connections, which are checked every
300 seconds. The connection is allowed to remain silent for 120
seconds before a PING is sent. NOTE: fields 3 & 4 are in seconds.
You may also give I lines a class (again the sixth field to define
which class). This is only usefull (currently) for redefining the
ping frequency. It can also be useful as a diagnostic to see how
much each I line is used when combined with the TRACE output.
Another feature of connection class is the ability to do automatic
routing by using the class as a 'priority'. If you are connected
to a server which has a class lower than one of the servers that is
'behind' it, the server will disconnect the lower class one and
schedule a 'new' connection for the higher class server.
10. Leaf Connections.
To stop servers which should only act as leaves from hubs becoming
hubs accidently, the L line was introduced so that hubs can be aware
of which servers should and shouldnt be treated as leaves. A leaf
server is supposed to remain a node for the entirity of its life
whilst connected to the IRC server network. It is quite easy, however
for a leaf server to be incorrectly setup and create problems by
becoming a node of 2 or more servers, ending its life as a leaf. The
L line enables the administrator of an IRC 'Hub server' to 'stop' a
server which is meant to act as a leaf trying to make itself a hub.
If, for example, the leaf server connects to another server which doesnt
have an L-line for it, the one which does will drop the connection, once
again making the server a leaf.
L:<SERVER MASK>:*:<SERVER NAME>:<MAX DEPTH>
Field: 1 2 3 4 5
Field 2 is a mask of which servers the leaf-like attributes are used on
when the server receives SERVER messages. The wildcards * and ? may be
used within this field for matching purposes. If this field is empty,
it acts the same as if it were a single * (ie matches everything).
Field 4 is the the server connectted to you that for which you want to
enforce leaf-like attributes upon.
Field 5 is the maximum depth allowed on that leaf and if not specified,
a value of 1 is assumed. The depth is checked each time a SERVER message
is received by the server, the hops to the server being the field checked
against this max depth and if greater, the connection to the server that
made its leaf too deep has its connection dropped.
For the L-line to come into effect, both fields, 2 and 4, must match up
with the new server being introduced and the server which is responsible
for introducing this new server.
11. Service Connections (Not yet implemented)
Introduction.
The Service is a special kind of IRC client. It does not have the full
abilities of a normal user but can behave in a more active manner than
a normal client. Services as they stand now are not fully implemented.
The following line can be added to your ircd.conf file to enable a
service:
S:<TARGET Host Mask>:<password>:<service_name>
Field: 1 2 3 4
Explanation:
Field 2:
The host mask should be set to match the hosts(s) from which the
service will be connecting from. This may be either an IP# or full
name (prefered).
Field 3:
This is the password which must be passed in the SERVICE command.
Field 4:
The 'service name' is only used for the purpose of finding the
right S-line from the ircd.conf file for password matching. The
actual service name used is that set by NICK commands prior to
SERVICE being sent.
To connect a service to your server, you must first create an S-line
entry in your ircd.conf file and get your server to read this in (ie
rehash or reboot). Once your server has updated itself, you can then
attempt to register your connection as a service.
Registering as a service is similar to registering as a normal user
except that you must send NICK first and then SERVICE. The service
command should look something like this:
SERVICE secretpassword referencename :Service information
A successfull registering of a service at the server will result in
a RPL_YOURESERVICE (383) being sent back to you. Any other reply as
a result of sending service indicates an error has occured.
A service is not a very useful sort of client, it cannot join channels
or issue certain commands although most are available to it. Services,
however, are not affected by flood control. It is therefore wise to
oversee the use of S-lines with some care.
12. Port Connections
Introduction.
The port line adds flexibility to the server's ability to accept
connections. By use of this line in the ircd.conf file, it is easy
to setup both Unix Domain ports for the server to accept connections
on as well as extra internet ports.
P:<Internet IP# Mask>:<*>:<*>:<PORT>
Field: 1 2 3 4 5
or
P:<Directory>:<*>:<*>:<PORT>
Field: 1 2 3 4 5
Explanation
Internet Ports
Field 1
The internet IP mask defines where connections may come from and
be accepted. The IP mask uses either *'s or 0's as wildcards. The
following two lines are the same:
P:128.2.*:::6664
P:128.2.0.0:::6664
The incoming isnt matched against the mask, rather the ip# string
is decoded and compared segment by segment. Thus
P:128.2*.1.2:::6664
will not match 128.20.1.2.
Field 5
The port number field tells the server which port number it should
listen on for incoming connections.
Unix Socket Ports.
Field 1
The path set in field 1 should be the directory name in which to
create the unix socket for later listening to. The server will
attempt to create the directory before creating the unix socket.
Field 5
The port field when used in combination with a pathname in a P-line
is the filename created in the directory set in Field 1.
Example:
P:/tmp/.ircd:::6667
Creates a unix socket in the /tmp/.ircd directory called "6667".
The unix socket (file) must be a numerical.
13. Hub Connections
In direct contrast to L-lines, the server also implements H-lines to
determine which servers may act as a hub and what they may 'hub for'.
If a server is only going to supply its own name (ie act as a solitary
leaf) then no H-line is required for, else a H-line must be added as
follows:
H:<SERVER MASK>:*:<SERVER NAME>
Field: 1 2 3 4
Explanation:
Field 2
All servers that are allowed via this H-line must match the mask
given in this field.
Field 4
This field is used to match exactly against a server name, wildcards
being treated as literal characters.
Examples:
H:*.edu:*:*.bu.edu
Allows a server named "*.bu.edu" to introduce only servers that
match the "*.edu" name mask.
H:*:*:eff.org
Allow "eff.org" to introduce (and act as a hub for) any server.
Note: It is possible to have and use multiple H-lines (or L-lines) for
the one server. eg:
H:*.edu:*:*.bu.edu
H:*.au:*:*.bu.edu
is allowed as is
L:*.edu:*:*.au
L:*.com:*:*.au
Appendix A: Difference between IP addresses and hostnames
There are 2 different types of INTERNET addresses, NAME addresses and
NUMERIC addresses. NAME addresses look like ENGLISH words (and indeed
they are ENGLISH words that refer to a given host). A NAME address looks
like "tolsun.oulu.fi" - and that particular address refers to the machine
named TOLSUN in Finland. It is a UNIQUE address because no other machine
in the world has its NAME address the same as "tolsun.oulu.fi". Anytime
you say "telnet tolsun.oulu.fi" - you would always connect to TOLSUN in
Finland. NUMERIC addresses refer to those addresses that are made up of
NUMBERS for example "128.214.5.6" is the NUMERIC address for TOLSUN. This
address is also UNIQUE in that no other machine in the world will be use
those NUMERIC numbers. The NUMERIC address is usually more reliable than
the NAME address because not all sites can recognize and translate the
NAME address into it's numeric counterpart. NUMERIC always seems to work
best, but use a NAME address when you can because it is easier to tell
what host you are connected to.
Every Unix machine has a file called "/etc/hosts" on it. This file
contains NAME and NUMERIC addresses. When you supply IRC with a NAME
address it will at first try to find it in /etc/hosts, and then (if it's
really smart), use the local Domain Name Server (DNS) to find the NUMERIC
address for the host you want to connect to. Thus if you plan to use NAME
addresses keep in mind that on SOME sites the entry for the TARGET machine
must be found in /etc/hosts or the NAME address will fail. A typical
entry in /etc/hosts looks like this:
130.253.1.15 orion.cair.du.edu orion.du.edu orion # BSD 4.3
This particular example is the Host ORION at the University of Denver.
Notice that on the far left is the NUMERIC Address for orion. The
next few ENGLISH words are the NAME addresses that can be used for orion,
"orion.cair.du.edu", "orion.du.edu", "orion". ALL of these NAME addresses
will return the NUMERIC address "130.253.1.15" which IRC will use to
connect to the TARGET UNIX. (when I say TARGET UNIX I am refering to the
UNIX you want to connect to for IRC). Any futher questions about
/etc/hosts should be directed to "man hosts".
Appendix B: Enabling Summon Messages
+-----------------------------------------------------------------------+
| E N A B L I N G / S U M M O N M E S S A G E S |
+-----------------------------------------------------------------------+
*NOTE* You must have ROOT or special access to the GROUP tty ('/dev')
to do this. If you want to allow users around the world to summon
users at your site to irc, then you should make sure that summon works.
The "IRCD" program needs access to the GROUP of '/dev'. This
directory is where user TTY's are stored (as UNIX treats each Terminal
as a FILE!) IRCD needs GROUP ACCESS to /dev so that users can be
SUMMONED to the program by others users that are *in* the program.
This allows people from other Universities around the world to SUMMON
your users to IRC so that they can chat with them. Berkeley, SUN, HP-UX
and most of the newer versions of UNIX check to see if a USER is
accepting MESSAGES via the GROUP access rights on their TTY listing
in the /dev directory. For example an entry in '/dev' looks like this:
(Unix Path on BSD 4.3 UNIX is: /dev/ttyp0)
crw------- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
You will note that 'jtrim' OWNS this terminal and can READ/WRITE to this
terminal as well (which makes sense because I am ENTERING DATA and
RECEIVEING DATA back from the UNIX). I logged into this particular
UNIX on "April 29th" at "10:35am" and my TTY is "ttyp0". But further
of *note* is that I do not have my MESSAGES ON! (mesg n) -- This is
how my terminal would look with MESSAGES ON (mesg y):
crw--w---- 1 jtrim 20, 0 Apr 29 10:35 ttyp0
With my MESSAGES ON (mesg y) I can receive TALK(1) requests, use the
UNIX WRITE(1) command and other commands that allow users to talk
to one another. In IRC this would also allow me to get IRC /SUMMON
messages. To set up the "IRCD" program to work with /SUMMON type
the following: (using ROOT or an account that has access to '/dev').
% chgrp tty ircd
% chmod 6111 ircd
The above commands read: "Give IRCD access to GROUP tty (which is /dev)
and then when ANYONE runs the IRCD allow SETUID and SETGID priviliges
so that they can use the /SUMMON command.
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/************************************************************************
* IRC - Internet Relay Chat, doc/MANUAL
* Copyright (C) 1990, Karl Kleinpaste
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
Date: 04 Apr 1989
Author: Karl Kleinpaste
karl@cis.ohio-state.edu
Last modification: 15 May 1992
by Mauri Haikola
mjh@stekt.oulu.fi
INTERNET RELAY CHAT
a real-time conversational system
* 1: Irc - replacement for talk(1)
Irc is a functional replacement for and improvement to talk(1). Talk
is an old, primitive, atrocious, minimalist sort of keyboard/screen
conversation tool, using a grotesque, machine-dependent protocol.
Irc does everything talk does, but with a better protocol, allowing
more than 2 users to talk at once, with access across the aggregate
Internet, and providing a whole raft of other useful features.
* 2: Entering Internet Relay Chat
There are two ways to enter Internet Relay Chat. If you are using the
emacs lisp client, you need to load the client into your Emacs session
and then M-x irc. If you are using the C client (easier for beginners)
then type (usually) irc. If you wish to be known by a nickname which
is not one's login name, type `irc chosen-nickname' instead.
* 3: How much can be seen from here
The universe - seriously.
This is most formally called Internet Relay Chat. Server hosts are
connected via a tree structure. The various servers relay control and
message data among themselves to advertise the existence of other
servers, users, and the channels and other resources being occupied by
those users.
* 4: Structure
There is quite a lot of structure to the operation of irc, as
compared to crufty old talk(1). Since so little could be done with
talk(1), it needed little structure. But to keep track of people
spread literally around the world (the system was written by Jarkko
Oikarinen of Finland, usually seen on the system as `Wiz'), the
structure is useful so that one can speak to exactly those people with
whom one wishes to speak.
** 4.1: Nicknames
All users of irc are known to the system by a `nickname.' By
default, one's nickname is one's login name. Nickname clashes are not
allowed; this is enforced by the servers. If one's intended nickname
clashes with someone else as one enters chat, one will not be able to
complete entry to irc until one changes one's nickname to something
else.
** 4.2: Presence on a channel
Fundamental to the operation of irc is the concept of a channel. All
users are `on a channel' while inside irc. One enters the `null
channel' first. One cannot send any messages while not in any
chatting channel unless one has set up a private conversation in some
way. The number of channels is essentially unlimited - whatever will
fit in a string of some ungodly length, that must start with a # sign.
** 4.3: Main modes of channels
Public
This is the default mode for a channel. When one is on a public
channel, one can be seen by all other users (if one's own user mode
permits this). Anyone can notice users on a public channel and join
such a channel's conversation.
Private
This means that, although anyone can see that one is using chat, no
one can tell what channel one is using unless one is already on that
channel with oneself. Since the number of potential channels is in
the billions, this is quite some security - all one gives away is the
acknowledgement that one is using chat.
Secret
While one is on a secret channel, no one who is not on one's channel
with oneself can even see that one is there. One's name does not show
up in a list of active users. The only indication of one's presence
is that, when entering chat, all new users are told that there are "N
users on P servers." If one checks on all users and finds less than N
of them, one knows that others are hiding on secret channels. But a
secret channel user still cannot be found except by brute-force
checking through all channels, a hopeless proposition in the face of
the huge number of possible channel names. Security through obscurity
finally means something.
Changing the mode
The mode of a channel (private, secret, invite-only, moderated,
topic-limited, person-number-limited, no-messages-to-channel, ban
someone from channel) is set by the channel operator, who is the
first person to join a channel, or someone who has had channel
operatorship bestowed on them by another channel operator.
*** 4.4: Conversations not using channels
It is possible to conduct conversations with others without using the
formalized channel structure. Doing so requires that two people set
themselves up for private conversation using special commands; see
User Commands below.
* 5: Screen/keyboard structure
Chat is a full-screen utility. It takes over the screen, with the
bulk of activity happening in the top N-2 lines, a modeline (vaguely
emacs-like) on the next to last line, and one's input being entered on
the last line. A very good version of client is the IRC-II client,
avaliable on anonymous ftp from various sites around the world.
** 5.1: Keyboard input
When typing commands at irc, one has a minimalist line-editing
facility in an emacs style. That is, ^A moves the cursor to the
beginning of the line, ^E goes to the end, ^D deletes the character
under the cursor, ^K kills from the cursor to the end, and so on.
** 5.2: Screen activity
Almost everything happens in the upper bulk of the screen. This
includes both messages from other users, as well as the output of the
control commands.
Normal messages from other users appear with the originating nickname
in <angle brackets>. Private messages arrive with the originating
nickname in *asterisks*. Messages which one sends to everyone appear
with a preceding "> " whereas messages which one sends privately to
one other user appear with "-> *nickname*."
Other output (e.g., /who commands, invitations from other users to
join channels, and so forth) appears interspersed with other activity
on the screen.
* 6: Command structure
Ordinary text typed at irc is sent as one's messages to everyone else
on the same channel, modulo personal choices for private messages and
the like. Commands to irc itself all begin with a command character,
which is initially `/' but may be changed to any other character
desired.
Commands may in general be abbreviated to a unique prefix.
** 6.1: Leaving irc
The way to get out of irc is to enter the /signoff command. "/si" is
sufficient. Also equivalent are "/exit," "/bye," and "/quit." A
signoff command may include a comment which will be seen by everyone
on the current channel of the person who left.
** 6.2: Getting help
Type "/help." Follow the instructions.
** 6.3: User commands
The most important commands supported by irc are:
help signoff who whois
list topic join channel
links msg invite ignore
users stats nick away
info clear query cmdch
date mode
*** 6.3.1: help
Information on how to use the rest of the system is available via
/help. The modeline says so as well.
*** 6.3.2: signoff {comment}
/signoff exits chat. Optional comment may be included; see above.
*** 6.3.3: who
/who returns information on who is using chat. /who without arguments
prints info on all users that can be seen. Users of public channels
show up with their channel identified. Users of private channels
appear, but they are specified as being on a private, unspecified
channel. Users of secret channels and users whose user mode is +i
(invisible) do not appear at all.
Giving a channel name as an argument to /who returns only those users of the
specified channel. This still doesn't show users of secret channel or
invisible users one is actually on the same channel with them. Users
of private channels are shown, if an exact channel name is given.
*** 6.3.4: whois
This returns information about individual users. Say "/whois
nickname" to get information on the login name and host from which the
nicknamed user comes.
*** 6.3.5: topic
Channels can be given off-the-cuff "topics." Saying "/topic some
string of text" will associate that topic with the current channel.
*** 6.3.6: list
/list will give lists of active channels, the number of users of each,
and the topics therewith associated. Again, secret channels do not
appear and private channels only appear as Prv.
*** 6.3.7: join & channel
/join or /channel are the means to enter a channel. Give the channel
name as an argument. If this is a secret or hidden channel, /who
commands will show oneself and any other users of one's channel.
One's arrival on a channel is announced to the rest of the users
already on that channel. Silent, anonymous "lurking" is not
supported.
*** 6.3.8: links
/links lists the currently-active set of chat servers. Beware: this
list can be quite long, and will undoubtedly get longer as chat gains
wider use. As of 15 May, 1992, about 130 servers is typical.
*** 6.3.9: msg
A single message can be sent privately to a certain user with /msg.
Type /msg nickname and the text to be sent. It will be sent privately
to the indicated nickname.
*** 6.3.10: invite
If there is a user online to whom one wishes to speak, one may invite
that user to join oneself on a certain channel. One types "/invite
nickname" with an optional channel number. The receiving user gets a
one-line message indicating the sender and the invitation. The
receiving user is free to ignore the invitation, of course.
*** 6.3.11: ignore
If one wants to ignore messages sent by some other user or users, it
may be done with /ignore command. One can ignore someone by their
nickname, or by their user@host data. Wildcards may be used.
*** 6.3.12: users
/users will return a list of the users logged into one's system. With
an optional hostname identifying a chat server host, the users logged
into that system will be listed.
*** 6.3.13: stats
This command returns counts of various protocol operations of one's
chat server. It is neither particularly useful nor interesting to
users other than operators.
*** 6.3.14: nick
One can change nicknames by issuing "/nick new-nickname." All users
on one's channel will be advised of the change. NOTE: If one enters
chat with a nickname clash (e.g., one's login name is the same as
someone else's, and the other user got there first), the system will
not let one enter until one issues a /nick command with a unique
nickname.
*** 6.3.15: away
Sometimes, one wishes to remain connected to the chat system, but one
must be elsewhere for a while. One can issue an /away command with
arbitrary text as argument, which will mark oneself as being away. If
someone sends an away'd user a private message (via /msg or in a
private session set up via /query; see below), the sender will get a
message back from the server indicating the away-ness and the message
which was set.
*** 6.3.16: info
/info returns information regarding the author and copyright of the
chat system.
*** 6.3.17: clear
At times, one wishes that one's screen weren't so cluttered. /clear
makes it so.
*** 6.3.18: query
This command is used to set up private communications `outside' the
normal channel system.
When one enters "/query nickname," the indicated nickname is set up as
the sole recipient of anything which one types thereafter. Thus, if
user A executes "/query B" and user B executes "/query A," they have
set up a private communication between themselves. Significantly, it
remains possible for them to stay on their respective channels, which
need not be the same, and listen to whatever conversation is going on
around them as well, though they cannot respond to that ambient
conversation without leaving the private conversation they have set up.
One leaves this private mode by issuing /query without arguments.
*** 6.3.19: cmdch
The `/' character may not be best for some people to use as their
command character. It can be changed with "/cmdch <character>."
*** 6.3.20: mode
This command can be used for altering the various modes of a channel
(see the explanation of channel modes above). /mode command can only
be issued by channel operators.
** 6.4: Operator commands
The chat system administrators on each host have additional
responsibilities and power over the configuration and operation of the
servers. The commands to do so are delineated below.
*** 6.4.1: oper
Users who have the potential for operator privileges initially invoke
those privileges by "/oper nickname password," where nickname is the
nickname under which operation is intended, and password is the
password known to the chat system for that nickname.
*** 6.4.2: kill
Obnoxious users had best beware the operator who's fast on the /kill
command. "/kill nickname" blows any given nickname completely out of
the chat system.
Obnoxiousness is not to be tolerated. But operators should not use
/kill lightly.
*** 6.4.3: quote
Raw access to the underlying server protocol is possible through the
user of the /quote command. "/quote any text at all" is used to send
direct, unmodified commands to the servers. This has a wide variety
of uses, such as deliberately killing a local or remote chat daemon,
invoking operator privileges for otherwise-operator-priv-forbidden
users, and related tasks. It is, again, a very powerful operation,
and not to be used lightly.
* 7: Questions, problems, troubles?
If you have problems, please contact Christopher Davis (ckd@eff.org) or
Helen Rose (hrose@eff.org). Known as "ckd" and "Trillian" on irc,
respectively. You can also ask for help on some of the operator
channels on irc, for example #twilight_zone and #eu-opers. They will
be able to assist you in whatever problems you are having with IRC.
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Internet Relay Chat Operator Etiquette Guide (May, 1992)
[ $Id$ ]
Welcome! You've either been selected to be an IRC Operator or you have set
up your server and thus have taken on the dual task of IRC Server
Administrator and IRC Operator. Your future days will be filled with hours
of fun chatting on IRC, and then wondering why everyone you talked to went
away, because the links had apparently broken.
Linking:
========
You will be assigned links from the IRC Routing Coordinators. Please
use these links and these links ONLY. The links have been designed to
maximize efficiency and make delays in chatting minimal. You will
usually be given two links, one to each regional backbone site.
Connect to the primary site first and then to the secondary site. You
should not need to connect to any other sites. You will be informed if
this policy changes.
Kills
=====
/kill is a special operator command. You should use it with
care, and only if absolutely needed. The format is as follows:
/kill NICKNAME comment. Comment can be a phrase of almost any length
(within reason) and should be used for specifying the reason of the kill.
Example: /kill Trillian She's a Ghost
IRC Ghosts are created after a net split has occured and the net has yet to
relink.
/wallops PHRASE This is used to talk to those users who have their
user mode set to +w. /wallops used to be a way for operators to talk
about important matters in linking etc., but it has little use
nowadays.
/TRACE command /TRACE is useful to know what servers are connected to
what. Sometimes /trace can be confusing, especially if you are using
it for the first time. Here is an example of a trace from
stekt1.oulu.fi to cdc835.cdc.polimi.it.
/TRACE cdc835.cdc.polimi.it
*** Link stekt1.oulu.fi<2.7.2> ==> cdc835.cdc.polimi.it
*** Link rieska.oulu.fi<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link nic.funet.fi<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link ircserver.et.tudelft.nl<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link vesuv.unisg.ch<2.7.1>e ==> cdc835.cdc.polimi.it
*** Link apollo.di.unipi.it<2.7.1>e ==> cdc835.cdc.polimi.it
*** Oper Class[10] ==> Allanon[cdc835.cdc.polimi.it]
*** User Class[11] ==> Lupandy[plus2.usr.dsi.unimi.it]
*** Serv Class[3] ==> apollo.di.unipi.it[131.114.4.36] 132S 445C
*** User Class[11] ==> Punk[pluto.sm.dsi.unimi.it]
*** User Class[11] ==> TheEdge[pluto.sm.dsi.unimi.it]
*** User Class[10] ==> Mork[cdc835.cdc.polimi.it]
*** User Class[11] ==> Lollo[c700-2.sm.dsi.unimi.it]
*** User Class[11] ==> Attila[hp2.sm.dsi.unimi.it]
*** Class 0 Entries linked 1
*** Class 11 Entries linked 5
*** Class 10 Entries linked 2
*** Class 3 Entries linked 1
From this output you can see that the route goes first to
rieska.oulu.fi (running version 2.7.1e), then nic.funet.fi,
ircserver.et.tudelft.nl, vesuv.unisg.ch, and apollo.di.unipi.it, after
which cdc835 is the next server. Then we see the connections on
cdc835: One operator (Allanon) and 6 users are on line. The class of
each connection is given. There is only one server connected to cdc835
at the moment, and that server is apollo.di.unipi.it (cdc835 is said
to be a "leaf" server at the moment). The numbers 132S 445C in the end
of line tell us, that there are 132 servers and 445 clients connected
to the servers from apollo onwards. Finally we see a grand total of
connections in each connection class.
/SQUIT server {comment}
/squit isolates a specified server from the next closest server, when
you look at it along the trace path starting from your server.
This is usually used in conjunction with CONNECT (explained later) to
reroute traffic. This will be described in detail in the section
"routing", preceding CONNECT.
Usage (and examples):
/squit E
If the network looks like this initially (and you are on server A)
A <---> B <---> C <---> D
^
|
v
G <---> E <---> F <---> ... (rest of the net)
Then after issuing the previous /squit the network would look like this:
A <---> B <---> C <---> D
G <---> E <---> F <---> ...
/squit E {comment}
It usually helps to give a reason why you are sending a
SQUIT for a server. This can be accomplished by sending
the command "/squit server This link is making the US route
through Finland". The SQUIT will then be sent out, and the
server sending the squit will WALLOP sending the comment
so all operators can see it.
/CONNECT server {portnum server2}
/connect is used to establish a link between two servers. These
connections must be authorized by each server's ircd.conf file, but
any operator can issue a CONNECT between authorized servers. This
command is most often used in conjunction with SQUIT to reroute
traffic.
If only one argument is given, this command causes the server you
are on to attempt to connect to the server specified. For example,
"/connect B" (in the previous example) would cause your server (A) to
connect to B.
Suppose you wanted to reconnect server F to server E? You cannot
contact server F since it is no longer part of your network. However,
you can tell server E to connect to it. A remote CONNECT can be issued
to server E.
Examples (assume you are on server A):
/connect B
If the network initially looks like this:
A B <---> ... (rest of network)
Then afterwards (if the connection succeeds) the network will look
like this:
A <---> B <---> ...
In the example where you wanted to reconnect server E to F, the
following syntax would be appropriate (note: we are assuming that
F's irc socket port is 6667, which is the default)
/connect F 6667 E
If the network initially looks like this:
A <---> B <---> C <---> D
^
|
v
G <---> E F <---> ...
Then after your CONNECT request the network topology will look like this:
A <---> B <---> C <---> D
^
|
v
G <---> E <---> F <---> ...
Be careful when connecting servers that you know which command to
use! If you simply issued "/connect F" from your server, the
network would look like this:
... <---> F <---> A <---> B <---> C <---> D
^
|
v
G <---> E
which for various reasons (discussed below) might be very
undesirable.
Routing
=======
When and how should you do rerouting? This depends on where your
server is topologically located and whether you route traffic. If you
are a leaf node (i.e. only connect to one server at a time) then
chances are you won't need to do any routing at all. Your ircd.conf
file should be written to connect to the best possible servers first
before trying alternates. At the most, you may decide to squit an
alternate server and connect to your primary if/when it goes back up.
This only involves local squits, however.
If you are operating a backbone site, you may find yourself
rerouting things quite often. If the servers badger.ugcs.caltech.edu
(Pasadena, CA), irc.mit.edu (Boston, MA), minnie.cc.utexas.edu
(Austin, TX) and ucsu.colorado.edu (Boulder, CO) were routing traffic
in the following way:
... <---> minnie <---> badger <---> bucsd <---> ucsu <---> ...
It would make sense to either squit ucsu and reconnect it to minnie,
or disconnect minnie from badger and connect to ucsu, because
topologically (and geographically) ucsu and minnie are rather close.
There are occasions when US traffic for some reasons winds up being
routed through Australia. This is another case where traffic should
definitely be rerouted. However, there are sometimes occasions when
routing is going through "backdoor" methods. If you see something
totally outrageous (like the east coast and the west coast being
connected by eff.org) please ask for example on channel #twilight_zone
before you send any squits, because chances are, it's like that for a
reason.
Of course, any operator can remotely squit or connect servers, so
if you see a problem and you're sure you know how to fix it, it's a
good idea to do so. If the operator of a server which is is being
routed poorly is online, it's probably best to contact him/her first,
though.
Chances are that hub operators will be more familiar with the
general topology of the network and which servers connect to which
(which is why most of the manual routing is left to them), so if you
have any problems, talk to the other operators on operator channels
(#twilight_zone, #eu-opers etc.) That's what they are there for!
Also, be aware that servers will notify all the operators online of
remote SQUITs and CONNECTs via WALLOPS.
Please let us know if there should be any additions to this guide. Again,
this is not MANDATORY, this is just a GUIDE. Please conduct yourself as
an IRC Operator would...you are looked upon for assistance, both emotional
and mental.
Helen Rose Christopher Davis Noah Friedman
<hrose@cs.bu.edu> <ckd@cs.bu.edu> <friedman@ai.mit.edu>
January, 1991
Updated by
Mauri Haikola
<mjh@stekt.oulu.fi>
May, 1992
+1582
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#
# IRC - Internet Relay Chat, doc/example.conf
# Copyright (C) 1994, Helen Rose
# $Id$
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 1, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# This is an example configuration file for the Unreal3.0-Morrican
# and higher IRC servers.
#
# You only need an ircd.conf (IRC server configuration file) if you are
# running an IRC server. If you are running a standalone client this file
# is not necessary.
#
# This file will explain the various lines in the IRC server
# configuration file. Not all lines are mandatory. You can check to make
# sure that your configuration file is correct by using the program
# "chkconf", provided in the server distribution (and when you do "make
# install" this program will be installed in the same directory as the irc
# server).
#
# This document modified for use by with the Unreal3.0 IRCD
#
#
# The options for whether a line is needed or not are:
# MANDATORY: you absolutely MUST have this line
# NETWORKED: you must have this line if you are connecting this irc
# server to any other server (servers can run standalone).
# SUGGESTED: it is highly suggested that you use this line
# OPTIONAL: it's completely up to you whether to define this or not
# DISCOURAGED: you really really should not use this line if at all
# possible.
# OBSOLETE: an old or out of date line that isn't needed.
#
# MANDATORY lines are absolute *musts*, that is, if you do not have this
# line then your server will not work properly. SUGGESTED lines are
# close-to-mandatory (that is, the server will run without it, but you are
# highly encouraged to use these lines).
#
# Note that "*" in a field indicates an "unused" field.
#
#
# ========================================================================
# NOTE! this entire configuration file is read UPSIDE-DOWN! So if you have
# to put something in a specific order (for example, client-connection
# lines), put them in reverse order!
# ========================================================================
#
#
# M: [MANDATORY]. This line sets your server's name, description, port
# number, and IP address to bind to. Fields, in order, are:
#
# If you are compiling this server for use on dalnet, port number 7000
# as the default is recommended. If you leave IP address field blank or
# *, it defaults to binding all local IP addresses on the machine.
#
# M:hostname:IP:Description Of Your Server:7000
#
M:server.my.net:*:My IRC Server:7000
#
# A: [MANDATORY]. This line lists your administrative information
# (contact address, etc). To view this information, /admin (server) will
# show it to you.
#
# The A: line has no set information, in fact, you can put arbitrary text
# in there if you wish (it is encouraged that you put at *least* a contact
# address for a person responsible for the irc server, however)
#
A:Generic Internet Access:Admin John Doe:jdoe@generic.com
#
# Y: [SUGGESTED]. These lines define connection classes. Connection
# classes allow you to fine-tune your client and server connections. It is
# suggested that clients and servers be placed in seperate classes, and if
# you have lots of server connections (if you do have lots of servers you
# shouldn't be reading this file :-) each set of servers (defined
# arbitrarily by you) should have its own class. If you have clients
# coming in from lots of different sites, you may want to seperate them
# out into classes. For instance, you may want to put local users in one
# class, with remote users in another class.
#
# The class numbers are not arbitrary. In auto-connecting servers -- that
# is, servers that you have a port number (e.g. 6667) on the end of the C:
# line (see below) the higher the number the higher the priority in
# auto-connecting.
#
# The fields in order are: class number, ping frequency (in seconds),
# connect frequency (in seconds), maximum number of links (used for
# auto-connecting, and for limiting the number of clients in that class),
# and sendq (this overrides any value set in include/config.h for #define
# MAXSENDQLENGTH).
#
# Note that it is a good idea to have ping frequency the same at both ends
# of the link.
#
# in this case, connect-frequency is 0 indicating that this is a client
# class (servers never connect to clients, it is the other way around).
Y:1:90:0:20:100000
#
# These are the recommended server Y:lines for connecting to dalnet.
# In addition to these you should have at *least* one client class, and one
# oper class (see O:lines). By convention on dalnet, these are usually
# numbered from 5 to 10.
#
# Class 50 - Hub to hub, autoconnect
Y:50:90:60:1:4000000
#
# Class 51 - Hub to hub, no autoconnect
Y:51:90:60:0:4000000
#
# Class 30 - Hub to US leaf
Y:30:90:0:0:3500000
#
# Class 32 - Hub to EU leaf
Y:32:180:0:0:3500000
#
# Class 34 - Hub to AU leaf
Y:34:300:0:0:3500000
#
# Class 40 - US leaf to hub, autoconnect
Y:40:90:90:1:3500000
#
# Class 41 - US leaf to hub, no autoconnect
Y:41:90:90:0:3500000
#
# Class 42 - EU leaf hub
Y:42:180:90:1:3500000
#
# Class 44 - AU leaf to hub
Y:44:300:120:1:3500000
#
# I: [MANDATORY]. The I: lines are client-authorization lines. Without
# these lines, no clients will be able to connect to your server.
# Wildcards ("*") are permitted. Passwords are also permitted (clients can
# be configured to send passwords).
#
# Ident (for more information on this, see rfc1413) can also be used by
# placing a @ in the appropriate fields.
#
# Fields are as follows:
# I:IP-address-mask:optional password:domain-mask::connection class (opt)
#
# With a password..... This will allow anyone from anywhere to connect
# as long as they know the password ("foobar"). Note listing this I: line
# first, it will be read *last*, meaning it is the "fall-through". That
# is, anyone who doesn't match the I: lines listed below must know the
# password ("foobar") to connect.
#
I:*@*:foobar:*@*::1
# This is a standard vanilla I: line which will permit anyone with an IP
# address starting with 205.133 OR with a hostname ending in
# .toledolink.com to connect to the server. NOTE, the ircd matches on the
# *right-most* match, so if I connect as rmiller@glass.toledolink.com
# (which is rmiller@205.133.127.8) I will show up on irc as
# rmiller@glass.toledolink.com since that is the first match it found.
# (Even though the second match is valid).
I:205.133.*::*.toledolink.com::1
#
# using ident
I:*@205.133.*::*@*.toledolink.com::1
# and you can even specify just certain usernames running ident (as long
# as the client's site is running the ident daemon):
I:NOMATCH::rmiller@glass.toledolink.com::1
# putting NOMATCH in the first field will stop the ircd from matching
# automatically against the IP address and it will force the server to
# match against the hostname. (the "NOMATCH" string is not mandatory, you
# can use any arbitrary text in the first field).
I:*@*:ONE:*@*::1
# putting the ONE in the password field makes it so that only 1 user matching
# that host or IP can connect through that I:line.
#
#
# O: [OPTIONAL]. These lines define operator access. You do not need to
# have an operator to run a server. A well configured leaf site should not
# need an operator online, if it's connections are well defined, the irc
# administrator can use kill -HUP on the ircd to reload the configuration
# file.
# The fields are as follows:
# O:hostname (ident "@" permitted):password:NickName:AccessFlags:class
# if the person in "NickName" is not coming from the hostname defined in
# the first field then the person will get the error message "No O: lines
# for your host".
# NOTE that since Crypted Passwords are defined by default in
# include/config.h this text probably will not be plaintext. See
# ircd/crypt/README for more information.
#
# class is the Y:Line class you want this operator to end up in after they
# have successfully /oper'd.
#
# Access flags may be left blank, or * to give full access rights. Flags
# are in the form of single characters making a string. Any combination
# of the following can be used(these are cAsE sensitive characters):
#
# r = access to /rehash server
# R = access to /restart server
# D = access to /die server
# h = oper can send /help ops
# g = oper can send /globops
# w = oper can send /wallops
# l = oper can send /locops
# c = access to do local /squits and /connects
# L = access to do remote /squits and /connects
# k = access to do local /kills
# K = access to do global /kills
# b = oper can /kline users from server
# B = oper can /unkline users from server
# n = oper can send local server notices(/notice $servername message)
# G = oper can send global server notices(/notce $*.my.net message)
# S = oper can join unlimited amount of channels
# A = admin
# u = oper can set /umode +c
# f = oper can set /umode +f
# ^ = oper can set /umode +I
# e = oper can set /umode +e
# W = oper can set /umode +W
# H = oper gets auto +x on /oper
# o = local oper, flags included: rhgwlckbBnuf
# O = global oper, flags included: oRDCK
# a = services admin, access to /samode
# C = co admin
# T = tech admin
# A = admin
# N = network admin access to remote /rehash and remote /restart and a bunch more
# * = flags included: AaNCTzSHW^
#
# This is a plain vanilla O:line:
O:*.toledolink.com:nopassword:Russell:*:10
#
# and this line forces ident:
O:rmiller@glass.toledolink.com:nopassword:Russell::10
#
# This line is a generic "local operator", because of the flags, the only
# thing that really makes them global operators, is if they have the flags
# CKN set in their access flags.
#
# this line permits the nickname "jhs" with the password of "ITBites" to
# be a local operator only (be able to issue commands locally -- can /kill
# and /squit and /connect -- but *only* locally)
#
O:*.something.net:ITBites:jhs:o:10
#
# a crypted password line (NOTE that if you have crypted passwords, *all*
# of you passwords must be crypted! In fact, if you are getting an error
# "Incorrect Password" it may well be because crypted passwords are
# defined and you have used plaintext. So my example of plaintext and
# crypted strings in the same IRC server configuration file is an
# impossibility (but it is just theoretical, which is why I explained both).
#
O:rmiller@*.toledolink.com:T0eiVgHrqeKTQ:Russell::10
#
# U: [OPTIONAL]. This line defines the servers that IRC recognizes as being
# allowed to make various changes to the IRC environment (mode changes, for
# example), without complaining or otherwise obstructing them. For example,
# DALnet requires the following line:
U:services.my.net:*:*
#
# X: [ENCOURAGED]. This line defines the password that an operator must use
# to restart or die the server. Note that they still myst have they R and D
# flags. This is just a security precaution against accidentaly typing
# /die or /restart
# X:<password for /DIE>:<password for /RESTART>
X:diepass:restartpass
# C: [NETWORKED]. These lines define what servers your server tries to
# connect to.
# N: [NETWORKED]. These lines define what servers your server permits
# connections to be initiated from.
# C/N lines MUST be used in pairs. You cannot have one without the other.
#
# C: lines contain the following fields:
# C:remote server's hostname:passwd:remote server's name:port:conn class
# (connection class)
# N: lines contain the following fields:
# N:remote server's hostname:passwd:remote server's name:host mask:conn class
# (connection class)
# "host mask" is the number of parts in *your* hostname to mask to. For
# instance, with my servername being "csa.bu.edu", if I wanted to present
# my servername to be "*.bu.edu" I would have a host-mask portion of "1".
#
# it is *strongly* advised that your C/N line passwords be different for
# security's sake.
#
# ident is allowed in the server's hostname part of the field.
# these lines tell the server to automatically (note the port number, that
# means automatic connection) connect to server2.my.net:
C:foobar@server2.my.net:bigspark:server2.my.net:7000:32
N:foobar@server2.my.net:bigalpha:server2.my.net::32
#
# This server's connection lines are more vanilla, masking the host to
# *.toledolink.com (as described above):
C:*.my.net:camelsrk00l:*.my.net::32
N:*.my.net:andsoarellamas:*.my.net:1:32
#
# K: [OPTIONAL]. These lines define user@host patterns to be banned from
# this particular server (with an optional time field). Note that K: lines
# are *not* global, and if you ban a user they can still use any other IRC
# server (unless they have specifically been banned there as well).
#
# The time field (same as reason) is only used if you #define
# TIMED_KLINES in config.h, and even then they are discouraged.
#
# the fields are defined as:
# K:hostmask:reason:username
# wildcards are permitted in any one of the fields, in other words, you can
# K:*::* if you wanted (but your server wouldn't be used much ;-)
#
# Spaces are permitted in the reason field (you don't have to use _).
# The /stats command has been modified to replace all spaces with _'s when
# doing a /stats k. K:lines also allows you to specify a file to play to the
# user when they are K:lined. To use this feature the reason must be in the
# format of |filename. the filename must be kc.anythinghere, this is to prevent
# the sending of text files such as your ircd.conf.
#
# This K: line bans the username "hrose" (the wildcards are used to make
# sure that any ident-checking character will match) on any machine from
# the University of Boston.
K:*.bu.edu:Hacking #UnrealIRCD:*hrose*
#
# This K: line bans any users from acs*.bu.edu between the hours of 8am
# and 12pm and 1pm and 5pm (the time is always the server's local time).
# Time-based K-lines such as this require TIMED_KLINES in config.h to be
# #defined.
K:acs*.bu.edu:0800-1200,1300-1700:*
# Note that 24 hour time is used (no "AM" or "PM").
# This K: line bans all *.foobar.com users and will play the file |kc.flooding
# to the user as the reason.
K:*.foobar.com:|kc.flooding:*
#
# E: [OPTIONAL]. This allows kline exceptions, even if a person matches
# a K:line or /kline they are still allowed to connect.
#
# The fields are as follows
# E:hostmask:reason:usermask
#
E:foo.bar.com:Oper on this server:*john21*
#
#
# q: [DISCOURAGED]. These lines "quarantine" specified servers. Because
# of the way they operates, the same q: lines MUST be installed by
# everyone or the net will keep breaking. I CANNOT EMPHASIZE THIS ENOUGH.
# Do NOT use q: lines lightly!
#
# This is NOT a nick q-line, if you wish to quarantine a NICK, see below.
#
# The fields are as follows:
# q:*:reason why quarantine is in place:servername
#
q::this server is too slow and lags the net:cm5.eng.umd.edu
#
# Q: [OPTIONAL]. Different from the above type of q: line, these lines
# prevent users on your server from picking certain nicks. This is useful
# if your network has 'reserved' nicknames that should not be taken by
# normal users. Note the difference in capitalization and BE CAREFUL!
#
# The fields are as follows:
# Q:*:reason why quarantine is in place:nickname
#
# For example, You might want to use the following lines:
Q::Reserved for services:ChanServ
Q::Reserved for services:NickServ
Q::Reserved for services:MemoServ
Q::Reserved for services:OperServ
Q::Reserved for services:HelpServ
Q::Reserved for services:StatServ
Q::Reserved for operators:IRCop
Q::Reserved for operators:*Oper*
Q::Reserved for administrators:Admin*
#
#
# T: [OPTIONAL]. These allow you to specify different MOTD and RULES files
# based on a users host. This is made so you can have MOTDs in different
# languages so all users can see the MOTD and understand it.
#
# The fields are as follows:
# T:host:motdfile:rulesfile
#
# T:*.fr:french.motd:french.rules
#
#
# e: [OPTIONAL]. These lines allow you to specify a host which will not
# be scanned by the proxy scanner when they connect. This is made so you
# can allow some open proxys to connect while still killing others. Make
# sure you use an IP and not a host for this line or it will not work.
# NOTE: These are not the same as E:lines.
#
# The fields are as follows:
# e:IP:*:*
#
# e:123.123.123:*:*
#
#
# Z: [DISCOURAGED]. These block ALL incoming connections from a certain
# IP address mask. They can stop users who log on and issue the SERVER
# command a couple of times just to annoy irc ops. They are more
# powerful that K-lines because they can stop users before they've had a
# chance to register. This works on servers, SO BE VERY CAREFUL WITH
# YOUR Z-LINE MASKS. Z-lines are a LAST RESORT. They are much too
# dangerous and powerful to be using them instead of K-lines and akills.
#
# NOTE 1: Z-lines do NOT work on host names! Only IP addresses.
# NOTE 2: Z-lines are part of /stats k.
# NOTE 3: The :* at the end is REQUIRED. Not using it will cause both
# ircd and chkconf to segfault without saying why.
#
# Syntax:
# Z:IP mask:reason for zapping:*
Z:127.0.0.1:Please don't log on from the local machine:*
#
# L: [OPTIONAL]. These lines "Leaf" specified servers. They are only
# useful if you are a non-leaf site yourself. There are two ways you can
# use L: lines. The first will limit one particular site to a particular
# tree depth (including 0, which would mean the server has to connect with
# no servers linked behind it otherwise the connection will fail). The
# second will allow you to be selective about which other servers you wish
# the connecting server to behave as a leaf towards.
#
# The fields are as follows:
# L:disallow connections to this hostmask::server name:depth
# For example, this will force kaja.gi.alaska.edu to connect only as a
# leaf (if it is not a leaf, the link will be dropped):
L:::kaja.gi.alaska.edu
# This line will force cm5.eng.umd.edu to have a depth of only 1 below it
# (that is, it is allowed to have only leaves connected to it):
L:::cm5.eng.umd.edu:1
#
# This line will prohibit anything matching *.edu to be connected behind
# any server matching *.au:
L:*.edu::*.au
#
# H: [OPTIONAL]. These lines define who you permit to act as a "hub" to
# you (that is, who you permit to connect non-leafed servers to you).
#
# the first field may use wildcards, the third field *must* be an exact
# match for a server's name (NOT a server's hostname, if they differ, the
# server's name must be used). If the servername is a wildcard (e.g. *.au)
# that is an acceptable name for the third field.
#
# The fields are as follows:
# H:servers which are permitted entry::hub server
#
# Example, permit server.my.net to allow any servers behind it to
# connect:
H:*::server2.my.net
#
# Example, permit irc-2.mit.edu to allow any MIT servers behind it to
# connect:
H:*.mit.edu::irc-2.mit.edu
#
# P: [OPTIONAL]. This field allows the server to listen on various ports
# (other than 7000) for connections. Any internet domain port that is
# below 1024 means the ircd has to be run from inetd. The server can
# listen to ports in the UNIX domain or the internet domain. If you wish
# to create a port in the UNIX domain you must compile with UNIXPORT
# defined in include/config.h. If you are permitting connections to a
# seperate port, you can control access to that port by the host field.
#
# You can now bind internet ports to specific IP interface devices. To do
# this put the IP address of the interface in the host field. To bind to
# all interfaces, leave empty or put * in.
#
# The fields are as follows::
# P:IP# or UNIX socket file:*:*:port number
# for example, an internet domain socket on port 6665 for the local
# computer
P:127.0.0.1:*:*:6665
#
# This line is an example of a UNIX domain socket in /tmp
P:/tmp/.ircd:*:*:6666
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[ $Id$ ]
UnrealIRCd FAQ
Made by Stskeeps
This file will contain frequently asked questions about
Unreal IRCd. If you need more help email stskeeps@tspre.org
1) * I compile and everything seems fine during the compiling, but when it
comes time for the program to link, I get errors complaining about dns and
res things. What causes this?
A: You need to make sure -lresolv is included in the "extra libraries"
option of ./Config (or IRCDLIBS in top-level makefile)
2) * When I start up the IRCd it complains about something with chdir()?
A: You need to make sure the right directory is specified when you was
asked about "What directory are all the server configuration files in?"
./Config question
3) The server says like:
*** Link server1 -> server2 is now synced [secs: 30 recv: 130.4 sent: 120.0]
when I link two servers together, what does that mean?
A: That means the link is "synced" (all infodata transfered about the server).
The "secs" (30 in this example) means it took 30 seconds to do the sync
"recv: 130.4" means there was recieved 130 KiloBytes and 4 bytes.
"sent: 120.0" means there was sent 120 kilobytes from my side.
4) What is a negative TS split?
A: Every computer/server has got a time (so they can do TimeStamps) ..
When the clock on the computer is set wrong and the computer it links
upto is wrong it creates a Negative TS split (means time is lower it
actually is. How to fix this is contacting the root of the machine
and ask him to fix the time (when you made sure it's YOUR server that's
wrong)
5) What is an uProtocol ?
A: UnrealIRCd uses numbers to check if a link is compatible with itself
F.x Unreal v2.1.3 has got number 2103 while version 2.1 only has got
2100 - This means .. if the number is lower/higher than the uProtocol
the server uses, it's an incompatible link (of some reasons)
6) How does T:Lines work and what are they?
A: T:Lines is a new Unreal feature that makes it able to show different
MOTDs and RULES to people who matches a certain hostmask . Lemme show you some examples:
T:*.dk:motds/danish.motd:rules/danish.rules
T:*.fr:motds/french.motd:rules/french.rules
This will get people from Denmark to see the "Danish" MOTD and the "Dandish" RULLES
and people from France to see the French ones:)
NOTE: T:Lines are read up side down so if you have a T:*:ircd.motd:ircd.rules in the bottom
it should be at the top so the other motd lines can work as well
7) Where can i download updates to Unreal?
A: Mostly you can download the newest version at
http://unreal.tspre.org
Versions may be spewed out regulary due to new features and bugs..
8) Why does it say "unlimit core failed" or something when I boot the IRCd?
A: It's just a warning, mainly just ignore it.
9) I use Linux Mandrake and ./Config always hangs! What can I do??
A: Go edit the Config script and remove those lines:
-SNIP START-
cat > $TMP <<__EOF__
#$STRINGH STRINGH
#$STRINGSH STRINGSH
#ifdef STRINGH
#include <string.h>
#endif
#ifdef STRINGSH
#include <strings.h>
#endif
main()
{
char *t = "a", *s = strtok(t, ",");
if (!strcmp(t, s))
exit(0);
exit(1);
}
__EOF__
$COMP >/dev/null 2>&1
if [ $? -ne 0 ] ; then
echo $n " strtok$c"
NSTRTOK=define
else
$EXEC
if [ $? -ne 0 ] ; then
echo $n " strtok$c"
NSTRTOK=define
fi
fi
$RM -f $EXEC $TMP
--- SNIP END---
And replace it by
NSTRTOK=undef
This should get it to work=) (thanks to Joe Whipple for reporting this bug)
---END----
10) Hosts show up as (null).network.net !!
A: This is because you have forgotten to include the network file.
The correct form is (in unrealircd.conf)
Include ..........: <network file>
If this doesn't work .. seek me at irc.global-irc.net #unrealircd
11) The IRCd uses like 66.7% CPU !!!?
A: Try run it with nice :
/usr/bin/nice -n 19 src/ircd
if services go this way too just place ./<name> instead of src/ircd
Any more support seek me at the default place:P
12) My IRCd which runs on a FreeBSD says something about FDs and
Max: 0 What shall I do??
A: Well it's somekinda bug but you can workaround it by removing those
lines in src/s_bsd.c: (init_sys())
<- snippet 1 ->
#ifdef RLIMIT_FD_MAX
struct rlimit limit;
int pid;
if (!getrlimit(RLIMIT_FD_MAX, &limit))
{
# ifdef pyr
if (limit.rlim_cur < MAXCONNECTIONS)
#else
if (limit.rlim_max < MAXCONNECTIONS)
# endif
{
(void)fprintf(stderr,"ircd fd table too big\n");
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
limit.rlim_max, MAXCONNECTIONS);
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
exit(-1);
}
# ifndef pyr
limit.rlim_cur = limit.rlim_max; /* make soft limit the max */
if (setrlimit(RLIMIT_FD_MAX, &limit) == -1)
{
(void)fprintf(stderr,"error setting max fd's to %d\n",
limit.rlim_cur);
exit(-1);
}
# endif
}
#endif
<-snippet 2->
#ifdef sequent
# ifndef DYNIXPTX
int fd_limit;
fd_limit = setdtablesize(MAXCONNECTIONS + 1);
if (fd_limit < MAXCONNECTIONS)
{
(void)fprintf(stderr,"ircd fd table too big\n");
(void)fprintf(stderr,"Hard Limit: %d IRC max: %d\n",
fd_limit, MAXCONNECTIONS);
(void)fprintf(stderr,"Fix MAXCONNECTIONS\n");
exit(-1);
}
# endif
#endif
13) I run debian-sparc and i get errors when compiling in match.c
What should I do?
A: If it says like this
<-snippet->
match.c: In function 'myncmp':
match.c:247: argument 'str1' doesn't match prototype
/usr/include/string.h:255: prototype declaration
match.c:247: argument 'str2' doesn't match prototype
/usr/include/string.h:255: prototype declaration
match.c:247: argument 'n' doesn't match prototype
/usr/include/string.h:255: prototype declaration
<-end of snippet>
Then go into include/setup.h and add this line:
#define GOT_STRCASECMP
(C) Carsten Munk 1999
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.\" $Id$
.TH IRC 1 "7 October 1990"
.SH NAME
irc \- User Interface to Internet Relay Chat Protocol
.SH SYNOPSIS
\fBirc\fP [\fB-p\fP \fIportnum\fP] [\fB-c\fP \fIchannel\fP] [ \fInickname\fP [ \fIserver\fP ]]
.SH DESCRIPTION
.LP
\fBIrc\fP is a user interface to the Internet Relay Chat, a CB-like
interactive discussion environment. It is structured into \fIchannels\fP,
which are public discussion forums, and also allows for private intercommunication.
Each participant has a \fInickname\fP, which is the one specified in the command
line or else his login name.
.LP
Once invoked, \fBirc\fP connects as a client to the specified server,
\fIserver\fP or to the default one (see below). The screen splits into a dialogue
window (the major part
of the screen) and a command line, from which messages can be sent and
commands given to control irc.
.SH COMMAND SYNTAX
The syntax of irc commands is of the form \fB/COMMAND\fP. The most notable
ones are listed below. For an uptodate list, use the \fBHELP\fP command
of \fBirc\fP. Case is ignored.
.IP "\fB/ADMIN\fR [\fIserver\fP]"
Prints administrative information about an IRC \fIserver\fP.
.IP "\fB/AWAY\fP [\fImessage\fP]"
Mark yourself as being away (with an automatic reply \fImessage\fP
if specified)
.IP "\fB/BYE\fR, \fB/EXIT\fR, \fB/QUIT\fR"
Terminate the session
.IP "\fB/CHANNEL\fR [\fIchannel\fP]"
Join another \fIchannel\fP
.IP "\fB/CLEAR\fR"
Clear the screen
.IP "\fB/HELP\fR [\fIcommand\fP]"
Display a brief description of the \fIcommand\fP (or list all commands, if none
specified).
.IP "\fB/SUMMON\fR \fIuser\fP"
Allows to summon a \fIuser\fP specified as a full Internet address, i.e.,
\fIlogin@host.domain\fP, to an IRC dialogue session (in much the same
way as the talk(1) command). It is usable ONLY if the irc daemon runs on
the target machine (host.domain).
.IP "\fB/TOPIC\fR \fItopic\fP"
Sets the \fItopic\fP for the current channel
.IP "\fB/WHO\fR [\fIchannel\fP|*]"
Lists all users of IRC if no argument, of the specified \fIchannel\fP or of the
current channel (*).
.SH ARGUMENTS
.IP "\fB-p\fP \fIportnum\fP"
TCP/IP "port number. Default is 6667 and this option should seldom if ever"
be used.
.IP "\fB-c\fP \fIchannel\fP"
\fIChannel\fP number to join upon beginning of the session. Default is no channel.
.IP "\fInickname\fP"
\fINickname\fP used in the session (can be changed with the \fB/NICK\fP command).
Default is user login name.
.IP "\fIserver\fP"
\fIServer\fP to connect to. Default is specified in the irc system configuration
file, and can be superseded with the environment variable IRCSERVER.
.SH EXAMPLE
.RS
.nf
tolmoon% \fBirc -p6667 Wizard tolsun\fP
.fi
.RE
.LP
connects you to irc server in host tolsun (port 6667) with nickname Wizard
.SH COPYRIGHT
Copyright (c) 1988 University of Oulu, Computing Center, Finland.
.nf
Copyright (c) 1988,1989,1990 Jarkko Oikarinen
.nf
All rights reserved.
For full COPYRIGHT see LICENSE file with IRC package.
.SH "SEE ALSO"
ircd(8)
.SH BUGS
What bugs ?
.SH AUTHOR
Jarkko Oikarinen <jto@tolsun.oulu.fi>
.nf
Manual page updated by Michel Fingerhut <Michel.Fingerhut@ircam.fr>
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.\" $Id$
.TH IRCD 8 "29 March 1989"
.SH NAME
ircd \- The Internet Relay Chat Program Server
.SH SYNOPSIS
.hy 0
.IP \fBircd\fP
[-a] [-c] [-i] [-o] [-q] [-t] [-d directory]
[-f configfile] [-x debuglevel] [-h hostname] [-p portnum]
.SH DESCRIPTION
.LP
\fIircd\fP is the server (daemon) program for the Internet Relay Chat
Program. The \fIircd\fP is a server in that its function is to "serve"
the client program \fIirc(1)\fP with messages and commands. All commands
and user messages are passed directly to the \fIircd\fP for processing
and relaying to other ircd sites. The \fIirc(1)\fP program depends upon
there being an \fIircd\fP server running somewhere (either on your local
UNIX site or a remote ircd site) so that it will have somewhere to connect
to and thus allow the user to begin talking to other users.
.SH OPTIONS
.TP
.B \-d directory
This option tells the server to change to that directory and use
that as a reference point when opening \fIircd.conf\fP and other startup
files.
.TP
.B \-o
Starts up a local ircdaemon. Standard input can be used to send IRC
commands to the daemon. The user logging in from standard input will
be given operator privileges on this local ircd. If ircd is a setuid program,
it will call setuid(getuid()) before going to local mode. This option
can be used in inetd.conf to allow users to open their own irc clients
by simply connecting their clients to the correct ports. For example:
.TP
.B
irc stream tcp nowait irc /etc/ircd ircd \\-f/etc/ircd.conf \\-o
allows users connecting to irc port (specified in /etc/services) to start
up their own ircdaemon. The configuration file should be used to check from
which hosts these connections are allowed from. This option also turns
on the autodie option -a.
.TP
.B \-a
Instructs the server to automatically die off if it loses all it's clients.
.TP
.B \-t
Instructs the server to direct debugging output to standard output.
.TP
.B \-x#
Defines the debuglevel for ircd. The higher the debuglevel, the more stuff
gets directed to debugging file (or standard output if -t option was used
as well).
.TP
.B \-i
The server was started by inetd and it should start accepting connections
from standard input. The following inetd.conf-line could be used to start
up ircd automatically when needed:
.TP
.B
ircd stream tcp wait irc /etc/ircd ircd \-i
allows inetd to start up ircd on request.
.TP
.B \-f filename
Specifies the ircd.conf file to be used for this ircdaemon. The option
is used to override the default ircd.conf given at compile time.
.TP
.B \-c
This flag must be given if you are running ircd from \fI/dev/console\fP or
any other situation where fd 0 isnt a tty and you want the server to fork
off and run in the background. This needs to be given if you are starting
\fIircd\fP from an \fIrc\fP (such as \fI/etc/rc.local\fP) file.
.TP
.B \-q
Using the -q option stops the server from doing DNS lookups on all the
servers in your \fIircd.conf\fP file when it boots. This can take a lengthy
amount of time if you have a large number of servers and they are not all
close by.
.TP
.B \-h hostname
Allows the user to manually set the server name at startup. The default
name is hostname.domainname.
.B \-p portname
Specifies the port where the daemon should start waiting for connections.
This overrides the default which is given at compile time.
.TP
.SH
If you plan to connect your \fIircd\fP server to an existing Irc-Network,
you will need to alter your local IRC CONFIGURATION FILE (typically named
"ircd.conf") so that it will accept and make connections to other \fIircd\fP
servers. This file contains the hostnames, Network Addresses, and sometimes
passwords for connections to other ircds around the world. Because
description of the actual file format of the "ircs.conf" file is beyond the
scope of this document, please refer to the file INSTALL in the IRC source
files documentation directory.
.LP
BOOTING THE SERVER: The \fIircd\fP server can be started as part of the
UNIX boot procedure or just by placing the server into Unix Background.
Keep in mind that if it is *not* part of your UNIXES Boot-up procedure
then you will have to manually start the \fIircd\fP server each time your
UNIX is rebooted. This means if your UNIX is prone to crashing
or going for for repairs a lot it would make sense to start the \fIircd\fP
server as part of your UNIX bootup procedure. In some cases the \fIirc(1)\fP
will automatically attempt to boot the \fIircd\fP server if the user is
on the SAME UNIX that the \fIircd\fP is supposed to be running on. If the
\fIirc(1)\fP cannot connect to the \fIircd\fP server it will try to start
the server on it's own and will then try to reconnect to the newly booted
\fIircd\fP server.
.SH EXAMPLE
.RS
.nf
tolsun% \fBircd\fP
.fi
.RE
.LP
Places \fIircd\fP into UNIX Background and starts up the server for use.
Note: You do not have to add the "&" to this command, the program will
automatically detach itself from tty.
.SH COPYRIGHT
(c) 1988,1989 University of Oulu, Computing Center, Finland,
.LP
(c) 1988,1989 Department of Information Processing Science,
University of Oulu, Finland
.LP
(c) 1988,1989,1990,1991 Jarkko Oikarinen
.LP
For full COPYRIGHT see LICENSE file with IRC package.
.LP
.RE
.SH FILES
/etc/utmp
"irc.conf"
.SH "SEE ALSO"
irc(1)
.SH BUGS
None... ;-) if somebody finds one, please inform author
.SH AUTHOR
Jarkko Oikarinen, currently jto@tolsun.oulu.fi,
manual page written by Jeff Trim, jtrim@orion.cair.du.edu,
later modified by jto@tolsun.oulu.fi.
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[ $Id$ ]
The following macros are included in "ircd.m4" for use with the m4 text
preprocessor. "ircd.m4" is parsed before the IRC server conf file so they
are all available for use with that.
NOTE: The "ircd.m4" file is *ONLY* created by a "make install".
VERSION - current version string as in patchlevel.h
DEBUGMODE - if DEBUGMODE is define in config.h, is also defined for m4.
HOSTNAME - taken from hostname(1)
USER - username of person doing the "make install"
PORT - default port number as in config.h
PFREQ - default ping frequency as in config.h
CFREQ - default connect frequency as in config.h
MAXSENDQ - default max sendq as in config.h
CL - use this to wrap a class number
HOST - use this to wrap a hostname
HOSTM - use this to wrap the hostmask number in N-lines
ID - when wrapping the host field in an I-line, causes ident string return
to be used instead of user supplised username.
PASS - use this to wrap passwords in C/N/I/O lines
PING - use this to wrap the ping value in Y-lines
APORT - use this to wrap the port number in I-lines
CPORT - use this to wrap the port number in C-lines
SERV - use this to wrap server names
You might use some of these as
C:foo.bar.edu:PASS(boo):foo.bar.edu:APORT(6667)
I:ID(128.250.*)::ID(*.mu.oz.au):CPORT(6667)
In addition to these (rather weak macros), some more complete ones are
defined which already perform the above.
ADMIN - provide fields to it as you would an A-line
ALLOW - provide fields to it as you would an N-line
BAN - provide fields to it as you would an K-line
CLASS - provide fields to it as you would an Y-line
CLIENT - provide fields to it as you would an I-line
CONNECT - provide fields to it as you would an C-line
ME - provide fields to it as you would an M-line
HUB - first parameter is server you want to hub, second is optional and is
a mask against which other servers introduced must match against.
LEAF - works like HUB, except that the mask is matched against server names
to check if the link should be dropped.
SERVER - uses 6 fields, the first 4 as are found in an N-line, the last two
should be as you would use in a C-line. It expands out to provide
both a C and N line.
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[ $Id$ ]
From: Carlo Kid - Runaway <carlo@sg.tn.tudelft.nl>
Subject: GUIDE for compiling your server
To: wastelanders@rush.cc.edu (New Wastelanders MailingList)
Date: Thu, 26 May 94 13:44:10 METDST
Cc: carlo@sg.tn.tudelft.nl
Mailer: Elm [revision: 66.33]
Status: RO
GUIDE for compiling your server, by Runaway
===============================================
First of all you must get all the files you need, as an example
I will explain how to compile irc2.8.19.U3.2.
The files you'll need in general are:
- irc2.8.19.U3.2.tar.gz
Or, when you already have an older version -say irc2.8.19.U3.1- a patch:
- irc2.8.19.U3.1-2.patch
It is possible you need more then one patch, especially when you already
upgraded more often. But in that case you already have those old patches.
Of course, in that case, you also already have the old directory tree:
/home..../yourname/....ircd/irc2.8.19.U3.1/
Scripts, patches and directory trees
====================================
It is good practise to:
1) Call the directory tree after the version
2) Let this directory ONLY contain what comes with the .tar.gz file!
Thus: Do NOT put ircd.conf, or any patches etc in it!!!
In general, you must be able to delete this whole directory tree
when you still have the original .tar.gz file and patches applied to it.
3) Put it in a directory ending on /ircd, THIS directory will contain
your ircd.motd, ircd.pid, ircd.conf and patches...
So, you end up with:
...ircd/irc2.8.19.U3.1-2.patch
...ircd/irc2.8.19.U3.1.tar.gz
or just:
...ircd/irc2.8.19.U3.2.tar.gz
at once.
Before you can delete the old directory tree, you must be SURE to save
everything thats in it. This is thus the .tar.gz file, all patches but
ALSO the following files:
Makefile
include/config.h
include/setup.h
You should always keep a copy of those files OUTSIDE the irc2.8.19.U3.2/
directory tree. For instance:
...ircd/irc.personal/Makefile
...ircd/irc.personal/include/config.h
...ircd/irc.personal/include/setup.h
To make these backups easy, you should make a script, called backup.personal
containing:
cp Makefile ../irc.personal/Makefile
cp include/config.h ../irc.personal/include/config.h
cp include/setup.h ../irc.personal/include/setup.h
If you also change anything in the other Makefiles (ircd/Makefile and
common/Makefile) you can add those too. Be sure to make the directories
by hand first.
Make the script 'backup.personal' executable with:
chmod 700 backup.personal
You must be able to run it from any directory, so put it in your ..bin/
Ok... so now you have a backup of everything. If you wanted to start
ALL over you could delete the directory tree, unzip and untar the archive
again, apply all patches to it, change the Makefile and config.h again,
put setup.h back, recompile and reinstall.
In some cases it is easy to do this with an other script, I call it 'repatch',
it provides you with an easy-to-change overview of the patched you have used.
Here is how my 'repatch' looks now (it is located in .../ircd/repatch).
cd ~/irc/ircd
rm -rf irc2.8.19 irc2.8.19.U3.2
zcat irc2.8.19.tar.gz | tar xf -
mv irc2.8.19 irc2.8.19.U3.2
cd irc2.8.19.U3.2
#patch -p1 < ../Makefile.config.h.patch 2> ../patch.out
#cp ../setup.h include/setup.h
patch -p1 < ../irc2.8.19-TSpre8.2.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-note.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-wallops.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-bquiet.patch 2>> ../patch.out
patch -p1 < ../irc2.8.19.TSpre8-silence.2.patch 2>> ../patch.out
#patch -p1 < ../irc2.8.19.U3-ban.patch 2>> ../patch.out
make clean
vi include/patchlevel.h
grep -e '\.rej' -e '[Ff]ail' -e fuzz ../patch.out
As you can see I commented out the patches Makefile.config.h.patch and
irc2.8.19.U3-ban.patch, and don't copy setup.h here. This is because
I wanted to make a virgin .U3.2.tar.gz for distribution via ftp-sites.
If I change the name of the directory, I have to change it in three
places :/
This script forces me to edit the patchlevel.h :) :)
The last grep warns me if anything went wrong with the patches.
Moreover, as you can see, I have a 'Makefile.config.h.patch'.
You should make your own as soon as you completely installed
and tested your server. It is very handy for re-installing a new
version.
To make this patch, edit the Makefile's and and config.h and type:
backup.personal
cd ..
rm -rf irc2.8.19
zcat irc2.8.19.tar.gz | tar xf -
diff -rc irc2.8.19 irc.personal > Makefile.config.h.patch
Check it with an editor if it looks ok. In the above, 'irc2.8.19.tar.gz'
is the virgin 'Avalon' version, I change the Makefiles in the .U3
however also, so you might wanna use the virgin .U3.2.tar.gz.
Starting ALL over (or begining for the first time)
==================================================
This is about EDITTING the Makefile(s) and config.h, and creating the
setup.h for the first time.
2.8.19 is different from 2.8.16 and before. You will have to EDIT the
Makefile and config.h that comes with the distribution. You can NOT
use the old Makefile and config.h you had !
First write down the path you want to use where you are going to put
the ircd.conf etc...
Edit the Makefile. Comments are in it. You should simply define that
what is needed for your Operating System.
Then edit the config.h
Then run ./Config to create setup.h ... at first simply hit return all the
time. If you insist on using gcc instead of cc, you must edit that in your
Makefile BEFORE running setup.h. You can't change that running Config,
although it asks for it. If you have more then one cc, you can add the
right path to in the Makefile (if it uses the wrong one).
Since U3.2, I changed the Makefile and config.h a little. The changes are:
- I added note.o to the dependency
- I added *.orig files to the 'make clean' (otherwise the *.orig generated
by some 'patch' programs will be left).
If you want this too, and you have .U3.1, you can get the patch from
sg.tn.tudelft.nl (file: Makefile.conf.U3.patch).
As soon as you are done, run backup.personal. To stay up to date with your
backup.
Then make the Makefile.conf.patch as described above. (or wait with that
till you are sure it works... otherwise it might be done more then once
which is a waste of time).
Special remarks
---------------
Makefile:
First occurance of
CC=cc
Change this NOT if you want another compiler, add another CC= later, close
to your OS specific #defines...
# IRCDDIR must be the same as DPATH in include/config.h
#
IRCDDIR=/sb/users/carlo/irc/ircd
Make sure you use the same path in the config.h :)
SUBDIRS=common ircd
By removing the 'irc' from this line, you stop 'make' from making the client
as well.
config.h:
/*
* NOTE: On some systems, valloc() causes many problems.
*/
#undef VALLOC /* Define this if you have valloc(3) */
I never try it, even if I have it.
#define USE_VARARGS
For defines like this, you best check the online manual if you have them
(man vprintf in this case)... I didn't have man page for vscanf() but it
still worked... (I DO have them for vprintf and vsprinf).
#undef DEBUGMODE /* define DEBUGMODE to enable debugging mode.*/
Debug mode uses a lot more memory and is a lot slower. ONLY define
when your server gives problems like crashing/coredumping, or other
things like not wanting to startup etc. In other words: when you are really
*USING* this feature to do DEBUGing !
#define NPATH "/sb/users/carlo/irc/server/Undernet/.ircdnote"
The '#ifdef notdef' '#endif' around NPATH mean: notdef = NOT DEFINED.
You should *never* #define notdef... It is used to "comment out" *examples*.
By defining it, you enable all examples (like making your server SUI :/)
Simply *remove* the lines '#ifdef notdef' and '#endif' around the NPATH.
#define DPATH "/sb/users/carlo/irc/ircd"
Must be the same as in the Makefile!
#define SPATH "/sb/users/carlo/bin/ircd" /* path to server executeable */
This is used when you do a /RESTART. For fast restarting a NEW version (upgrade)you can let this point to a symbolic link, and then change this link to the
new executable. Do a 'restart' and voila...
For instance:
.../bin/ircd.U3.2*
.../bin/ircd -> ircd.U3.2
The last made with:
ln -s ircd.U3.2 ircd
Then when you upgrade:
rm ircd
ln -s ircd.U3.3 ircd
and a /RESTART
#undef CRYPT_LINK_PASSWORD
Make sure your ircd.conf isn't world readable like on pasadena :/
(and on ircserver.et.tudelft.nl once - we DID have to change all passwords
then)
Compiling the server
====================
*** FIRST edit your include/patchlevel.h ***
If you don't want to compile the client, you can change the Makefile
as mentioned above, or type:
make server
After a succesfull compilation (ignore warning ;), you can type
make install
or just
cp ircd/ircd ~/bin/ircd.U3.2
cd ~/bin
chmod 700 ircd.U3.2
rm ircd
ln -s ircd.U3.2 ircd
I changed my Makefile to do the latter thing when I type 'make install'
Then run the server by typing 'ircd'. Don't do this on the
...ircd/irc2.8.19.U3.2/ircd/ directory, because when in your PATH the
'.' comes before your '~/bin' you start up THAT exucutable, disallowing
you to recompile later (text file busy).
Compile errors
==============
If anything goes wrong with note, it most likely is because you
1) Didn't define NPATH correctly
2) Didn't add the note.o to the dependencies.. remove note.o and recompile.
[ For a non-undernet version: irc2.8.19.tar.gz is bugged, get the -note.patch
from ftp.undernet.org. ]
If you get problems while linking saying it has undefined _something
and something is something with 'res', you must add -lresolv to your
IRCDLIBS in the Makefile.
If you get problems with any function beging defines twice are giving
errors like not compatible with previous definition (likely atol() in
note.c), just remove that whole function from the .c file (put #ifdef notdef
around it). You have it already in your system libraries.
Last remarks
============
Add those U: lines!!!
And change your ircd.motd to reflect the new commands/features :)
( /MOTD uxb* -- Nice motd RedRum! :)
-------------------------------------------------------------------
Run
--
-------------------------------------------------------------------------------
| carlo@sg.tn.tudelft.nl | Run @ IRC |
| | Admin of Delft.NL.EU.undernet.org |
| * Don't expect anything of live, | and Ircserver.et.tudelft.nl |
| or you'll miss all the rest of it.| |
-------------------------------------------------------------------------------
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The Tao of Internet Relay Chat
Copyright (C) Ove Ruben R Olsen 1994
Version of 940110
Contributing masters: Master ScottM
-----
Something is formed by the electrons, born in the silent cable. Shaping
and growing and ungrowing. It is there yet not there. It is the source of
Internet Relay Chat. I do not know the name, thus I will call it the Tao
of Internet Relay Chat.
If the Tao is great, then the IRC is running ceaselessly. If the IRC is
great then the server is running without ever stoping. If the server is
great then the client will always be the server. The luser is then pleased
and there is Chat in the world.
The Tao of IRC squits far away and connects on returning.
-----
The genetic potential of birth, a lot to know, yet unknown.
In the begining there was nothing.
Out of nothing the Tao gave birth to tolsun.oulu.fi. tolsun gave birth to
OuluBox.
OuluBox gave birth to rmsg.
rmsg was not Tao, so MUT gave birth to IRC.
No one knows when IRC came into existance, the mighty master WiZ have it
to be at the end of the eight month in the year of the Dragon.
-----
Each channel has its purpose, however humble. Each channel is the Yin and
Yang of IRC. Each channels has it's place within the IRC.
In the beginning there was only channel 0, thus channel 0 is the soil of
IRC.
Channel 1 to channel 10 then was open as the sea. Channel 11 to 999 was the
trees and forests of IRC. Channels above 999 should not be mentioned, and
channels below 0 were unborn and contained many secrets.
This was not the right Tao, so IRC gave birth to +channels.
+channels had the yin and yang. Mode does not.
This was not the right Tao still, so IRC gave birth to #channels.
#channels have the yin and yang.
Only channel 0 is the right path to Tao, but avoid speaking on channel 0.
-----
There was a great dispute among the Broom-Walkers of the Relay. Some of them
wanted neither yin nor yang. Out of this Eris came into existance. Some of the
Broom-Walkers then created Eris Free-net.
This was the right Tao.
Kind Gentle and Boring Net was another wrong path to the Tao of Internet Relay
Chat.
Some time later there was a quantity of some lusers who wanted to be
Broom-Walkers also. The Eris Free Broom-Walkers did not agree with them,
thus a new IRC was born. This IRC is called the Undernet.
But this is not the right Tao, either.
-----
There will always be disputes among the Broom-Walkers of Internet Relay Chat.
This is the very nature of the IRC.
-----
Lusers that do not understand the Tao is always using the yang of Mode on
their channels. Lusers that do understand the Tao are always using Ignore
on their channels.
How could this not be so ?
-----
The wise sage luser is told about the Chat and uses it. The luser is told
about the IRC and is looking for it. The flock are told about the Tao and
make a fool of the IRC.
If there was no laughter, there would be no Tao.
-----
The master says:
"Without the Tao of Internet Relay Chat, life becomes meaningless."
The Relay of the old time was mysterious and sacred. We can neither imagine
its thoughts nor path; we are left but to describe.
-----
The sage luser must be aware like a frog crossing the highway.
-----
The great master Wumpus once dreamed that he was an automaton. When he awoke
he exclaimed:
"I don't know whether I am Wumpus dreaming that I am a client,
or a client dreaming that I am Wumpus!"
So was the first Automata born.
The master Nap then said:
"Any automata should not speak unless spoken to.
Any automata shall only whisper when spoken to."
Thus replied the master Gnarfer:
"The lusers shall keep in mind that a automata can be either good or
bad. Create good automata, and the IRC will hail you and you will
gain fame and fortune. Create bad automata and people will start to
hate you, and finaly you will be /KILLed to ethernal damnation"
Many lusers have fallen into the clutches of ethernal damnation. They where
not following the Tao.
-----
There once was a luser who went to #BotSex. Each day he saw the automatons.
The luser decided that he also would have such a automata.
He asked another luser for his automata. The other luser gave his automata
away.
The luser was not within the Tao, so he just started the automata. The automata
had only Yang inside so all the lusers files where deleted.
Some moons laither the same luser then had become a sage luser, and did create
his automata from the very grounds with materials found inside the IRC.
The luser was now within the Tao and his automata lived happily ever after.
-----
There once was a master who wrote automatons without the help of master Phone.
A novice luser, seeking to imitate him, began with the help of master Phone.
When the novice luser asked the master to evaluate his automata the master
replied: "What is a working automata for the master is not for the luser.
You must must BE the IRC before automating."
-----
Master BigCheese gave birth to master Troy; his duty clear. Master Troy gave
birth to master Phone, for the Tao of Irc must be eternal and must flow as the
ceaseless river of Time itself.
-----
Master Phone once said about the ircII client:
"public_msg is for a message from someone NOT on the channel
public_other is for a message on a channel that doesn't belong to
a window. public is for a message on a channel that belongs to a
window!"
Out of this raised the mighty chaos.
-----
The sage luser came to the master who wrote automata without the help of
master Phone. The sage luser asked the master who wrote automata: "Which is
easiest to make. A automata with the help of master Phone or an automata
made with the help of a language ?"
The master who wrote automata then replied:
"With the help of a language."
The sage luser was disapointed and exclaimed: "But, with master Phone you
do not need to know anything about the soil of IRC. Is not that the easiet
way ?"
"Not really" said the master who wrote automata, "when using master Phone
you are closed inside a box. For sure, it is a great box for the lusers,
but the master will need more power, thus a language is the only path to go.
With the language the master will never have to limit himself. When using
such a language the master will seek the best between the need and the
availibility."
"I see", said the sage luser.
This is the essence of Tao of IRC automatas.
-----
A client should be light and be used for communication. The spirit of a good
client is that it should be very convinient for the luser to use, but hard
for the luser who want to create automata.
There should never ever be too many functions or too few functions.
There should always be a ignore.
Without ignore the client is not within the Tao of Chating.
The client should always respond the luser with messages that will not
astnonish him too much. The server likewise. If the server does not, then it
is the clients job to explain what the server says.
A client which fails this, will be useless and cause confusion for the lusers.
The only way to correct this is to use another client or to write a new one.
-----
A luser asked the masters on #IrcHelp: "My client does not work".
The masters replied: "Upgrade your client".
The luser then wondered why the master knew. The master then told him about
the Protocol.
"Your client does not work beaucse it does not understand the server. Why
should it always work ? Only a fool would expect such. But, clients are made
by humans, and humans are not perfect. Only Tao is.
The IRC is solid. The IRC is floating, and will always be dynamic. Live with
that or /quit."
-----
The luser came to the masters of #IrcHelp, asking about the Tao of IRC within
the client.
The masters then said that the Tao of IRC always lies inside the client
regardless of how the client connects to the server.
"Is the Tao in irc ?" asked the luser.
"It so is" replied the masters of #IrcHelp.
"Is the Tao in the ircII, Kiwi, rxirc, vms, rockers and msa ?" asked the
luser.
"In all of them and in the TPC, irchat, zenirc, zircon X11-irc and even the
dos irc has the Tao" said the master quietly.
"Is the Tao in a telnet connection directly to the server ?"
The master then was quiet for a long time and said. "Please leave, such
questions are not within the Tao of IRC".
-----
The master says: "Without the Protocol of TCP the messages will not travel.
Without the client, the server is useless."
-----
There once was a luser who used the ircII client. "ircII can do anything I
ever need for using IRC" said the emacs client user, "I have /ON's, I have
assignments, I have aliasing. Why don't you use this instead of the huge
emacs client, which also has a messy screen?"
The emacs client user then replied by saying that "it is better to have a
scripting language that is the client instead of have a client that has
a scripting language." Upon hearing this, the ircII client luser fell silent.
-----
The master Wumpus said: "Time for you to leave. I did, now I'm happy."
The master Gnarfer replied: "Use, but never overuse IRC, then you will also
be happy within IRC"
-----
A luser came unto the masters of #EU-Opers and asked, "How can I be, yet not
be, a user@host within the IRC?"
The masters of #EU-Opers replied: "To be Tao is to be ones true self. To hide
ones self is not Tao, and is not IRC, you have much to learn before you shall
be at rest within the Flow of Irc. Please leave"
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****** UnrealIRCd v2.1.7 Documentation ******
[ $Id$ ]
1) About UnrealIRCd
I started making UnrealIRCd about 1-2 months ago. (July 1999 now)
First it was called mpx2.0b13.soundforge - as I was
inspired of the 'forge' word. I quickly changed name
after I realized the IRCd had more potential.
Unreal is based off Elite2.0b13 and some of
the minor bugfixes Potvin came up with. First lemme
introduce myself. My nick is Techie/Stskeeps. I hang
out at Global-IRC.net, DALnet, DragonWings.org and so on
Unreal is a hybrid of Elite (as I said) mixed with some
Twilight IRCd, TerraIRCd, TS4 (channel mode +h & +e) features
(IMHO TwilightIRCd is one of the best dreamforge hybrids I've seen!
Unreal is not a rip-off of other IRCds - I added a lot of features myself!
I really cannot mention some major features as I think a IRCd is a
IRCd when it has got useful commands- and people actually say mine has!
Anyways I dunt demand donations or anything. I just do coding for fun
I treat coding like playing with toys. It makes me happy(or is it just
caffeine?;). An addy to send donations is at the Donation file in the IRCd dir
And.. I don't sweat while making features unlike some Potvin coder so dunt
send me towels;) I would be more happy if someone e-mailed me with ideas
to the IRCd.. The whole IRCd is GNU so if you want to rip off any of my ideas
You are generally welcome:) Just remember to do what's said in the Changes file!
-- So.. Enjoy this IRCd:) It may become a dream to IRCd owners as its infact
a sortof hybrid of EliteIRCd (Cite .man-pages/page1 in Elite:
EliteIRCD has become a dream to many ircd owners</end cite>
-- Carsten Munk / Techie .. =)
2) Commands (User Commands)
*** WATCH Command ***
Watch is a new notify-type system in UnrealIRCd which is both faster
and uses less network resources than any old-style notify
system. You may add entries to your Watch list with the command
/watch +nick1 [+nick2 +nick3 ..., and the server will send
you a message when any nickname in your watch list logs on or off.
Use /watch -nick to remove a nickname from the watch list, and
just /watch to view your watch list.
The watch list DOES NOT REMAIN BETWEEN SESSIONS - you (or your
script or client) must add the nicknames to your watch list every
time you connect to an IRC server. /Watch was made in DreamForge IRCd
which UnrealIRCd in ground is based off
*** HELPOP Command ***
HelpOp is a new system of getting IRC Server help. You type either
/HelpOp ? <help system topic> or /HelpOp ! <question>
The "?" in /HelpOp means query the help system and if you get no
response you can choose '!' to send it to the Help Operators online
------------oOo--------------
*** LIST Command ***
New extended /list command options are supported. To use these
features, you will likely need to prefix the LIST command with
/quote to avoid your client interpreting the command.
Usage: /quote LIST options
If you don't include any options, the default is to send you the
entire unfiltered list of channels. Below are the options you can
use, and what channels LIST will return when you use them.
>number List channels with more than <number> people.
<number List channels with less than <number> people.
C>number List channels created between now and <number> minutes ago.
C<number List channels created earlier than <number> minutes ago.
T>number List channels whose topics are older than <number> minutes
(Ie., they have not changed in the last <number> minutes.
T<number List channels whose topics are newer than <number> minutes.
*mask* List channels that match *mask*
!*mask* List channels that do not match *mask*
LIST defaults to sending a list of channels with 2 or more members,
so use the >0 option to get the full channel listing.
*** PRIVMSG Command ***
PRIVMSG and NOTICE, which are used internally by the client for
/msg and /notice, in UnrealIRCd support two additional formats:
/msg @#channel <text> will send the text to channel-ops on the
given channel only. /msg @+#channel <text> will send the text
to both ops and voiced users on the channel. While some clients
may support these as-is, on others (such as ircII), it's necessary
to use /quote privmsg @#channel <text> instead. It's perhaps a
good idea to add the/alias omsg /quote privmsg @$0 $1 into
your script (.ircrc) file in that case.
**** KNOCK Command ****
/Knock is a new UnrealIRCd command which enables you to
'knock' on a channel if it is +i and these criteria is met
- Channel is not +K (No knocks)
- Channel is not +I (No invites!)
- You're not banned!
- And you are not already there:)
Syntax:
/Knock #Channel :Reason
**** LICENSE Command ****
This command shows the GNU License
Which is hard-coded into the IRCd:)
Syntax: /License [optional server]
*** SetName Command ***
/SetName is a new feature in UnrealIRCd
Which allows users to change their 'Real name'
(GECOS) directly online at IRC without reconnecting
Syntax:
/SetName :New Real Name
*** MODE Command ***
This is basically the /mode command as it has always
been on IRC. Thou in Channel mode basis it has got an
Extra feature (/mode #Channel ^ ) which reports channel
modes represented in a bitstring (may be handy, maybe not)
UnrealIRCd has got some new channel / usermodes I think you
wish to take a look at
Channel Modes Help: /HelpOp CHMODES
User modes help: /HelpOp UMODES
*** STATSERV Command ***
This is a alias for the /msg StatServ command,
But is more secure. If the IRC network doesn't have StatServ
It will report it is down.
Syntax:
/StatServ <command>
*** /Credits Help ***
This command will list the credits I've created
to thank the people who has helped me with making
UnrealIRCd. Anyone who I've forgotten all my kind
thoughts go to -- Techie'99
Syntax:
/Credits [optional server]
*** /DALINFO Help ***
This command will list the credits that the
Dreamforge IRCd team/the IRCd developers
from the start when IRCd got developed
Syntax:
/DALInfo [optional server]
3) Operator Commands
This section is the IRCOp's only commands
area:) - These topics are available:
Note: This doesnt include Dreamforge commands
SETHOST SETIDENT SDESC
ADCHAT NACHAT TECHAT
GLINE REMGLINE STATS
MKPASSWD SNOTES SNOTE
ADDLINE LAG RPING
ADDMOTD ADDOMOTD OPERMOTD
CHGHOST TSCTL SAJOIN
*** ADDMOTD Command Help ***");
This will add the text you specify to the MOTD
(the general motd - T:lines doesnt count ..)
Server Admin & Co-Admin only
Syntax: /ADDMOTD :text
*** ADDOMOTD Command Help ***
This will add the text you specify to the Operator MOTD
Server Admin & Co-Admin only
Syntax: /ADDOMOTD :text
*** OPERMOTD Command Help ***
This is a IRCop only command - shows the IRCd Operator MOTD
Syntax: /OperMotd
*** SETHOST Command Help ***
This command is so you can change your
Virtual host (hiddenhost) to everything you want to
Except special characters;).
Syntax:
/SetHost <new hostname>)
Example:
/Sethost ircaddicts.org
*** SETIDENT Command Help ***
With this command you can change your
ident (username).
Syntax:
/SetIdent <new ident>
Example:
/SetIdent root
*** SDesc Command help ***
NOTE: This is a Server Admin/Co Admin only command
With this command you can change your Server Info Line
Without having to squit and reconnect.
Syntax: /SDesc :New description
Example: /SDesc :If you belong to me..
*** AdChat Command Help ***
This command sends to all Admins online (IsAdmin)
Only for Admins. This is a ChatOps style command
Syntax: /AdChat :<text>
Example: /AdChat :Hey guys!
*** NAChat Command Help ***
This command sends to all NetAdmins & TechAdmins online
Only for Net/Techadmins. This is a ChatOps style command
Syntax: /NAChat :<text>
Example: /NAChat :Hey guys!
*** Stats Command Help ***
UnrealIRCd has got a extension called /Stats G
Which will list the current G:Lines
Syntax: /Stats G
*** TEChat Command Help ***
This command sends to all TechAdmins online
Only for Net/Techadmins. This is a ChatOps style command
Syntax: /TEChat :<text>
Example: /TEChat :Hey guys!
*** CHGHOST Command help ***
This command makes you able to change other people's virtual hostname
- IRCop only.
Syntax: /CHGHOST <nick> <newhost>
*** TSCTL Command Help ***");
This is a highly advanced command");
Syntax:");
/TSCTL OFFSET +|- <time> - Adjust internal IRC clock");
/TSCTL TIME - Will give TS report");
*** SAJOIN Command help **");
Makes <nick> join channel <channel>");
Services Admin only..");
Syntax: /SAJOIN nick channel");
*** RemGline Command Help
This command can remove G:Lines
Syntax:
/RemGline <user@host mask>
Example:
/RemGline *@*.flirt.org
*** G:line command Help ***
This command provides timed G:Lines. If you match
a G:Line you cannot connect to ANY server at the
IRC network
Syntax:
/GLINE <user@host mask> <seconds to be banned> :<reason>
Example:
/GLINE *@*.dal.net 900 :Spammers
this will ban all users matching *@*.dal.net for 15 minutes
with reason 'Spammers'
*** MkPasswd Command help ***
This command will encrypt the string it has been given
So u can add it directly to the ircd.conf if you use
Encrypted passwords. /MKPassWd is disabled in UnrealIRCd/32
Syntax : /MkPasswd :string to be encrypted
*** SNOTE Command Help ***
This will store the parameter of the command to a file
Which then can be read by using /SNOTES LIST
Syntax: /SNOTE :<message>
*** SNOTES Command Help ***
This command is made to view notes
Written to the SNOTE file by using /SNOTE
Syntax: /SNOTES LIST
or /SNOTES <number>
*** ADDLINE Command Help ***
This command can be used to add lines to the ircd.conf file
Only for Server Admins
Syntax: /AddLine :<line>
*** LAG Command Help ***
This command is like a sonar/traceroute for IRC servers
You type in /lag server1.irc.net and it will
reply from every server it passes with time and so on
Useful for looking where lag is and optional TS future/past travels
Syntax: /LAG <servername>
**** RPING Command help ***
This will calculate the milliseconds (lag) between servers
Syntax: /RPING <servermask>
4) *** UnrealIRCd Usermodes ***
o = Global IRCop
O = Local IRCop
i = Invisible (Not shown in /who searches)
w = Can listen to wallop messages
g = Can read & send to globops, and locops
h = Available for help
s = Can listen to server notices
k = See's all the /KILL's which were executed
S = For services only. (Protects them)
a = Is a services admin
A = Is a server admin
N = Is a network admin
T = Is a tech admin
C = Is a co admin
c = See's all connects/disconnects on local server
f = Listen to flood alerts from server
r = Identifies the nick as being registered
x = Gives the user hidden hostname
e = Can listen to server messages sent to +e users
b = Can read & send to chatops
W = (IRCops only) Lets you see when people does a /whois on you
q = (Services Admins only) Gets you unable to be
kicked unless by U:Lines
B = (users) Marks you being a Bot
F = (net|tech admin only) Lets you see far client connect/disconnects
I = (net|tech admin only) Invisible Join/Part. Makes you
being hidden at channels
1 = (IRCops only) Marks you a Coder
5) *** UnrealIRCd Channel Modes ***
p = Private channel
s = Secret channel
i = Invite-only allowed
m = Moderated channel, noone can speak except users with mode +voh
n = No messages from outside channel
t = Only channel operators may set the topic
r = Channel is registered
R = Requires a registered nickname to join the channel
x = No ANSI color can be sent to the channel
q = Channel owner (The big cheese)
Q = No kicks able in channel unless by U:Lines
O = IRCop only channel (setable by Opers)
A = Server Admin | Network Admin | Tech Admin only channel (same as above)
K = /Knock is not allowed
I = /Invite is not allowed
S = Strip all incoming colours away
l <number of max users> = Channel may hold at most <number> of users
b <nick!user@host> = Bans the nick!user@host from the channel
k <key> = Needs the channel key to join the channel
o <nickname> = Gives operator status to the user
v <nickname> = Gives voice to the user (May talk if chan is +m)
a <nickname> = Gives protection to the user (No kick/drop)
e <exception ban> = Exception ban - If someone matches it
they can join even if some else ban matches!
h <nickname> = Gives halfop status to the user
L <chan2> = If channel is full (+l) the next user
will autojoin <chan2>
You can get additional explanation on modes:
Q h
With /HELPOP mode-<x> where <x> is Q f.x. like mode-Q
*** Channel mode +Q ***
This is the 'peace' mode. Noone can kick eachother
except by U:Lines. Bans can be placed thou.
*** Channel halfops (+h) ***
If you are marked as halfop (% in /names) you can do:
- Set topic
- Kick non-ops
- Set modes +vmntibe
6) *** UnrealIRCd O:Line flags ***
r = Access to /rehash server
R = Access to /restart server
D = Access to /die server
h = Oper can send /help ops - gets +h on oper up
g = Oper can send /globops
w = Oper can send /wallops
l = Oper can send /locops
c = Access to do local /squits and /connects
Y = Access to do remote /squits and /connects
k = Access to do local /kills
K = Access to do global /kills
b = Oper can /kline users from server
B = Oper can /unkline users from server
n = Oper can send local server notices(/notice $servername message)
N = Oper can send global notices(/notice $*.network.net message)
u = Oper can set /umode +c
f = Oper can set /umode +f
o = Local oper, flags included: rhgwlckbBnuf
O = Global oper, flags included: oRDCKN
A = Gets +A on oper up. Is server admin
a = Gets +a on oper up. Is services admin
N = Gets +N on oper up. Is network admin
T = Gets +T on oper up. Is tech admin
C = Gets +C on oper up. Is co admin
z = Can add /zlines
H = Gets +x on oper up.
W = Gets +W on oper up.
^ = Allows to use umode +I
7) Last word
This documentation is based off src/help.c in Unreal2.1.7
For version Unreal2.1.7 - $Date$
Made by Carsten Munk 1999 (Stskeeps)
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[ $Id$ ]
Dynamic Configuration Guide
Okay first you have to go edit the file "unrealircd.conf" in
the directory "networks/". In that file you see a field with
name "Include" .. if you want to create your own network file
(IRC network specification) you have to write like
"networks/<irc network>.network" like "networks/myircnetwork.network"
If there is already a network file you can just put in the path
like : "networks/dragonwings.org"
If you want to create your own network file
copy the file "template.network" to the name you want to use for
your network file and edit it.
If you experince any problems email me at stskeeps@tspre.org
or try msg me at /server irc.global-irc.net : #UnrealIRCd
My nick is mostly Stskeeps or Techie (or Nightwalker if i had a bad night:P)
--Stskeeps
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all: client server
client:
gcc -o tsp-client tsp-client.c sscript.c
server:
gcc -o tsp-server-run tsp-server-run.c
gcc -o tsp-skin socker.c
clean:
rm -f *~
rm -f tsp-server-run tsp-client tsp-skin
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how to use tsp-client:
first make it "make"
then run it like this:
$ ./tsp-client <tsp server> <port>
do this a couple of times
if the answers come within 1 second count its right
then take the most common time difference count and do in UnrealIRCd like
this:
/quote tsctl offset + <difference count>
then your server is time synched
current tsp servers online:
server port
-----------------------------
irc.flirt.org 6100
if you want to make your own TSP server (must be a box using NTP)
run ./tsp-server, it will then start running on port 6100
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Socket Script C library
-----------------------
Home page:
http://www.linsupport.com
This is a simple library that provides usefull functions for C
networking applications. It's based on the Socket Script scripting
language, but meant for C programmers. These functions are really
shortcuts to C functions, meant to make their use simple.
This can create a static lib: libsscript.a
To compile:
make
Then to install it:
make install
(C) Copyright 1998-2000 Patrick Lambert <drow@post.com>
This library is under the LGPL license which means:
1- You can copy and use this program freely.
2- You may not claim that you wrote it.
3- If you want to include parts of this software in your own product,
you can do so if that product stays under free software and if all
copyright notices in source and documentation, as well as the no warranty
comment, remains.
4- This program is distributed without ANY WARRANTY, without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE.
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/*
SOCKER Socket redirector version 0.1
Patrick Doyle Oct 1998
Based on tserver by Michael Johnson and Erik Troan
Puts a normal stdin & stdout based program up on a port
as a server process. Each connection spawns a new copy
of the program.
Please notify me of any changes to this code tha you
subsequently redistribute. I can be contacted at
patrick@minotaursoftware.com.
Also, please leave my name and those of Michael Johnson
and Erik Troan at the top of this file.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <signal.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/wait.h>
#define ZOMBIE /* Causes zombies to be collected. Only works under Linux. */
#define debug printf
#undef debug
void debug(char *format, ...){}
int sock = -1;
void die(char *msg){
perror(msg);
exit(1);
}
void handle_sig(int signum){
if(signum == SIGCHLD){
/* Collect exit statuses. Prevent zombies. */
int status;
while(0 < waitpid(-1, &status, WNOHANG));
}else{
fprintf(stderr, "\nSocker exiting normally.\n");
close(sock);
exit(0);
}
}
#define asizeof(x) (sizeof(x)/sizeof(x[0]))
void setup_sig_handler(){
int sa_num;
static int sigs[] = {
SIGHUP, SIGINT, SIGQUIT, SIGXCPU, SIGXFSZ, SIGTERM
# ifdef ZOMBIE
, SIGCHLD
# endif
};
static struct sigaction sig_actions[asizeof(sigs)];
debug("Starting setup_sig_handler\n");
memset(sig_actions, 0, sizeof(sig_actions));
sig_actions[0].sa_handler = handle_sig;
sigemptyset(&(sig_actions[0].sa_mask));
for(sa_num=1; sa_num < asizeof(sigs); sa_num++){
memcpy(sig_actions+sa_num, sig_actions, sizeof(sig_actions[0]));
}
for(sa_num=0; sa_num < asizeof(sigs); sa_num++){
if(sigaction(sigs[sa_num], sig_actions+sa_num, NULL))
die("sigaction");
}
# ifdef ZOMBIE
siginterrupt(SIGCHLD, 0); /* Don't let SIGCHLD interrupt socket calls */
# endif
debug("Ending setup_sig_handler\n");
}
int main(int argc, char *argv[]) {
struct sockaddr_in address;
int conn, i, portnum;
size_t addrLength = sizeof(struct sockaddr_in);
fprintf(stderr, "SOCKER Socket Redirector Patrick Doyle Oct 1998\n");
if (argc < 3 || !(portnum = atoi(argv[1]))){
fprintf(stderr, "Usage: socker {port_num} {command}\n");
fprintf(stderr, "Waits for TCP connections on the given port, and then\n");
fprintf(stderr, "spawns a new process executing {command} for each connection.\n");
fprintf(stderr, "Exit status: 0=caught signal and exited; 1=error\n");
exit(1);
}
if ((sock = socket(PF_INET, SOCK_STREAM, 0)) < 0)
die("socket");
debug("Calling setup_sig_handler\n");
setup_sig_handler();
/* Let the kernel reuse the socket address. This lets us run
twice in a row, without waiting for the (ip, port) tuple
to time out. */
i = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (void*)&i, i);
address.sin_family = AF_INET;
address.sin_port = htons(portnum);
memset(&address.sin_addr, 0, sizeof(address.sin_addr));
if (bind(sock, (struct sockaddr *) &address, sizeof(address)))
die("bind");
if (listen(sock, 5))
die("listen");
while ((conn = accept(sock, (struct sockaddr *) &address, &addrLength)) >= 0) {
if(fork()){ /* Parent; loop back to accept another */
close(conn);
}else{ /* Child; exec given command line */
close(sock);
/* Redirect stdin & stdout to socket */
if(0 != dup2(conn, 0) || 1 != dup2(conn, 1))
die("dup2 redirection");
/* Turn off buffering */
/* Note: this seems to have no effect beyond execvp */
setbuf(stdin, 0);
setbuf(stdout, 0);
setbuf(stderr, 0);
/* Execute command */
execvp(argv[2], argv+2);
/* Error if we get here */
fprintf(stderr, "execvp failed. Please make sure that '%s' refers to a valid program.\n", argv[2]);
_exit(1)/*
man fork says _exit should be called to prevent parent from
being corrupted.
*/;
}
}
if (conn < 0)
die("accept");
/* Shouldn't get here */
close(sock);
return 2;
}
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Socket Script Library 2.0
-------------------------
Here are the functions and errno code numbers returned by some of SScript's
functions:
errno:
SSCRIPT_SOCKET_FAILED 10
SSCRIPT_BIND_FAILED 11
SSCRIPT_GETSOCKETNAME_FAILED 12
SSCRIPT_FLAGS_FAILED 13
SSCRIPT_CONNECT_FAILED 20
SSCRIPT_UDPSEND_FAILED 31
SSCRIPT_UDPRECEIVE_FAILED 32
SSCRIPT_READ_FAILED 33
The following are the SScript functions available in this library.
They return either a string, an int or void. If an error occurs, it returns
NULL (in case of a string) or -1 (in case of an int) and sets errno to
the right error code (see above). Note that since each connection is
associated with a socket number (sockfd), it is possible to make
multiple connections.
- char *sscript_lindex(char *input_string, int word_number);
Get <word_number> from <input_string>. Returns the requested word.
- char *sscript_lrange(char *input_string, int starting_at);
Return everything after <starting_at> in <input_string>.
- int sscript_connect(char *server, int port, char *virtual);
Connect to <server> at port <port>, binding to virtual address
<virtual>. If no binding is required, use NULL. Returns the socket
number.
- int sscript_server(int port);
Initialize a server socket. Returns the socket number.
- int sscript_wait_clients(int sockfd, int port, int forking);
Listen to port <port> and wait for clients. This function is a
blocking function. It will stay there untill it gets a client, and when
it does, it will create a child and return its associated socket number.
The child will go in the background if <forking> is set to 1
(required for multithreading). This returns the child' sockfd.
- char *sscript_get_remote_ip();
This function returns the IP that connected to a server-oriented program.
- void sscript_disconnect(int sockfd);
Diconnects the connection pointed by <sockfd>.
- void sscript_dump(int sockfd, char *filename);
Dumps the content of <filename> to the connection pointed by <sockfd>.
- void sscript_ping(char *hostname);
Sends a TCP ping (echo to port 7) to <hostname>. This is a blocking
function and only returns if the ping worked.
- int sscript_test(char *hostname, int port);
This tests if port <port> from <hostname> is open. Returns 0 if it is.
- char *sscript_version();
Returns the current library version.
- char *sscript_read(int sockfd, int chop);
Read from the connection pointed by <sockfd> and clear the last
char if <chop> is set to 1.
- void sscript_write(int sockfd, char *string);
Write <string> to the connection pointed by <sockfd>.
- int sscript_udp_send(char *hostname, int port, char *msg);
Send an UDP packet to <hostname> at port <port> containing the message <msg>
- char *sscript_udp_listen(int port);
Listen for UDP packets on port <port>. Available to root only.
- char *sscript_icmp_detect();
Listen for ICMP messages and return the type (see ICMP.types) and the IP
that sent one. Available to root only.
- char *sscript_resolve_host(char *hostname);
Resolve <hostname> into an IP.
- char *sscript_resolve_ip(char *ip);
Resolve <ip> into an hostname.
- char *sscript_get_localhost();
Get the local hostname.
- void sscript_binary_send(int sockfd, char *filename);
This function sends a binary file.
- void sscript_binary_get(int sockfd);
This function receives a binary file.
- char *sscript_login_to_passwd(char *login)
This function converts a login name to its crypted password.
- char *sscript_uid_to_login(long uid)
This function finds the login name for the UID provided.
- int sscript_sokstat(char *option, int sockfd)
This will give the settings for the currently open socket sockfd. Option
is what you want the setting of and can be sendbuf, recvbuf, error or type.
- char *sscript_time_read(int sockfd, int time);
This function reads from sockfd for time secs, and then returns what it
read, or "timeout".
- void sscript_redir(int sockfd1, int sockfd2);
This function will redirect packets from sockfd1 to sockfd2, and the
other way around.
- void sscript_nodelay(int sockfd);
Set the socket in non-blocking mode.
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/*
* SScript - See the sscript.doc
* (C) 1998 Drow <drow@wildstar.net>
* http://devplanet.fastethernet.net
*/
#include "sscript.h"
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <netinet/in.h>
#include <net/if.h>
#include <strings.h>
#include <sys/file.h>
#include <signal.h>
#include <unistd.h>
#include <netdb.h>
#include <arpa/inet.h>
#ifndef FNDELAY
#define FNDELAY O_NONBLOCK
#endif
#ifdef POSIX
#include <pwd.h>
#include <sys/utsname.h>
#endif
char global_var[9][1024]; /* need to find why gcc outputs warns without this */
char remoteIP[30];
char *sscript_lindex(char *input_string, int word_number)
{
char *tokens[1024];
static char tmpstring[1024];
int i;
strncpy(tmpstring,input_string,1024);
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
while (((char *)tokens[++i] = (char *)strtok(NULL, " ")));
tokens[i] = NULL;
return(tokens[word_number]);
}
int sscript_connect(char *server, int port, char *virtual)
{
struct sockaddr_in address;
struct sockaddr_in la;
int len, sockfd;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd<1)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr(server);
address.sin_port = htons(port);
len = sizeof(address);
if(virtual!=NULL)
{
la.sin_family = AF_INET;
la.sin_addr.s_addr = inet_addr(virtual);
la.sin_port = 0;
bind(sockfd, (struct sockaddr *)&la, sizeof(la));
}
if(connect(sockfd, (struct sockaddr *)&address, len)<0)
{
errno = SSCRIPT_CONNECT_FAILED;
return -1;
}
return sockfd;
}
int sscript_server(int port)
{
int sockfd2, listen_len;
struct sockaddr_in listen_addr;
sockfd2 = socket(AF_INET, SOCK_STREAM, 0);
if(sockfd2<1)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
listen_addr.sin_port = htons(port);
listen_len = sizeof(listen_addr);
if(bind(sockfd2, (struct sockaddr *)&listen_addr, listen_len))
{
errno = SSCRIPT_BIND_FAILED;
return -1;
}
return sockfd2;
}
int sscript_wait_clients(int sockfd2, int port, int forking)
{
int sockfd=(int)NULL,len,from_len,pid;
struct sockaddr_in address;
struct sockaddr_in from_addr;
struct sockaddr_in listen_addr;
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_ANY);
listen_addr.sin_port = htons(port);
len = sizeof(address);
listen(sockfd2, 5);
for(;;)
{
if(forking) if(sockfd!=(int)NULL) close(sockfd);
sockfd = accept(sockfd2, (struct sockaddr *)&address, &len);
if(forking) if((pid=fork())) break;
}
from_len=sizeof(from_addr);
memset(&from_addr, 0, sizeof(from_addr));
if(getpeername(sockfd, (struct sockaddr *)&from_addr,&from_len) < 0)
{
strcpy(remoteIP,"unknown");
}
else
{
strcpy(remoteIP,inet_ntoa(from_addr.sin_addr));
}
return sockfd;
}
char *sscript_get_remote_ip()
{
return remoteIP;
}
void sscript_disconnect(int sockfd)
{
shutdown(sockfd,2);
close(sockfd);
}
void sscript_dump(int sockfd, char *filename)
{
char temp[1024]="";
FILE *fpa;
fpa=fopen(filename,"r");
if(fpa==NULL) return;
while(fgets(temp,1024,fpa)!=NULL)
write(sockfd, temp, strlen(temp));
fclose(fpa);
}
void sscript_ping(char *hostname)
{
struct sockaddr_in other_addr;
int sockfd, result;
char temp[255];
sockfd=socket(AF_INET, SOCK_STREAM, 0);
if(sockfd<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return;
}
other_addr.sin_family = AF_INET;
other_addr.sin_addr.s_addr = inet_addr(hostname);
other_addr.sin_port = htons(7);
connect(sockfd, (struct sockaddr*) &other_addr,sizeof(other_addr));
result=write(sockfd,"ping\n",strlen("ping\n"));
result=read(sockfd,temp,result);
close(sockfd);
}
int sscript_test(char *hostname, int port)
{
int sockfd;
struct sockaddr_in other_addr;
if((sockfd=socket(AF_INET, SOCK_STREAM, 0))<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
other_addr.sin_family = AF_INET;
other_addr.sin_addr.s_addr = inet_addr(hostname);
other_addr.sin_port = htons(port);
if(connect(sockfd, (struct sockaddr*)&other_addr,sizeof(other_addr))==-1)
{
errno = SSCRIPT_CONNECT_FAILED;
close(sockfd);
return -1;
}
close(sockfd);
return 0;
}
char *sscript_version()
{
return ABOUT;
}
char *sscript_read(int sockfd, int chop)
{
int i, result;
char inchar;
char string[1024];
bzero(string,1024);
strcpy(string,"");
for(i=0;(result=read(sockfd,&inchar,1))!='\0';i++)
{
string[i]=inchar;
if(inchar=='\n') break;
}
if (chop) string[i-1]=' ';
strcpy(global_var[0],string);
return global_var[0];
}
void sscript_write(int sockfd, char *string)
{
write(sockfd, string, strlen(string));
}
int sscript_compare(char *case1, char *case2)
{
return (strcmp(case1,case2));
}
char *sscript_lrange(char *input_string, int starting_at)
{
char *tokens[555];
static char tmpstring[512]="";
int i;
char out_string[512]="";
strcpy(out_string,"");
if(input_string==NULL) {
strcpy(out_string," ");
strcat(out_string,NULL);
strcpy(global_var[1],out_string);
return global_var[1]; }
strcpy(tmpstring,input_string);
(char *)tokens[i=0] = (char *)strtok(tmpstring, " ");
while(((char *)tokens[++i] = (char *)strtok(NULL, " ")));
tokens[i] = NULL;
i++;
if(i<starting_at) return (int)NULL;
while(tokens[starting_at] != NULL)
{
strcat(out_string,tokens[starting_at]);
strcat(out_string, " ");
starting_at++;
}
strcpy(global_var[2],out_string);
return global_var[2];
}
int sscript_udp_send(char *hostname, int port, char *msg)
{
int udpsock;
struct sockaddr_in udpaddr;
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
if(udpsock<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return -1;
}
udpaddr.sin_family = AF_INET;
udpaddr.sin_port = htons(port);
udpaddr.sin_addr.s_addr = inet_addr(hostname);
if(sendto(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
{
errno = SSCRIPT_UDPSEND_FAILED;
return -1;
}
return 0;
}
char *sscript_udp_listen(int port)
{
int udpsock,len;
struct sockaddr_in udpaddr, from;
char msg[255];
udpsock = socket(AF_INET, SOCK_DGRAM, 0);
if(udpsock<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return (char *)NULL;
}
udpaddr.sin_family = AF_INET;
udpaddr.sin_addr.s_addr = INADDR_ANY;
udpaddr.sin_port = htons(port);
if(bind(udpsock,(struct sockaddr *)&udpaddr,sizeof(udpaddr))<0)
{
errno = SSCRIPT_BIND_FAILED;
close(udpsock);
return (char *)NULL;
}
len = sizeof(from);
if(recvfrom(udpsock,msg,sizeof(msg),0,(struct sockaddr *)&from,&len)<0)
{
errno = SSCRIPT_UDPRECEIVE_FAILED;
close(udpsock);
return (char *)NULL;
}
close(udpsock);
strcpy(global_var[3],msg);
return global_var[3];
}
char *sscript_icmp_detect()
{
int icmpsock,len,result,type;
struct sockaddr_in icmpaddr;
char readbuf[1024]="";
char msg[255];
if((icmpsock=socket(AF_INET, SOCK_RAW, IPPROTO_ICMP))<0)
{
errno = SSCRIPT_SOCKET_FAILED;
return (char *)NULL;
}
icmpaddr.sin_family = AF_INET;
icmpaddr.sin_addr.s_addr = INADDR_ANY;
icmpaddr.sin_port = 0;
if(bind(icmpsock,(struct sockaddr *)&icmpaddr,sizeof(icmpaddr))<0)
{
errno = SSCRIPT_BIND_FAILED;
close(icmpsock);
return (char *)NULL;
}
len=sizeof(icmpaddr);
if(getsockname(icmpsock,(struct sockaddr *)&icmpaddr,&len)<0)
{
errno = SSCRIPT_GETSOCKETNAME_FAILED;
close(icmpsock);
return (char *)NULL;
}
if((result=read(icmpsock,readbuf,sizeof(readbuf)))<0)
{
errno = SSCRIPT_READ_FAILED;
close(icmpsock);
return (char *)NULL;
}
type=readbuf[20] & 0xff;
sprintf(msg,"%d %d.%d.%d.%d ",type,readbuf[12]&0xff,readbuf[13]&0xff,readbuf[14]&0xff,readbuf[15]&0xff);
close(icmpsock);
strcpy(global_var[4],msg);
return global_var[4];
}
char *sscript_resolve_host(char *hostname)
{
struct hostent *hp;
struct sockaddr_in from;
char result[255];
memset(&from, 0, sizeof(struct sockaddr_in));
from.sin_family = AF_INET;
hp=gethostbyname(hostname);
if(hp==NULL) strcpy(result,"unknown");
else
{
memcpy(&from.sin_addr,hp->h_addr,hp->h_length);
strcpy(result,inet_ntoa(from.sin_addr));
}
strcpy(global_var[5],result);
return global_var[5];
}
char *sscript_resolve_ip(char *ip)
{
struct hostent *hp;
struct sockaddr_in from;
char result[255];
from.sin_family = AF_INET;
from.sin_addr.s_addr = inet_addr(ip);
hp=gethostbyaddr((char *)&from.sin_addr, sizeof(struct in_addr),from.sin_family);
if(hp==NULL) strcpy(result,"unknown");
else strcpy(result,(char *)hp->h_name);;
strcpy(global_var[6],result);
return global_var[6];
}
char *sscript_get_localhost()
{
char result[255];
gethostname(result,sizeof(result));
strcpy(global_var[7],result);
return global_var[7];
}
void sscript_binary_send(int sockfd, char *string)
{
char temp4[255], temp2[255];
int cnt;
FILE *fpa;
sprintf(temp4,"uuencode %s %s > %s/.temp.uue 2>/dev/null",string,string,TMP_DIR);
system(temp4);
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
fpa=fopen(temp2,"r");
if(fpa==NULL || fileno(fpa)<0) return;
else {
while((cnt = read(fileno(fpa), temp4, 250))>0)
write(sockfd, temp4, cnt);
if(fpa!=NULL) fclose(fpa);
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
system(temp4);
}
}
void sscript_binary_get(int sockfd)
{
char temp2[255], temp4[255], inchar, inall[1024];
FILE *fpa;
int i;
sprintf(temp2,"%s/.temp.uue",TMP_DIR);
fpa=fopen(temp2,"w");
if(fpa==NULL || fileno(fpa)<0) return;
while(strcasecmp(inall,"end\n"))
{
bzero(inall, 1024);
for(i=0;read(sockfd,&inchar,1)!='\0';i++)
{
inall[i]=inchar;
if(inchar=='\n') break;
}
fputs(inall,fpa);
}
if(fpa!=NULL) fclose(fpa);
sprintf(temp4,"uudecode %s/.temp.uue",TMP_DIR);
system(temp4);
sprintf(temp4,"rm -f %s/.temp.uue",TMP_DIR);
system(temp4);
}
char *sscript_login_to_passwd(char *login)
{
#ifdef POSIX
struct passwd *pw;
pw = getpwnam(login);
if(pw!=NULL) return pw->pw_passwd;
#endif
return (char *)NULL;
}
char *sscript_uid_to_login(long my_uid)
{
#ifdef POSIX
struct passwd *pw;
pw = getpwuid(my_uid);
if(pw!=NULL) return pw->pw_name;
#endif
return (char *)NULL;
}
int sscript_sokstat(char *option, int sockfd)
{
int optlen=sizeof(int),optval=1;
if(!strcasecmp(option,"sendbuf")) getsockopt(sockfd, SOL_SOCKET, SO_SNDBUF, (char *)&optval, &optlen);
else if(!strcasecmp(option,"recvbuf")) getsockopt(sockfd, SOL_SOCKET, SO_RCVBUF, (char *)&optval, &optlen);
else if(!strcasecmp(option,"error")) getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (char *)&optval, &optlen);
else if(!strcasecmp(option,"type")) getsockopt(sockfd, SOL_SOCKET, SO_TYPE, (char *)&optval, &optlen);
else optval=-1;
return optval;
}
char *sscript_time_read(int sockfd, int time_sec)
{
struct timeval timeout;
int max_fd;
fd_set readfs, newfs;
timeout.tv_sec=time_sec;
timeout.tv_usec=0;
FD_ZERO(&readfs);
FD_SET(sockfd, &readfs);
max_fd = sockfd;
memcpy(&newfs, &readfs, sizeof(readfs));
select(max_fd+1, &newfs, NULL, NULL, &timeout);
if(FD_ISSET (sockfd, &newfs))
{
read(sockfd, global_var[8], sizeof(global_var[8]));
return(global_var[8]);
}
return("timeout");
}
void sscript_redir(int sockfd, int rsck)
{
char buf[4096];
fd_set readfs, newfs;
int max_fd, len;
FD_ZERO(&readfs);
FD_SET(sockfd, &readfs);
FD_SET(rsck, &readfs);
if(sockfd>rsck) max_fd = sockfd;
else max_fd = rsck;
while(1) {
memcpy(&newfs, &readfs, sizeof(readfs));
select(max_fd+1, &newfs, NULL, NULL, NULL);
if(FD_ISSET(sockfd, &newfs))
{
if((len=read(sockfd, buf, sizeof(buf)))<1) break;
if(write(rsck, buf, len)!=len) break;
}
if(FD_ISSET(rsck, &newfs))
{
if((len=read(rsck, buf, sizeof(buf)))<1) break;
if(write(sockfd, buf, len)!=len) break;
}
}
}
void sscript_nodelay(int sockfd)
{
int i;
if(( i = fcntl(sockfd, F_GETFL, 0)) == -1);
else if (fcntl(sockfd, F_SETFL, i | FNDELAY) == -1);
}
+45
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#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#define SSCRIPT_SOCKET_FAILED 10
#define SSCRIPT_BIND_FAILED 11
#define SSCRIPT_GETSOCKETNAME_FAILED 12
#define SSCRIPT_FLAGS_FAILED 13
#define SSCRIPT_CONNECT_FAILED 20
#define SSCRIPT_UDPSEND_FAILED 31
#define SSCRIPT_UDPRECEIVE_FAILED 32
#define SSCRIPT_READ_FAILED 33
#define ABOUT "Socket Script library 2.0 by Patrick Lambert (drow@post.com)"
#define POSIX
#define TMP_DIR "."
char *sscript_lindex(char *input_string, int word_number);
int sscript_connect(char *server, int port, char *virtual);
int sscript_server(int port);
int sscript_wait_clients(int sockfd2, int port, int forking);
char *sscript_get_remote_ip();
void sscript_disconnect(int sockfd);
void sscript_dump(int sockfd, char *filename);
void sscript_ping(char *hostname);
int sscript_test(char *hostname, int port);
char *sscript_version();
char *sscript_read(int sockfd, int chop);
void sscript_write(int sockfd, char *string);
int sscript_compare(char *case1, char *case2);
char *sscript_lrange(char *input_string, int starting_at);
int sscript_udp_send(char *hostname, int port, char *msg);
char *sscript_udp_listen(int port);
char *sscript_icmp_detect();
char *sscript_resolve_host(char *hostname);
char *sscript_resolve_ip(char *ip);
char *sscript_get_localhost();
void sscript_binary_send(int sockfd, char *string);
void sscript_binary_get(int sockfd);
char *sscript_login_to_passwd(char *login);
char *sscript_uid_to_login(long my_uid);
int sscript_sokstat(char *option, int sockfd);
char *sscript_time_read(int sockfd, int time_sec);
void sscript_redir(int sockfd, int rsck);
void sscript_nodelay(int sockfd);
+39
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/* compile with: gcc -lsscript -o example example.c */
#include <stdio.h>
#include <errno.h>
#include <time.h>
main(int argc, char *argv[])
{
/* initializing variables */
char result[255]=".";
char *p;
int port = atoi(argv[2]);
int sockfd=0,i;
time_t t,d;
/* connect somewhere */
printf("Connecting to %s:%i .. \n", argv[1], port);
/* call to sscript_connect to connect to the server */
sockfd=sscript_connect(sscript_resolve_host(argv[1]),port,NULL);
/* if it returns -1, then print the error code */
if(sockfd<1)
{
printf("An error occured: %d\n",errno);
exit(1);
}
/* call to sscript_read and copy the result in 'result' */
p = (char *)sscript_time_read(sockfd,5);
if (p)
{
strcpy(result,p);
t = atol(result);
d = t - time(NULL);
printf("TS difference from timeserver is %li (%li)\n", d, t);
}
/* print the result */
/* disconnects */
sscript_disconnect(sockfd);
}
+2
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#!/bin/sh
./tsp-skin 6100 ./tsp-server-run &
+3
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@@ -0,0 +1,3 @@
main() {
printf("%li", time(0));
}
+44
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@@ -0,0 +1,44 @@
/************************************************************************
* IRC - Internet Relay Chat, ircd/channel.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __channel_include__
#define __channel_include__
#define CREATE 1 /* whether a channel should be
created or just tested for existance */
#define MODEBUFLEN 200
#define NullChn ((aChannel *)0)
#define ChannelExists(n) (find_channel(n, NullChn) != NullChn)
#define IsULine(cptr,sptr) (sptr->flags & FLAGS_ULINE)
/* NOTE: Timestamps will be added to MODE-commands, so never make
* RESYNCMODES and MODEPARAMS higher than MAXPARA-3. DALnet servers
* before Dreamforge aren't safe with more than six. -Donwulff
*/
#include "msg.h"
#define MAXMODEPARAMS (MAXPARA-2) /* Maximum modes processed */
#define RESYNCMODES 12 /* Max modes per MODE in resync */
#define MODEPARAMS 6 /* Max modes from user */
#endif
+27
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// $Id$
#include <windows.h>
#define CIOCLASS "CioClass"
#ifndef CIO
#define CIO
typedef struct tag_CioLine
{
BYTE *Data;
WORD Len;
struct tag_CioLine *Prev, *Next;
} CioLine;
typedef struct tag_CioWndInfo
{
CioLine *FirstLine, *CurLine;
int Lines, Scroll;
int Width, Height, XChar, YChar, YJunk, ScrollMe;
HFONT hFont;
BYTE FR, FG, FB;
} CioWndInfo;
#endif
+20
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// $Id$
#include "Cio.h"
#define GWL_USER 0
#define CIO_ADDSTRING WM_USER
#define CIO_CLEAR WM_USER+1
// Cio_Init.c
BOOL Cio_Init(HINSTANCE hInstance);
// Cio_Main.c
LRESULT CALLBACK Cio_WndProc(HWND, UINT, WPARAM, LPARAM);
HWND Cio_Create(HINSTANCE hInstance, HWND hParent, DWORD Style, int X, int Y, int W, int H);
BOOL Cio_WndCreate(HWND hWnd);
BOOL Cio_WndPaint(HWND hWnd);
BOOL Cio_WndDestroy(HWND hWnd);
BOOL Cio_WndAddString(HWND hWnd, int Len, char *Buffer);
BOOL Cio_WndSize(HWND hWnd, LPARAM lParam);
void Cio_Scroll(HWND hWnd, CioWndInfo *CWI, int Scroll);
BOOL Cio_PrintF(HWND hWnd, char *InBuf, ...);
+71
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/************************************************************************
* IRC - Internet Relay Chat, include/class.h
* Copyright (C) 1990 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __class_include__
#define __class_include__
#ifndef PROTO
#if __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif
#endif
typedef struct Class {
int class;
int conFreq;
int pingFreq;
int maxLinks;
long maxSendq;
int links;
struct Class *next;
} aClass;
#define Class(x) ((x)->class)
#define ConFreq(x) ((x)->conFreq)
#define PingFreq(x) ((x)->pingFreq)
#define MaxLinks(x) ((x)->maxLinks)
#define MaxSendq(x) ((x)->maxSendq)
#define Links(x) ((x)->links)
#define ConfLinks(x) (Class(x)->links)
#define ConfMaxLinks(x) (Class(x)->maxLinks)
#define ConfClass(x) (Class(x)->class)
#define ConfConFreq(x) (Class(x)->conFreq)
#define ConfPingFreq(x) (Class(x)->pingFreq)
#define ConfSendq(x) (Class(x)->maxSendq)
#define FirstClass() classes
#define NextClass(x) ((x)->next)
extern aClass *classes;
extern aClass *find_class PROTO((int));
extern int get_conf_class PROTO((aConfItem *));
extern int get_client_class PROTO((aClient *));
extern int get_client_ping PROTO((aClient *));
extern int get_con_freq PROTO((aClass *));
extern void add_class PROTO((int, int, int, int, long));
extern void check_class PROTO((void));
extern void initclass PROTO((void));
#endif /* __class_include__ */
+216
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/************************************************************************
* IRC - Internet Relay Chat, include/common.h
* Copyright (C) 1990 Armin Gruner
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __common_include__
#define __common_include__
#include <time.h>
#ifdef _WIN32
#include <malloc.h>
#include <windows.h>
#include <winsock.h>
#include <process.h>
#include <io.h>
#include "struct.h"
#endif
#include "dynconf.h"
#ifdef PARAMH
#include <sys/param.h>
#endif
#ifndef PROTO
#if __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif
#endif
#define ID_CVS(x) static char id_cvs[] = x
#define ID_Copyright(x) static char id_copyright[] = x
#define ID_Notes(x) static char id_notes[] = x
#define BMAGIC 0x4675636B596F754661736369737473
#ifndef NULL
#define NULL 0
#endif
#ifdef TRUE
#undef TRUE
#endif
#ifdef FALSE
#undef FALSE
#endif
#define FALSE (0)
#define TRUE (!FALSE)
#ifndef UNSURE
#define UNSURE (2)
#endif
#if 0
#ifndef MALLOCH
char *malloc(), *calloc();
void free();
#else
#include MALLOCH
#endif
#endif
extern int match PROTO((char *, char *));
#define mycmp(a,b) \
( (toupper((a)[0])!=toupper((b)[0])) || smycmp((a)+1,(b)+1) )
extern int smycmp PROTO((char *, char *));
#ifndef GLIBC2_x
extern int myncmp PROTO((char *, char *, int));
#endif
#ifdef NEED_STRTOK
extern char *strtok2 PROTO((char *, char *));
#endif
#ifdef NEED_STRTOKEN
extern char *strtoken PROTO((char **, char *, char *));
#endif
#ifdef NEED_INET_ADDR
extern unsigned long inet_addr PROTO((char *));
#endif
#if defined(NEED_INET_NTOA) || defined(NEED_INET_NETOF) && !defined(_WIN32)
#include <netinet/in.h>
#endif
#ifdef NEED_INET_NTOA
extern char *inet_ntoa PROTO((struct in_addr));
#endif
#ifdef NEED_INET_NETOF
extern int inet_netof PROTO((struct in_addr));
#endif
int global_count, max_global_count;
extern char *myctime PROTO((time_t));
extern char *strtoken PROTO((char **, char *, char *));
#define PRECISE_CHECK
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#define DupString(x,y) do{x=MyMalloc(strlen(y)+1);(void)strcpy(x,y);}while(0)
#ifdef USE_CASETABLES
extern int casetable;
extern u_char *tolowertab, tolowertab1[], tolowertab2[];
extern u_char *touppertab, touppertab1[], touppertab2[];
#else
extern u_char tolowertab[], touppertab[];
#endif
#undef tolower
#define tolower(c) (tolowertab[(c)])
#undef toupper
#define toupper(c) (touppertab[(c)])
#undef isalpha
#undef isdigit
#undef isxdigit
#undef isalnum
#undef isprint
#undef isascii
#undef isgraph
#undef ispunct
#undef islower
#undef isupper
#undef isspace
#undef iscntrl
extern unsigned char char_atribs[];
#define PRINT 1
#define CNTRL 2
#define ALPHA 4
#define PUNCT 8
#define DIGIT 16
#define SPACE 32
#define ALLOW 64
#ifndef KLINE_TEMP
#define KLINE_PERM 0
#define KLINE_TEMP 1
#define KLINE_AKILL 2
#define KLINE_EXCEPT 3
#endif
#define iscntrl(c) (char_atribs[(u_char)(c)]&CNTRL)
#define isallowed(c) (char_atribs[(u_char)(c)]&ALLOW)
#define isalpha(c) (char_atribs[(u_char)(c)]&ALPHA)
#define isspace(c) (char_atribs[(u_char)(c)]&SPACE)
#define islower(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) > 0x5f))
#define isupper(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) < 0x60))
#define isdigit(c) (char_atribs[(u_char)(c)]&DIGIT)
#define isxdigit(c) (isdigit(c) || 'a' <= (c) && (c) <= 'f' || \
'A' <= (c) && (c) <= 'F')
#define isalnum(c) (char_atribs[(u_char)(c)]&(DIGIT|ALPHA))
#define isprint(c) (char_atribs[(u_char)(c)]&PRINT)
#define isascii(c) ((u_char)(c) >= 0 && (u_char)(c) <= 0x7f)
#define isgraph(c) ((char_atribs[(u_char)(c)]&PRINT) && ((u_char)(c) != 0x32))
#define ispunct(c) (!(char_atribs[(u_char)(c)]&(CNTRL|ALPHA|DIGIT)))
extern char *MyMalloc();
extern void flush_connections();
extern struct SLink *find_user_link(/* struct SLink *, struct Client * */);
/*
* Protocol support text. DO NO CHANGE THIS unless you know what
* you are doing.
*/
#define PROTOCTL_CLIENT "TOKEN WATCH=128 SAFELIST HCN PREFIX=@+%"
#define PROTOCTL_SERVER "NOQUIT TOKEN NICKv2 SJOIN SJOIN2"
#ifdef _WIN32
/*
* Used to display a string to the GUI interface.
* Windows' internal strerror() function doesn't work with socket errors.
*/
extern int DisplayString(HWND hWnd, char *InBuf, ...);
#undef strerror
#endif
#if defined(__FreeBSD__) || defined(__APPLE__)
extern char *malloc_options;
#endif
extern int lu_noninv, lu_inv, lu_serv, lu_oper,
lu_unknown, lu_channel, lu_lu, lu_lulocal, lu_lserv,
lu_clu, lu_mlu, lu_cglobalu, lu_mglobalu;
time_t now;
#endif /* __common_include__ */
+762
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/*
* IRC - Internet Relay Chat, include/config.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __config_include__
#define __config_include__
#include "setup.h"
#include "settings.h"
/*
*
* NOTICE
*
* Under normal conditions, you should not have to edit this file. Run
* the Config script in the root directory instead!
*
* Windows is not a normal condition, edit this file if you use it. :-)
*
*
*/
/*
* To windows porters:
* You can specify name and url for their diff wircd sites
* #undef WIN32_SPECIFY for not having any notice about it in the wIRCd
* --Techie
*/
#undef WIN32_SPECIFY
#ifdef WIN32_SPECIFY
#define WIN32_PORTER ""
#define WIN32_URL ""
#endif
/*
* Define this if you're testing/debugging/programming.
*/
#undef DEBUG
/* Type of host. These should be made redundant somehow. -avalon */
/* BSD Nothing Needed 4.{2,3} BSD, SunOS 3.x, 4.x */
/* HPUX Nothing needed (A.08/A.09) */
/* ULTRIX Nothing needed (4.2) */
/* OSF Nothing needed (1.2) */
/* #undef AIX /* IBM ugly so-called Unix, AIX */
/* #undef MIPS /* MIPS Unix */
/* SGI Nothing needed (IRIX 4.0.4) */
/* #undef SVR3 /* SVR3 stuff - being worked on where poss. */
/* #undef DYNIXPTX /* Sequents Brain-dead Posix implement. */
/* #undef SOL20 /* Solaris2 */
/* #undef ESIX /* ESIX */
/* #undef NEXT /* NeXTStep */
/* #undef SVR4 /* */
/* Additional flags to give FreeBSD's malloc, only play with this if you
* know what you're doing.
*/
#define MALLOC_FLAGS_EXTRA ""
/*
ConferenceRoom Java Client Hack -Fish
if you want it to work #define CONFROOM_JAVA_PORT <port>
where port MUST be a seperate port java clients connects on ..
*/
#undef CONFROOM_JAVA_PORT
/*
REMOVE_ADVERTISING -ice
If you send a text to a user like "irc.roxnet.org" it will show up as "irc.******.org"
Off by default --stskeeps
*/
#undef REMOVE_ADVERTISING
/*
UnrealIRCd WebTV support
*/
#undef WEBTV
#ifdef WEBTV
/* enable /msg irc user */
#define WEBTV_IRCUSER
/* NOTICE's dont exist (except from server) */
#define WEBTV_NONOTICE
#endif
/*
dog3/comstud ircd fdlists
undef this to make them work
*/
#undef NO_FDLIST
/*
OPER_NO_HIDING
This makes +I an unexisting mode
On by default --stskeeps
*/
#undef OPER_NO_HIDING
/*
* Admin's chat...
*/
#define ADMINCHAT 1
/*
Remote rehash
*/
#define REMOTE_REHASH
/*
* No spoof code
*
* This enables the spoof protection.
*/
/* #define NOSPOOF 1 /* */
/*
*
* This controls the "nospoof" system. These numbers are "seeds" of the
* "random" number generating formula. Choose any number you like in the
* range of 0x00000000 to 0xFFFFFFFF. Don't tell anyone these numbers, and
* don't use the default ones. Change both #define NOSPOOF... lines below.
*
* Other data is mixed in as well, but these guarantee a per-server secret.
* Also, these values need not remain constant over compilations... Change
* them as often as you like.
*/
#ifdef NOSPOOF
#ifndef NOSPOOF_SEED01
#define NOSPOOF_SEED01 0x12345678
#endif
#ifndef NOSPOOF_SEED02
#define NOSPOOF_SEED02 0x87654321
#endif
#endif /* NOSPOOF */
/*
* HOSTILENAME - Define this if you want the hostile username patch included,
* it will strip characters that are not 0-9,a-z,A-Z,_,- or .
*/
#define HOSTILENAME /* */
/*
* Define this to prevent mixed case userids that clonebots use. However
* this affects the servers running telclients WLD* FIN* etc.
*/
#undef DISALLOW_MIXED_CASE
/*
* Define this if you wish to ignore the case of the first character of
* the user id when disallowing mixed case. This allows PC users to
* enter the more intuitive first name with the first letter capitalised
*/
#define IGNORE_CASE_FIRST_CHAR
/*
** Nick flood limit
** Minimum time between nick changes.
** (The first two changes are allowed quickly after another however).
**
** Define NICK_DELAY if you want this feature.
*/
#define NICK_DELAY 15 /* recommended value 15 */
/*
* Define this if you wish to output a *file* to a K lined client rather
* than the K line comment (the comment field is treated as a filename)
*/
#undef COMMENT_IS_FILE
/* Do these work? I dunno... */
/* #undef VMS /* Should work for IRC client, not server */
/* #undef MAIL50 /* If you're running VMS 5.0 */
/* #undef PCS /* PCS Cadmus MUNIX, use with BSD flag! */
/*
* NOTE: On some systems, valloc() causes many problems.
*/
#undef VALLOC /* Define this if you have valloc(3) */
/*
* read/write are restarted after signals defining this 1, gets
* siginterrupt call compiled, which attempts to remove this
* behaviour (apollo sr10.1/bsd4.3 needs this)
*/
#ifdef APOLLO
#define RESTARTING_SYSTEMCALLS
#endif
/*
* If your host supports varargs and has vsprintf(), vprintf() and vscanf()
* C calls in its library, then you can define USE_VARARGS to use varargs
* instead of imitation variable arg passing.
#define USE_VARARGS
* NOTE: with current server code, varargs doesn't survive because it can't
* be used in a chain of 3 or more funtions which all have a variable
* number of params. If anyone has a solution to this, please notify
* the maintainer.
*/
/* #undef DEBUGMODE /* define DEBUGMODE to enable debugging mode.*/
/*
* defining FORCE_CORE will automatically "unlimit core", forcing the
* server to dump a core file whenever it has a fatal error. -mlv
*/
#define FORCE_CORE
/*
* Full pathnames and defaults of irc system's support files. Please note that
* these are only the recommened names and paths. Change as needed.
* You must define these to something, even if you don't really want them.
*/
#define CPATH "ircd.conf" /* server configuration file */
#define MPATH "ircd.motd" /* server MOTD file */
#define RPATH "ircd.rules" /* server rules file */
#define ZPATH "ircd.notes" /* server notes */
#define ZCONF "networks/unrealircd.conf" /* ircd configuration .. */
#define OPATH "oper.motd" /* Operators MOTD file */
#define LPATH "debug.log" /* Where the debug file lives, if DEBUGMODE */
#define PPATH "ircd.pid" /* file for server pid */
#define lPATH "ircd.log" /* server log file */
#define VPATH "ircd.svsmotd" /* Services MOTD append. */
#define IRCDTUNE "ircd.tune" /* tuning .. */
/*
* Define this filename to maintain a list of persons who log
* into this server. Logging will stop when the file does not exist.
* Logging will be disable also if you do not define this.
* FNAME_USERLOG just logs user connections, FNAME_OPERLOG logs every
* successful use of /oper. These are either full paths or files within DPATH.
*/
#define FNAME_USERLOG "users.log"
#define FNAME_OPERLOG "opers.log"
/* FAILOPER_WARN
*
* When defined, warns users on a failed oper attempt that it was/is logged
* Only works when FNAME_OPERLOG is defined, and a logfile exists.
* NOTE: Failed oper attempts are logged regardless.
*/
#define FAILOPER_WARN
/* CHROOTDIR
*
* Define for value added security if you are a rooter.
*
* All files you access must be in the directory you define as DPATH.
* (This may effect the PATH locations above, though you can symlink it)
*
* You may want to define IRC_UID and IRC_GID
*/
/* #define CHROOTDIR /* */
/* SHOW_INVISIBLE_LUSERS
*
* As defined this will show the correct invisible count for anyone who does
* LUSERS on your server. On a large net this doesnt mean much, but on a
* small net it might be an advantage to undefine it.
* (This will get defined for you if you're using userload (stats w). -mlv)
*/
#define SHOW_INVISIBLE_LUSERS
/* OPER_* defines
*
* See ./docs/example.conf for examples of how to restrict access for
* your IRC Operators
*/
/* MAXIMUM LINKS
*
* This define is useful for leaf nodes and gateways. It keeps you from
* connecting to too many places. It works by keeping you from
* connecting to more than "n" nodes which you have C:blah::blah:6667
* lines for.
*
* Note that any number of nodes can still connect to you. This only
* limits the number that you actively reach out to connect to.
*
* Leaf nodes are nodes which are on the edge of the tree. If you want
* to have a backup link, then sometimes you end up connected to both
* your primary and backup, routing traffic between them. To prevent
* this, #define MAXIMUM_LINKS 1 and set up both primary and
* secondary with C:blah::blah:6667 lines. THEY SHOULD NOT TRY TO
* CONNECT TO YOU, YOU SHOULD CONNECT TO THEM.
*
* Gateways such as the server which connects Australia to the US can
* do a similar thing. Put the American nodes you want to connect to
* in with C:blah::blah:6667 lines, and the Australian nodes with
* C:blah::blah lines. Have the Americans put you in with C:blah::blah
* lines. Then you will only connect to one of the Americans.
*
* This value is only used if you don't have server classes defined, and
* a server is in class 0 (the default class if none is set).
*
*/
#define MAXIMUM_LINKS 1
/*
* NOTE: defining CMDLINE_CONFIG and installing ircd SUID or SGID is a MAJOR
* security problem - they can use the "-f" option to read any files
* that the 'new' access lets them. Note also that defining this is
* a major security hole if your ircd goes down and some other user
* starts up the server with a new conf file that has some extra
* O-lines. So don't use this unless you're debugging.
*/
#define CMDLINE_CONFIG /* allow conf-file to be specified on command line */
/*
* To use m4 as a preprocessor on the ircd.conf file, define M4_PREPROC.
* The server will then call m4 each time it reads the ircd.conf file,
* reading m4 output as the server's ircd.conf file.
*/
#undef M4_PREPROC
/*
* If you wish to have the server send 'vital' messages about server
* through syslog, define USE_SYSLOG. Only system errors and events critical
* to the server are logged although if this is defined with FNAME_USERLOG,
* syslog() is used instead of the above file. It is not recommended that
* this option is used unless you tell the system administrator beforehand
* and obtain their permission to send messages to the system log files.
*/
#ifndef _WIN32
#undef USE_SYSLOG
#endif
#ifdef USE_SYSLOG
/*
* If you use syslog above, you may want to turn some (none) of the
* spurious log messages for KILL/SQUIT off.
*/
#undef SYSLOG_KILL /* log all operator kills to syslog */
#undef SYSLOG_SQUIT /* log all remote squits for all servers to syslog */
#undef SYSLOG_CONNECT /* log remote connect messages for other all servs */
#undef SYSLOG_USERS /* send userlog stuff to syslog */
#undef SYSLOG_OPER /* log all users who successfully become an Op */
/*
* If you want to log to a different facility than DAEMON, change
* this define.
*/
#define LOG_FACILITY LOG_DAEMON
#endif /* USE_SYSLOG */
/*
* IDLE_FROM_MSG
*
* Idle-time nullified only from privmsg, if undefined idle-time
* is nullified from everything except ping/pong.
* Added 3.8.1992, kny@cs.hut.fi (nam)
*/
#define IDLE_FROM_MSG
/*
* Size of the LISTEN request. Some machines handle this large
* without problem, but not all. It defaults to 5, but can be
* raised if you know your machine handles it.
*/
#ifndef LISTEN_SIZE
#define LISTEN_SIZE 5
#endif
/*
* Max amount of internal send buffering when socket is stuck (bytes)
*/
#ifndef MAXSENDQLENGTH
#define MAXSENDQLENGTH 3000000
#endif
/*
* BUFFERPOOL is the maximum size of the total of all sendq's.
* Recommended value is 2 * MAXSENDQLENGTH, for hubs, 5 *.
*/
#ifndef BUFFERPOOL
#define BUFFERPOOL (9 * MAXSENDQLENGTH)
#endif
/*
* IRC_UID
*
* If you start the server as root but wish to have it run as another user,
* define IRC_UID to that UID. This should only be defined if you are running
* as root and even then perhaps not.
*/
/* #undef IRC_UID /* */
/* #undef IRC_GID /* */
/*
* CLIENT_FLOOD
*
* this controls the number of bytes the server will allow a client to
* send to the server without processing before disconnecting the client for
* flooding it. Values greater than 8000 make no difference to the server.
*/
#define CLIENT_FLOOD 8000
/* Define this if you want the server to accomplish ircII standard */
/* Sends an extra NOTICE in the beginning of client connection */
#undef IRCII_KLUDGE
/*
* Define your network service names here.
*/
#define ChanServ "ChanServ"
#define MemoServ "MemoServ"
#define NickServ "NickServ"
#define OperServ "OperServ"
#define HelpServ "HelpServ"
#define StatServ "StatServ"
/*
* How many seconds in between simultaneous nick changes?
*/
#define NICK_CHANGE_DELAY 30
/*
* How many open targets can one nick have for messaging nicks and
* inviting them?
*/
#define MAXTARGETS 20
#define TARGET_DELAY 120
/*
* Would you like all clients to see the progress of their connections?
*/
#define SHOWCONNECTINFO
/*
* SOCKS proxy checker
*
* At the moment this isn't an ideal solution, however it's better
* than nothing. Smaller servers shouldn't notice much of a performance
* hit, larger servers might have to reduce their Y-lines. In either
* case it's advisable to increase the number of FD's you define by
* about 10%.
*
* This determines the port on the local ircd machine that the open
* SOCKS server test attempts to connect back to. The default should
* be fine except for those unusual situations where the default
* port is in use for some reason.
*
* Undefining this will eliminate the checker from ircd.
*/
#define SOCKSPORT 6013
/* Define default Z:line time for SOCKS -taz */
#define ZLINE_TIME 300
/* STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP */
/* You shouldn't change anything below this line, unless absolutely needed. */
/*
* Port where ircd resides. NOTE: This *MUST* be greater than 1024 if you
* plan to run ircd under any other uid than root.
*/
#define PORTNUM 6667 /* 6667 is default */
/*
* Maximum number of network connections your server will allow. This should
* never exceed max. number of open file descrpitors and wont increase this.
* Should remain LOW as possible. Most sites will usually have under 30 or so
* connections. A busy hub or server may need this to be as high as 50 or 60.
* Making it over 100 decreases any performance boost gained from it being low.
* if you have a lot of server connections, it may be worth splitting the load
* over 2 or more servers.
* 1 server = 1 connection, 1 user = 1 connection.
* This should be at *least* 3: 1 listen port, 1 dns port + 1 client
*
* Note: this figure will be too high for most systems. If you get an
* fd-related error on compile, change this to 256.
*
* Windows users: This should be a fairly high number. Some operations
* will slow down because of this, but it is _required_ because of the way
* windows NT(and possibly 95) allocate fd handles. A good number is 16384.
*/
#ifndef MAXCONNECTIONS
#define MAXCONNECTIONS 1024
#endif
/*
* this defines the length of the nickname history. each time a user changes
* nickname or signs off, their old nickname is added to the top of the list.
* The following sizes are recommended:
* 8MB or less core memory : 500 (at least 1/4 of max users)
* 8MB-16MB core memory : 500-750 (1/4 -> 1/2 of max users)
* 16MB-32MB core memory : 750-1000 (1/2 -> 3/4 of max users)
* 32MB or more core memory : 1000+ (> 3/4 if max users)
* where max users is the expected maximum number of users.
* (100 nicks/users ~ 25k)
* NOTE: this is directly related to the amount of memory ircd will use whilst
* resident and running - it hardly ever gets swapped to disk! You can
* ignore these recommendations- they only are meant to serve as a guide
* NOTE: But the *Minimum* ammount should be 100, in order to make nick
* chasing possible for mode and kick.
*/
#ifndef NICKNAMEHISTORYLENGTH
#define NICKNAMEHISTORYLENGTH 2000
#endif
/*
* Time interval to wait and if no messages have been received, then check for
* PINGFREQUENCY and CONNECTFREQUENCY
*/
#define TIMESEC 60 /* Recommended value: 60 */
/*
* If daemon doesn't receive anything from any of its links within
* PINGFREQUENCY seconds, then the server will attempt to check for
* an active link with a PING message. If no reply is received within
* (PINGFREQUENCY * 2) seconds, then the connection will be closed.
*/
#define PINGFREQUENCY 120 /* Recommended value: 120 */
/*
* If the connection to to uphost is down, then attempt to reconnect every
* CONNECTFREQUENCY seconds.
*/
#define CONNECTFREQUENCY 600 /* Recommended value: 600 */
/*
* Often net breaks for a short time and it's useful to try to
* establishing the same connection again faster than CONNECTFREQUENCY
* would allow. But, to keep trying on bad connection, we require
* that connection has been open for certain minimum time
* (HANGONGOODLINK) and we give the net few seconds to steady
* (HANGONRETRYDELAY). This latter has to be long enough that the
* other end of the connection has time to notice it broke too.
*/
#define HANGONRETRYDELAY 20 /* Recommended value: 20 seconds */
#define HANGONGOODLINK 300 /* Recommended value: 5 minutes */
/*
* Number of seconds to wait for write to complete if stuck.
*/
#define WRITEWAITDELAY 15 /* Recommended value: 15 */
/*
* Number of seconds to wait for a connect(2) call to complete.
* NOTE: this must be at *LEAST* 10. When a client connects, it has
* CONNECTTIMEOUT - 10 seconds for its host to respond to an ident lookup
* query and for a DNS answer to be retrieved.
*/
#define CONNECTTIMEOUT 90 /* Recommended value: 90 */
/*
* Max time from the nickname change that still causes KILL
* automaticly to switch for the current nick of that user. (seconds)
*/
#define KILLCHASETIMELIMIT 90 /* Recommended value: 90 */
/*
* Max number of channels a user is allowed to join.
*/
#define MAXCHANNELSPERUSER 10 /* Recommended value: 10 */
/*
* SendQ-Always causes the server to put all outbound data into the sendq and
* flushing the sendq at the end of input processing. This should cause more
* efficient write's to be made to the network.
* There *shouldn't* be any problems with this method.
* -avalon
*/
#define SENDQ_ALWAYS
/* ------------------------- END CONFIGURATION SECTION -------------------- */
#define MOTD MPATH
#define RULES RPATH
#define SNOTES ZPATH
#define MYNAME SPATH
#define CONFIGFILE CPATH
#define IRCD_PIDFILE PPATH
#define GLINE_LOG GPATH
#ifdef __osf__
#define OSF
/* OSF defines BSD to be its version of BSD */
#undef BSD
#include <sys/param.h>
#ifndef BSD
#define BSD
#endif
#endif
#ifdef _SEQUENT_ /* Dynix 1.4 or 2.0 Generic Define.. */
#undef BSD
#define SYSV /* Also #define SYSV */
#endif
#ifdef ultrix
#define ULTRIX
#endif
#ifdef __hpux
#define HPUX
#endif
#ifdef sgi
#define SGI
#endif
#ifndef KLINE_TEMP
#define KLINE_PERM 0
#define KLINE_TEMP 1
#define KLINE_AKILL 2
#define KLINE_EXCEPT 3
#endif
#ifdef DEBUGMODE
extern void debug();
# define Debug(x) debug x
# define LOGFILE LPATH
#else
# define Debug(x) ;
# if VMS
# define LOGFILE "NLA0:"
# else
# define LOGFILE "/dev/null"
# endif
#endif
#ifndef ENABLE_SUMMON
# undef LEAST_IDLE
#endif
#if defined(mips) || defined(PCS)
#undef SYSV
#endif
#ifdef MIPS
#undef BSD
#define BSD 1 /* mips only works in bsd43 environment */
#endif
#ifdef sequent /* Dynix (sequent OS) */
#define SEQ_NOFILE 128 /* set to your current kernel impl, */
#endif /* max number of socket connections */
#ifdef _SEQUENT_
#define DYNIXPTX
#endif
#ifdef BSD_RELIABLE_SIGNALS
# if defined(SYSV_UNRELIABLE_SIGNALS) || defined(POSIX_SIGNALS)
error You stuffed up config.h signals #defines use only one.
# endif
#define HAVE_RELIABLE_SIGNALS
#endif
#ifdef SYSV_UNRELIABLE_SIGNALS
# ifdef POSIX_SIGNALS
error You stuffed up config.h signals #defines use only one.
# endif
#undef HAVE_RELIABLE_SIGNALS
#endif
#ifdef POSIX_SIGNALS
#define HAVE_RELIABLE_SIGNALS
#endif
/*
* safety margin so we can always have one spare fd, for motd/authd or
* whatever else. -4 allows "safety" margin of 1 and space reserved.
*/
#define MAXCLIENTS (MAXCONNECTIONS-4)
#ifdef HAVECURSES
# define DOCURSES
#else
# undef DOCURSES
#endif
#ifdef HAVETERMCAP
# define DOTERMCAP
#else
# undef DOTERMCAP
#endif
# define stricmp strcasecmp
# define strnicmp strncasecmp
#if defined(CLIENT_FLOOD)
# if (CLIENT_FLOOD > 8000)
# define CLIENT_FLOOD 8000
# else
# if (CLIENT_FLOOD < 512)
error CLIENT_FLOOD needs redefining.
# endif
# endif
#else
error CLIENT_FLOOD undefined
#endif
#if (NICKNAMEHISTORYLENGTH < 100)
# define NICKNAMEHISTORYLENGTH 100
#endif
/*
* Some ugliness for AIX platforms.
*/
#ifdef AIX
# include <sys/machine.h>
# if BYTE_ORDER == BIG_ENDIAN
# define BIT_ZERO_ON_LEFT
# endif
# if BYTE_ORDER == LITTLE_ENDIAN
# define BIT_ZERO_ON_RIGHT
# endif
/*
* this one is used later in sys/types.h (or so i believe). -avalon
*/
# define BSD_INCLUDES
#endif
/*
* Cleaup for WIN32 platform.
*/
#ifdef _WIN32
# undef FORCE_CORE
#endif
/* use cflag longmodes */
#define USE_LONGMODE
#define Reg1 register
#define Reg2 register
#define Reg3 register
#define Reg4 register
#define Reg5 register
#define Reg6 register
#define Reg7 register
#define Reg8 register
#define Reg9 register
#define Reg10 register
#endif /* __config_include__ */
+165
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/************************************************************************
* IRC - Internet Relay Chat, include/dbuf.h
* Copyright (C) 1990 Markku Savela
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __dbuf_include__
#define __dbuf_include__
#ifndef PROTO
#ifdef __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif /* __STDC__ */
#endif /* ! PROTO */
/*
** dbuf is a collection of functions which can be used to
** maintain a dynamic buffering of a byte stream.
** Functions allocate and release memory dynamically as
** required [Actually, there is nothing that prevents
** this package maintaining the buffer on disk, either]
*/
/*
** These structure definitions are only here to be used
** as a whole, *DO NOT EVER REFER TO THESE FIELDS INSIDE
** THE STRUCTURES*! It must be possible to change the internal
** implementation of this package without changing the
** interface.
*/
#if !defined(_SEQUENT_)
typedef struct dbuf
{
u_int length; /* Current number of bytes stored */
u_int offset; /* Offset to the first byte */
struct dbufbuf *head; /* First data buffer, if length > 0 */
/* added by mnystrom@mit.edu: */
struct dbufbuf *tail; /* last data buffer, if length > 0 */
} dbuf;
#else
typedef struct dbuf
{
uint length; /* Current number of bytes stored */
uint offset; /* Offset to the first byte */
struct dbufbuf *head; /* First data buffer, if length > 0 */
/* added by mnystrom@mit.edu: */
struct dbufbuf *tail; /* last data buffer, if length > 0 */
} dbuf;
#endif
/*
** And this 'dbufbuf' should never be referenced outside the
** implementation of 'dbuf'--would be "hidden" if C had such
** keyword...
** If it was possible, this would compile to be exactly 1 memory
** page in size. 2048 bytes seems to be the most common size, so
** as long as a pointer is 4 bytes, we get 2032 bytes for buffer
** data after we take away a bit for malloc to play with. -avalon
*/
typedef struct dbufbuf
{
struct dbufbuf *next; /* Next data buffer, NULL if this is last */
char data[2032]; /* Actual data stored here */
} dbufbuf;
/*
** dbuf_put
** Append the number of bytes to the buffer, allocating more
** memory as needed. Bytes are copied into internal buffers
** from users buffer.
**
** returns > 0, if operation successfull
** < 0, if failed (due memory allocation problem)
*/
int dbuf_put PROTO((dbuf *, char *, int));
/* Dynamic buffer header */
/* Pointer to data to be stored */
/* Number of bytes to store */
/*
** dbuf_get
** Remove number of bytes from the buffer, releasing dynamic
** memory, if applicaple. Bytes are copied from internal buffers
** to users buffer.
**
** returns the number of bytes actually copied to users buffer,
** if >= 0, any value less than the size of the users
** buffer indicates the dbuf became empty by this operation.
**
** Return 0 indicates that buffer was already empty.
**
** Negative return values indicate some unspecified
** error condition, rather fatal...
*/
int dbuf_get PROTO(( dbuf *, char *, int));
/* Dynamic buffer header */
/* Pointer to buffer to receive the data */
/* Max amount of bytes that can be received */
/*
** dbuf_map, dbuf_delete
** These functions are meant to be used in pairs and offer
** a more efficient way of emptying the buffer than the
** normal 'dbuf_get' would allow--less copying needed.
**
** map returns a pointer to a largest contiguous section
** of bytes in front of the buffer, the length of the
** section is placed into the indicated "long int"
** variable. Returns NULL *and* zero length, if the
** buffer is empty.
**
** delete removes the specified number of bytes from the
** front of the buffer releasing any memory used for them.
**
** Example use (ignoring empty condition here ;)
**
** buf = dbuf_map(&dyn, &count);
** <process N bytes (N <= count) of data pointed by 'buf'>
** dbuf_delete(&dyn, N);
**
** Note: delete can be used alone, there is no real binding
** between map and delete functions...
*/
char *dbuf_map PROTO((dbuf *, int *));
/* Dynamic buffer header */
/* Return number of bytes accessible */
int dbuf_delete PROTO((dbuf *, int));
/* Dynamic buffer header */
/* Number of bytes to delete */
/*
** DBufLength
** Return the current number of bytes stored into the buffer.
** (One should use this instead of referencing the internal
** length field explicitly...)
*/
#define DBufLength(dyn) ((dyn)->length)
/*
** DBufClear
** Scratch the current content of the buffer. Release all
** allocated buffers and make it empty.
*/
#define DBufClear(dyn) dbuf_delete((dyn),DBufLength(dyn))
extern int dbuf_getmsg PROTO((dbuf *, char *, int));
#endif /* __dbuf_include__ */
+103
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/************************************************************************
* IRC - Internet Relay Chat, include/dynconf.h
* Copyright (C) 1999 Carsten Munk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#define DYNCONF_H
typedef struct zNetwork aNetwork;
struct zNetwork {
char *x_ircnetwork;
char *x_defserv;
char *x_services_name;
char *x_oper_host;
char *x_admin_host;
char *x_locop_host;
char *x_sadmin_host;
char *x_netadmin_host;
char *x_coadmin_host;
char *x_techadmin_host;
char *x_hidden_host;
char *x_netdomain;
char *x_helpchan;
char *x_stats_server;
int x_halfhub;
int x_inah;
char *x_net_quit;
int x_se;
};
typedef struct zConfiguration aConfiguration;
struct zConfiguration {
long nospoof_seed01;
long nospoof_seed02;
char *kline_address;
char *include;
char *domainname;
char *domainmask; /* '*' + domainname */
int som;
int mode_x;
int mode_i;
int truehub;
int stop;
int showopers;
int killdiff;
int hide_ulines;
int allow_chatops;
int socksbantime;
char *socksbanmessage;
char *socksquitmessage;
aNetwork network;
};
#ifndef DYNCONF_C
extern aConfiguration iConf;
#endif
// #define NOSPOOF_SEED01 iConf.nospoof_seed01
// #define NOSPOOF_SEED02 iConf.nospoof_seed02
#define KLINE_ADDRESS iConf.kline_address
#define INCLUDE iConf.include
#define DOMAINNAMEMASK "*" DOMAINNAME
#define MODE_X iConf.mode_x
#define MODE_I iConf.mode_i
#define TRUEHUB iConf.truehub
#define SHOWOPERS iConf.showopers
#define KILLDIFF iConf.killdiff
#define SHOWOPERMOTD iConf.som
#define HIDE_ULINES iConf.hide_ulines
#define ALLOW_CHATOPS iConf.allow_chatops
#define ircnetwork iConf.network.x_ircnetwork
#define defserv iConf.network.x_defserv
#define SERVICES_NAME iConf.network.x_services_name
#define oper_host iConf.network.x_oper_host
#define admin_host iConf.network.x_admin_host
#define locop_host iConf.network.x_locop_host
#define sadmin_host iConf.network.x_sadmin_host
#define netadmin_host iConf.network.x_netadmin_host
#define coadmin_host iConf.network.x_coadmin_host
#define techadmin_host iConf.network.x_techadmin_host
#define hidden_host iConf.network.x_hidden_host
#define netdomain iConf.network.x_netdomain
#define helpchan iConf.network.x_helpchan
#define STATS_SERVER iConf.network.x_stats_server
#define iNAH iConf.network.x_inah
#define net_quit iConf.network.x_net_quit
#define STOPSE iConf.network.x_se
+25
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#ifndef _IRCD_DOG3_FDLIST
#define _IRCD_DOG3_FDLIST
/* $Id$ */
typedef struct fdstruct {
int entry[MAXCONNECTIONS + 2];
int last_entry;
} fdlist;
void addto_fdlist(int a, fdlist * b);
void delfrom_fdlist(int a, fdlist * b);
void init_fdlist(fdlist * b);
#ifndef TRUE
#define TRUE 1
#endif
#define LOADCFREQ 5
#define LOADRECV 35
#define FDLISTCHKFREQ 2
#endif /*
* _IRCD_DOG3_FDLIST
*/
+340
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/************************************************************************
* IRC - Internet Relay Chat, include/h.h
* Copyright (C) 1992 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
/*
* "h.h". - Headers file.
*
* Most of the externs and prototypes thrown in here to 'cleanup' things.
* -avalon
*/
#ifndef NO_FDLIST
#include "fdlist.h"
#endif
extern time_t nextconnect, nextdnscheck, nextping;
extern aClient *client, me, *local[];
extern aChannel *channel;
extern struct stats *ircstp;
extern int bootopt;
extern time_t TSoffset;
/* Prototype added to force errors -- Barubary */
extern time_t check_pings(time_t now, int check_kills);
/* Remmed out for win32 compatibility.. as stated of 467leaf win32 port.. */
#ifdef _WIN32
// extern void *hCio;
#endif
#ifdef SHOWCONNECTINFO
#ifdef SOCKSPORT
#define BREPORT_DO_SOCKS "NOTICE AUTH :*** Checking for open socks server...\r\n"
#define BREPORT_GOOD_SOCKS "NOTICE AUTH :*** Secure socks found (good!)...\r\n"
#define BREPORT_NO_SOCKS "NOTICE AUTH :*** No socks server found (good!)...\r\n"
#endif
#define BREPORT_DO_DNS "NOTICE AUTH :*** Looking up your hostname...\r\n"
#define BREPORT_FIN_DNS "NOTICE AUTH :*** Found your hostname\r\n"
#define BREPORT_FIN_DNSC "NOTICE AUTH :*** Found your hostname (cached)\r\n"
#define BREPORT_FAIL_DNS "NOTICE AUTH :*** Couldn't resolve your hostname; using your IP address instead\r\n"
#define BREPORT_DO_ID "NOTICE AUTH :*** Checking ident...\r\n"
#define BREPORT_FIN_ID "NOTICE AUTH :*** Received identd response\r\n"
#define BREPORT_FAIL_ID "NOTICE AUTH :*** No ident response; username prefixed with ~\r\n"
extern char REPORT_DO_DNS[128], REPORT_FIN_DNS[128], REPORT_FIN_DNSC[128],
REPORT_FAIL_DNS[128], REPORT_DO_ID[128], REPORT_FIN_ID[128],
REPORT_FAIL_ID[128];
#ifdef SOCKSPORT
extern char REPORT_DO_SOCKS[128], REPORT_GOOD_SOCKS[128],
REPORT_NO_SOCKS[128];
#endif
extern int R_do_dns, R_fin_dns, R_fin_dnsc, R_fail_dns,
R_do_id, R_fin_id, R_fail_id;
#ifdef SOCKSPORT
extern int R_do_socks,
R_good_socks, R_no_socks;
#endif
#endif
extern aChannel *find_channel PROTO((char *, aChannel *));
extern void remove_user_from_channel PROTO((aClient *, aChannel *));
/* for services */
extern void del_invite PROTO((aClient *, aChannel *));
extern int del_silence PROTO((aClient *, char *));
extern void send_user_joins PROTO((aClient *, aClient *));
extern void clean_channelname PROTO((char *));
extern int do_nick_name PROTO((char *));
extern int can_send PROTO((aClient *, aChannel *, char *));
extern int is_chan_op PROTO((aClient *, aChannel *));
extern int is_zombie PROTO((aClient *, aChannel *));
extern int has_voice PROTO((aClient *, aChannel *));
extern int is_chanowner PROTO((aClient *, aChannel *));
extern int count_channels PROTO((aClient *));
extern Ban *is_banned PROTO((aClient *, aClient *, aChannel *));
extern int parse_help PROTO((aClient *, char *, char *));
extern void ircd_log PROTO((char *, ...));
extern aClient *find_client PROTO((char *, aClient *));
extern aClient *find_name PROTO((char *, aClient *));
extern aClient *find_nickserv PROTO((char *, aClient *));
extern aClient *find_person PROTO((char *, aClient *));
extern aClient *find_server PROTO((char *, aClient *));
extern aClient *find_service PROTO((char *, aClient *));
extern int attach_conf PROTO((aClient *, aConfItem *));
extern aConfItem *attach_confs PROTO((aClient*, char *, int));
extern aConfItem *attach_confs_host PROTO((aClient*, char *, int));
extern int attach_Iline PROTO((aClient *, struct hostent *, char *));
extern aConfItem *conf, *find_me PROTO(()), *find_admin PROTO(());
extern aConfItem *count_cnlines PROTO((Link *));
extern aSqlineItem *sqline;
extern void det_confs_butmask PROTO((aClient *, int));
extern int detach_conf PROTO((aClient *, aConfItem *));
extern aSqlineItem *find_sqline_nick PROTO((char *));
extern aSqlineItem *find_sqline_match PROTO((char *));
extern aConfItem *det_confs_butone PROTO((aClient *, aConfItem *));
extern char *find_diepass();
extern char *find_restartpass();
extern aConfItem *find_conf PROTO((Link *, char*, int));
extern aConfItem *find_conf_exact PROTO((char *, char *, char *, int));
extern aConfItem *find_conf_host PROTO((Link *, char *, int));
extern aConfItem *find_conf_ip PROTO((Link *, char *, char *, int));
extern aConfItem *find_conf_name PROTO((char *, int));
extern aConfItem *find_temp_conf_entry PROTO((aConfItem *, u_int));
extern aConfItem *find_conf_servern PROTO((char *));
extern int find_kill PROTO((aClient *));
extern char *find_zap PROTO((aClient *, int));
extern int find_restrict PROTO((aClient *));
extern int rehash PROTO((aClient *, aClient *, int));
extern int initconf PROTO((int));
extern void add_temp_conf();
extern void inittoken PROTO(());
extern void reset_help PROTO(());
extern int find_exception(char *); /* hidden host */
extern char *MyMalloc PROTO((int)), *MyRealloc PROTO((char *, int));
extern char *debugmode, *configfile, *sbrk0;
extern char *getfield PROTO((char *));
extern void get_sockhost PROTO((aClient *, char *));
extern char *rpl_str PROTO((int)), *err_str PROTO((int));
extern char *strerror PROTO((int));
extern int dgets PROTO((int, char *, int));
extern char *inetntoa PROTO((char *));
#ifdef _WIN32
extern int dbufalloc, dbufblocks, debuglevel;
#else
extern int dbufalloc, dbufblocks, debuglevel, errno, h_errno;
#endif
extern int highest_fd, debuglevel, portnum, debugtty, maxusersperchannel;
extern int readcalls, udpfd, resfd;
extern aClient *add_connection PROTO((aClient *, int));
extern int add_listener PROTO((aConfItem *));
extern void add_local_domain PROTO((char *, int));
extern int check_client PROTO((aClient *));
extern int check_server PROTO((aClient *, struct hostent *, \
aConfItem *, aConfItem *, int));
extern int check_server_init PROTO((aClient *));
extern void close_connection PROTO((aClient *));
extern void close_listeners PROTO(());
extern int connect_server PROTO((aConfItem *, aClient *, struct hostent *));
extern void get_my_name PROTO((aClient *, char *, int));
extern int get_sockerr PROTO((aClient *));
extern int inetport PROTO((aClient *, char *, int));
extern void init_sys PROTO(());
#ifdef NO_FDLIST
extern int read_message PROTO((time_t));
#else
extern int read_message PROTO((time_t, fdlist *));
#endif
extern void report_error PROTO((char *, aClient *));
extern void set_non_blocking PROTO((int, aClient *));
extern int setup_ping PROTO(());
extern void summon PROTO((aClient *, char *, char *, char *));
extern int unixport PROTO((aClient *, char *, int));
extern int utmp_open PROTO(());
extern int utmp_read PROTO((int, char *, char *, char *, int));
extern int utmp_close PROTO((int));
extern void start_auth PROTO((aClient *));
extern void read_authports PROTO((aClient *));
extern void send_authports PROTO((aClient *));
#ifdef SOCKSPORT
extern void init_socks PROTO((aClient *));
extern void start_socks PROTO((aClient *));
extern void send_socksquery PROTO((aClient *));
extern void read_socks PROTO((aClient *));
#endif
extern void restart PROTO((char *));
extern void send_channel_modes PROTO((aClient *, aChannel *));
extern void server_reboot PROTO((char *));
extern void terminate PROTO(()), write_pidfile PROTO(());
extern int send_queued PROTO((aClient *));
/*VARARGS2*/
// extern void sendto_one(char *, ...);
/*VARARGS4*/
/* i know this is naughty but :P --stskeeps */
extern void sendto_channel_butone(aClient *, aClient *, aChannel *, char *, ...);
extern void sendto_channelops_butone(aClient *, aClient *, aChannel *, char *, ...);
extern void sendto_channelvoice_butone(aClient *, aClient *, aChannel *, char *, ...);
/*VARARGS2*/
extern void sendto_serv_butone(aClient *, char *, ...);
/*VARARGS2*/
extern void sendto_serv_butone_quit(aClient *, char *, ...);
extern void sendto_serv_butone_sjoin(aClient *, char *, ...);
extern void sendto_serv_sjoin(aClient *, char *, ...);
/*VARARGS2*/
extern void sendto_common_channels(aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_channel_butserv(aChannel *, aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_match_servs(aChannel *, aClient *, char *, ...);
/*VARARGS5*/
extern void sendto_match_butone(aClient *, aClient *, char *, int, char *pattern, ...);
/*VARARGS3*/
extern void sendto_all_butone(aClient *, aClient *, char *, ...);
/*VARARGS1*/
extern void sendto_ops(char *, ...);
/*VARARGS3*/
extern void sendto_ops_butone(aClient *, aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_ops_butme(aClient *, char *, ...);
/*VARARGS3*/
extern void sendto_prefix_one(aClient *, aClient *, const char *, ...);
/*VARARGS3*/
extern void sendto_failops_whoare_opers(char *, ...);
/*VARARGS3*/
extern void sendto_failops(char *, ...);
/*VARARGS3*/
extern void sendto_opers(char *, ...);
/*VARARGS?*/
extern void sendto_umode(int, char *, ...);
extern void sendto_conn_hcn(char *, ...);
extern int writecalls, writeb[];
extern int deliver_it PROTO((aClient *, char *, int));
extern int check_registered PROTO((aClient *));
extern int check_registered_user PROTO((aClient *));
extern char *get_client_name PROTO((aClient *, int));
extern char *get_client_host PROTO((aClient *));
extern char *my_name_for_link PROTO((char *, aConfItem *));
extern char *myctime PROTO((time_t)), *date PROTO((time_t));
extern int exit_client PROTO((aClient *, aClient *, aClient *, char *));
extern void initstats PROTO(()), tstats PROTO((aClient *, char *));
extern char *check_string PROTO((char *));
extern char *make_nick_user_host PROTO((char *, char *, char *));
extern int parse PROTO((aClient *, char *, char *, struct Message *));
extern int do_numeric PROTO((int, aClient *, aClient *, int, char **));
extern int hunt_server PROTO((aClient *,aClient *,char *,int,int,char **));
extern aClient *next_client PROTO((aClient *, char *));
extern int m_umode PROTO((aClient *, aClient *, int, char **));
extern int m_names PROTO((aClient *, aClient *, int, char **));
extern int m_server_estab PROTO((aClient *));
extern void send_umode PROTO((aClient *, aClient *, int, int, char *));
extern void send_umode_out PROTO((aClient*, aClient *, int));
extern void free_client PROTO((aClient *));
extern void free_link PROTO((Link *));
extern void free_ban PROTO((Ban *));
extern void free_conf PROTO((aConfItem *));
extern void free_class PROTO((aClass *));
extern void free_user PROTO((anUser *, aClient *));
extern int find_str_match_link PROTO((Link **, char *));
extern void free_str_list PROTO ((Link *));
extern Link *make_link PROTO(());
extern Ban *make_ban PROTO(());
extern anUser *make_user PROTO((aClient *));
extern aSqlineItem *make_sqline PROTO(());
extern aConfItem *make_conf PROTO(());
extern aClass *make_class PROTO(());
extern aServer *make_server PROTO(());
extern aClient *make_client PROTO((aClient *, aClient *));
extern Link *find_user_link PROTO((Link *, aClient *));
extern Link *find_channel_link PROTO((Link *, aChannel *));
extern char *pretty_mask PROTO((char *));
extern void add_client_to_list PROTO((aClient *));
extern void checklist PROTO(());
extern void remove_client_from_list PROTO((aClient *));
extern void initlists PROTO(());
extern void add_class PROTO((int, int, int, int, long));
extern void fix_class PROTO((aConfItem *, aConfItem *));
extern long get_sendq PROTO((aClient *));
extern int get_con_freq PROTO((aClass *));
extern int get_client_ping PROTO((aClient *));
extern int get_client_class PROTO((aClient *));
extern int get_conf_class PROTO((aConfItem *));
extern void report_classes PROTO((aClient *));
extern struct hostent *get_res PROTO((char *));
extern struct hostent *gethost_byaddr PROTO((char *, Link *));
extern struct hostent *gethost_byname PROTO((char *, Link *));
extern void flush_cache PROTO(());
extern int init_resolver PROTO((int));
extern time_t timeout_query_list PROTO((time_t));
extern time_t expire_cache PROTO((time_t));
extern void del_queries PROTO((char *));
extern void clear_channel_hash_table PROTO(());
extern void clear_client_hash_table PROTO(());
extern void clear_notify_hash_table PROTO(());
extern int add_to_client_hash_table PROTO((char *, aClient *));
extern int del_from_client_hash_table PROTO((char *, aClient *));
extern int add_to_channel_hash_table PROTO((char *, aChannel *));
extern int del_from_channel_hash_table PROTO((char *, aChannel *));
extern int add_to_notify_hash_table PROTO((char *, aClient *));
extern int del_from_notify_hash_table PROTO((char *, aClient *));
extern int hash_check_notify PROTO((aClient *, int));
extern int hash_del_notify_list PROTO((aClient *));
extern void count_watch_memory PROTO((int *, u_long *));
extern aNotify *hash_get_notify PROTO((char *));
extern aChannel *hash_get_chan_bucket PROTO((int));
extern aChannel *hash_find_channel PROTO((char *, aChannel *));
extern aClient *hash_find_client PROTO((char *, aClient *));
extern aClient *hash_find_nickserver PROTO((char *, aClient *));
extern aClient *hash_find_server PROTO((char *, aClient *));
extern void add_history PROTO((aClient *));
extern aClient *get_history PROTO((char *, time_t));
extern void initwhowas PROTO(());
extern void off_history PROTO((aClient *));
extern int dopacket PROTO((aClient *, char *, int));
/*VARARGS2*/
extern void debug();
#if defined(DEBUGMODE)
extern void send_usage PROTO((aClient *, char *));
extern void send_listinfo PROTO((aClient *, char *));
extern void count_memory PROTO((aClient *, char *));
#endif
char *crule_parse PROTO((char *));
int crule_eval PROTO((char *));
void crule_free PROTO((char **));
+48
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@@ -0,0 +1,48 @@
/************************************************************************
* IRC - Internet Relay Chat, include/hash.h
* Copyright (C) 1991 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __hash_include__
#define __hash_include__
/* Ditch the stats if not running in debugmode */
#ifdef DEBUGMODE
typedef struct hashentry {
int hits;
int links;
void *list;
} aHashEntry;
#else /* DEBUGMODE */
typedef void *aHashEntry;
#endif /* DEBUGMODE */
#ifndef DEBUGMODE
#define HASHSIZE 32003 /* prime number */
#define CHANNELHASHSIZE 10007 /* prime number */
#else
extern int HASHSIZE;
extern int CHANNELHASHSIZE;
#endif
#define NOTIFYHASHSIZE 10007 /* prime number */
#define NullChn ((aChannel *)0)
#endif /* __hash_include__ */
+54
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@@ -0,0 +1,54 @@
/*
* Copyright (c) 1983 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
*
* @(#)inet.h 5.4 (Berkeley) 6/1/90
*/
/* External definitions for functions in inet(3) */
#include "config.h" /* for system definitions */
#ifdef __alpha
#define __u_l unsigned int
#else
#define __u_l unsigned long
#endif
#ifdef __STDC__
# ifndef _WIN32
extern __u_l inet_addr(char *);
extern char *inet_ntoa(char *);
# endif
extern __u_l inet_makeaddr(int , int);
extern __u_l inet_network(char *);
extern __u_l inet_lnaof(struct in_addr);
#else
# ifndef _WIN32
extern __u_l inet_addr();
extern char *inet_ntoa();
# endif
#ifndef HPUX
extern __u_l inet_makeaddr();
#endif
#endif
#ifndef HPUX
extern __u_l inet_network();
extern __u_l inet_lnaof();
#endif
#undef __u_l
+60
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@@ -0,0 +1,60 @@
/*
* IRC - Internet Relay Chat, include/license.h
* Copyright (C) 1999 Carsten Munk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* This file may not be removed from the IRCd package.
* It will be a violation of copyright. This program must always
* stay free and not be sold, or charged.
*
* $Id$
*/
/*
* GNU License converted by Techie <stskeeps@tspre.org>
*
*/
static char *Statement[] = {
" * This file may not be removed from the IRCd package.",
" * It will be a violation of copyright. This program must always",
" * stay free and not be charged for, being sold commercially or privately",
" * Only charge may be for the transport medium like one CD-ROM, floppy",
" * or other kinds.",
0};
char *gnulicense[] = {
" \2UnrealIRCd License\2",
"This program is free software; you can redistribute it and/or modify",
"it under the terms of the GNU General Public License as published by",
"the Free Software Foundation; either version 1, or (at your option)",
"any later version.",
"",
"This program is distributed in the hope that it will be useful,",
"but WITHOUT ANY WARRANTY; without even the implied warranty of",
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the",
"GNU General Public License for more details.",
"",
"You should have received a copy of the GNU General Public License",
"along with this program; if not, write to the Free Software",
"Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.",
"",
"To see the UnrealIRCd License, please point your browser",
"at http://www.gnu.org/copyleft/gpl.html or look in the",
"file LICENSE in the UnrealIRCd dist",
0
};
+476
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@@ -0,0 +1,476 @@
/************************************************************************
* IRC - Internet Relay Chat, include/msg.h
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __msg_include__
#define __msg_include__
/*
* The tokens are in the ascii character range of 33-127, and we start
* from 33 and just move up. It would be nice to match then up so they
* are slightly related to their string counterpart, but that makes it
* too confusing when we want to add another one and need to make sure
* we're not using one already used. -Cabal95
*
* As long as the #defines are kept statically placed, it will be fine.
* We don't care/worry about the msgtab[] since it can be dynamic, but
* the tokens it uses will still be static according to the messages
* they represent. In other words leave the #defines in order, if you're
* going to add something, PUT IT AT THE END. Do not even look for an
* open spot somewhere, as that may lead to one type of message being
* sent by server A to server B, but server B thinks its something else.
* Remember, skip the : since its got a special use, and I skip the \ too
* since it _may_ cause problems, but not sure. -Cabal95
* I'm skipping A and a as well, because some clients and scripts use
* these to test if the server has already processed whole queue.
* Since the client could request this protocol withhout the script
* knowing it, I'm considering that reserved, and TRACE/A is now 'b'.
* The normal msgtab should probably process this as special. -Donwulff
*/
/* 12/05/1999 - I was wrong - I didnt see the token[2] in struct Message
okie 60*60 commands more :P - Sowwy!!! -sts
*/
#define MSG_PRIVATE "PRIVMSG" /* PRIV */
#define TOK_PRIVATE "!" /* 33 */
#define MSG_WHO "WHO" /* WHO -> WHOC */
#define TOK_WHO "\"" /* 34 */
#define MSG_WHOIS "WHOIS" /* WHOI */
#define TOK_WHOIS "#" /* 35 */
#define MSG_WHOWAS "WHOWAS" /* WHOW */
#define TOK_WHOWAS "$" /* 36 */
#define MSG_USER "USER" /* USER */
#define TOK_USER "%" /* 37 */
#define MSG_NICK "NICK" /* NICK */
#define TOK_NICK "&" /* 38 */
#define MSG_SERVER "SERVER" /* SERV */
#define TOK_SERVER "'" /* 39 */
#define MSG_LIST "LIST" /* LIST */
#define TOK_LIST "(" /* 40 */
#define MSG_TOPIC "TOPIC" /* TOPI */
#define TOK_TOPIC ")" /* 41 */
#define MSG_INVITE "INVITE" /* INVI */
#define TOK_INVITE "*" /* 42 */
#define MSG_VERSION "VERSION" /* VERS */
#define TOK_VERSION "+" /* 43 */
#define MSG_QUIT "QUIT" /* QUIT */
#define TOK_QUIT "," /* 44 */
#define MSG_SQUIT "SQUIT" /* SQUI */
#define TOK_SQUIT "-" /* 45 */
#define MSG_KILL "KILL" /* KILL */
#define TOK_KILL "." /* 46 */
#define MSG_INFO "INFO" /* INFO */
#define TOK_INFO "/" /* 47 */
#define MSG_LINKS "LINKS" /* LINK */
#define TOK_LINKS "0" /* 48 */
#define MSG_SUMMON "SUMMON" /* SUMM */
#define TOK_SUMMON "1" /* 49 */
#define MSG_STATS "STATS" /* STAT */
#define TOK_STATS "2" /* 50 */
#define MSG_USERS "USERS" /* USER -> USRS */
#define TOK_USERS "3" /* 51 */
#define MSG_HELP "HELP" /* HELP */
#define MSG_HELPOP "HELPOP" /* HELP */
#define MSG_IRCDHELP "IRCDHELP" /* HELP */
#define TOK_HELP "4" /* 52 */
#define MSG_ERROR "ERROR" /* ERRO */
#define TOK_ERROR "5" /* 53 */
#define MSG_AWAY "AWAY" /* AWAY */
#define TOK_AWAY "6" /* 54 */
#define MSG_CONNECT "CONNECT" /* CONN */
#define TOK_CONNECT "7" /* 55 */
#define MSG_PING "PING" /* PING */
#define TOK_PING "8" /* 56 */
#define MSG_PONG "PONG" /* PONG */
#define TOK_PONG "9" /* 57 */
#define MSG_OPER "OPER" /* OPER */
#define TOK_OPER ";" /* 59 */
#define MSG_PASS "PASS" /* PASS */
#define TOK_PASS "<" /* 60 */
#define MSG_WALLOPS "WALLOPS" /* WALL */
#define TOK_WALLOPS "=" /* 61 */
#define MSG_TIME "TIME" /* TIME */
#define TOK_TIME ">" /* 62 */
#define MSG_NAMES "NAMES" /* NAME */
#define TOK_NAMES "?" /* 63 */
#define MSG_ADMIN "ADMIN" /* ADMI */
#define TOK_ADMIN "@" /* 64 */
#define MSG_NOTICE "NOTICE" /* NOTI */
#define TOK_NOTICE "B" /* 66 */
#define MSG_JOIN "JOIN" /* JOIN */
#define TOK_JOIN "C" /* 67 */
#define MSG_PART "PART" /* PART */
#define TOK_PART "D" /* 68 */
#define MSG_LUSERS "LUSERS" /* LUSE */
#define TOK_LUSERS "E" /* 69 */
#define MSG_MOTD "MOTD" /* MOTD */
#define TOK_MOTD "F" /* 70 */
#define MSG_MODE "MODE" /* MODE */
#define TOK_MODE "G" /* 71 */
#define MSG_KICK "KICK" /* KICK */
#define TOK_KICK "H" /* 72 */
#define MSG_SERVICE "SERVICE" /* SERV -> SRVI */
#define TOK_SERVICE "I" /* 73 */
#define MSG_USERHOST "USERHOST" /* USER -> USRH */
#define TOK_USERHOST "J" /* 74 */
#define MSG_ISON "ISON" /* ISON */
#define TOK_ISON "K" /* 75 */
#define MSG_REHASH "REHASH" /* REHA */
#define TOK_REHASH "O" /* 79 */
#define MSG_RESTART "RESTART" /* REST */
#define TOK_RESTART "P" /* 80 */
#define MSG_CLOSE "CLOSE" /* CLOS */
#define TOK_CLOSE "Q" /* 81 */
#define MSG_DIE "DIE" /* DIE */
#define TOK_DIE "R" /* 82 */
#define MSG_HASH "HASH" /* HASH */
#define TOK_HASH "S" /* 83 */
#define MSG_DNS "DNS" /* DNS -> DNSS */
#define TOK_DNS "T" /* 84 */
#define MSG_SILENCE "SILENCE" /* SILE */
#define TOK_SILENCE "U" /* 85 */
#define MSG_AKILL "AKILL" /* AKILL */
#define TOK_AKILL "V" /* 86 */
#define MSG_KLINE "KLINE" /* KLINE */
#define TOK_KLINE "W" /* 87 */
#define MSG_UNKLINE "UNKLINE" /* UNKLINE */
#define TOK_UNKLINE "X" /* 88 */
#define MSG_RAKILL "RAKILL" /* RAKILL */
#define TOK_RAKILL "Y" /* 89 */
#define MSG_GNOTICE "GNOTICE" /* GNOTICE */
#define TOK_GNOTICE "Z" /* 90 */
#define MSG_GOPER "GOPER" /* GOPER */
#define TOK_GOPER "[" /* 91 */
#define MSG_GLOBOPS "GLOBOPS" /* GLOBOPS */
#define TOK_GLOBOPS "]" /* 93 */
#define MSG_LOCOPS "LOCOPS" /* LOCOPS */
#define TOK_LOCOPS "^" /* 94 */
#define MSG_PROTOCTL "PROTOCTL" /* PROTOCTL */
#define TOK_PROTOCTL "_" /* 95 */
#define MSG_WATCH "WATCH" /* WATCH */
#define TOK_WATCH "`" /* 96 */
#define MSG_TRACE "TRACE" /* TRAC */
#define TOK_TRACE "b" /* 97 */
#define MSG_SQLINE "SQLINE" /* SQLINE */
#define TOK_SQLINE "c" /* 98 */
#define MSG_UNSQLINE "UNSQLINE" /* UNSQLINE */
#define TOK_UNSQLINE "d" /* 99 */
#define MSG_SVSNICK "SVSNICK" /* SVSNICK */
#define TOK_SVSNICK "e" /* 100 */
#define MSG_SVSNOOP "SVSNOOP" /* SVSNOOP */
#define TOK_SVSNOOP "f" /* 101 */
#define MSG_IDENTIFY "IDENTIFY" /* IDENTIFY */
#define TOK_IDENTIFY "g" /* 102 */
#define MSG_SVSKILL "SVSKILL" /* SVSKILL */
#define TOK_SVSKILL "h" /* 103 */
#define MSG_NICKSERV "NICKSERV" /* NICKSERV */
#define MSG_NS "NS"
#define TOK_NICKSERV "i" /* 104 */
#define MSG_CHANSERV "CHANSERV" /* CHANSERV */
#define MSG_CS "CS"
#define TOK_CHANSERV "j" /* 105 */
#define MSG_OPERSERV "OPERSERV" /* OPERSERV */
#define MSG_OS "OS"
#define TOK_OPERSERV "k" /* 106 */
#define MSG_MEMOSERV "MEMOSERV" /* MEMOSERV */
#define MSG_MS "MS"
#define TOK_MEMOSERV "l" /* 107 */
#define MSG_SERVICES "SERVICES" /* SERVICES */
#define TOK_SERVICES "m" /* 108 */
#define MSG_SVSMODE "SVSMODE" /* SVSMODE */
#define TOK_SVSMODE "n" /* 109 */
#define MSG_SAMODE "SAMODE" /* SAMODE */
#define TOK_SAMODE "o" /* 110 */
#define MSG_CHATOPS "CHATOPS" /* CHATOPS */
#define TOK_CHATOPS "p" /* 111 */
#define MSG_ZLINE "ZLINE" /* ZLINE */
#define TOK_ZLINE "q" /* 112 */
#define MSG_UNZLINE "UNZLINE" /* UNZLINE */
#define TOK_UNZLINE "r" /* 113 */
#define MSG_HELPSERV "HELPSERV" /* HELPSERV */
#define MSG_HS "HS"
#define TOK_HELPSERV "s" /* 114 */
#define MSG_RULES "RULES" /* RULES */
#define TOK_RULES "t" /* 115 */
#define MSG_MAP "MAP" /* MAP */
#define TOK_MAP "u" /* 117 */
#define MSG_SVS2MODE "SVS2MODE" /* SVS2MODE */
#define TOK_SVS2MODE "v" /* 118 */
#define MSG_DALINFO "DALINFO" /* dalinfo */
#define TOK_DALINFO "w" /* 119 */
#define MSG_ADMINCHAT "ADCHAT" /* Admin chat */
#define TOK_ADMINCHAT "x" /* 120 */
#define MSG_MKPASSWD "MKPASSWD" /* MKPASSWD */
#define TOK_MKPASSWD "y" /* 121 */
#define MSG_ADDLINE "ADDLINE" /* ADDLINE */
#define TOK_ADDLINE "z" /* 122 */
#define MSG_GLINE "GLINE" /* The awesome g-line */
#define TOK_GLINE "}" /* 125 */
#define MSG_SJOIN "SJOIN"
#define TOK_SJOIN "~"
#define MSG_SETHOST "SETHOST" /* sethost */
#define TOK_SETHOST "AA" /* 127 4ever !;) */
#define MSG_TECHAT "TECHAT" /* techadmin chat */
#define TOK_TECHAT "AB" /* questionmark? */
#define MSG_NACHAT "NACHAT" /* netadmin chat */
#define TOK_NACHAT "AC" /* *beep* */
#define MSG_SETIDENT "SETIDENT" /* set ident */
#define TOK_SETIDENT "AD" /* good old BASIC ;P */
#define MSG_SETNAME "SETNAME" /* set GECOS */
#define TOK_SETNAME "AE" /* its almost unreeaaall... */
#define MSG_LAG "LAG" /* Lag detect */
#define TOK_LAG "AF" /* a or ? */
#define MSG_SDESC "SDESC" /* set description */
#define TOK_SDESC "AG"
#define MSG_STATSERV "STATSERV" /* alias */
#define TOK_STATSERV "AH"
#define MSG_KNOCK "KNOCK"
#define TOK_KNOCK "AI"
#define MSG_CREDITS "CREDITS"
#define TOK_CREDITS "AJ"
#define MSG_LICENSE "LICENSE"
#define TOK_LICENSE "AK"
#define MSG_CHGHOST "CHGHOST"
#define TOK_CHGHOST "AL"
#define MSG_RPING "RPING"
#define TOK_RPING "AM"
#define MSG_RPONG "RPONG"
#define TOK_RPONG "AN"
#define MSG_NETINFO "NETINFO"
#define TOK_NETINFO "AO"
#define MSG_SENDUMODE "SENDUMODE"
#define TOK_SENDUMODE "AP"
#define MSG_ADDMOTD "ADDMOTD"
#define TOK_ADDMOTD "AQ"
#define MSG_ADDOMOTD "ADDOMOTD"
#define TOK_ADDOMOTD "AR"
#define MSG_SVSMOTD "SVSMOTD"
#define TOK_SVSMOTD "AS"
#define MSG_DUSERS "DUSERS"
#define TOK_DUSERS "AT"
#define MSG_SMO "SMO"
#define TOK_SMO "AU"
#define MSG_OPERMOTD "OPERMOTD"
#define TOK_OPERMOTD "AV"
#define MSG_TSCTL "TSCTL"
#define TOK_TSCTL "AW"
#define MSG_SVSJOIN "SVSJOIN"
#define TOK_SVSJOIN "AX"
#define MSG_SAJOIN "SAJOIN"
#define TOK_SAJOIN "AY"
#define MSG_SVSPART "SVSPART"
#define TOK_SVSPART "AX"
#define MSG_SAPART "SAPART"
#define TOK_SAPART "AY"
#define MSG_CHGIDENT "CHGIDENT"
#define TOK_CHGIDENT "AZ"
#define MSG_SWHOIS "SWHOIS"
#define TOK_SWHOIS "BA"
#define MSG_SVSO "SVSO"
#define TOK_SVSO "BB"
#define MSG_SVSFLINE "SVSFLINE"
#define TOK_SVSFLINE "BC"
#define MSG_TKL "TKL"
#define TOK_TKL "BD"
#define MSG_VHOST "VHOST"
#define TOK_VHOST "BE"
#define MSG_BOTMOTD "BOTMOTD"
#define TOK_BOTMOTD "BF"
#define MSG_REMGLINE "REMGLINE" /* remove g-line */
#define TOK_REMGLINE "BG"
#define MSG_HTM "HTM"
#define TOK_HTM "BH"
#define MAXPARA 15
extern int m_private(), m_topic(), m_join(), m_part(), m_mode(), m_svsmode();
extern int m_ping(), m_pong(), m_wallops(), m_kick(), m_svsnick();
extern int m_nick(), m_error(), m_notice(), m_samode(), m_svsnoop();
extern int m_invite(), m_quit(), m_kill(), m_svskill(), m_identify();
extern int m_akill(), m_kline(), m_unkline(), m_rakill(), m_sqline();
extern int m_zline(), m_unzline();
extern int m_gnotice(), m_goper(), m_globops(), m_locops(), m_unsqline(), m_chatops();
extern int m_protoctl();
extern int m_motd(), m_who(), m_whois(), m_user(), m_list();
extern int m_server(), m_info(), m_links(), m_summon(), m_stats();
extern int m_users(), m_version(), m_help();
extern int m_nickserv(), m_operserv(), m_chanserv(), m_memoserv(), m_helpserv(), m_services(), m_identify();
extern int m_statserv();
extern int m_squit(), m_away(), m_connect();
extern int m_oper(), m_pass(), m_trace();
extern int m_time(), m_names(), m_admin();
extern int m_lusers(), m_umode(), m_close();
extern int m_motd(), m_whowas(), m_silence();
extern int m_service(), m_userhost(), m_ison(), m_watch();
extern int m_service(), m_servset(), m_servlist(), m_squery();
extern int m_rehash(), m_restart(), m_die(), m_dns(), m_hash();
/*extern int m_noshortn(),m_noshortc(),m_noshortm(),m_noshorto(),m_noshorth();*/
extern int m_gline(), m_remgline(), m_map(), m_svs2mode(), m_admins(), m_dalinfo();
extern int m_addline(), m_rules(), m_mkpasswd();
extern int m_sethost(), m_nachat(), m_techat(), m_setident(), m_setname();
extern int m_lag(), m_sdesc(), m_knock(), m_credits();
extern int m_license(), m_chghost(), m_rping(), m_rpong();
extern int m_netinfo(), m_sendumode(), m_addmotd(), m_addomotd();
extern int m_svsmotd(), m_dusers(), m_opermotd(), m_tsctl();
extern int m_svsjoin(), m_sajoin(), m_svspart(), m_sapart();
extern int m_chgident(), m_swhois(), m_svso(), m_svsfline();
extern int m_tkl(), m_vhost(), m_botmotd(), m_sjoin(), m_htm();
#ifdef MSGTAB
struct Message *msgmap[256];
struct Message msgtab[] = {
{ MSG_PRIVATE, m_private, 0, MAXPARA, 1, TOK_PRIVATE, 0L },
{ MSG_NICK, m_nick, 0, MAXPARA, 1, TOK_NICK, 0L },
{ MSG_NOTICE, m_notice, 0, MAXPARA, 1, TOK_NOTICE, 0L },
{ MSG_JOIN, m_join, 0, MAXPARA, 1, TOK_JOIN, 0L },
{ MSG_MODE, m_mode, 0, MAXPARA, 1, TOK_MODE, 0L },
{ MSG_QUIT, m_quit, 0, MAXPARA, 1, TOK_QUIT, 0L },
{ MSG_PART, m_part, 0, MAXPARA, 1, TOK_PART, 0L },
{ MSG_TOPIC, m_topic, 0, MAXPARA, 1, TOK_TOPIC, 0L },
{ MSG_INVITE, m_invite, 0, MAXPARA, 1, TOK_INVITE, 0L },
{ MSG_KICK, m_kick, 0, MAXPARA, 1, TOK_KICK, 0L },
{ MSG_WALLOPS, m_wallops, 0, 1, 1, TOK_WALLOPS, 0L },
{ MSG_PING, m_ping, 0, MAXPARA, 1, TOK_PING, 0L },
{ MSG_PONG, m_pong, 0, MAXPARA, 1, TOK_PONG, 0L },
{ MSG_ERROR, m_error, 0, MAXPARA, 1, TOK_ERROR, 0L },
{ MSG_KILL, m_kill, 0, MAXPARA, 1, TOK_KILL, 0L },
{ MSG_PROTOCTL,m_protoctl, 0, MAXPARA, 1, TOK_PROTOCTL,0L },
{ MSG_USER, m_user, 0, MAXPARA, 1, TOK_USER, 0L },
{ MSG_AWAY, m_away, 0, MAXPARA, 1, TOK_AWAY, 0L },
{ MSG_ISON, m_ison, 0, 1, 1, TOK_ISON, 0L },
{ MSG_WATCH, m_watch, 0, 1, 1, TOK_WATCH, 0L },
{ MSG_SERVER, m_server, 0, MAXPARA, 1, TOK_SERVER, 0L },
{ MSG_SQUIT, m_squit, 0, MAXPARA, 1, TOK_SQUIT, 0L },
{ MSG_WHOIS, m_whois, 0, MAXPARA, 1, TOK_WHOIS, 0L },
{ MSG_WHO, m_who, 0, MAXPARA, 1, TOK_WHO, 0L },
{ MSG_WHOWAS, m_whowas, 0, MAXPARA, 1, TOK_WHOWAS, 0L },
{ MSG_LIST, m_list, 0, MAXPARA, 1, TOK_LIST, 0L },
{ MSG_NAMES, m_names, 0, MAXPARA, 1, TOK_NAMES, 0L },
{ MSG_USERHOST,m_userhost, 0, 1, 1, TOK_USERHOST,0L },
{ MSG_TRACE, m_trace, 0, MAXPARA, 1, TOK_TRACE, 0L },
{ MSG_PASS, m_pass, 0, MAXPARA, 1, TOK_PASS, 0L },
{ MSG_LUSERS, m_lusers, 0, MAXPARA, 1, TOK_LUSERS, 0L },
{ MSG_TIME, m_time, 0, MAXPARA, 1, TOK_TIME, 0L },
{ MSG_OPER, m_oper, 0, MAXPARA, 1, TOK_OPER, 0L },
{ MSG_CONNECT, m_connect, 0, MAXPARA, 1, TOK_CONNECT, 0L },
{ MSG_VERSION, m_version, 0, MAXPARA, 1, TOK_VERSION, 0L },
{ MSG_STATS, m_stats, 0, MAXPARA, 1, TOK_STATS, 0L },
{ MSG_LINKS, m_links, 0, MAXPARA, 1, TOK_LINKS, 0L },
{ MSG_ADMIN, m_admin, 0, MAXPARA, 1, TOK_ADMIN, 0L },
{ MSG_USERS, m_users, 0, MAXPARA, 1, TOK_USERS, 0L },
{ MSG_SVSMODE, m_svsmode, 0, MAXPARA, 1, TOK_SVSMODE, 0L },
{ MSG_SAMODE, m_samode, 0, MAXPARA, 1, TOK_SAMODE, 0L },
{ MSG_SVSKILL, m_svskill, 0, MAXPARA, 1, TOK_SVSKILL, 0L },
{ MSG_SVSNICK, m_svsnick, 0, MAXPARA, 1, TOK_SVSNICK, 0L },
{ MSG_SVSNOOP, m_svsnoop, 0, MAXPARA, 1, TOK_SVSNOOP, 0L },
{ MSG_CHANSERV,m_chanserv, 0, 1, 1, TOK_CHANSERV,0L },
/* { MSG_CS, m_noshortc, 0, 1, 1, TOK_CHANSERV,0L }, */
{ MSG_NICKSERV,m_nickserv, 0, 1, 1, TOK_NICKSERV,0L },
/* { MSG_NS, m_noshortn, 0, 1, 1, TOK_NICKSERV,0L }, */
{ MSG_OPERSERV,m_operserv, 0, 1, 1, TOK_OPERSERV,0L },
/* { MSG_OS, m_noshorto, 0, 1, 1, TOK_OPERSERV,0L }, */
{ MSG_MEMOSERV,m_memoserv, 0, 1, 1, TOK_MEMOSERV,0L },
/*{ MSG_MS, m_noshortm, 0, 1, 1, TOK_MEMOSERV,0L }, */
{ MSG_HELPSERV,m_helpserv, 0, 1, 1, TOK_HELPSERV,0L },
/* { MSG_HS, m_noshorth, 0, 1, 1, TOK_HELPSERV,0L }, */
{ MSG_SERVICES,m_services, 0, 1, 1, TOK_SERVICES,0L },
{ MSG_IDENTIFY,m_identify, 0, 1, 1, TOK_IDENTIFY,0L },
{ MSG_SUMMON, m_summon, 0, MAXPARA, 1, TOK_SUMMON, 0L },
{ MSG_HELP, m_help, 0, 1, 1, TOK_HELP, 0L },
{ MSG_HELPOP, m_help, 0, 1, 1, TOK_HELP, 0L },
{ MSG_INFO, m_info, 0, MAXPARA, 1, TOK_INFO, 0L },
{ MSG_MOTD, m_motd, 0, MAXPARA, 1, TOK_MOTD, 0L },
{ MSG_CLOSE, m_close, 0, MAXPARA, 1, TOK_CLOSE, 0L },
{ MSG_SILENCE, m_silence, 0, MAXPARA, 1, TOK_SILENCE, 0L },
{ MSG_AKILL, m_akill, 0, MAXPARA, 1, TOK_AKILL, 0L },
{ MSG_SQLINE, m_sqline, 0, MAXPARA, 1, TOK_SQLINE, 0L },
{ MSG_UNSQLINE,m_unsqline, 0, MAXPARA, 1, TOK_UNSQLINE,0L },
{ MSG_KLINE, m_kline, 0, MAXPARA, 1, TOK_KLINE, 0L },
{ MSG_UNKLINE, m_unkline, 0, MAXPARA, 1, TOK_UNKLINE, 0L },
{ MSG_ZLINE, m_zline, 0, MAXPARA, 1, TOK_ZLINE, 0L },
{ MSG_UNZLINE, m_unzline, 0, MAXPARA, 1, TOK_UNZLINE, 0L },
{ MSG_RAKILL, m_rakill, 0, MAXPARA, 1, TOK_RAKILL, 0L },
{ MSG_GNOTICE, m_gnotice, 0, MAXPARA, 1, TOK_GNOTICE, 0L },
{ MSG_GOPER, m_goper, 0, MAXPARA, 1, TOK_GOPER, 0L },
{ MSG_GLOBOPS, m_globops, 0, MAXPARA, 1, TOK_GLOBOPS, 0L },
{ MSG_CHATOPS, m_chatops, 0, 1, 1, TOK_CHATOPS, 0L },
{ MSG_LOCOPS, m_locops, 0, 1, 1, TOK_LOCOPS, 0L },
{ MSG_HASH, m_hash, 0, MAXPARA, 1, TOK_HASH, 0L },
{ MSG_DNS, m_dns, 0, MAXPARA, 1, TOK_DNS, 0L },
{ MSG_REHASH, m_rehash, 0, MAXPARA, 1, TOK_REHASH, 0L },
{ MSG_RESTART, m_restart, 0, MAXPARA, 1, TOK_RESTART, 0L },
{ MSG_DIE, m_die, 0, MAXPARA, 1, TOK_DIE, 0L },
{ MSG_RULES, m_rules, 0, MAXPARA, 1, TOK_RULES, 0L },
{ MSG_MAP, m_map, 0, MAXPARA, 1, TOK_MAP, 0L },
{ MSG_GLINE, m_gline, 0, MAXPARA, 1, TOK_GLINE, 0L },
{ MSG_REMGLINE,m_remgline, 0, MAXPARA, 1, TOK_REMGLINE,0L },
{ MSG_DALINFO, m_dalinfo, 0, MAXPARA, 1, TOK_DALINFO, 0L },
{ MSG_SVS2MODE,m_svs2mode, 0, MAXPARA, 1, TOK_SVS2MODE,0L },
{ MSG_MKPASSWD, m_mkpasswd, 0, MAXPARA, 1, TOK_MKPASSWD, 0L },
{ MSG_ADDLINE, m_addline, 0, 1, 1, TOK_ADDLINE, 0L },
{ MSG_ADMINCHAT, m_admins, 0, 1, 1, TOK_ADMINCHAT, 0L },
{ MSG_SETHOST, m_sethost, 0, MAXPARA, 1, TOK_SETHOST, 0L },
{ MSG_TECHAT, m_techat, 0, 1, 1, TOK_TECHAT, 0L },
{ MSG_NACHAT, m_nachat, 0, 1, 1, TOK_NACHAT, 0L },
{ MSG_SETIDENT, m_setident,0, MAXPARA, 1, TOK_SETIDENT, 0L },
{ MSG_SETNAME, m_setname, 0, 1, 1, TOK_SETNAME, 0L },
{ MSG_LAG, m_lag, 0, MAXPARA, 1, TOK_LAG, 0L },
{ MSG_SDESC, m_sdesc, 0, 1, 1, TOK_SDESC, 0L },
{ MSG_STATSERV,m_statserv, 0, 1, 1, TOK_STATSERV,0L },
{ MSG_KNOCK, m_knock, 0, 2, 1, TOK_KNOCK, 0L },
{ MSG_CREDITS, m_credits, 0, MAXPARA, 1, TOK_CREDITS, 0L },
{ MSG_LICENSE, m_license, 0, MAXPARA, 1, TOK_LICENSE, 0L },
{ MSG_CHGHOST, m_chghost, 0, MAXPARA, 1, TOK_CHGHOST, 0L },
{ MSG_RPING, m_rping, 0, MAXPARA, 1, TOK_RPING, 0L },
{ MSG_RPONG, m_rpong, 0, MAXPARA, 1, TOK_RPONG, 0L },
{ MSG_NETINFO, m_netinfo, 0, MAXPARA, 1, TOK_NETINFO, 0L},
{ MSG_SENDUMODE, m_sendumode, 0, MAXPARA, 1, TOK_SENDUMODE, 0L},
{ MSG_SMO, m_sendumode, 0, MAXPARA, 1, TOK_SMO, 0L},
{ MSG_ADDMOTD, m_addmotd, 0, 1, 1, TOK_ADDMOTD, 0L},
{ MSG_ADDOMOTD, m_addomotd, 0, 1, 1, TOK_ADDOMOTD, 0L},
{ MSG_SVSMOTD, m_svsmotd, 0, MAXPARA, 1, TOK_SVSMOTD, 0L},
{ MSG_DUSERS, m_dusers, 0, MAXPARA, 1, TOK_DUSERS, 0L},
{ MSG_OPERMOTD, m_opermotd, 0, MAXPARA, 1, TOK_OPERMOTD, 0L},
{ MSG_TSCTL, m_tsctl, 0, MAXPARA, 1, TOK_TSCTL, 0L},
{ MSG_SVSJOIN, m_svsjoin, 0, MAXPARA, 1, TOK_SVSJOIN, 0L},
{ MSG_SAJOIN, m_sajoin, 0, MAXPARA, 1, TOK_SAJOIN,0L},
{ MSG_SVSPART, m_svspart, 0, MAXPARA, 1, TOK_SVSPART, 0L},
{ MSG_SAPART, m_sapart, 0, MAXPARA, 1, TOK_SAPART,0L},
{ MSG_CHGIDENT, m_chgident,0, MAXPARA, 1, TOK_CHGIDENT,0L},
{ MSG_SWHOIS, m_swhois, 0, MAXPARA, 1, TOK_SWHOIS, 0L},
{ MSG_SVSO, m_svso, 0, MAXPARA, 1, TOK_SVSO, 0L},
{ MSG_SVSFLINE, m_svsfline, 0, MAXPARA,1,TOK_SVSFLINE,0L},
{ MSG_TKL, m_tkl, 0, MAXPARA,1,TOK_TKL,0L},
{ MSG_VHOST, m_vhost, 0, MAXPARA,1,TOK_VHOST,0L},
{ MSG_BOTMOTD, m_botmotd, 0, MAXPARA,1,TOK_BOTMOTD,0L},
{ MSG_SJOIN, m_sjoin, 0, MAXPARA, 1, TOK_SJOIN,0L},
{ MSG_HTM, m_htm, 0, MAXPARA, 1, TOK_HTM, 0L},
{ (char *) 0, (int (*)()) 0 , 0, 0, 0, 0, 0L}
};
#else
extern struct Message msgtab[];
extern struct Message *msgmap[256];
#endif
#endif /* __msg_include__ */
+249
View File
@@ -0,0 +1,249 @@
/*
* Copyright (c) 1983, 1989 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
* @(#)nameser.h 5.24 (Berkeley) 6/1/90
*/
/*
* Define constants based on rfc883
*/
#define PACKETSZ 512 /* maximum packet size */
#define MAXDNAME 256 /* maximum domain name */
#define MAXCDNAME 255 /* maximum compressed domain name */
#define MAXLABEL 63 /* maximum length of domain label */
/* Number of bytes of fixed size data in query structure */
#define QFIXEDSZ 4
/* number of bytes of fixed size data in resource record */
#define RRFIXEDSZ 10
/*
* Internet nameserver port number
*/
#define NAMESERVER_PORT 53
/*
* Currently defined opcodes
*/
#define QUERY 0x0 /* standard query */
#define IQUERY 0x1 /* inverse query */
#define STATUS 0x2 /* nameserver status query */
/*#define xxx 0x3 /* 0x3 reserved */
/* non standard */
#define UPDATEA 0x9 /* add resource record */
#define UPDATED 0xa /* delete a specific resource record */
#define UPDATEDA 0xb /* delete all nemed resource record */
#define UPDATEM 0xc /* modify a specific resource record */
#define UPDATEMA 0xd /* modify all named resource record */
#define ZONEINIT 0xe /* initial zone transfer */
#define ZONEREF 0xf /* incremental zone referesh */
/*
* Currently defined response codes
*/
#ifdef NOERROR /* defined by solaris2 in */
#undef NOERROR /* <sys/stream.h> to be -1 */
#endif
#define NOERROR 0 /* no error */
#define FORMERR 1 /* format error */
#define SERVFAIL 2 /* server failure */
#define NXDOMAIN 3 /* non existent domain */
#define NOTIMP 4 /* not implemented */
#define REFUSED 5 /* query refused */
/* non standard */
#define NOCHANGE 0xf /* update failed to change db */
/*
* Type values for resources and queries
*/
#define T_A 1 /* host address */
#define T_NS 2 /* authoritative server */
#define T_MD 3 /* mail destination */
#define T_MF 4 /* mail forwarder */
#define T_CNAME 5 /* connonical name */
#define T_SOA 6 /* start of authority zone */
#define T_MB 7 /* mailbox domain name */
#define T_MG 8 /* mail group member */
#define T_MR 9 /* mail rename name */
#define T_NULL 10 /* null resource record */
#define T_WKS 11 /* well known service */
#define T_PTR 12 /* domain name pointer */
#define T_HINFO 13 /* host information */
#define T_MINFO 14 /* mailbox information */
#define T_MX 15 /* mail routing information */
#define T_TXT 16 /* text strings */
/* non standard */
#define T_UINFO 100 /* user (finger) information */
#define T_UID 101 /* user ID */
#define T_GID 102 /* group ID */
#define T_UNSPEC 103 /* Unspecified format (binary data) */
/* Query type values which do not appear in resource records */
#define T_AXFR 252 /* transfer zone of authority */
#define T_MAILB 253 /* transfer mailbox records */
#define T_MAILA 254 /* transfer mail agent records */
#define T_ANY 255 /* wildcard match */
/*
* Values for class field
*/
#define C_IN 1 /* the arpa internet */
#define C_CHAOS 3 /* for chaos net at MIT */
#define C_HS 4 /* for Hesiod name server at MIT */
/* Query class values which do not appear in resource records */
#define C_ANY 255 /* wildcard match */
/*
* Status return codes for T_UNSPEC conversion routines
*/
#define CONV_SUCCESS 0
#define CONV_OVERFLOW -1
#define CONV_BADFMT -2
#define CONV_BADCKSUM -3
#define CONV_BADBUFLEN -4
#ifndef BYTE_ORDER
#define LITTLE_ENDIAN 1234 /* least-significant byte first (vax) */
#define BIG_ENDIAN 4321 /* most-significant byte first (IBM, net) */
#define PDP_ENDIAN 3412 /* LSB first in word, MSW first in long (pdp) */
#if defined(vax) || defined(ns32000) || defined(sun386) || defined(MIPSEL) || \
defined(BIT_ZERO_ON_RIGHT) || defined(sequent) || defined(i386) ||\
defined(___vax__) || defined(__ns32000__) || defined(__sun386__) ||\
defined(__alpha) || defined(_WIN32)
#define BYTE_ORDER LITTLE_ENDIAN
#endif
#if defined(sel) || defined(pyr) || defined(mc68000) || defined(sparc) || \
defined(is68k) || defined(tahoe) || defined(ibm032) || defined(ibm370) || \
defined(MIPSEB) || defined(__hpux) || defined(__convex__) || \
defined(__pyr__) || defined(__mc68000__) || defined(__sparc__) ||\
defined(_IBMR2) || defined (BIT_ZERO_ON_LEFT)
#define BYTE_ORDER BIG_ENDIAN
#endif
#endif /* BYTE_ORDER */
#ifndef BYTE_ORDER
/* you must determine what the correct bit order is for your compiler */
UNDEFINED_BIT_ORDER;
#endif
/*
* Structure for query header, the order of the fields is machine and
* compiler dependent, in our case, the bits within a byte are assignd
* least significant first, while the order of transmition is most
* significant first. This requires a somewhat confusing rearrangement.
*/
typedef struct {
u_short id; /* query identification number */
#if BYTE_ORDER == BIG_ENDIAN
/* fields in third byte */
u_char qr:1; /* response flag */
u_char opcode:4; /* purpose of message */
u_char aa:1; /* authoritive answer */
u_char tc:1; /* truncated message */
u_char rd:1; /* recursion desired */
/* fields in fourth byte */
u_char ra:1; /* recursion available */
u_char pr:1; /* primary server required (non standard) */
u_char unused:2; /* unused bits */
u_char rcode:4; /* response code */
#endif
#if BYTE_ORDER == LITTLE_ENDIAN || BYTE_ORDER == PDP_ENDIAN
/* fields in third byte */
u_char rd:1; /* recursion desired */
u_char tc:1; /* truncated message */
u_char aa:1; /* authoritive answer */
u_char opcode:4; /* purpose of message */
u_char qr:1; /* response flag */
/* fields in fourth byte */
u_char rcode:4; /* response code */
u_char unused:2; /* unused bits */
u_char pr:1; /* primary server required (non standard) */
u_char ra:1; /* recursion available */
#endif
/* remaining bytes */
u_short qdcount; /* number of question entries */
u_short ancount; /* number of answer entries */
u_short nscount; /* number of authority entries */
u_short arcount; /* number of resource entries */
} HEADER;
/*
* Defines for handling compressed domain names
*/
#define INDIR_MASK 0xc0
/*
* Structure for passing resource records around.
*/
struct rrec {
short r_zone; /* zone number */
short r_class; /* class number */
short r_type; /* type number */
#ifdef __alpha
u_int r_ttl; /* time to live */
#else
u_long r_ttl; /* time to live */
#endif
int r_size; /* size of data area */
char *r_data; /* pointer to data */
};
extern u_short _getshort();
#ifdef __alpha
extern u_int _getlong();
#else
extern u_long _getlong();
#endif
/*
* Inline versions of get/put short/long.
* Pointer is advanced; we assume that both arguments
* are lvalues and will already be in registers.
* cp MUST be u_char *.
*/
#define GETSHORT(s, cp) { \
(s) = *(cp)++ << 8; \
(s) |= *(cp)++; \
}
#define GETLONG(l, cp) { \
(l) = *(cp)++ << 8; \
(l) |= *(cp)++; (l) <<= 8; \
(l) |= *(cp)++; (l) <<= 8; \
(l) |= *(cp)++; \
}
#define PUTSHORT(s, cp) { \
*(cp)++ = (s) >> 8; \
*(cp)++ = (s); \
}
/*
* Warning: PUTLONG destroys its first argument.
*/
#define PUTLONG(l, cp) { \
(cp)[3] = l; \
(cp)[2] = (l >>= 8); \
(cp)[1] = (l >>= 8); \
(cp)[0] = l >> 8; \
(cp) += sizeof(u_long); \
}
+307
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@@ -0,0 +1,307 @@
/************************************************************************
* IRC - Internet Relay Chat, include/numeric.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
/*
* -- Potvin -- Feb 20/98
*
* Added numerics 600-799 as numeric_replies2[], we ran out
*/
/*
* Reserve numerics 000-099 for server-client connections where the client
* is local to the server. If any server is passed a numeric in this range
* from another server then it is remapped to 100-199.
*/
#define RPL_WELCOME 001
#define RPL_YOURHOST 002
#define RPL_CREATED 003
#define RPL_MYINFO 004
#define RPL_PROTOCTL 005
/*
* Errors are in the range from 400-599 currently and are grouped by what
* commands they come from.
*/
#define ERR_NOSUCHNICK 401
#define ERR_NOSUCHSERVER 402
#define ERR_NOSUCHCHANNEL 403
#define ERR_CANNOTSENDTOCHAN 404
#define ERR_TOOMANYCHANNELS 405
#define ERR_WASNOSUCHNICK 406
#define ERR_TOOMANYTARGETS 407
#define ERR_NOSUCHSERVICE 408
#define ERR_NOORIGIN 409
#define ERR_NORECIPIENT 411
#define ERR_NOTEXTTOSEND 412
#define ERR_NOTOPLEVEL 413
#define ERR_WILDTOPLEVEL 414
#define ERR_UNKNOWNCOMMAND 421
#define ERR_NOMOTD 422
#define ERR_NOADMININFO 423
#define ERR_FILEERROR 424
#define ERR_NOOPERMOTD 425
#define ERR_NONICKNAMEGIVEN 431
#define ERR_ERRONEUSNICKNAME 432
#define ERR_NICKNAMEINUSE 433
#define ERR_NORULES 434
#define ERR_SERVICECONFUSED 435
#define ERR_NICKCOLLISION 436
#define ERR_BANNICKCHANGE 437
#define ERR_NCHANGETOOFAST 438
#define ERR_TARGETTOOFAST 439
#define ERR_SERVICESDOWN 440
#define ERR_USERNOTINCHANNEL 441
#define ERR_NOTONCHANNEL 442
#define ERR_USERONCHANNEL 443
#define ERR_NOLOGIN 444
#define ERR_SUMMONDISABLED 445
#define ERR_USERSDISABLED 446
#define ERR_NOTREGISTERED 451
#define ERR_HOSTILENAME 455
#define ERR_NOHIDING 459
#define ERR_NOTFORHALFOPS 460
#define ERR_NEEDMOREPARAMS 461
#define ERR_ALREADYREGISTRED 462
#define ERR_NOPERMFORHOST 463
#define ERR_PASSWDMISMATCH 464
#define ERR_YOUREBANNEDCREEP 465
#define ERR_YOUWILLBEBANNED 466
#define ERR_KEYSET 467
#define ERR_ONLYSERVERSCANCHANGE 468
#define ERR_LINKSET 469
#define ERR_LINKCHANNEL 470
#define ERR_CHANNELISFULL 471
#define ERR_UNKNOWNMODE 472
#define ERR_INVITEONLYCHAN 473
#define ERR_BANNEDFROMCHAN 474
#define ERR_BADCHANNELKEY 475
#define ERR_BADCHANMASK 476
#define ERR_NEEDREGGEDNICK 477
#define ERR_BANLISTFULL 478
#define ERR_LINKFAIL 479
#define ERR_CANNOTKNOCK 480
#define ERR_NOPRIVILEGES 481
#define ERR_CHANOPRIVSNEEDED 482
#define ERR_CANTKILLSERVER 483
#define ERR_ATTACKDENY 484
#define ERR_KILLDENY 485
#define ERR_NOOPERHOST 491
#define ERR_NOSERVICEHOST 492
#define ERR_UMODEUNKNOWNFLAG 501
#define ERR_USERSDONTMATCH 502
#define ERR_SILELISTFULL 511
#define ERR_TOOMANYWATCH 512
#define ERR_NEEDPONG 513
#define ERR_NOINVITE 518
#define ERR_ADMONLY 519
#define ERR_OPERONLY 520
#define ERR_LISTSYNTAX 521
/*
* Numberic replies from server commands.
* These are currently in the range 200-399.
*/
#define RPL_NONE 300
#define RPL_AWAY 301
#define RPL_USERHOST 302
#define RPL_ISON 303
#define RPL_TEXT 304
#define RPL_UNAWAY 305
#define RPL_NOWAWAY 306
#define RPL_WHOISREGNICK 307
#define RPL_RULESSTART 308
#define RPL_ENDOFRULES 309
#define RPL_WHOISHELPOP 310 /* -Donwulff */
#define RPL_WHOISUSER 311
#define RPL_WHOISSERVER 312
#define RPL_WHOISOPERATOR 313
#define RPL_WHOWASUSER 314
/* rpl_endofwho below (315) */
#define RPL_ENDOFWHOWAS 369
#define RPL_WHOISCHANOP 316 /* redundant and not needed but reserved */
#define RPL_WHOISIDLE 317
#define RPL_ENDOFWHOIS 318
#define RPL_WHOISCHANNELS 319
#define RPL_WHOISSPECIAL 320
#define RPL_LISTSTART 321
#define RPL_LIST 322
#define RPL_LISTEND 323
#define RPL_CHANNELMODEIS 324
#define RPL_CREATIONTIME 329
#define RPL_NOTOPIC 331
#define RPL_TOPIC 332
#define RPL_TOPICWHOTIME 333
#define RPL_LISTSYNTAX 334
#define RPL_WHOISBOT 335
#define RPL_INVITING 341
#define RPL_SUMMONING 342
#define RPL_VERSION 351
#define RPL_WHOREPLY 352
#define RPL_ENDOFWHO 315
#define RPL_NAMREPLY 353
#define RPL_ENDOFNAMES 366
#define RPL_INVITELIST 346
#define RPL_ENDOFINVITELIST 347
#define RPL_EXLIST 348
#define RPL_ENDOFEXLIST 349
#define RPL_KILLDONE 361
#define RPL_CLOSING 362
#define RPL_CLOSEEND 363
#define RPL_LINKS 364
#define RPL_ENDOFLINKS 365
/* rpl_endofnames above (366) */
#define RPL_BANLIST 367
#define RPL_ENDOFBANLIST 368
/* rpl_endofwhowas above (369) */
#define RPL_INFO 371
#define RPL_MOTD 372
#define RPL_INFOSTART 373
#define RPL_ENDOFINFO 374
#define RPL_MOTDSTART 375
#define RPL_ENDOFMOTD 376
#define RPL_WHOISHOST 378
#define RPL_WHOISMODES 379
#define RPL_YOUREOPER 381
#define RPL_REHASHING 382
#define RPL_YOURESERVICE 383
#define RPL_MYPORTIS 384
#define RPL_NOTOPERANYMORE 385
#define RPL_TIME 391
#define RPL_USERSSTART 392
#define RPL_USERS 393
#define RPL_ENDOFUSERS 394
#define RPL_NOUSERS 395
#define RPL_TRACELINK 200
#define RPL_TRACECONNECTING 201
#define RPL_TRACEHANDSHAKE 202
#define RPL_TRACEUNKNOWN 203
#define RPL_TRACEOPERATOR 204
#define RPL_TRACEUSER 205
#define RPL_TRACESERVER 206
#define RPL_TRACESERVICE 207
#define RPL_TRACENEWTYPE 208
#define RPL_TRACECLASS 209
#define RPL_STATSLINKINFO 211
#define RPL_STATSCOMMANDS 212
#define RPL_STATSCLINE 213
#define RPL_STATSNLINE 214
#define RPL_STATSILINE 215
#define RPL_STATSKLINE 216
#define RPL_STATSQLINE 217
#define RPL_STATSYLINE 218
#define RPL_ENDOFSTATS 219
#define RPL_STATSBLINE 220
#define RPL_UMODEIS 221
#define RPL_SQLINE_NICK 222
#define RPL_STATSGLINE 223
#define RPL_STATSTLINE 224
#define RPL_SERVICEINFO 231
#define RPL_RULES 232
#define RPL_SERVICE 233
#define RPL_SERVLIST 234
#define RPL_SERVLISTEND 235
#define RPL_STATSLLINE 241
#define RPL_STATSUPTIME 242
#define RPL_STATSOLINE 243
#define RPL_STATSHLINE 244
#define RPL_STATSSLINE 245
#define RPL_STATSXLINE 247
#define RPL_STATSULINE 248
#define RPL_STATSDEBUG 249
#define RPL_STATSCONN 250
#define RPL_LUSERCLIENT 251
#define RPL_LUSEROP 252
#define RPL_LUSERUNKNOWN 253
#define RPL_LUSERCHANNELS 254
#define RPL_LUSERME 255
#define RPL_ADMINME 256
#define RPL_ADMINLOC1 257
#define RPL_ADMINLOC2 258
#define RPL_ADMINEMAIL 259
#define RPL_TRACELOG 261
#define RPL_LOCALUSERS 265
#define RPL_GLOBALUSERS 266
#define RPL_SILELIST 271
#define RPL_ENDOFSILELIST 272
#define RPL_STATSDLINE 275
#define RPL_HELPHDR 290
#define RPL_HELPOP 291
#define RPL_HELPTLR 292
#define RPL_HELPHLP 293
#define RPL_HELPFWD 294
#define RPL_HELPIGN 295
/*
* New /MAP format.
*/
#define RPL_MAP 006
#define RPL_MAPMORE 610
#define RPL_MAPEND 007
/*
* Numberic replies from server commands.
* These are also in the range 600-799.
*/
#define RPL_LOGON 600
#define RPL_LOGOFF 601
#define RPL_WATCHOFF 602
#define RPL_WATCHSTAT 603
#define RPL_NOWON 604
#define RPL_NOWOFF 605
#define RPL_WATCHLIST 606
#define RPL_ENDOFWATCHLIST 607
#define RPL_DUMPING 640
#define RPL_DUMPRPL 641
#define RPL_EODUMP 642
+14
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@@ -0,0 +1,14 @@
/*
* Relinfo.h
*
* If anyone makes another release or a hybrid of Unreal
* PLEASE CHANGE RELEASEID2 to the current time(NULL) (date +%s)
* if another hybrid please change releaseprefix
* if a unreal special edtion please select an IDTAG for it
* - Stskeeps -
*/
#include "stamp.h"
#define RELEASEPREFIX "unrealircd"
#define RELEASEIDTAG "000"
#define RELEASEID RELEASEPREFIX "[" RELEASESTUFF "(" RELEASEID2 "/" RELEASEIDTAG ")]"
+73
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@@ -0,0 +1,73 @@
/*
* irc2.7.2/ircd/res.h (C)opyright 1992 Darren Reed.
* $Id$
*/
#ifndef __res_include__
#define __res_include__
#define RES_INITLIST 1
#define RES_CALLINIT 2
#define RES_INITSOCK 4
#define RES_INITDEBG 8
#define RES_INITCACH 16
#define MAXPACKET 1024
#define MAXALIASES 35
#define MAXADDRS 35
#define AR_TTL 600 /* TTL in seconds for dns cache entries */
struct hent {
char *h_name; /* official name of host */
char *h_aliases[MAXALIASES]; /* alias list */
int h_addrtype; /* host address type */
int h_length; /* length of address */
/* list of addresses from name server */
struct in_addr h_addr_list[MAXADDRS];
#define h_addr h_addr_list[0] /* address, for backward compatiblity */
};
typedef struct reslist {
int id;
int sent; /* number of requests sent */
int srch;
time_t ttl;
char type;
char retries; /* retry counter */
char sends; /* number of sends (>1 means resent) */
char resend; /* send flag. 0 == dont resend */
time_t sentat;
time_t timeout;
struct in_addr addr;
char *name;
struct reslist *next;
Link cinfo;
#ifndef _WIN32
struct hent he;
#else
struct hostent *he;
char locked;
#endif
} ResRQ;
typedef struct cache {
time_t expireat;
time_t ttl;
#ifndef _WIN32
struct hostent he;
#else
struct hostent *he;
#endif
struct cache *hname_next, *hnum_next, *list_next;
} aCache;
typedef struct cachetable {
aCache *num_list;
aCache *name_list;
} CacheTable;
#define ARES_CACSIZE 101
#define MAXCACHED 81
#endif /* __res_include__ */
+79
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@@ -0,0 +1,79 @@
/*
* Copyright (c) 1983, 1987, 1989 The Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id$
* @(#)resolv.h 5.10.1 (Berkeley) 6/1/90
*/
/*
* Resolver configuration file.
* Normally not present, but may contain the address of the
* inital name server(s) to query and the domain search list.
*/
#ifndef _PATH_RESCONF
#define _PATH_RESCONF "/etc/resolv.conf"
#endif
/*
* Global defines and variables for resolver stub.
*/
#define MAXNS 3 /* max # name servers we'll track */
#define MAXDFLSRCH 3 /* # default domain levels to try */
#define MAXDNSRCH 6 /* max # domains in search path */
#define LOCALDOMAINPARTS 2 /* min levels in name that is "local" */
#define MAXSERVICES 2 /* max # of services to search */
#define RES_TIMEOUT 5 /* min. seconds between retries */
struct state {
int retrans; /* retransmition time interval */
int retry; /* number of times to retransmit */
long options; /* option flags - see below. */
int nscount; /* number of name servers */
struct sockaddr_in nsaddr_list[MAXNS]; /* address of name server */
#define nsaddr nsaddr_list[0] /* for backward compatibility */
unsigned short id; /* current packet id */
char defdname[MAXDNAME]; /* default domain */
char *dnsrch[MAXDNSRCH+1]; /* components of domain to search */
unsigned short order[MAXSERVICES+1]; /* search service order */
};
#define RES_SERVICE_NONE 0
#define RES_SERVICE_BIND 1
#define RES_SERVICE_LOCAL 2
/*
* Resolver options
*/
#define RES_INIT 0x0001 /* address initialized */
#define RES_DEBUG 0x0002 /* print debug messages */
#define RES_AAONLY 0x0004 /* authoritative answers only */
#define RES_USEVC 0x0008 /* use virtual circuit */
#define RES_PRIMARY 0x0010 /* query primary server only */
#define RES_IGNTC 0x0020 /* ignore trucation errors */
#define RES_RECURSE 0x0040 /* recursion desired */
#define RES_DEFNAMES 0x0080 /* use default domain name */
#define RES_STAYOPEN 0x0100 /* Keep TCP socket open */
#define RES_DNSRCH 0x0200 /* search up local domain tree */
#define RES_DEFAULT (RES_RECURSE | RES_DEFNAMES | RES_DNSRCH)
extern struct state _res;
extern char *p_cdname(), *p_rr(), *p_type(), *p_class(), *p_time();
+59
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@@ -0,0 +1,59 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by GENERIC.RC
// $Id$
#define IDC_USERID 1051
#define IDC_REALNAME 1052
#define IDC_PNICK 1053
#define IDC_ANICK 1054
#define IDC_SERVERLIST 1057
#define IDC_NEWSERVER 1058
#define IDC_EDITSERVER 1059
#define IDC_IRCDCONF 1059
#define IDC_DELSERVER 1060
#define IDC_SHOW_GLOBOPS 1060
#define IDC_SHOW_WALLOPS 1061
#define IDC_SHOW_HELPOPS 1062
#define IDC_SHOW_SERVNOTICE 1063
#define IDC_INFOTEXT 1063
#define IDM_OPEN 40001
#define IDM_SAVE 40002
#define IDM_SAVEAS 40003
#define IDM_EXIT 40004
#define IDM_ABOUT 40005
#define IDM_WINDOWCHILD 40006
#define IDM_REHASH 40007
#define IDM_OPTIONS 40008
#define IDM_CREDITS 40009
#define IDM_DF 40010
#define IDM_LICENSE 40011
#define IDM_DBGOFF 41099
#define IDM_DBGFATAL 41100
#define IDM_DBGERROR 41101
#define IDM_DBGNOTICE 41103
#define IDM_DBGDNS 41104
#define IDM_DBGINFO 41105
#define IDM_DBGNUM 41106
#define IDM_DBGSEND 41107
#define IDM_DBGDEBUG 41108
#define IDM_DBGMALLOC 41109
#define IDM_DBGLIST 41110
#define IDM_POPUP 50000
#define IDC_STATIC -1
#define IDM_IRCDRULES 65530
#define IDM_IRCDMOTD 65531
#define IDC_VERSION 65532
#define IDM_SETUP 65536
#define IDM_IRCDCONF 65535
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NO_MFC 1
#define _APS_NEXT_RESOURCE_VALUE 113
#define _APS_NEXT_COMMAND_VALUE 40011
#define _APS_NEXT_CONTROL_VALUE 1064
#define _APS_NEXT_SYMED_VALUE 104
#endif
#endif
+65
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@@ -0,0 +1,65 @@
/************************************************************************
* IRC - Internet Relay Chat, include/sjoin.h
* (C) Carsten Munk 2000
* Contains code from StarChat IRCd, (C) their respective authors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
typedef struct SynchList aSynchList;
/* SJOIN synch structure */
struct SynchList {
char nick[NICKLEN];
int deop;
int devoice;
int dehalf;
int deown;
int deprot;
int op;
int voice;
int half;
int own;
int prot;
aSynchList *next, *prev;
};
aSynchList *SJSynchList = NULL;
aSynchList *make_synchlist()
{
Reg1 aSynchList *synchptr;
synchptr = (aSynchList *) MyMalloc(sizeof(aSynchList));
synchptr->nick[0] = 0;
synchptr->deop = synchptr->dehalf = synchptr->deown = synchptr->deprot = 0;
synchptr->devoice = 0;
synchptr->op = 0;
synchptr->voice = synchptr->half = synchptr->own = synchptr->prot = 0;
synchptr->prev = synchptr->next = NULL;
return synchptr;
}
void free_synchlist(synchptr)
aSynchList *synchptr;
{
MyFree((char *) synchptr);
}
+75
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@@ -0,0 +1,75 @@
/************************************************************************
* IRC - Internet Relay Chat, include/sock.h
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Id$
*
* $Log$
* Revision 1.1.1.1 2000/01/30 12:16:33 stskeeps
* Begin of CVS at cvs.unreal.sourceforge.net
*
*
* Revision 1.1.1.1 1999/09/01 23:20:37 stskeeps
*
* Revision 1.2 1999/07/22 14:09:26 stskeeps
* *** empty log message ***
*
* Revision 1.1.1.1 1999/07/22 13:56:40 stskeeps
* 16:56 22-07-99 techie
* - Started on using CVS to develop Unreal
*
*
* Revision 1.1.1.1 1999/07/21 10:48:18 stskeeps
* 12:47 GMT+2 21 July 1999 - Techie
* Starting Unreal with CVS..
*
* Revision 1.2 1997/12/29 07:17:35 wd
* df4.6.2
* ee CHANGES for updates
* -wd
*
* Revision 1.1.1.1 1997/08/22 17:23:01 donwulff
* Original import from the "deadlined" version.
*
* Revision 1.1.1.1 1996/11/18 07:53:41 explorer
* ircd 4.3.3 -- about time
*
* Revision 1.1.1.1.4.1 1996/09/16 02:45:38 donwulff
* *** empty log message ***
*
* Revision 6.1 1991/07/04 21:04:35 gruner
* Revision 2.6.1 [released]
*
* Revision 6.0 1991/07/04 18:05:04 gruner
* frozen beta revision 2.6.1
*
*/
#ifndef FD_ZERO
#define FD_ZERO(set) (((set)->fds_bits[0]) = 0)
#define FD_SET(s1, set) (((set)->fds_bits[0]) |= 1 << (s1))
#define FD_ISSET(s1, set) (((set)->fds_bits[0]) & (1 << (s1)))
#define FD_SETSIZE 30
#endif
#ifdef RCVTIMEO
#define SO_RCVTIMEO 0x1006 /* receive timeout */
#endif
+4
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@@ -0,0 +1,4 @@
/* Auto created release stamping */
#define RELEASEID2 "951777936"
#define RELEASESTUFF "draconic"
+1082
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+141
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/*
* IRC - Internet Relay Chat, include/sys.h
* Copyright (C) 1990 University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __sys_include__
#define __sys_include__
#ifdef ISC202
#include <net/errno.h>
#else
# ifndef _WIN32
#include <sys/errno.h>
# else
#include <errno.h>
# endif
#endif
#include "setup.h"
#include <stdio.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/param.h>
#else
#include <stdarg.h>
#endif
#ifdef UNISTDH
#include <unistd.h>
#endif
#ifdef STDLIBH
#include <stdlib.h>
#endif
#ifdef STRINGSH
#include <strings.h>
#else
# ifdef STRINGH
# include <string.h>
# endif
#endif
#ifndef GOT_STRCASECMP
#define strcasecmp mycmp
#define strncasecmp myncmp
#endif
#ifdef NOINDEX
#define index strchr
#define rindex strrchr
/*
extern char *index PROTO((char *, char));
extern char *rindex PROTO((char *, char));
*/
#endif
#ifdef NOBCOPY
#define bcopy(x,y,z) memcpy(y,x,z)
#define bcmp(x,y,z) memcmp(x,y,z)
#define bzero(p,s) memset(p,0,s)
#endif
#ifdef AIX
#include <sys/select.h>
#endif
#if defined(HPUX )|| defined(AIX) || defined(_WIN32)
#include <time.h>
#ifdef AIX
#include <sys/time.h>
#endif
#else
#include <sys/time.h>
#endif
#if !defined(DEBUGMODE)
# ifndef _WIN32
# define MyFree(x) if ((x) != NULL) free(x)
# else
# define MyFree(x) if ((x) != NULL) GlobalFree(x)
# endif
#else
#define free(x) MyFree(x)
#endif
#ifdef NEXT
#define VOIDSIG int /* whether signal() returns int of void */
#else
#define VOIDSIG void /* whether signal() returns int of void */
#endif
#ifdef SOL20
#define OPT_TYPE char /* opt type for get/setsockopt */
#else
#define OPT_TYPE void
#endif
/*
* Different name on NetBSD, FreeBSD, and BSDI
*/
#if defined(__NetBSD__) || defined(__FreeBSD__) || defined(__bsdi__) || defined(__linux__) || defined(__APPLE__)
#define dn_skipname __dn_skipname
#endif
#ifndef _WIN32
extern VOIDSIG dummy();
#endif
#ifdef DYNIXPTX
#define NO_U_TYPES
typedef unsigned short n_short; /* short as received from the net */
typedef unsigned long n_long; /* long as received from the net */
typedef unsigned long n_time; /* ms since 00:00 GMT, byte rev */
#define _NETINET_IN_SYSTM_INCLUDED
#endif
#ifdef NO_U_TYPES
typedef unsigned char u_char;
typedef unsigned short u_short;
typedef unsigned long u_long;
typedef unsigned int u_int;
#endif
#ifdef _WIN32
#define MYOSNAME "Win32"
#endif
#endif /* __sys_include__ */
+54
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@@ -0,0 +1,54 @@
/****************************************************************************
* Userload module by Michael L. VanLoon (mlv) <michaelv@iastate.edu>
* Written 2/93. Originally grafted into irc2.7.2g 4/93.
*
* IRC - Internet Relay Chat, ircd/userload.h
* Copyright (C) 1990 University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
****************************************************************************/
/* $Id$ */
/* This needs to be defined for the counts to be correct--it should be the
* default anyway, as opers shouldn't be superior to lusers except where
* absolutely necessary, and here it isn't necessary. */
#ifndef SHOW_INVISIBLE_LUSERS
#define SHOW_INVISIBLE_LUSERS
#endif
struct current_load_struct {
u_short client_count, local_count, conn_count;
u_long entries;
};
extern struct current_load_struct current_load_data;
struct load_entry {
struct load_entry *prev;
u_short client_count, local_count, conn_count;
#ifdef DEBUGMODE
u_short cpu_usage;
#endif
long time_incr;
};
extern struct load_entry *load_list_head, *load_list_tail,
*load_free_head, *load_free_tail;
extern void initload PROTO ((void));
extern void update_load PROTO ((void));
extern void calc_load PROTO ((aClient *, char *));
+54
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@@ -0,0 +1,54 @@
/*
**
** version.h
** UnrealIRCd
** $Id$
*/
#ifndef __versioninclude
#define __versioninclude 1
#include "relinfo.h"
/*
* Mark of settings
*/
#ifdef DEBUGMODE
#define DEBUGMODESET "+(debug)"
#else
#define DEBUGMODESET ""
#endif
/**/
#ifdef DEBUG
#define DEBUGSET "(Debug)"
#else
#define DEBUGSET ""
#endif
/**/
#define COMPILEINFO DEBUGMODESET DEBUGSET
#ifndef WEBTV
#define XTRAINFO ""
#else
#define XTRAINFO "(WebTV)"
#endif
/*
* Version Unreal3.0
*/
#define UnrealProtocol 2300
#define PATCH1 "3"
#define PATCH2 ".0"
#define PATCH3 "-Morrigan"
#define PATCH4 "(fix)"
#define PATCH5 ""
#define PATCH6 ""
#define PATCH7 ""
#define PATCH8 COMPILEINFO
#define PATCH9 XTRAINFO
#ifndef _WIN32
#define BASE_VERSION "Unreal"
#else
#define BASE_VERSION "UnrealIRCd/32 v"
#endif
#define VERSIONONLY PATCH1 PATCH2 PATCH3 PATCH4 PATCH5 PATCH6 PATCH7
#endif /* __versioninclude */
+120
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@@ -0,0 +1,120 @@
/************************************************************************
* IRC - Internet Relay Chat, include/whowas.h
* Copyright (C) 1990 Markku Savela
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
* $Id$
*
* $Log$
* Revision 1.1.1.1 2000/01/30 12:16:34 stskeeps
* Begin of CVS at cvs.unreal.sourceforge.net
*
*
* Revision 1.1.1.1 1999/09/01 23:20:37 stskeeps
*
* Revision 1.1.1.1 1999/07/22 13:56:41 stskeeps
* 16:56 22-07-99 techie
* - Started on using CVS to develop Unreal
*
*
* Revision 1.1.1.1 1999/07/21 10:48:18 stskeeps
* 12:47 GMT+2 21 July 1999 - Techie
* Starting Unreal with CVS..
*
*
* Revision 1.2 1997/12/29 07:17:35 wd
* df4.6.2
* ee CHANGES for updates
* -wd
*
* Revision 1.1.1.1 1997/08/22 17:23:01 donwulff
* Original import from the "deadlined" version.
*
* Revision 1.1.1.1 1996/11/18 07:53:42 explorer
* ircd 4.3.3 -- about time
*
* Revision 1.1.1.1.4.1 1996/09/16 02:45:41 donwulff
* *** empty log message ***
*
* Revision 6.1 1991/07/04 21:04:39 gruner
* Revision 2.6.1 [released]
*
* Revision 6.0 1991/07/04 18:05:08 gruner
* frozen beta revision 2.6.1
*
*/
#ifndef __whowas_include__
#define __whowas_include__
#ifndef PROTO
#if __STDC__
# define PROTO(x) x
#else
# define PROTO(x) ()
#endif /* __STDC__ */
#endif /* ! PROTO */
/*
** WHOWAS structure moved here from whowas.c
*/
typedef struct aname {
anUser *ww_user;
aClient *ww_online;
time_t ww_logout;
long ww_umodes;
char ww_nick[NICKLEN+1];
char ww_info[REALLEN+1];
} aName;
/*
** add_history
** Add the currently defined name of the client to history.
** usually called before changing to a new name (nick).
** Client must be a fully registered user (specifically,
** the user structure must have been allocated).
*/
void add_history PROTO((aClient *));
/*
** off_history
** This must be called when the client structure is about to
** be released. History mechanism keeps pointers to client
** structures and it must know when they cease to exist. This
** also implicitly calls AddHistory.
*/
void off_history PROTO((aClient *));
/*
** get_history
** Return the current client that was using the given
** nickname within the timelimit. Returns NULL, if no
** one found...
*/
aClient *get_history PROTO((char *, time_t));
/* Nick name */
/* Time limit in seconds */
int m_whowas PROTO((aClient *, aClient *, int, char *[]));
/*
** for debugging...counts related structures stored in whowas array.
*/
void count_whowas_memory PROTO((int *, int *, u_long *));
#endif /* __whowas_include__ */
+3
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@@ -0,0 +1,3 @@
#define SPATH "."
#define DPATH "."
#define DOMAINNAME "irc.net"
+49
View File
@@ -0,0 +1,49 @@
/************************************************************************
* IRC - Internet Relay Chat, include/win32/setup.h
* Copyright (C) 1999 Carsten Munk
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __setup_include__
#define __setup_include__
#undef PARAMH
#undef UNISTDH
#define STRINGH
#undef STRINGSH
#define STDLIBH
#undef STDDEFH
#undef SYSSYSLOGH
#define NOINDEX
#define NOBCOPY
#define NEED_STRERROR
#define NEED_STRTOKEN
#undef NEED_STRTOK
#undef NEED_INET_ADDR
#undef NEED_INET_NTOA
#define NEED_INET_NETOF
#define GETTIMEOFDAY
#undef LRAND48
#define MALLOCH <malloc.h>
#undef NBLOCK_POSIX
#undef POSIX_SIGNALS
#undef TIMES_2
#undef GETRUSAGE_2
#define NO_U_TYPES
#define NEED_U_INT32_T
#endif
Executable
+79
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@@ -0,0 +1,79 @@
#!/bin/sh
# IRCD Script v3.0
# $Id$
#
DIR=`pwd`
DATE=`date +"%a, %b %e %Y"`
TIME=`date +"%H:%M:%S %Z"`
IRCDPID="ircd.pid"
BACKUP="ircd.bak"
if [ -r $IRCDPID ]; then
mv -f $IRCDPID $BACKUP
src/ircd
sleep 1
if [ ! -r $IRCDPID ]; then
mv -f $BACKUP $IRCDPID
echo "|--------------------------------------------|"
echo "| **** ERROR **** |"
echo "| Possible problems: |"
echo "| (1) IRCd already running. |"
echo "| (2) The correct IP was not placed in the |"
echo "| M:line of the ircd.conf. |"
echo "| (3) DPATH or SPATH's are incorrect. Run |"
echo "| ./Config to correct that. |"
echo "| (4) Someone else is running an ircd on the |"
echo "| default port you chose in ircd.conf. |"
echo "|********************************************|"
echo "| If you can't get Unreal IRCd to work - go |"
echo "| to /server irc.flirt.org and join |"
echo "| #UnrealIRCd or mail us at |"
echo "| unreal-support@lists.sourceforge.net |"
echo "| |"
echo "|--------------------------------------------|"
exit
else
echo "|----------------------------------------"
echo "| UnrealIRCD successfully loaded."
echo "| Directory: $DIR"
echo "| Date: $DATE"
echo "| Time: $TIME"
PID=`cat ircd.pid`
echo "| Process ID: $PID"
echo "|----------------------------------------"
rm -f $BACKUP
fi
else
src/ircd
sleep 2
if [ ! -r $IRCDPID ]; then
echo "|--------------------------------------------|"
echo "| **** ERROR **** |"
echo "| Possible problems: |"
echo "| (1) IRCd already running. |"
echo "| (2) The correct IP was not placed in the |"
echo "| M:line of the ircd.conf. |"
echo "| (3) DPATH or SPATH's are incorrect. Run |"
echo "| ./Config to correct that. |"
echo "| (4) Someone else is running an ircd on the |"
echo "| default port you chose in ircd.conf. |"
echo "|********************************************|"
echo "| If you can't get Unreal IRCd to work - go |"
echo "| to /server irc.global-irc.net and join |"
echo "| #Global - Try ask in the channel or /msg |"
echo "| Stskeeps/Techie(me!) or else-- email me at |"
echo "| stskeeps@tspre.org |"
echo "|--------------------------------------------|"
exit
else
echo "|----------------------------------------"
echo "| UnrealIRCD successfully loaded."
echo "| Directory: $DIR"
echo "| Date: $DATE"
echo "| Time: $TIME"
PID=`cat ircd.pid`
echo "| Process ID: $PID"
echo "|----------------------------------------"
fi
fi
+1
View File
@@ -0,0 +1 @@
0,10,20,30,40,50 * * * * /home/mydir-to/ircdcron/ircdchk >/dev/null 2>&1
+49
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@@ -0,0 +1,49 @@
#!/bin/sh
#
# UnrealIRCD Crontab v2.1
# $Id$
#
# This is a script suitable for use in a crontab. It checks to make sure
# your ircd is running. YOU NEED A SEPARATE CRON JOB FOR EACH IRCD. If your
# ircd isn't found, it'll try to start it back up.
#
# You'll need to edit this script for your ircd.
#
# To check for your ircd every 10 minutes, put the following line in your
# crontab:
# 0,10,20,30,40,50 * * * * /home/mydir/ircdchk
# And if you don't want to get email from crontab when it checks you ircd,
# put the following in your crontab:
# 0,10,20,30,40,50 * * * * /home/mydir/ircdchk >/dev/null 2>&1
#
# change this to the mail address to mail output to:
MAIL=me
# change this to the directory you run your ircd from:
dir="../"
# change this to the name of your ircd's file in that directory:
ircdexe="ircd"
# I wouldn't touch this if I were you.
ircdname="ircd.pid"
########## you probably don't need to change anything below here ##########
cd $dir
if test -r $ircdname; then
# there is a pid file -- is it current?
ircdpid=`cat $ircdname`
if `kill -CHLD $ircdpid >/dev/null 2>&1`; then
# it's still going
# back out quietly
exit 0
fi
echo "UnrealIRCd Crontab notice:"
echo ""
echo "Stale $ircdname file (erasing it)"
rm -f $ircdname
fi
echo ""
echo "Couldn't find the ircd running. Reloading it..."
echo ""
./$ircdexe
Executable
+4
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@@ -0,0 +1,4 @@
#!/bin/sh
# $Id$
lynx http://unreal.sourceforge.net/register.html
Executable
+29
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@@ -0,0 +1,29 @@
#!/bin/sh
# Kill Script v2.0
# Created by Potvin
# $Id$
DIR=`pwd`
DATE=`date +"%a, %b %e %Y"`
TIME=`date +"%H:%M:%S %Z"`
IRCDPID="ircd.pid"
if [ ! -r $IRCDPID ]; then
clear
echo "|--------------------------------------------|"
echo "| **** ERROR **** |"
echo "| Possible problems: |"
echo "| (1) $IRCDPID not found |"
echo "| (2) The IRCd is not running |"
echo "|--------------------------------------------|"
else
PID=`cat $IRCDPID`
kill -9 $PID >/dev/null 2>&1
rm -f $IRCDPID
echo "|----------------------------------------"
echo "| UnrealIRCD successfully shutdown."
echo "| Directory: $DIR"
echo "| Date: $DATE"
echo "| Time: $TIME"
echo "| Process ID: $PID"
echo "|----------------------------------------"
fi
Executable
+543
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@@ -0,0 +1,543 @@
#!/bin/sh
# $Id$
# Defaults
#
TIME=`date +"%H:%M:%S %Z"`
DATE=`date +"%a, %b %e %Y"`
IRCDCONF="ircd.conf"
SERVNAME="Server.IRC.net"
COMMENT="IRC server!"
ADMIN="Admin-name"
ADMNICK="Admin"
ADMADDR="admin@no.where.com"
OPERNAME="admin"
OPERADDR="*@*"
OPERPASS="password"
PORT="6667"
OPRT="default"
LINKPASS="linkpass"
VIRTUAL="1.2.3.4"
ENCRYPT="Yes"
FLAGS="OAZHWe"
RESTARTPASS="restartpass"
DIEPASS="diepass"
SERVICES="Services.ShadowNet.Org"
# these are so I can use stuff like $1 without it replacing it...like by
# using $dlrsgn$uno for $1
dlrsgn="$"
uno="1"
dos="2"
# remove the temp file if it exists
rm -f mkconf.tmp
# make a quick script for replacing one line with another
cat > repl_str << __EOF__
sed -e "s@^$dlrsgn$uno\(.*\)@$dlrsgn$dos" $IRCDCONF > mkconf.tmp
cp mkconf.tmp $IRCDCONF
rm mkconf.tmp
__EOF__
# mark repl_str as an executable
chmod +x repl_str
rm -f repl_str
# Checking out how to specify not to make a new line with the current OS
c=''
n=''
2>/dev/null
if [ "`eval echo -n 'a'`" = "-n a" ]; then
c='\c'
else
n='-n'
fi
# If Settings exist, load the info, otherwise tell them to run Config.
if [ -r Settings ]; then
. Settings
else
echo "Hmm, you need to run Config first!"
echo "Type ./Config"
echo "If you have run Config, make sure you are in the directory"
echo "you ran it from."
exit 1
fi
CONF=$IRCDCONF
if [ -r "$CONF" ]; then
echo "$IRCDCONF found"
echo " "
echo " I don't suggest running this with the conf file already"
echo "existing, since you will lose all the data in your conf file."
echo "This script is just for creating one. If you want to recreate"
echo "a conf file, type 'recreate'."
echo $n " [exit] -> $c"
read cc
if [ "$cc" != "recreate" ]; then
echo " "
echo " OK, do you want to edit $IRCDCONF using an editor?"
echo "If so, specify the editor you want to use. Otherwise,"
echo "type 'exit'."
EDITFND="not found"
if [ -r /usr/bin/pico ]; then
EDITFND="pico"
fi
if [ -r /usr/bin/joe ]; then
EDITFND="joe"
fi
if [ -r /usr/bin/vi ]; then
EDITFND="vi"
fi
if [ -r /usr/bin/vim ]; then
EDITFND="vim"
fi
while [ "c" = "c" ]; do
echo $n " [$EDITFND] -> $c"
read EDITOR
if [ -z "$EDITOR" ]; then
EDITOR="$EDITFND"
fi
if [ "$EDITOR" = "exit" ]; then
echo "Have a nice day."
exit 1
fi
if [ -f $EDITOR ]; then
$EDITOR $CONF
exit 1
fi
if [ -f /usr/bin/$EDITOR ]; then
/usr/bin/$EDITOR $CONF
exit 1
fi
echo " Editor not found. Specify a valid editor or"
echo "type 'exit' to quit this script."
done
fi
mv $CONF "$CONF.saved"
rm $CONF
echo "$IRCDCONF has been renamed to ircd.conf.saved"
else
echo "$IRCDCONF is not found. (good)"
fi
clear
echo "|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|"
echo "| Welcome to the $IRCDCONF generator. |"
echo "|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|"
echo " "
echo "What will your server name be? (ie: $SERVNAME)"
echo $n " [$SERVNAME] -> $c"
read cc
if [ ! -z "$cc" ]; then
SERVNAME="$cc"
fi
echo " "
echo "What is your IRC server's IP? (ie: $VIRTUAL)"
echo "Use * to bind to all interfaces"
echo $n " [$VIRTUAL] -> $c"
read cc
if [ ! -z "$cc" ]; then
VIRTUAL="$cc"
fi
echo " "
echo "Server comment? (ie: Main Hub Server)"
echo $n " [$COMMENT] -> $c"
read cc
if [ ! -z "$cc" ]; then
COMMENT="$cc"
fi
echo " "
echo "Main port? (ie: 6667)"
echo $n " [$PORT] -> $c"
read cc
if [ ! -z "$cc" ]; then
PORT="$cc"
fi
echo " "
echo "What is your real name? (ie: John Doe)"
echo $n " [$ADMIN] -> $c"
read cc
if [ ! -z "$cc" ]; then
ADMIN="$cc"
fi
echo " "
echo "What is your IRC nickname? (ie: JD)"
echo $n " [$ADMNICK] -> $c"
read cc
if [ ! -z "$cc" ]; then
ADMNICK="$cc"
fi
echo " "
echo "What is your e-mail address? (ie: john@doe.com)"
echo $n " [$ADMADDR] -> $c"
read cc
if [ ! -z "$cc" ]; then
ADMADDR="$cc"
fi
echo " "
OPERNAME="$ADMNICK"
echo "What will your opername be for your O:line? (ie: johndoe)"
echo $n " [$OPERNAME] -> $c"
read cc
if [ ! -z "$cc" ]; then
OPERNAME="$cc"
fi
echo " "
echo "What oper flags do you want to have? (ie: OAWZ)"
echo "Some flags to choose from:"
echo " o = local oper"
echo " O = global oper"
echo " N = network administrator"
echo " A = server administrator"
echo " C = co administrator"
echo " T = technical administrator"
echo " read unrealircd.doc for more info about O:line flags)"
echo $n " [$FLAGS] -> $c"
read cc
if [ ! -z "$cc" ]; then
FLAGS="$cc"
fi
echo " "
ENCRYPT=""
ENCRYPT="bad"
while [ "$ENCRYPT" = "bad" ]; do
echo "Do you use encrypted oper passwords?"
echo $n " [Yes] -> $c"
read cc
if [ -z "$cc" ]; then
cc="Yes"
fi
case "$cc" in
[Yy]*)
ENCRYPT="Yes"
;;
[Nn]*)
ENCRYPT="No"
;;
*)
echo "Please specify yes or no."
ENCRYPT="bad"
;;
esac
done
if [ "$ENCRYPT" = "Yes" ] ; then
echo "Compile the file called mkpasswd.c in the 'crypt' directory"
echo "Then run it (./mkpasswd) and input the passwd to be encrypted"
echo "Then copy the output into the passwd slot in the O:line"
echo "NOTE: You can encrypt on irc via /mkpasswd <passwd>"
fi
echo " "
echo "What will your /oper password be? (ie: snoopy67)"
echo $n " [$OPERPASS] -> $c"
read cc
if [ ! -z "$cc" ]; then
OPERPASS="$cc"
fi
echo " "
echo "What is your user@host mask on IRC? (ie: *@*.toronto.globalserve.net)"
echo $n " [$OPERADDR] -> $c"
read cc
if [ ! -z "$cc" ]; then
OPERADDR="$cc"
fi
echo " "
echo "What do you want your die password to be?"
echo $n " [$DIEPASS] -> $c"
read cc
if [ ! -z "$cc" ]; then
DIEPASS="$cc"
fi
echo " "
echo "What do you want your restart password to be?"
echo $n " [$RESTARTPASS] -> $c"
read cc
if [ ! -z "$cc" ]; then
RESTARTPASS="$cc"
fi
echo " "
echo "If your running services, or linking to a network that has"
echo "services, please state the services servername."
echo "If you are running a non-services network, just type 'next'"
echo $n " [$SERVICES] -> $c"
read cc
#if [ ! -z "$cc" ]; then
# SERVICES="$cc"
#fi
if [ "$cc" = "next" ]; then
SERVICES="No.Services.Selected"
elif [ ! -z "$cc" ]; then
SERVICES="$cc"
fi
cat > $CONF << __EOF__
########################
#
# Filename: $IRCDCONF
# Created: $DATE - $TIME
#
########################
############ Server Info ############
M:$SERVNAME:$VIRTUAL:$COMMENT:$PORT
#####################################
############ Administrator Information #############
A:$ADMIN:$ADMNICK:$ADMADDR
####################################################
############ Y-lines #############
# Client Y:lines
Y:1:90:0:$MAXCONNECTIONS:100000
# Server Y:lines
Y:50:300:600:1:1000000
##################################
############ I/Access Lines #############
I:*@*::*@*::1
#########################################
############ X:LINE Die/Restart Password ############
X:$DIEPASS:$RESTARTPASS
#####################################################
## O-line (O:hostmask:password:opername:flags:1) ##
O:$OPERADDR:$OPERPASS:$OPERNAME:$FLAGS:1
###################################################
__EOF__
echo " "
echo " Would you like to configure any servers for linking?"
echo "Type the servername, or type 'done' when finished."
echo $n " [done] -> $c"
read cc
if [ -z "$cc" ]; then
cc="done"
fi
while [ "$cc" != "done" ]; do
THESERV="$cc"
SHOST="none"
while [ "$SHOST" = "none" ]; do
echo " "
echo "Hostname or ip for the other server? Must be specified."
echo $n " [] -> $c"
read SHOST
done
echo " "
echo "Password to send to the other server?"
echo $n " [$LINKPASS] -> $c"
read CLP
if [ -z "$CLP" ]; then
CLP="$LINKPASS"
fi
echo " "
AUTOPORT=""
AUTOCONN="bad"
while [ "$AUTOCONN" = "bad" ]; do
echo " "
echo "Should we autconnect to this server?"
echo $n " [Yes] -> $c"
read cc
if [ -z "$cc" ]; then
cc="Yes"
fi
case "$cc" in
[Yy]*)
AUTOCONN="yes"
echo "What port should we autoconnect to?"
echo $n " [7029] -> $c"
read AUTOPORT
if [ -z "$AUTOPORT" ]; then
AUTOPORT="7029"
fi
;;
[Nn]*)
AUTOCONN="no"
;;
*)
echo "Please specify yes or no."
AUTOCONN="bad"
;;
esac
done
echo " "
HUB="bad"
while [ "$HUB" = "bad" ]; do
echo " "
echo "Will this server be a hub?"
echo $n " [Yes] -> $c"
read cc
if [ -z "$cc" ]; then
cc="Yes"
fi
case "$cc" in
[Yy]*)
HUB="Yes"
;;
[Nn]*)
HUB="no"
;;
*)
echo "Please specify yes or no."
HUB="bad"
;;
esac
done
if [ "$HUB" = "Yes" ]; then
echo "############ HUB LINES #############" >> $CONF
echo "H:*:*:$THESERV" >> $CONF
echo "####################################" >> $CONF
echo "" >> $CONF
fi
echo "############ C/N LINES #############" >> $CONF
echo "C:$SHOST:$CLP:$THESERV:$AUTOPORT:50" >> $CONF
echo "N:$SHOST:$CLP:$THESERV::50" >> $CONF
echo "####################################" >> $CONF
echo "" >> $CONF
echo " "
echo "Type the servername, or type 'done' when finished."
echo $n " [done] -> $c"
read cc
if [ -z "$cc" ]; then
cc="done"
fi
done
cat >> $CONF << __EOF__
############ Uline for Services ############
U:$SERVICES:*:*
############################################
############ Q-Lined NickNames ############
Q::Reserved for services:*C*h*a*n*S*e*r*v*
Q::Reserved for services:*N*i*c*k*S*e*r*v*
Q::Reserved for services:*M*e*m*o*S*e*r*v*
Q::Reserved for services:*H*e*l*p*S*e*r*v*
Q::Reserved for services:*O*p*e*r*S*e*r*v*
Q::Reserved for services:*I*n*f*o*S*e*r*v*
Q::Reserved for Administrator:*Admin*
Q::Reserved for ircops:*IRC*op*
Q::Reserved for ircops:*Oper*
Q::Bug in mIRC:Status
###########################################
############ PORT LINES #############
__EOF__
cc="blank"
echo " "
echo " "
echo " Would you like any extra ports, other than 6667? Enter them here."
echo "Type 'done' when you are finished. Type 'default' to use 6665-6669/7000."
while [ "$cc" != "done" ]; do
echo $n " [$OPRT] -> $c"
read cc
if [ -z "$cc" ]; then
cc="$OPRT"
fi
if [ "$cc" = "default" ]; then
echo "P:$VIRTUAL:*:*:6660" >> $CONF
echo "P:$VIRTUAL:*:*:6661" >> $CONF
echo "P:$VIRTUAL:*:*:6662" >> $CONF
echo "P:$VIRTUAL:*:*:6663" >> $CONF
echo "P:$VIRTUAL:*:*:6664" >> $CONF
echo "P:$VIRTUAL:*:*:6665" >> $CONF
echo "P:$VIRTUAL:*:*:6666" >> $CONF
echo "P:$VIRTUAL:*:*:6668" >> $CONF
echo "P:$VIRTUAL:*:*:6669" >> $CONF
echo "P:$VIRTUAL:*:*:7000" >> $CONF
echo "P:$VIRTUAL:*:*:7029" >> $CONF
echo "#####################################" >> $CONF
cc="done"
fi
if [ "$cc" != "done" ]; then
if [ $cc = "$PORT" ]; then
echo " No, $PORT is already defined in the M:line,"
echo "please use a port other than $PORT."
else
echo "P:$VIRTUAL:*:*:$cc" >> $CONF
fi
fi
case "$OPRT" in
6660) OPRT="done"
;;
6661) OPRT="6660"
;;
6662) OPRT="6661"
;;
6663) OPRT="6662"
;;
6664) OPRT="6663"
;;
6665) OPRT="6664"
;;
6666) OPRT="6665"
;;
6669) OPRT="6666"
;;
6668) OPRT="6669"
;;
6667) OPRT="6668"
;;
*) OPRT="done"
;;
esac
done
# Make it so ONLY the one who created the conf can read or write.
chmod 700 $IRCDCONF
cat << __EOF__
OK, $IRCDCONF has been generated according to what you specified.
Make sure you double check for errors in $IRCDCONF. We recommend that
you take a look at your $IRCDCONF right now. Thanks for using UnrealIRCd
__EOF__
echo "Have a nice day."
echo ""
exit 1
+177
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@@ -0,0 +1,177 @@
#
# Win32Gui Config File .. By DrBin
#
CC=cl
# Here you put your settings
FD_SETSIZE=/D FD_SETSIZE=16384
NS_ADDRESS=/D NS_ADDRESS="\"nospoof@dal.net\""
CFLAGS=/MT /O2 /G5 /I ./INCLUDE /Fosrc/ /nologo $(FD_SETSIZE) $(NS_ADDRESS) /D _WIN32GUI /D NOSPOOF=1 /c
INCLUDES=./include/struct.h ./include/config.h ./include/sys.h \
./include/common.h ./include/version.h ./include/h.h ./include/numeric.h \
./include/msg.h ./include/setup.h ./include/dynconf.h
LINK=link.exe
LFLAGS=kernel32.lib user32.lib gdi32.lib shell32.lib wsock32.lib \
oldnames.lib libcmt.lib comctl32.lib /nodefaultlib /nologo /out:WIRCD2.EXE
OBJ_FILES=SRC/CHANNEL.OBJ SRC/USERLOAD.OBJ SRC/SEND.OBJ SRC/BSD.OBJ \
SRC/S_CONF.OBJ SRC/FDLIST.OBJ SRC/DBUF.OBJ SRC/RES.OBJ \
SRC/CLOAK.OBJ SRC/HASH.OBJ SRC/PARSE.OBJ SRC/IRCD.OBJ \
SRC/S_NUMERIC.OBJ SRC/WHOWAS.OBJ SRC/RES_COMP.OBJ SRC/S_AUTH.OBJ \
SRC/HELP.OBJ SRC/S_MISC.OBJ SRC/MATCH.OBJ SRC/CRULE.OBJ \
SRC/S_DEBUG.OBJ SRC/RES_INIT.OBJ SRC/SUPPORT.OBJ SRC/LIST.OBJ \
SRC/S_ERR.OBJ SRC/PACKET.OBJ SRC/CLASS.OBJ SRC/S_BSD.OBJ \
SRC/MD5.OBJ SRC/S_SERV.OBJ SRC/S_USER.OBJ SRC/WIN32GUI.OBJ \
SRC/VERSION.OBJ SRC/win32/WIN32.RES SRC/S_UNREAL.OBJ SRC/DYNCONF.OBJ \
SRC/S_SOCKS.OBJ SRC/S_KLINE.OBJ SRC/S_EXTRA.OBJ
RC=rc.exe
ALL: WIRCD.EXE CHKCONF.EXE
@echo Please, please REMEMBER to add those U lines!
@echo Read the file READTHIS.NOW formore info
CLEAN:
-@erase src\*.exe 2>NUL
-@erase src\*.obj 2>NUL
-@erase src\win32.res 2>NUL
-@erase src\version.c 2>NUL
-@erase src\win32\*.obj 2>NUL
-@erase .\*.exe 2>NUL
#include/setup.h:
# @echo Hmm...doesn't look like you've run Config...
# @echo Doing so now.
# @config.exe
#src/version.c: dummy
# @config.exe -v
src/version.obj: src/win32/version.c
$(CC) $(CFLAGS) src/win32/version.c
./WIRCD.EXE: $(OBJ_FILES) src/win32/version.obj
$(LINK) $(LFLAGS) $(OBJ_FILES)
./CHKCONF.EXE: ./include/struct.h ./include/config.h ./include/sys.h \
./include/common.h ./src/crule.c ./src/match.c ./src/chkconf.c
$(CC) /nologo /I ./include /D CR_CHKCONF /Fosrc/chkcrule.obj /c src/crule.c
$(CC) /nologo /I ./include /D CR_CHKCONF /Fosrc/chkmatch.obj /c src/match.c
$(CC) /nologo /I ./include /D CR_CHKCONF /Fosrc/chkconf.obj /c src/chkconf.c
$(LINK) /nologo /out:./chkconf.exe src/chkconf.obj src/chkmatch.obj \
src/chkcrule.obj
src/parse.obj: src/parse.c $(INCLUDES)
$(CC) $(CFLAGS) src/parse.c
src/bsd.obj: src/bsd.c $(INCLUDES)
$(CC) $(CFLAGS) src/bsd.c
src/dbuf.obj: src/dbuf.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/dbuf.c
src/packet.obj: src/packet.c $(INCLUDES)
$(CC) $(CFLAGS) src/packet.c
src/fdlist.obj: src/fdlist.c $(INCLUDES)
$(CC) $(CFLAGS) src/fdlist.c
src/dynconf.obj: src/dynconf.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/dynconf.c
src/send.obj: src/send.c $(INCLUDES)
$(CC) $(CFLAGS) src/send.c
src/match.obj: src/match.c $(INCLUDES)
$(CC) $(CFLAGS) src/match.c
src/support.obj: src/support.c $(INCLUDES)
$(CC) $(CFLAGS) src/support.c
src/channel.obj: src/channel.c $(INCLUDES) ./include/channel.h
$(CC) $(CFLAGS) src/channel.c
src/class.obj: src/class.c $(INCLUDES) ./include/class.h
$(CC) $(CFLAGS) src/class.c
src/ircd.obj: src/ircd.c $(INCLUDES)
$(CC) $(CFLAGS) src/ircd.c
src/list.obj: src/list.c $(INCLUDES)
$(CC) $(CFLAGS) src/list.c
src/res.obj: src/res.c $(INCLUDES)
$(CC) $(CFLAGS) src/res.c
src/s_bsd.obj: src/s_bsd.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_bsd.c
src/s_auth.obj: src/s_auth.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_auth.c
src/s_conf.obj: src/s_conf.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_conf.c
src/s_debug.obj: src/s_debug.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_debug.c
src/s_err.obj: src/s_err.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_err.c
src/s_kline.obj: src/s_kline.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_kline.c
src/s_misc.obj: src/s_misc.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/s_misc.c
src/s_socks.obj: src/s_socks.c $(INCLUDES)
$(CC) $(CFLAGS) src/s_socks.c
src/s_user.obj: src/s_user.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_user.c
src/s_extra.obj: src/s_extra.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_extra.c
src/s_unreal.obj: src/s_unreal.c $(INCLUDES) ./include/dbuf.h \
./include/channel.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_unreal.c
src/s_serv.obj: src/s_serv.c $(INCLUDES) ./include/dbuf.h ./include/whowas.h
$(CC) $(CFLAGS) src/s_serv.c
src/s_numeric.obj: src/s_numeric.c $(INCLUDES) ./include/dbuf.h
$(CC) $(CFLAGS) src/s_numeric.c
src/whowas.obj: src/whowas.c $(INCLUDES) ./include/dbuf.h ./include/whowas.h
$(CC) $(CFLAGS) src/whowas.c
src/hash.obj: src/hash.c $(INCLUDES) ./include/hash.h
$(CC) $(CFLAGS) src/hash.c
src/crule.obj: src/crule.c $(INCLUDES)
$(CC) $(CFLAGS) src/crule.c
src/win32gui.obj: src/win32/win32gui.c $(INCLUDES) ./src/win32/resource.h
#./include/resource.h
$(CC) $(CFLAGS) src/win32/win32gui.c
src/res_comp.obj: src/res_comp.c $(INCLUDES)
$(CC) $(CFLAGS) src/res_comp.c
src/res_init.obj: src/res_init.c $(INCLUDES)
$(CC) $(CFLAGS) src/res_init.c
src/help.obj: src/help.c $(INCLUDES)
$(CC) $(CFLAGS) src/help.c
src/md5.obj: src/md5.c $(INCLUDES)
$(CC) $(CFLAGS) src/md5.c
src/win32/win32.res: src/win32/win32gui.rc
$(RC) /l 0x409 /fosrc/win32/win32.res /i ./include /i ./src \
/d NDEBUG src/win32/win32gui.rc
dummy:
+71
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@@ -0,0 +1,71 @@
ver2^2
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: <day> <month> <year> <hh:dd> GMT
# Author: <nick> (<real name>)
# E-Mail: <email>
# $Id$
# -----------------------------------------
# This is a template so you can create your own network configuration files
# Just follow the instructions and it will prolly work ;)
# 0 = No 1 = Yes
# -------------------------------------------------------
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: 972-Scripterz
Set ircnetwork ....: 972-Scripterz
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.972-Scripterz.org
# This is the name of your Services Server
Set SERVICES_NAME .: services.972-Scripterz.org
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: ircop.972-Scripterz.org
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: admin.972-Scripterz.org
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: locop.972-Scripterz.org
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: serviceop.972-Scripterz.org
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: netadmin.972-Scripterz.org
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: coadmin.972-Scripterz.org
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : techadmin.972-Scripterz.org
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: sz
# This is the domain of the IRC network
Set netdomain .....: 972-Scripterz.org
# This is where people can go for help
Set helpchan ......: #972-Scripterz
# This is the name of the stats server
Set STATS_SERVER ..: stats.972-Scripters.org
# -- Not in use--
Set HUB ...........: 0
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 0
# -- Not in use but still here --
Set net_quit ......: sz
+71
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@@ -0,0 +1,71 @@
ver^2.2
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: <11> <09> <1999> <14:32> GMT
# Author: <Kerjin> Steve>)
# E-Mail: <kerjin@alternativenet.org>
# $Id$
# -----------------------------------------
# This is a template so you can create your own network configuration files
# Just follow the instructions and it will prolly work ;)
# 0 = No 1 = Yes
# -------------------------------------------------------
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: AltNet IRC
Set ircnetwork ....: AltNet IRC
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.alternativenet.org
# This is the name of your Services Server
Set SERVICES_NAME .: services.alternativenet.org
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: ircop.alternativenet.org
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: admin.alternativenet.org
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: locop.alternativenet.org
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: serviceop.alternativenet.org
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: netadmin.alternativenet.org
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: coadmin.alternativenet.org
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : techadmin.alternativenet.org
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: altirc
# This is the domain of the IRC network
Set netdomain .....: alternativenet.org
# This is where people can go for help
Set helpchan ......: #AltNetHelp
# This is the name of the stats server
Set STATS_SERVER ..: statistics.alternativenet.org
# -- Not in use--
Set HUB ...........: 1
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 1
# -- Not in use but still here --
Set net_quit ......: alt
+29
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@@ -0,0 +1,29 @@
ver^2.2
#
# Bunker7.net Network Configuration File
# -----------------------------------------
# Added-at: 17 August 1999 12:34 CT
# Author: Rogue
# E-Mail: rogue@bunker7.net
# $Id$
# -----------------------------------------
#
Network >..........: bunker7
Set ircnetwork ....: bunker7
Set defserv .......: irc.bunker7.net
Set SERVICES_NAME .: services.bunker7.net
Set oper_host .....: global.bunker7.net
Set admin_host ....: admin.bunker7.net
Set locop_host ....: local.bunker7.net
Set sadmin_host ...: sadm.bunker7.net
Set netadmin_host .: netadmin.bunker7.net
Set coadmin_host ..: coadmin.bunker7.net
Set techadmin_host : techadmin.bunker7.net
Set hidden_host ...: bunker7
Set netdomain .....: bunker7.net
Set helpchan ......: #bunker7
Set STATS_SERVER ..: stats.bunker7.net
Set HUB ...........: 1
Set iNAH ..........: 0
Set net_quit ......: B7
+65
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@@ -0,0 +1,65 @@
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: <day> <month> <year> <hh:dd> GMT
# Author: Curt|s
# E-Mail: <email>
# $Id$
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: DigitalIRC.Net
Set ircnetwork ....: DigitalIRC.Net
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.digitalirc.net
# This is the name of your Services Server
Set SERVICES_NAME .: Services.DigitalIRC.Net
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: Oper.DigitalIRC.Net
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: Admin.DigitalIRC.Net
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: LocOper.DigitalIRC.Net
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: ServicesOp.DigitalIRC.Net
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: NetAdmin.DigitalIRC.Net
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: NetAdmin.DigitalIRC.Net
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : Tech.DigitalIRC.Net
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: NN
# This is the domain of the IRC network
Set netdomain .....: DigtialIRC.Net
#This is where people can go for help
Set helpchan ......: #Digitalirc
# This is the name of the stats server
Set STATS_SERVER ..: Statistics.DigitalIRC.com
# -- Not in use--
Set HUB ...........: 1
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 0
# -- Not in use but still here --
Set net_quit ......: ic
+29
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@@ -0,0 +1,29 @@
ver^2.2
#
# DragonWings.org Network Configuration File
# -----------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@global-irc.net
# $Id$
# -----------------------------------------
#
Network >..........: DragonWings
Set ircnetwork ....: DragonWings
Set defserv .......: irc.dragonwings.org
Set SERVICES_NAME .: saturn.dragonwings.org
Set oper_host .....: ircop.dragonwings.org
Set admin_host ....: admin.dragonwings.org
Set locop_host ....: locop.dragonwings.org
Set sadmin_host ...: serviceop.dragonwings.org
Set netadmin_host .: netadmin.dragonwings.org
Set coadmin_host ..: coadmin.dragonwings.org
Set techadmin_host : techadmin.dragonwings.org
Set hidden_host ...: dw
Set netdomain .....: dragonwings.org
Set helpchan ......: #DragonWings
Set STATS_SERVER ..: stats.dragonwings.org
Set HUB ...........: 1
Set iNAH ..........: 0
Set net_quit ......: DW
+30
View File
@@ -0,0 +1,30 @@
#
# FireIRC Network Configuration File
# -----------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: MasterSatan (Erik Kerr)
# E-Mail: Kerrfarm@bright.net
#
# -----------------------------------------
#
Network >..........: FireIRC
Set ircnetwork ....: FireIRC
Set defserv .......: irc.FireIRC.Net
Set SERVICES_NAME .: services.FireIRC.Net
Set oper_host .....: ircOP.FireIRC.Net
Set admin_host ....: Admin.FireIRC.Net
Set locop_host ....: localOP.FireIRC.Net
Set sadmin_host ...: serviceOP.FireIRC.Net
Set netadmin_host .: NetADMIN.FireIRC.Net
Set coadmin_host ..: CoADMIN.FireIRC.Net
Set techadmin_host : TechAdmin.FireIRC.Net
Set hidden_host ...: FireIRC
Set netdomain .....: FireIRC.Net
Set helpchan ......: #Services
Set STATS_SERVER ..: stats.FireIRC.Net
Set HUB ...........: 1
Set iNAH ..........: 0
Set net_quit ......: FI
+29
View File
@@ -0,0 +1,29 @@
ver^2.2
#
# Global-IRC.net Network Configuration File
# -----------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@global-irc.net
# $Id$
# -----------------------------------------
#
Network >..........: Global-IRC
Set ircnetwork ....: Global-IRC
Set defserv .......: irc.global-irc.net
Set SERVICES_NAME .: services.global-irc.net
Set oper_host .....: ircop.global-irc.net
Set admin_host ....: admin.global-irc.net
Set locop_host ....: locop.global-irc.net
Set sadmin_host ...: serviceop.global-irc.net
Set netadmin_host .: netadmin.global-irc.net
Set coadmin_host ..: coadmin.global-irc.net
Set techadmin_host : techadmin.global-irc.net
Set hidden_host ...: global
Set netdomain .....: global-irc.net
Set helpchan ......: #Global
Set STATS_SERVER ..: stats.global-irc.net
Set HUB ...........: 1
Set iNAH ..........: 0
Set net_quit ......: GI
+29
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ver^2.2
#
# Global-IRC.net Network Configuration File
# -----------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@global-irc.net
# $Id$
# -----------------------------------------
#
Network >..........: Infinity-IRC.org
Set ircnetwork ....: Infinity-IRC.org
Set defserv .......: irc.infinity-irc.org
Set SERVICES_NAME .: services.infinity-irc.org
Set oper_host .....: IRCop.Infinity-IRC.org
Set admin_host ....: IRCop-Admin.Infinity-IRC.org
Set locop_host ....: LOCop.Infinity-IRC.org
Set sadmin_host ...: IRCop-ServiceAdmin.Infinity-IRC.org
Set netadmin_host .: IRCop-NetAdmin.Infinity-IRC.org
Set coadmin_host ..: IRCop-CoAdmin.Infinity-IRC.org
Set techadmin_host : IRCop-TechAdmin.Infinity-IRC.org
Set hidden_host ...: Infinity
Set netdomain .....: Infinity-IRC.org
Set helpchan ......: #Infinity
Set STATS_SERVER ..: stats.infinity-irc.org
Set HUB ...........: 1
Set iNAH ..........: 1
Set net_quit ......: IN
+31
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ver^2.2
#
# MegaIRC.net Network Configuration File
# -----------------------------------------
# Added-at: 1 August 1999 00:00 GMT
# Author: NonMortal (Luke Slotwinski)
# E-Mail: NonMortal@MegaIRC.Com
# $Id$
# -----------------------------------------
#
Network >..........: MegaIRC
Set ircnetwork ....: MegaIRC
Set defserv .......: irc.MegaIRC.Net
Set SERVICES_NAME .: Services.MegaIRC.Net
Set oper_host .....: Ircop.MegaIRC.Net
Set admin_host ....: Server-Admin.MegaIRC.Net
Set locop_host ....: Local-Ircop.MegaIRC.Net
Set sadmin_host ...: SOP.MegaIRC.Net
Set netadmin_host .: NetAdmin.MegaIRC.Net
Set coadmin_host ..: Server-CoAdmin.MegaIRC.Net
Set techadmin_host : TechAdmin.MegaIRC.Net
Set hidden_host ...: mega
Set netdomain .....: MegaIRC.Net
Set helpchan ......: #helpdesk
Set STATS_SERVER ..: Stats.MegaIRC.Net
Set HUB ...........: 1
Set iNAH ..........: 1
Set net_quit ......: MI
# To protect people from using normal edition Unreal to link to MegaIRC
Set STOPSE ........: 1
+29
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ver^2.2
#
# Mp3Fans.net Network Configuration File
# -----------------------------------------
# Added-at: 14 July 1999 00:00 GMT
# Author: Stskeeps (Carsten Munk)
# E-Mail: stskeeps@global-irc.net
# $Id$
# -----------------------------------------
#
Network >..........: Mp3FansNet
Set ircnetwork ....: Mp3FansNet
Set defserv .......: irc.mp3fans.net
Set SERVICES_NAME .: services.mp3fans.net
Set oper_host .....: ircop.mp3fans.net
Set admin_host ....: admin.mp3fans.net
Set locop_host ....: locop.mp3fans.net
Set sadmin_host ...: serviceop.mp3fans.net
Set netadmin_host .: netadmin.mp3fans.net
Set coadmin_host ..: coadmin.mp3fans.net
Set techadmin_host : techadmin.mp3fans.net
Set hidden_host ...: mpx
Set netdomain .....: mp3fans.net
Set helpchan ......: #Mp3Fans
Set STATS_SERVER ..: stats.mp3fans.net
Set HUB ...........: 1
Set iNAH ..........: 0
Set net_quit ......: m3
+70
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ver^2.2
#
# Network Configuration File Template
# -----------------------------------------
# Added-at: 23 August 1999 <18:00> GMT
# Author: codemastr <codemastr@elite-hacker.cx>
# $Id$
# -----------------------------------------
# This is a template so you can create your own network configuration files
# Just follow the instructions and it will prolly work ;)
# 0 = No 1 = Yes
# -------------------------------------------------------
#
# These two specify the name of the IRC network, set the same in both fields
Network >..........: NeoHorizon
Set ircnetwork ....: NeoHorizon
# This is where your DNS pool is (like irc.dal.net)
Set defserv .......: irc.nhn.net
# This is the name of your Services Server
Set SERVICES_NAME .: services.nhn.net
# This is the virtual hostname IRCops will get if iNAH option is enabled
# on oper up
Set oper_host .....: IRCop.nhn.net
# This is the virtual hostname Server Admins will get if iNAH option is enabled
# on oper up
Set admin_host ....: Admin.nhn.net
# This is the virtual hostname Local IRCops will get if iNAH option is enabled
# on oper up
Set locop_host ....: Locop.nhn.net
# This is the virtual hostname Services Operators/Admins will get
# if iNAH option is enabled on oper up
Set sadmin_host ...: ServicesOP.nhn.net
# This is the virtual hostname NetAdmins will get
# if iNAH option is enabled on oper up
Set netadmin_host .: NetAdmin.nhn.net
# This is the virtual hostname CoAdmins will get
# if iNAH option is enabled on oper up
Set coadmin_host ..: Co-Admin.nhn.net
# This is the virtual hostname TechAdmins will get
# if iNAH option is enabled on oper up
Set techadmin_host : techadmin.nhn.net
# This is the prefix of the hidden host (cloaking) hostname
Set hidden_host ...: Neo
# This is the domain of the IRC network
Set netdomain .....: nhn.net
# This is where people can go for help
Set helpchan ......: #neohorizon
# This is the name of the stats server
Set STATS_SERVER ..: stats.nhn.net
# -- Not in use--
Set HUB ...........: 1
# This enables the auto-setting of f.x @netadmin.network.net
# on oper up
Set iNAH ..........: 1
# -- Not in use but still here --
Set net_quit ......: NH
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# Networks index file - do not touch please
networks/global-irc.network ......: Global-IRC (http://www.global-irc.net)
networks/mp3fans.network .........: Mp3Fans.Net (http://www.mp3fans.net)
networks/roxnet.network ..........: ROXnet (http://www.rox.za.net)
networks/dragonwings.network .....: DragonWings (http://www.dragonwings.org)
networks/megairc.network .........: MegaIRC (http://www.megairc.net)
networks/neohorizon.network ......: NeoHorizon (http://www.nhn.net)
networks/spynet.network ..........: SpyNet (http://www.spynet.org)
networks/nevernet.network ........: NeverNET (http://www.nevernet.net)
networks/altirc.network ..........: AlternativeNet IRC (http://www.
networks/bunker7.network .........: Bunker7 (http://www.bunker7.net)
networks/realchat.network ........: RealChat.org (http://www.realchat.org)
networks/newmilennium.network ....: NewMilennium (http://www.newmilennium.net)
networks/solarxtreme.network .....: SolarXTreme (http://www.solarxtreme.net)
networks/ss.network ..............: StarSpace (http://www.starspace.net)
networks/uzaynet.network .........: UzayNet (http://www.uzaynet.nu)
networks/infinity.network ........: Infinity-IRC.org (http://www.infinity-irc.org)
networks/tspre.network ...........: TSpre (http://www.tspre.org)
networks/solargalaxy.network .....: SolarGalaxy (http://www.solargalaxy.net)
networks/digitalirc.network ......: DigitalIRC (http://www.digitalirc.net)
networks/fireirc.network .........: FireIRC (http://www.fireirc.net)
networks/stormdancing.network ....: StormDancing (http://www.stormdancing.net)
networks/972-scripterz.network ...: 972-scripterz
networks/v64net.network ..........: v64

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