still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
for a list of available languages and more info on how to use it.
Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
chinese-simp, chinese-ja, chinese.
If you wonder why your language is not yet included or why a certain mistake is present,
then please understand that we are most likely not experienced (at all) in your language.
If you are a native of your language (or know the language well), and your language
is not included yet or you have some corrections, then contact syzop@vulnscan.org or
report it as a bug on http://bugs.unrealircd.org/
These bans look like ~<type>:<stuff>. Currently the following bans are available:
~q: quiet bans (ex: ~q:*!*@blah.blah.com). People matching these bans can join
but are unable to speak, unless they have +v or higher.
~c: channel bans (ex: ~c:#idiots). People in #idiots are unable to join the channel.
~r: gecos (realname) bans (ex: ~r:*Stupid_bot_script*). If the realname of a user
matches this then (s)he is unable to join.
NOTE: an underscore ('_') matches both a space (' ') and an underscore ('_'),
so this ban would match 'Stupid bot script v1.4'.
These bantypes can also be used in the channel exception list (+e).
+e ~r:*w00t* makes anyone with 'w00t' in their realname able to join,
and +e ~c:#admin makes anyone in #admin able to join, etc..
This system allows modules to add extended bantypes too.
This feature requires some additional testing, also the module interface will
probably be changed in the next few weeks, and perhaps more extended bans will
be added before next release.. we'll see...
+- Added find_ban, AllowClient() (old attach_Iline)
+- Temporary disabled /svsnoop, /akill, /sqline /unsqline, /kline, /unkline
+ /zline, /rakill, /unzline and /svso
+- chkconf is not being built anymore
+- Ripped out s_conf.c with the roots.
+- Ripped out add_listener
+- Disabled a lot of stuff that needs to adapt to conf2
+- Made allow {} work
+- Changed allow {} to do user@host instead of user item
+- Took out my_name_for_link
+- Temporary disabled D:d lines/SQLines/Qlines
+- Fixed some /connect stuff
+- Disabled rehash temporary
+- Made ban user/ban realname work (s_unreal.c needs to be modified)
+- Added Zogg to credits
+- NOTE: Unreal-devel is handicapped right now, code in progress, do not use
license problem too
- Removed NOSPOOF_SEED01 and 02
- Added VHP protoctl, (not in use in the synch). This makes virthost field
in NICKv2 use the real virthost even if its +t. (Thanks to SL7)