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Commit Graph

8015 Commits

Author SHA1 Message Date
Bram Matthys 623745d274 Fix Windows BuildBot
[skip ci]
2021-05-05 11:23:42 +02:00
Bram Matthys bd11d06a39 Windows compile fixes for unrealdb and libsodium. 2021-05-05 10:49:15 +02:00
Bram Matthys 214a98addb Add libsodium to Windows build
[skip ci]
2021-05-05 09:48:17 +02:00
Bram Matthys deffc908e3 Document UnrealDB API and get rid of unrealdb_write_data/unrealdb_read_data.
API users must use specific size/type functions instead, otherwise it is
simply too dangerous / too easy to overlook issues.
2021-05-04 11:03:48 +02:00
Bram Matthys cc348701a2 UnrealDB: check for write errors in all conditions (not just some)
And set the error message/code properly. Didn't set it before because of
'c' being freed, but we have unrealdb_get_error_code() and
unrealdb_get_error_string() now that can (and should) still be used
in such cases.
2021-05-04 09:07:37 +02:00
Bram Matthys a349fa2ae4 UnrealDB: Fix for short read / final end of file (for unencrypted files) 2021-05-04 09:01:04 +02:00
Bram Matthys 4f8ac3c6cf UnrealDB: Fix reading final end of file (crypto-side) 2021-05-04 08:55:08 +02:00
Bram Matthys 282162b4aa Various small UnrealDB fixes 2021-05-04 08:36:45 +02:00
Bram Matthys 576f8b1aae Fix bug with unrealdb caching 2021-05-03 18:25:59 +02:00
Bram Matthys 2a29c2f3b3 Update tkldb to use UnrealDB functions 2021-05-03 18:06:05 +02:00
Bram Matthys 2340f14973 Fix unrealdb reading due to last-minute change earlier today 2021-05-03 18:04:56 +02:00
Bram Matthys 1606f28555 Add unrealdb_write_char() / unrealdb_read_char() 2021-05-03 17:48:23 +02:00
Bram Matthys 6860046b20 Make the "UnrealIRCd 4 is no longer supported" section a bit shorter
in the release notes.
[skip ci]
2021-05-03 15:33:41 +02:00
Bram Matthys eb4d7fb3f0 Set version to 5.0.10-git with disclaimer not to use it yet. 2021-05-03 15:27:30 +02:00
Bram Matthys 30d64f2ebe Use UnrealDB functions in channeldb. 2021-05-03 15:15:25 +02:00
Bram Matthys 40ace27e7d Add UnrealDB reading capability to reputation module.
We still write the old format, unless encryption is enabled.
2021-05-03 15:14:56 +02:00
Bram Matthys dde3e0ccb2 Add unrealdb and secrets API. Documentation and more information will
follow in later commits.
2021-05-03 15:07:10 +02:00
Bram Matthys dd33b38264 Fix extended server ban ~a:accname not working for shun and also
not always kicking in on *line either.
We now check for shuns/*lines in user_account_login(), so upon
SASL or NS IDENTIFY etc. This also means that the client could
now be killed in that function, so callers should take extra
care and take that into account. We check for IsDead() in our
calls now (if it's our client anyway).

Hopefully this doesn't break anything.........
2021-04-17 14:42:40 +02:00
Bram Matthys d6b0981433 Module coders: Update HOOKTYPE_LOCAL_NICKCHANGE and HOOKTYPE_REMOTE_NICKCHANGE.
I forgot to include message tags earlier, so this is a breaking change:
-int hooktype_local_nickchange(Client *client, char *newnick);
-int hooktype_remote_nickchange(Client *client, char *newnick);
+int hooktype_local_nickchange(Client *client, MessageTag *mtags, char *newnick);
+int hooktype_remote_nickchange(Client *client, MessageTag *mtags, char *newnick);

Be sure to update your hooks!
You can use something like: #if UNREAL_VERSION_TIME>=202115
2021-04-17 10:38:25 +02:00
Bram Matthys 85d20e8bd5 Optimize libsodium for current CPU (just like libargon2 does)
Is about 5x speed improvement in practice.
2021-04-10 12:38:20 +02:00
Bram Matthys e497feef24 Add c-ares and libsodium version output to boot screen and /VERSION.
OpenSSL, PCRE2 and cURL were already there.
2021-04-09 19:30:53 +02:00
Bram Matthys 5daf7e7ebe Compile with system libsodium, fallback to shipped version.
This library provides easy to use functions for encryption/decryption
among other things. There is some overlap with things that
OpenSSL also provides but not all.
2021-04-09 13:44:31 +02:00
Bram Matthys e596b730af Move channel history sending from one layer to the other.
This so for example history_backend_mem() does not do any sending.
Less efficient but needed for later when things get more complex.
2021-04-07 09:42:18 +02:00
Bram Matthys 4dc999d2b6 Update some API doc 2021-04-07 09:16:52 +02:00
Bram Matthys 5cddc8d212 If a user answers the curl path manually at the final ./Config question
about curl, then verify that it is actually a correct answer by
checking for <prefix>/bin/curl-config.
2021-03-29 19:24:26 +02:00
Bram Matthys f04697ba7c Add disclaimer to config.settings. 2021-03-29 19:09:37 +02:00
Bram Matthys 775c00c096 Add displaying of reputation score in WHOX (if IRCOp).
The new display field is called 'R', use something like:
WHO * %cuhsnfmdaRr

At the moment only "displaying" is available and not "searching"
on reputation. If you need that, you're stuck with the /REPUTATION
command at the moment. Too much hassle to implement that.

About reputation: https://www.unrealircd.org/docs/Reputation_score
2021-03-28 18:23:02 +02:00
Bram Matthys 0ea86fce83 Forbid using extended server bans in ZLINE/GZLINE as they only work on *@IP.
...and give a hint to use KLINE/GLINE instead.
2021-03-27 09:11:15 +01:00
Bram Matthys d9fbb51a33 Fix error message for /ELINE not working with certain types.
Reported by westor in https://bugs.unrealircd.org/view.php?id=5843

This makes the code more generic so it's just adding a 1/0 in
the TKL types table.
2021-03-27 09:10:56 +01:00
Bram Matthys 4725b5547b Mention correct tag names (which also happen to be URLs) for
unrealircd.org/userip and unrealircd.org/userhost.
Reported by Nav|C.
2021-03-26 15:14:25 +01:00
Bram Matthys e31755bc7c *** UnrealIRCd 5.0.9.1 *** (faster build, lower memory requirements during build)
Note: the only change between 5.0.9 and 5.0.9.1 is:
* Build improvements on *NIX (faster compiling and lower memory requirements)
* Windows version is unchanged and still 5.0.9
2021-03-26 08:30:21 +01:00
Bram Matthys ed50c8fb8c Make shipped c-ares build a lot faster (for systems without system c-ares).
Type:           Parallel build:  Non-parallel build:
Before change   92 seconds       304 seconds
After change     7 seconds        21 seconds

All this thanks to a simple --disable-tests being passed to c-ares' configure.
2021-03-22 08:25:59 +01:00
Bram Matthys 1d0ac57bfa Don't try parallel make if less than 750MB memory is available
(that is, MemAvailable, not MemFree). The ./Config script with
all shipped libs compiled actually has a memory peak of 450M
in my tests with -j4, but let's err on the safe side...

Reason for all this:
This helps on shells with limited memory, especially if they
don't have swap.

We actually don't take swapping into account, so even if you
have plenty of swap but "low" on memory then we won't force a
parallel build. That's okay, since in such a case a parallel
build is not so useful anyway with (slow!) swapping.

This code only works on Linux. Let's hope *BSD guys are smart
enough to have a decent system setup.
2021-03-22 08:13:58 +01:00
LeCoyote 00711f905c Actually read security-group::tls from the conf file (fixes #0005836) (#133) 2021-03-21 07:39:49 +01:00
Bram Matthys 80fbef8b5c *** UnrealIRCd 5.0.9 *** 2021-03-19 20:08:21 +01:00
Bram Matthys 022ed9ae71 Remove explicit setting of send/receive buffer as modern OSs don't
need this and it slows things down for servers.

For clients it's not much of an issue, since traffic rates are low.

However, for server-to-server links it is an entirely different matter.
It is (only) noticeable if you have lots of traffic, such as when there
is a lot to sync while linking two servers, and especially when the two
servers are geographically further apart.
Tested with 100,000 G-lines on both sides being synced (20MB traffic):
* 20ms RTT (same country/state): speed up of x3
* 200ms RTT (transpacific): speed up of x6
2021-03-14 16:04:43 +01:00
Bram Matthys a880532ca7 Update ./Config autodetection of 5.0.8. 2021-03-12 17:53:40 +01:00
Bram Matthys 6761cdd66d UnrealIRCd 5.0.9-rc1 2021-03-12 17:50:52 +01:00
Bram Matthys 2765eaac26 Add find_nvplist() 2021-03-10 17:24:38 +01:00
Bram Matthys 57a6dd3600 Fix windows build. Now that we are using c-ares 1.17.1, the include
directory has changed that needs to be specified on Windows.
[skip ci]
2021-03-10 14:37:33 +01:00
Bram Matthys 01bfe5f7a7 Mention that the Windows build now supports TLSv1.3 too.
We moved from LibreSSL 3.1.4 to 3.2.4.
Support for TLSv1.3 was added in LibreSSL 3.2.2 from Oct 2020,
but it had some issues, hopefully by now they are resolved.
[skip ci]
2021-03-08 17:46:40 +01:00
Bram Matthys d42147d56c Update shipped C-ARES lib to 1.17.1 (19-Nov-2020) 2021-03-08 11:10:11 +01:00
Bram Matthys c352dcb8aa Update shipped PCRE2 lib to 10.36 (04-Dec-2020) 2021-03-08 11:07:10 +01:00
Bram Matthys f4b14330a8 Update curl-ca-bundle: Certificate data from Mozilla as of: Tue Jan 19 04:12:04 2021 GMT
https://curl.se/ca/cacert-2021-01-19.pem
[skip ci]
2021-03-08 11:00:33 +01:00
Bram Matthys 82af21639c Fix for -Werror=unused-result 2021-03-08 10:43:36 +01:00
Bram Matthys 1f47cc7824 Support for dated log files such as log "ircd.%Y-%m-%d.log" { }
Suggested by Amiga600 in https://bugs.unrealircd.org/view.php?id=5784

This also fixes a bug with log::maxsize on Windows (cannot overwrite
existing file with .old).

It simplifies the logging code a little and makes it a tad more readable.

And it adds an unreal_strftime() function to make things easy.
2021-03-08 10:37:28 +01:00
Bram Matthys 28bf68f39b More than 100 lines within an if when you can use if ! w/continue.. pff. 2021-03-08 09:53:28 +01:00
Bram Matthys 8a16a7392f Don't stat() the logfile if user has no log::maxsize 2021-03-08 09:51:00 +01:00
Bram Matthys 7b655a5e17 Merge two identical #ifdef's 2021-03-08 09:49:44 +01:00
Bram Matthys 29e8c2c770 Mention './unrealircd genlinkblock' as it should work in 5.0.8+. 2021-03-08 09:45:11 +01:00