autoupdate
82e437d366
Automatic weekly version update: 200545
2005-11-07 00:00:04 +00:00
autoupdate
32cad72182
Automatic weekly version update: 200544
2005-10-31 00:00:03 +00:00
autoupdate
541e253598
Automatic weekly version update: 200543
2005-10-24 00:00:04 +00:00
autoupdate
c60ea26271
Automatic weekly version update: 200542
2005-10-17 00:00:03 +00:00
Bram Matthys
8b741865c3
- Added 4 UNREAL_VERSION_* macro's that can be useful for 3rd party modules to find out the
...
unreal version that the user is using. I presume this can be helpful (although nobody ever
suggested it ;p). The macros (#define's) are:
UNREAL_VERSION_GENERATION The generation version number eg: 3 for 3.2.4
UNREAL_VERSION_MAJOR The major version number eg: 2 for 3.2.4
UNREAL_VERSION_MINOR The minor version number eg: 4 for 3.2.4
This can be negative for unstable,
alpha and beta versions.
UNREAL_VERSION_TIME Year + week of the day (starting eg: 200541
on Monday), this is updated on
the CVS server every week.
The first 3 are for nicely identifiying the version, the 4th can be useful in case
you want to support CVS and/or want some more control.
2005-10-16 14:40:26 +00:00
Bram Matthys
ca4bbb66eb
** 3.2.3 release **
2005-03-13 20:24:39 +00:00
Bram Matthys
c4aea6f0c8
** internal 3.2.3-pre4 release **
2005-03-12 21:17:59 +00:00
Bram Matthys
0d7e69803e
version nr..
2005-03-06 21:22:38 +00:00
Bram Matthys
ede8b13b44
** internal 3.2.3-pre2 release **
2005-03-04 23:35:30 +00:00
Bram Matthys
38a64f1c17
Version now really at 3.2.3-pre1 (not 3.2.2-pre1) ;p
2005-03-03 15:20:16 +00:00
Bram Matthys
e68b82724a
- Renamed version to 3.2.3-pre1, for Thursday. I'll keep the doc version numbers
...
at 3.2.2-CVS to avoid confusion with the online semi-realtime docs ;).
2005-03-03 00:13:24 +00:00
Bram Matthys
f87a4fda13
- Changed version to 3.2.2
2004-10-27 18:18:06 +00:00
Bram Matthys
5133dcf755
Version number change -> 3.2.2pre1. Proto -> 2305. Some doc version updates (like Unreal3.2.tar.gz -> Unreal3.2.2.tar.gz). And a small note @ win32 compile instructions about no longer using /MDd but /MD.
2004-10-19 18:21:50 +00:00
codemastr
bd9a57f90f
Changed version to 3.2.1 and moved 3.2 changes to Changes.old
2004-07-03 18:28:20 +00:00
Bram Matthys
1f1cdab0a6
** internal 3.2.1-pre2 release **
2004-06-28 20:10:19 +00:00
Bram Matthys
ae9d78e845
- Changed version to 3.2.1-pre1 and updated protocol # to 2304.
2004-06-26 19:47:20 +00:00
Bram Matthys
ad9a40e7c4
- Changed version to 3.2 already
...
** internal pre2 release **
2004-04-23 22:25:38 +00:00
Bram Matthys
f032115d8a
- Changed version to pre1
2004-04-16 19:20:25 +00:00
Bram Matthys
84be2cf06f
pjoink
2004-03-07 22:10:56 +00:00
Bram Matthys
47aab8caaa
- Changed version to RC2
2004-03-07 17:27:02 +00:00
codemastr
36673fe643
Changed version to RC1
2004-02-14 19:16:09 +00:00
Bram Matthys
364c4a879c
- Changed version to beta19
2003-11-22 23:52:01 +00:00
Bram Matthys
b0705fb7c5
- Changed version to 'beta18'
2003-09-21 22:19:38 +00:00
stskeeps
5b8ca94431
*** Unreal3.2-beta17 release *** (god save us)
2003-06-15 09:10:02 +00:00
codemastr
b4e8b60973
release preparations
2003-04-27 21:40:22 +00:00
stskeeps
2271adf889
bah
2003-03-02 21:07:03 +00:00
stskeeps
5289be076a
- Preperations for beta14. Will be a recommended upgrade
2003-01-17 17:10:11 +00:00
stskeeps
04be404c6c
- Changed base version name to Unreal3.2, instead of Unreal3.2-Selene
...
- Made McSkaf part of core coder team
2002-12-09 19:54:35 +00:00
codemastr
2182c90be5
Release preparations
2002-12-01 18:23:11 +00:00
stskeeps
0f9fd774f4
- Changed version to beta12
2002-08-23 17:44:27 +00:00
stskeeps
b4f0d0fc9d
- Compile error fix regarding version.h
2002-08-03 20:20:14 +00:00
codemastr
6e076ba67b
installer fixes and version number change
2002-08-03 18:31:11 +00:00
codemastr
99db84be8c
Updated docs and changed version to beta10
2002-05-19 15:18:12 +00:00
codemastr
e65a717cf4
Changed version to beta9 and updated documentation
2002-03-24 17:17:26 +00:00
stskeeps
ffea432f5a
cfrap
2002-03-17 23:06:56 +00:00
codemastr
662f6398f3
Release preparation
2002-03-10 19:24:16 +00:00
stskeeps
93f759f200
- Changed umode +I behavoiur to you have to be loading invisibility.so to ha
...
the +I functionality. Code is still in IRCd, but isn't used until module
is loaded. Loading of this will cause an R to be added to /version
flags. Hopefully this will satisify some people's thoughts about a so
called spy tool being enabled by default. Also added flag_add(char *)
and flag_del(char) for modules to add to flags string. -Sts
- Removed -win32 postfix for wircds, look in /version for W instead
- Removed ircnetwork part of /version
2002-01-27 18:07:20 +00:00
codemastr
455d732636
Changed version to beta6
2002-01-07 19:19:47 +00:00
stskeeps
23bc0b40e6
+- Changed to beta5
2001-12-24 09:02:00 +00:00
stskeeps
b9d034d6bd
+- Preperation for beta4
2001-10-28 16:18:48 +00:00
codemastr
19c8f1b7dc
Final changes to prepare for beta3
2001-10-08 17:24:56 +00:00
stskeeps
8e4abdfd2a
+- Preparation for beta2
2001-08-07 17:12:29 +00:00
stskeeps
748c2830c0
+- Changed version to -beta1
2001-07-13 19:55:02 +00:00
stskeeps
b4493dae82
*** empty log message ***
2001-01-04 21:42:41 +00:00
stskeeps
857b3c3a84
+[Unreal3.1.1-Darkshades]
...
+- Fixed a warning in CENSOR_QUIT
+- Fixed the G:Line user wrongly matching (ip-alike addys didnt check user)
2000-10-26 16:01:32 +00:00
stskeeps
b0c04f4b43
.
2000-09-17 10:11:42 +00:00
stskeeps
623f6a44a0
.
2000-08-20 11:58:23 +00:00
stskeeps
b93a3e9e93
Checkmate
2000-08-19 13:36:02 +00:00
stskeeps
f1c9feb8f7
.
2000-07-16 12:31:56 +00:00
stskeeps
2e461cba19
+- Indentation and more SJ3 fixes
2000-07-14 20:22:59 +00:00