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Commit Graph

155 Commits

Author SHA1 Message Date
Bram Matthys 8b19168f1b Get rid of client->server->up, since client->uplink->name provides the
same information.
2021-08-10 13:52:10 +02:00
Bram Matthys 420eb2ffb6 Rename client->serv to client->server: this is set if the client is a server,
just like client->user is set if the client is a user.

Rename client->srvptr to client->uplink: this is the uplink that the client
is connected to. If the client is a user then it is set to the server that
the client is connected to, if the client is a server then it is set to the
server that the server is connected to (the.. tadah.. uplink).
For local clients it is always set to &me.
2021-08-10 12:52:46 +02:00
Bram Matthys 90a01ed7f9 Rename client->local->lasttime to client->local->last_msg_received
(Last time any message was received, i.e. the socket was read)
2021-08-10 12:40:07 +02:00
Bram Matthys 73f8976a3a Rename client->local->firsttime to client->local->creationtime
(Time user was created (connected on IRC))
2021-08-10 12:38:07 +02:00
Bram Matthys 6b36399533 Rename client->local->last to client->local->idle_since
(Last time a RESETIDLE message was received (PRIVMSG))
2021-08-10 12:34:13 +02:00
Bram Matthys 4dbc2ac860 Rename client->local->since to client->local->fake_lag, since it is used
for fake lag calculations only (well, except for 1 corner case).

As said, modules should use the new function:
void add_fake_lag(Client *client, long msec)
2021-08-10 12:26:19 +02:00
Bram Matthys 3832081eed Rename client->user->svid to client->user->account.
Just as a reminder: don't blindly assume that if anything is set here
that the user is logged in, there is IsLoggedIn(client) for that.
Reason: if the account name starts with a digit or is "*" then the
user isn't actually logged in ;)
2021-08-10 08:14:35 +02:00
Bram Matthys b055b862e4 New: NameValue struct and functions nv_find_by_name() / nv_find_by_value().
These were previously used by the config system as config_binary_flags_search()
but can be useful in other areas as well.
2021-08-09 17:43:15 +02:00
k4be c97b9bb494 Move invites from core to module 2021-07-14 20:20:56 +02:00
Bram Matthys 191990b881 Code cleanup: at some places "ClientUser" was used instead of "User". 2021-05-28 15:26:58 +02:00
Bram Matthys d9c0397e25 Code cleanup: this zeroing isn't useful as we already memset. 2021-05-28 15:25:10 +02:00
Bram Matthys 4fa468bd4f on DelListItem set prev/next to NULL on the item itself (not the list) 2021-05-17 11:31:55 +02:00
Bram Matthys 022ed9ae71 Remove explicit setting of send/receive buffer as modern OSs don't
need this and it slows things down for servers.

For clients it's not much of an issue, since traffic rates are low.

However, for server-to-server links it is an entirely different matter.
It is (only) noticeable if you have lots of traffic, such as when there
is a lot to sync while linking two servers, and especially when the two
servers are geographically further apart.
Tested with 100,000 G-lines on both sides being synced (20MB traffic):
* 20ms RTT (same country/state): speed up of x3
* 200ms RTT (transpacific): speed up of x6
2021-03-14 16:04:43 +01:00
Bram Matthys 2765eaac26 Add find_nvplist() 2021-03-10 17:24:38 +01:00
Bram Matthys c71214cefe Rename nvplist functions to match the rest, fix resource leak,
and move the functions to list.c where they belong.
nvplist_add()		-> add_nvplist()
nvplist_add_fmt()	-> add_fmt_nvplist()
(new)			-> free_nvplist
2021-02-02 18:39:17 +01:00
Bram Matthys 9d85b112dc Fix typo
[skip ci]
2021-01-31 18:56:18 +01:00
Bram Matthys 5d7bd995fa Show correct idle time when a fresh user connects.
Reported by The_Myth in https://bugs.unrealircd.org/view.php?id=5454
2019-10-26 19:18:24 +02:00
Bram Matthys 24c60fd85e Fix some doxygen tags (eg @notes to @note) 2019-10-26 09:33:09 +02:00
Bram Matthys cc36b34f93 Remove unnecessary (void) casts everywhere.
Only use (void) for system/library calls that you want to ignore
explicitly, eg (void)close, if the return value is irrelevant.
2019-10-14 08:23:30 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys 40cd6aa639 Get rid of reference counting in User, which was unused. 2019-10-04 13:25:56 +02:00
Bram Matthys 3126a3fae4 BIG changes internally that will break all modules and required many
code changes in UnrealIRCd itself:
1) Clients are no longer freed directly by exit_client. Most fields
   are freed, but 'sptr' itself is not, so you can use IsDead() on it.
2) exit_client now returns void rather than int
3) ALL command functions return void rather than int.
   Of course this also affects do_cmd, command overrides, etc.

This is a direct consequence of the removal of 'cptr' earlier, as that
was used to signal certain things that are now no longer possible
(and it raises the question if things were always correctly signaled
in the first place, so may fix some bugs).
It also makes the code more resillient against cases where you forgot
to check if the client was freed. Still, you are encouraged to do an
IsDead(sptr) if you are calling functions that may kill clients,
such as command functions or things that may use spamfilter.

More changes will follow, such as the removal of FLUSH_BUFFER.
2019-10-04 10:28:41 +02:00
Bram Matthys 117a87dd8e I/O engine performance improvements (and fixes)
This is work in progress. The work was already done but the patch was
postponed until after alpha3 since it's not sufficiently stable yet.
2019-09-22 08:43:27 +02:00
Bram Matthys bea2564e5d IRCStatistics ircstats; -> IRCCounts irccounts; (this is used for LUSERS) 2019-09-15 14:39:51 +02:00
Bram Matthys f81f221b13 Use memory pool for Client and LocalClient. Also reorder struct a bit. 2019-09-15 12:28:50 +02:00
Bram Matthys 1a24a634e5 Make Link functions (make_link, free_link) use memory pool code.
Also clean up a bit.
2019-09-15 11:33:17 +02:00
Bram Matthys edb199841a Move all the (remaining) LIST stuff to modules/list and use ModData. 2019-09-15 11:07:15 +02:00
Bram Matthys 654919f2c4 Make modules/silence use ModData and remove more out of the core.
It uses a Silence struct now, rather than Link.
Also, SILENCE is handled only for local clients now (different
cost/benefit tradeoff nowadays).
2019-09-15 09:03:30 +02:00
Bram Matthys 2b2fb8906e Zero memory in make_link() - needed since memory changes of today. 2019-09-14 21:03:12 +02:00
Bram Matthys de87b439b7 Update memory allocation routines. Step 1 of X. 2019-09-14 16:52:53 +02:00
Bram Matthys 9b14970c2a Move ident lookups to module 'ident_lookup' and rewrite the code
to be a bit less ugly. The module is loaded by default so you can
still use set::options::identd-check like before, even though I
hate ident... it's old shit... still, other's seem to like it.

More changes will follow later. There is still some ident stuff
in the core at the moment and the module is currently PERM, which
largely (but not entirely) defeats the purpose of being a module.
That will be fixed at a later time as well.
2019-09-13 19:21:29 +02:00
Bram Matthys 70410b3f33 Remove unused variables (67 files done, will do rest another time). 2019-09-12 17:57:01 +02:00
Bram Matthys 482c85de44 Get rid of this sptr->serv->user, as we already have sptr->serv->by
to track who initiated the connect. It also didn't seem to be displayed
anywhere but in /TRACE.
2019-09-11 19:46:52 +02:00
Bram Matthys c72d848b61 Get rid of MembershipL since there's no difference anymore between
local membership structs (MembershipL) and remote ones (Membership),
so they are now all called... Membership.
2019-09-11 17:53:29 +02:00
Bram Matthys bf2c5110db IsPerson() -> IsUser(), MyClient() -> MyUser(), etc.
This so we have a few simple concepts:
Client: this can be a user, server, or something unknown yet
Then the type of clients:
User: this is a user, someone with a nick name.
Server: this is a server
Etc.
2019-09-11 17:43:17 +02:00
Bram Matthys fcf0ff4e3c Document client statuses (cptr->status) and some more renames. 2019-09-11 16:52:11 +02:00
Bram Matthys d80e601760 Rename sptr->username to sptr->ident, since that is what it is.
[skip ci]
2019-09-11 14:31:14 +02:00
Bram Matthys c69bdbe175 ->status is now an enum of ClientStatus and STAT_xx -> CLIENT_STATUS_xx 2019-09-11 14:27:32 +02:00
Bram Matthys 792709bf4f Move cptr->fd to cptr->local->fd. This may cause some crashes while
the rest of the code is audited / checked ;)
2019-09-11 14:21:07 +02:00
Bram Matthys cb236eea88 Rename cptr->from to cptr->direction, since the 'from' is rather misleading
as cptr->from is NOT (necessarily) the server where cptr is connected to.
So we now call it cptr->direction since it indicates the directly connected
server (or &me)... in other words: the direction of the client path.
2019-09-11 14:03:27 +02:00
Bram Matthys e8d53ffe8e And more type changes to make things consistent and more readable. 2019-09-11 11:04:31 +02:00
Bram Matthys 2a5ea10453 Lots of changes again. Most notable: Cmdoverride -> CommandOverride,
including things like CallCmdoverride() to CallCommandOverride().
Type changes like aTKline -> TKL and many more (in particular
aSomething to Something etc. such as aWatch to Watch) but these are
less used by 3rd party module coders.
2019-09-11 10:20:00 +02:00
Bram Matthys 23116d344a Give structs the same name as the typedefs. Rename aClient to Client,
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
2019-09-11 09:48:00 +02:00
Bram Matthys d434cf948b Get rid of bcmp/bcopy/bzero. 2019-09-09 14:41:40 +02:00
Bram Matthys ebaac5a6b8 Get rid of various never used config options and also port
the U4 fix for Windows where it says "Too many connections"
way too quickly. (Sorry for mixing both in 1 commit..)
2019-08-25 17:48:32 +02:00
Bram Matthys 0d2d4d5bca Rename match() and _match() to match_simple() -AND- invert the return value
of match_simple() and match_esc(). So, developers, be aware, this is how
you should use the function in a correct way:
if (match_simple("*fun*", str))
    printf("It was fun\n");

Rationale:
I've always been annoyed by the inversed logic, even though it was similar
to strcmp. So I've reverted it.
I could have chosen to maintain match() rather than this match_simple()
name, but this way I force (3rd party module) devs to update their function,
while otherwise everything would mysteriously fail due to the inverted logic.
2019-08-17 09:20:49 +02:00
Bram Matthys e1fcc3a667 Rename match() and _match() both to match_simple()
and get rid of the "bahamut optimized version".
Stage 1 of 2.
2019-08-17 09:15:34 +02:00
Bram Matthys c01c9248f5 Revert e428c77c47 (only to try again later) 2019-08-17 09:05:09 +02:00
Bram Matthys e428c77c47 match() -> match_nuh() and _match -> match_simple() 2019-08-17 08:56:18 +02:00
Bram Matthys 41051cf3c7 Remove some unused variables
[skip ci]
2019-08-16 17:37:36 +02:00