(NickServ client, NULL if not present). You can return 1 (HOOK_DENY) to
make the IRCd not send IDENTIFY to NickServ. Suggested by tabrisnet
(#0003739).
(sorry, previous half-commit to src/modules/m_nick.c was accidental)
- Win32: Made UnrealIRCd run as a service under non-privileged accounts
(ones that do not belong to the Administrator group). Reported by
skyflash, Bock, zer, etc... Thanks to BuHHunyx for some hints on how to
fix this.
server.
Should never happen except when using faulty services or when something
else
got horrible wrong (like a date which is 40 years ahead). Reported by
Darth Android (#0003738).
don't support this and will fail to compile UnrealIRCd. This fixes#3680,
reported by therock247uk.
- Upgraded c-ares to 1.6.0 (also now using pkg-config).
If you get a "undefined reference to `clock_gettime'" error, then you
might consider installing 'pkg-config' on your system, and then simply
re-run
./Config and make, should fix things.
__TODO__: win32 c-ares upgrade to 1.6.0 (and copy & fix header files).
__TODO__: testing! testing! i'd like to be sure this c-ares is stable!
'uname -a' at compile time. This fixes bug #1438 and #3320 reported by
Mouse and Monk, where because of previous behavior the IRCd sometimes
would not compile in certain environments.
'error setting max fd's to 9223372036854775807' which prevents the ircd
from booting up. Reported by btcentral and Bock. This hack might not be
totally correct though ;).
each time it executes, how LONG it takes to execute. When a certain
threshold
is reached the IRCd will warn or even remove the spamfilter. This will
prevent
a spamfilter (regex) from slowing down the IRCd too much, though it's
still not
a guarantee that it will never go to a halt (eg: in case it takes several
minutes to execute a regex or loops forever).
Warning can be configured via set::spamfilter::slowdetect-warn (default:
250 milliseconds) and automatic deletion of spamfilters if it takes too
long is set through set::spamfilter::slowdetect-fatal (default: 500 ms).
NOTE: slow spamfilter detection is currently not available on Windows.
NOTE 2: to disable slow detection you can set the warn and fatal settings
to 0 (zero). OR to really disable all code, remove SPAMFILTER_DETECTSLOW
from include/config.h and recompile.
This new feature (away notify) is announced in 005 (ISUPPORT) as: WATCHOPTS=A
Format is: WATCH A +UserOne +UserTwo
New numerics to cope with away notification in WATCH are:
RPL_NOWISAWAY: to indicate the user is away _when adding_ it to WATCH list
RPL_GONEAWAY: user was not away, but is now
RPL_NOTAWAY: user was away, but is no longer away
RPL_NOWISAWAY: user was away, and still is, but the reason changed
Example:
WATCH A +Target
Request to add user 'Target' to the watch list with away notification
:maintest.test.net 609 MySelf Target ~blih test.testnet 1204309588 :not here atm
Reply to watch add: user is online and away, reason is provided
:maintest.test.net 599 MySelf Target ~blih test.testnet 1204309588 :is no longer away
User is back (no longer away)
:maintest.test.net 598 MySelf Target ~blih test.testnet 1204309722 :lunch
State change: user is now away, reason is provided
:maintest.test.net 597 MySelf Target ~blih test.testnet 1204309738 :shopping, bbl
User is still away, but reason changed.
The syntax for each numeric is:
<nickname> <username> <hostname> <awaysince> :<away reason>
In case of 599 (RPL_NOTAWAY) it is:
<nickname> <username> <hostname> <awaysince> :is no longer away
For the record, this is all based on a draft from codemastr from 2004, which was
implemented in Unreal3.3 (devel branch) in 2006. Today, in 2008 it was updated
with away reason support and backported to Unreal3.2. Because away notification
hasn't been used until now (due to it only being in Unreal3.3) we felt it was
safe to break some numerics.
now set a ban on *!*@*h.com and then later add one on *!*@*blah.com
without
any trouble. Previously the second one was rejected due to the former
already matching it. To change it back edit the include/config.h setting
SOCALLEDSMARTBANNING.
reported by Monk (#0003453). It should be large enough now. Also changed the
way we deal with this when it happens (if it ever happens again..): we now
close the server connection, instead of trying to continue, because continueing
is too dangerous.
trying to read unrealircd.conf. All due to strange chmod() behavior. We now no
longer try to set permissions on Mac OS X. Patch provided by Tibby (#3489).
properly (..again..), this was previously reported by pv2b.
- CGI:IRC + IPv6: Fixed issue where all cgiirc ipv4 clients were rejected with
the message 'Invalid IP address', reported by stskeeps (#0003311), nate
(#0003533) and others.