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Commit Graph

11 Commits

Author SHA1 Message Date
binki 0a34af8720 - Define intptr_t in win32's setup.h. (#3939) 2010-08-04 00:03:40 +00:00
binki bd636c4e6d - Attempt to make up for Windows not having mode_t and not complying to POSIX. 2010-07-09 15:40:58 +00:00
binki 7dbf154d04 - Move configure.ac to the project's root.
- Separate m4 macros into *.m4 files (it is much easier to run aclocal now).
- Remove unused DOMAINNAME macro and --with-hostname= options as the DOMAINNAME macro isn't used anywheres and its use shouldn't be encouraged.
- autogen.sh to bootstrap the buildsystem. We now maintain setup.h with autoheader.
- --disable-blah now does the opposite of --enable-blah. The same for --with-blah and --without-blah. (This makes Gentoo users happier).
2010-07-08 02:51:43 +00:00
Bram Matthys dabbe786be - Fixed Microsoft Visual Studio 2005 (8.x) unable to compile, and, after fixing that, causing
a lot of crashes. Both are now fixed. Reported by Zell, Yamake, and others (#2875, #2704).
  Fix provided by Xuefer. This also gets rid of some annoying and useless compile warnings
  as well.
2006-04-19 12:38:47 +00:00
codemastr 4e7f9c67ba Made it so the win32 version shows channel modes in /list 2005-03-06 19:53:55 +00:00
codemastr 191127296a Rewrote some of the previous change to deal with some strange issues 2004-11-26 22:14:30 +00:00
codemastr e5f16b777a Made the win32 version use a dynamically linked libc 2004-05-30 00:59:05 +00:00
Bram Matthys 948b4e61ad - Added comment regarding MLOCK and set::restrict-chanmodes in unreal32docs.html.
- Made PREFIX_AQ a ./Config question at *NIX and enabled it by default at Win32.
2003-11-21 15:13:45 +00:00
codemastr e04c12a2ea Win32 Cleanup 2001-08-31 21:23:11 +00:00
codemastr 0a5b46f054 Win32 fixes 2001-07-02 22:47:00 +00:00
cmunk f110f47e65 Import of Unreal3.0 (STABLE) 2000-02-28 22:45:44 +00:00